Steinberg Cubase Ai 5 Manual
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211 The MIDI editors 3.Make sure the device is set up to receive SysEx mes- sages (often, receiving SysEx is turned off by default). 4.If necessary, put the device in “Standby to Receive System Exclusive” mode. 5.Play back the data. Some advice Do not transmit more data than you need. If all you want is a single program, do not send them all, it will only make it harder to find the one you want. Usually, you can specify exactly what you want to send. If you want the sequencer to dump the pertinent sounds to your instrument each time you load a project, put the SysEx data in a silent “count-in” before the project itself starts. If the dump is very short (for instance, a single sound) you can put it in the middle of the project to re-program a device on the fly. However, you can achieve the same effect by using Program Change. This is definitely preferable, since less MIDI data is sent and recorded. Some devices may be set up to dump the settings for a sound as soon as you select it on the front panel. If you create parts with useful SysEx dumps, you can put these on a special muted track. When you want to use one of them, drag it to an empty unmuted track and play it back from there. Do not transmit several SysEx dumps to several instruments at the same time. Make a note of the current device ID setting of the instrument. If you change this, the instrument may refuse to load the dump later. Recording System Exclusive parameter changes Often you can use SysEx to remotely change individual settings in a device, e. g. open a filter, select a waveform, change the decay of the reverb etc. Many devices are also capable of transmitting changes made on the front panel as SysEx messages. These can be recorded in Cubase AI, and thus incorporated into a regular MIDI recording. Here’s how it works: let’s say you open up a filter while playing some notes. In that case, you will record both the notes and the SysEx messages generated when you opened of the filter. When you play it back, the sound changes exactly like it did when you recorded it.1.Open the Preferences dialog from the File menu, se- lect the MIDI–MIDI Filter page and make sure that SysEx is recorded, i.e. the SysEx checkbox in the Record section is deactivated. 2.Make sure the instrument is actually set to transmit changes of front panel controls as SysEx messages. 3.Record normally. When you’re done, you can check that the events were recorded pro- perly in the List Editor. Editing System Exclusive messages While SysEx events are shown in the List Editor, their en- tire content is not (only the beginning of the message is displayed in the Comment column for the event). Also, you cannot edit the event (other than moving it) as you can with other event types in the List Editor. Instead, you have to use the MIDI SysEx Editor for this. To open the MIDI SysEx Editor for an event, click in the Comments column for the event in the List Editor. The display shows the entire message on one or several lines. SysEx messages always begin with F0 and end with F7 with a number of arbitrary bytes in between. If the mes- sage contains more bytes than fit on one line, it continues on the next. The Address indication to the left helps you find out on which position in the message a certain value resides. You can edit all values except for the first (F0) and last one (F7).
212 The MIDI editors Selecting and viewing values To select a value, either click on it or use the cursor keys. The selected byte is displayed in various formats: In the main display, values are shown in hexadecimal format. To the right of this, values are shown in ASCII format. At the bottom of the dialog, the selected value is shown in binary and decimal formats. Editing a value The selected value can be edited directly in the main dis- play or in the decimal and binary displays. Just click on it and type in the desired value as usual. Adding and deleting bytes Using the Insert and Delete buttons or their corresponding computer keyboard keys, you can add and delete bytes from the message. Inserted data will appear before the se- lection. To delete the complete SysEx message, select it in the List Editor and press [Delete] or [Backspace]. Importing and exporting data The Import and Export buttons allow you to get SysEx data from disk and to export the edited data to a file. The file has to be in “MIDI SysEx” (.SYX) binary format. Only the first dump in a .SYX file will be loaded. This format should not be confused with MIDI files, which have the extension .MID.
