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Steinberg Cubase Ai 5 Manual

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    The MIDI editors
    3.Make sure the device is set up to receive SysEx mes-
    sages (often, receiving SysEx is turned off by default).
    4.If necessary, put the device in “Standby to Receive 
    System Exclusive” mode.
    5.Play back the data.
    Some advice
     Do not transmit more data than you need. If all you want is a 
    single program, do not send them all, it will only make it harder 
    to find the one you want. Usually, you can specify exactly what 
    you want to send.
     If you want the sequencer to dump the pertinent sounds to 
    your instrument each time you load a project, put the SysEx 
    data in a silent “count-in” before the project itself starts.
     If the dump is very short (for instance, a single sound) you can 
    put it in the middle of the project to re-program a device on the 
    fly. However, you can achieve the same effect by using Program 
    Change. This is definitely preferable, since less MIDI data is 
    sent and recorded. Some devices may be set up to dump the 
    settings for a sound as soon as you select it on the front panel.
     If you create parts with useful SysEx dumps, you can put these 
    on a special muted track. When you want to use one of them, 
    drag it to an empty unmuted track and play it back from there.
     Do not transmit several SysEx dumps to several instruments at 
    the same time.
     Make a note of the current device ID setting of the instrument. 
    If you change this, the instrument may refuse to load the dump 
    later.
    Recording System Exclusive 
    parameter changes
    Often you can use SysEx to remotely change individual 
    settings in a device, e. g. open a filter, select a waveform, 
    change the decay of the reverb etc. Many devices are also 
    capable of transmitting changes made on the front panel 
    as SysEx messages. These can be recorded in Cubase AI, 
    and thus incorporated into a regular MIDI recording.
    Here’s how it works: let’s say you open up a filter while 
    playing some notes. In that case, you will record both the 
    notes and the SysEx messages generated when you 
    opened of the filter. When you play it back, the sound 
    changes exactly like it did when you recorded it.1.Open the Preferences dialog from the File menu, se-
    lect the MIDI–MIDI Filter page and make sure that SysEx is 
    recorded, i.e. the SysEx checkbox in the Record section is 
    deactivated.
    2.Make sure the instrument is actually set to transmit 
    changes of front panel controls as SysEx messages.
    3.Record normally.
    When you’re done, you can check that the events were recorded pro-
    perly in the List Editor.
    Editing System Exclusive messages
    While SysEx events are shown in the List Editor, their en-
    tire content is not (only the beginning of the message is 
    displayed in the Comment column for the event). Also, you 
    cannot edit the event (other than moving it) as you can 
    with other event types in the List Editor.
    Instead, you have to use the MIDI SysEx Editor for this.
    To open the MIDI SysEx Editor for an event, click in the 
    Comments column for the event in the List Editor.
    The display shows the entire message on one or several 
    lines. SysEx messages always begin with F0 and end with 
    F7 with a number of arbitrary bytes in between. If the mes-
    sage contains more bytes than fit on one line, it continues 
    on the next. The Address indication to the left helps you 
    find out on which position in the message a certain value 
    resides.
    You can edit all values except for the first (F0) and last one 
    (F7). 
    						
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    The MIDI editors
    Selecting and viewing values
    To select a value, either click on it or use the cursor keys. 
    The selected byte is displayed in various formats:
     In the main display, values are shown in hexadecimal format.
     To the right of this, values are shown in ASCII format.
     At the bottom of the dialog, the selected value is shown in 
    binary and decimal formats.
    Editing a value
    The selected value can be edited directly in the main dis-
    play or in the decimal and binary displays. Just click on it 
    and type in the desired value as usual.
    Adding and deleting bytes
    Using the Insert and Delete buttons or their corresponding 
    computer keyboard keys, you can add and delete bytes 
    from the message. Inserted data will appear before the se-
    lection.
    To delete the complete SysEx message, select it in the 
    List Editor and press [Delete] or [Backspace].
    Importing and exporting data
    The Import and Export buttons allow you to get SysEx data 
    from disk and to export the edited data to a file. The file 
    has to be in “MIDI SysEx” (.SYX) binary format. Only the 
    first dump in a .SYX file will be loaded.
    This format should not be confused with MIDI files, which 
    have the extension .MID. 
    						
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    The MIDI editors
    The Score Editor – Overview
    The Score Editor shows the MIDI notes as a musical score. 
    The window contains the following sections and items:
    The toolbar
    The Score Editor toolbar is similar to the toolbar in the Key 
    Editor, with the following differences:
     The Score Editor toolbar has a button for showing or hiding 
    the extended toolbar (see below).
     There are no active part settings – in the Score Editor, parts 
    on different tracks are shown on different staves.
     There are no chord recognition functions.
    The info line
    The info line shows information about selected MIDI 
    notes, just like in the Key and Drum Editors. You can edit 
    all values on the info line using regular value editing (see 
    “Editing on the info line” on page 192 for details).
    To hide or show the info line, click the “Show Info” but-
    ton in the toolbar.
    The extended toolbar
    The extended toolbar (shown or hidden by clicking the 
    “Show Tool Strip” button on the main toolbar) contains 
    the following items:
    Note value buttons
    Click one of these to select a note value for input. The “T” 
    and “.” options are for triplet and dotted note values. You 
    can also press [Ctrl]/[Command