213 The MIDI editors The Score Editor – Overview The Score Editor shows the MIDI notes as a musical score. The window contains the following sections and items: The toolbar The Score Editor toolbar is similar to the toolbar in the Key Editor, with the following differences: The Score Editor toolbar has a button for showing or hiding the extended toolbar (see below). There are no active part settings – in the Score Editor, parts on different tracks are shown on different staves. There are no chord recognition functions. The info line The info line shows information about selected MIDI notes, just like in the Key and Drum Editors. You can edit all values on the info line using regular value editing (see “Editing on the info line” on page 192 for details). To hide or show the info line, click the “Show Info” but- ton in the toolbar. The extended toolbar The extended toolbar (shown or hidden by clicking the “Show Tool Strip” button on the main toolbar) contains the following items: Note value buttons Click one of these to select a note value for input. The “T” and “.” options are for triplet and dotted note values. You can also press [Ctrl]/[Command] and click one of the note value buttons – this will resize all selected notes to the note value you choose. Enharmonic shift Allows you to manually select whether a note should be shown with flat or sharp accidentals, see “Enharmonic Shift” on page 219. The score display The main area of the Score Editor window shows the notes in the edited parts on one or several staves. If you are editing one or several parts on the same track, as much of them as possible is shown on several staves – one above the other – just as with a score on paper. Toolbar Info line Extended Toolbar
214 The MIDI editors If you are editing parts on several tracks, they are put on a grand staff (multiple staves, tied together by bar lines). The number of bars across the screen depends on the size of the window and the number of notes in each bar. The maximum number of bars across the page is four. The end of the last part is indicated by a double bar line. Unlike the other MIDI editors, the Score Editor does not have a ruler. A conventional ruler would not make sense, since there is no exact rela- tionship between a note’s horizontal position in the score and its musical position in the project. Score Editor operations Opening the Score Editor To open one or several parts in the Score Editor, select one or several tracks or any number of parts (on the same or different tracks), and select “Open Score Editor” from the Scores submenu on the MIDI menu. The default key command for this is [Ctrl]/[Command]-[R]. You can also select the Score Editor as your default ed- itor, allowing you to open it by double-clicking parts. This is done with the Default Edit Action pop-up menu in the Preferences dialog (Event Display–MIDI page). About editing parts on different tracks If you have selected parts on two or more tracks and open the Score Editor, you will get one staff for each track (al- though you can split a staff in two, e.g. when scoring for piano). The staves are tied together by bar lines and placed in the order of the tracks in the Project window. If you need to rearrange the staves: close the editor, go back into the Project window, drag the tracks to the order you want them, and open the Score Editor again. The active staff Just as in the other editors, all MIDI input (as when record- ing from your instrument) is directed to one of the tracks, here called the active staff. The active staff is indicated by a blue rectangle to the left of the cleft symbol.To change the active staff, click on the staff you want to activate. Getting the score displayed correctly When you open the Score Editor for a part recorded in real time, the score may not look as legible as you expect. The Score Editor can ignore the minor time variances in performance and make a neater score almost instantly. To achieve this, there are a number of Staff Settings that de- termine how the program displays the music. ÖNote that the time signature follows the time signa- ture(s) set in the Tempo Track Editor, and that these set- tings are common to all tracks/staves in the score. There are two ways to open the Staff Settings dialog: Double-click in the area to the left of the staff. Activate a staff by clicking in it, and select “Staff Set- tings…” from the Scores submenu on the MIDI menu. The Staff Settings dialog appears. !The settings you make in this dialog are independent for each staff (track), but common for a piano staff which you have created by choosing the “Split” Staff Mode option (see below). The active staff
215 The MIDI editors Staff Mode This pop-up menu determines how the staff is shown: When set to “Single”, all notes in the part are shown in the same staff. When set to “Split”, the part is split on the screen into a bass and treble clef, as in a piano score. You use the Split-Point value field to set the note where you want the split to occur. Notes above and including the split note will appear on the upper staff, and notes below the split note will appear on the lower staff. Before and after setting a split at C3. Display Quantize Notes are not an absolute language, and you must give the program a few hints on how the score should be dis- played. This is done using the Display Quantize section of the Staff Settings dialog.Here is a description of the functions:Key and Clef The correct Key and Clef are set using the two scroll bars in the Key/Clef section. If you activate the “Auto Clef” checkbox, the program attempts to guess the correct clef, judging from the pitch of the music. To set the clef and key for the lower staff, activate the “Lower Staff” checkbox in the Key/Clef section. !These are only display values used for the graphics in the Score Editor. They do not affect the actual playback in any way. Parameter Description Notes Determines the smallest note value to be displayed and the “smallest position” to be recognized and properly dis- played. Set this to the smallest significant note position used in your music. For example, if you have notes on odd sixteenth note po- sitions, you should set this value to 16. The “T” values are for triplet note values. This setting is partly overridden by Auto Quantize (see below). Rests This value is used as a “recommendation” – the program will not display rests smaller than this value, except where necessary. In effect, this setting also determines how the length of notes should be displayed. Set this value ac- cording to the smallest note value (length) you want to be displayed for a single note, positioned on a beat. Auto Quantize Generally, if your music contains mixed triplets and straight notes, try activating this checkbox. Otherwise, make sure it is deactivated. Auto Quantize is used to make your score look as legible as possible. Auto Quantize allows you to mix straight notes with tuplets (triplets) in a part. But Auto Quantize also uses the (display) Quantize value. If it can not find an appropriate note value for a certain note or group of notes, it will use the set Quantize value to display it. If the part is imprecisely played and/or complex, Auto Quantize may have a problem “figuring out” exactly what you “mean”. Dev. This option is only available if Auto Quantize is on. When Dev. (Deviation) is activated, triplets/straight notes will be detected even if they are not exactly “on the beat”. How- ever, if you know your triplets/straight notes are perfectly recorded (quantized or entered by hand), turn this off. Adapt This option is only available if Auto Quantize is on. When Adapt is activated, the program “guesses” that when one triplet is found, there are probably more triplets surround- ing it. Turn this on if not all of your triplets are detected.
216 The MIDI editors Display Transpose Some instruments, for example a lot of brass instruments, are scored transposed. For this purpose, the Staff Set- tings dialog allows you to specify a separate Display Transpose setting for each staff (track). This transposes the notes in the score (i.e. how they are displayed) without affecting how the notes play back. This allows you to record and play back a multi staff arrangement, and still score each instrument according to its own transposition. Use the pop-up menu to select the instrument for which you are scoring. You can also manually set a display transpose value with the Semitones box above. Interpret. Flags These provide additional options for how the score should be displayed: Applying your settings After you have made your settings, click Apply to apply them to the active staff. You can select another staff in the score and make settings for that, without having to close the Staff Settings dialog first – just remember to click Ap- ply before you change staff, otherwise your changes will be lost. Entering notes with the mouse To enter notes into a part in the Score Editor, you use the Note tool. However, first you need to set the note value (length) and spacing: Selecting a note value for input This can be done in two ways: By clicking the note symbols on the extended toolbar. You can select any note value from 1/1 to 1/64th and turn on and off the dotted and triplet options by clicking the two buttons to the right. The se- lected note value is displayed in the Length value field on the toolbar and in the Note tool cursor shape. By selecting an option from the Length Q pop-up on the toolbar. Selecting a Quantize value When you move the mouse pointer over the score, you will see that the position box on the toolbar tracks your move- ment and shows the current position in bars, beats, six- teenth notes and ticks. Parameter Description Clean Lengths When this is activated, notes that are considered to be chords will be shown with identical lengths. This is done by showing the longer notes as shorter than they are. When Clean Lengths is turned on, notes with very short overlaps are also cut off; a bit as with No Overlap (see below), but with a more subtle effect. No Overlap When this is activated one note will never be shown as overlapping another, lengthwise. This allows long and short notes starting at the same point to be displayed without ties; the long notes are cut off in the display. This will make the music more legible. An example measure with No Overlap deactivated… …and with No Overlap activated. Syncopation When this function is activated, syncopated notes are shown in a more legible way. This is a dotted quarter at the end of a bar when Syn- copation is Off… …and when it is On. Shuffle Activate this function when you have played a shuffle beat and want it displayed as straight notes (not triplets). This is very common in jazz notation. Parameter Description
217 The MIDI editors Positioning on screen is controlled by the current Quantize value. If, for example, you set this to 1/8 you can only insert and move notes to eighth note positions, at quarter notes, at half bars or at bar positions. It is a good strategy to set the Quantize value to the smallest note value in the piece. This does not stop you from inputting notes at “coarser” positions. However, if you set the Quantize value to too small a note value, it is easier to make mistakes. The Quantize value is set with the Quantize pop-up menu on the toolbar. You can also assign key commands to the different Quantize values. This is done in the Key Commands dialog, in the “MIDI Quantize” cate- gory. Just like in the other MIDI editors, you can use the Quantize Setup dialog to create other quantize values, ir- regular grids, etc. However, this is not often used when entering score notes. Entering a note To add a note to the score, proceed as follows: 1.Make the staff active. Notes are always put in on the active staff. 2.Select the type of note by selecting a note value. This is described in detail above. 3.If you selected the note value by clicking on a symbol on the extended toolbar, the Note tool was automatically selected – otherwise select the Note tool from the toolbar or context menu. 4.Select a Quantize value. As described above, the Quantize value will determine the spacing be- tween notes. If you have Quantize set to 1/1 you will only be able to add notes at downbeats. If you set Quantize to 1/8 you will be able to add notes at all eighth note positions etc. 5.Click in the staff and keep the mouse button pressed. A note appears under the mouse pointer. 6.Move the mouse horizontally to find the correct posi- tion. Check the lower mouse position box on the toolbar – the position is “magnetically” attracted to the grid defined by the current Quantize value. This allows you to easily find the correct position. 7.Move the mouse vertically to find the correct pitch. The upper mouse position box shows the pitch at the pointer position, making it easy to find the right pitch. 8.Release the mouse button. The note appears in the score. The notes you enter will get the insert velocity value set in the insert velocity field on the toolbar, see “Setting velocity values” on page 189. Selecting notes There are several ways to select notes in the Score Editor: By clicking To select a note, click on its note head with the Arrow tool. The note head gets red to indicate that it is selected. To select more notes, hold down [Shift] and click on them. To deselect notes, hold [Shift] down and click on them again. If you hold down [Shift] and double-click on a note, this note and all the following notes in the same staff are se- lected. Using a selection rectangle 1.Press the mouse button with the Arrow tool in some free (white) space in the score. 2.Drag the mouse pointer to create a selection rectangle. You can drag to select notes on several voices or staves if you wish. 3.Release the mouse button. All notes with their note heads inside the rectangle get selected. If you want to deselect one or more of the notes, hold down [Shift] and click as described above. Using the keyboard By default, you can step through the notes in the staff us- ing the left and right arrow keys. If you press [Shift], you will select the notes as you step through them. With the Quantize value set to 1/8, you can only input notes at eighth note positions.
218 The MIDI editors If you want to use other keys for selecting notes, you can customize the settings in the Key Commands dialog (in the Navigate category). Deselecting everything To deselect everything, simply click with the Arrow tool in some “free” (white) space in the score. Deleting notes Notes can be deleted in two ways: Using the Erase tool 1.Select the Erase tool from the toolbar or context menu. 2.One at a time, click on the note(s) you want to erase, or drag over them with the mouse button pressed. Using the keyboard or delete menu item 1.Select the note(s) you want to delete. 2.Select Delete from the Edit menu, or press [Delete] or [Backspace] on the computer keyboard. Moving notes To move or transpose notes, proceed as follows: 1.Set the Quantize value. The Quantize value will restrict your movement in time. You cannot place the notes on positions smaller than the Quantize value. If Quantize for ex- ample is set to 1/8, you will not be able to move the notes to a sixteenth note position. However, you will be able to put them on any eighth note, quarter note, half note or whole note position. 2.If you want to hear the pitch of the note while moving, activate the speaker icon on the toolbar. When it is on, you will hear the current pitch of the “dragged” note. 3.Select the note(s) you plan to move. 4.Click one of the selected notes and drag it to a new position and/or pitch. The horizontal movement of the note is “magnetically attracted” to the current Quantize value. The position boxes on the toolbar show what the new position and pitch for the dragged note will be. 5.Release the mouse. The notes appear at their new position. If you hold [Ctrl]/[Command] and drag, movement is re- stricted to vertical or horizontal (depending on the direc- tion in which you drag).You can also move selected notes by using key com- mands, as assigned in the Nudge category in the Key Commands dialog. When moving notes to the left or right using key commands, the notes will be moved in steps according to the current Quantize value. The keys assigned for up/down nudging will transpose notes in semitone steps. Duplicating notes 1.Set the Quantize value and select the notes, as for moving. 2.Hold down [Alt]/[Option] and drag the notes to their new position. If you want to restrict movements to one direction, press [Ctrl]/[Command]. This works just as for moving, as described above. [Alt]/[Option] is the default modifier key for copying/du- plicating. If you like, you can change this in the Prefer- ences dialog (Editing–Tool Modifiers page). The entry for this is found in the Drag & Drop category (“Copy”). Changing the length of notes As described earlier (see “Getting the score displayed correctly” on page 214), the displayed length of a note is not necessarily the actual note length, but also depends on the Notes and Rests values for Display Quantize in the Staff Settings dialog. This is important to remember when you change the length of a note, since it can lead to con- fusing results. There are several ways to change the length of a note in the Score Editor: By using the Note tool 1.Select the notes you want to change. 2.Select a Note value that you wish to apply to the note(s). This can be done by clicking a note value icon in the extended toolbar or by selecting a new Length value. 3.Select the Note tool if it is not already selected. 4.Hold down [Alt]/[Option] and click on the notes you wish to set to this length.
219 The MIDI editors By using the note value icons on the extended toolbar Using the extended toolbar is another quick way to set a number of notes to the same length: 1.Select the notes you want to change. 2.Hold down [Ctrl]/[Command] and click on one of the note icons on the extended toolbar. All the selected notes are now given the length of the clicked note. By using the info line You can also edit length values numerically on the info line, just like in the Key and Drum Editors (see “Editing on the info line” on page 192). Splitting and Gluing notes If you have two notes strung together by a tie, and click on the “tied” note head with the Scissors tool, the note will be divided into two, with the respective length of the “main” and the tied note. Conversely, if you click on a note with the Glue Tube tool it will be joined to the next note with the same pitch. Enharmonic Shift The buttons to the right on the extended toolbar allow you to shift the display of selected notes so that for example an F# (F sharp) is instead shown as a Gb (G flat) and vice versa: 1.Select the note(s) you want to affect. 2.Click on one of the buttons to display the selected note(s) a certain way. The “off” button resets the notes to original display. The other five op- tions are double flats, flats, No (no accidentals shown, regardless of pitch), sharps and double sharps. Flip Stems Normally the direction of the note stems is automatically selected according to the note pitches, but you can change this manually if you like: 1.Select the notes for which you want to change (flip) the stem direction. 2.Pull down the MIDI menu and select Flip Stems from the Scores submenu. Working with text You can use the Text tool to add comments, articulation or instrumentation advice and other text strings anywhere in the score: Adding a text string 1.Select the Text tool from the toolbar or context menu. 2.Click anywhere in the score. A text input line dialog box appears. 3.Enter the text and press [Return]. Editing text To edit an already added text string, double-click it with the Arrow tool. This opens the text for editing, and you can use the arrow keys to move the cursor, delete characters with the [Delete] or [Backspace] keys and type new text as usual. Finish by pressing [Return]. To delete a text block, select it with the Arrow tool and press [Backspace] or [Delete]. You can move or duplicate text blocks by dragging (or [Alt]/[Option]-dragging) them, just as with notes. Changing the text font, size and style To change the font settings for the text you have added, proceed as follows: 1.Select the text by clicking it with the Arrow tool. 2.Pull down the MIDI menu and select “Set Font…” from the Scores submenu. The Font Settings dialog appears, containing the following settings: Item Description Font This is where you specify the font for the text. Which fonts are available on the pop-up menu depends on the fonts you have installed on you computer. You probably do not want to use the “Steinberg” fonts – these are spe- cial fonts used by the program (e.g. for score symbols) and not suited for common text. Size Sets the size of the text. Frame Allows you to encase the text in a rectangular (box) or oval frame. Font options These checkboxes determine whether the text should be bold, italic, and/or underlined.
220 The MIDI editors 3.When you have made your settings, click Apply. If you like, you can leave the Font Settings dialog open, select another text block and adjust the settings for that – just remember to click Apply before you select a new text block. If you make settings in the Font Settings dialog with no text selected, the settings will be used as default for all new text. In other words, all text you enter from then on will get the settings you have specified (although you can of course change this manually for each text as usual). Printing To print your score, proceed as follows: 1.Open the parts you want to print in the Score Editor. Printing is only available from within the Score Editor. 2.Select “Page Setup…” from the File menu and make sure all your printer settings are correct. Close the dialog. 3.Select “Print…” from the File menu. 4.A standard print dialog appears. Fill out the options as desired. 5.Click Print. !If you change your setting for paper size, scale and margins now, the score may change its look.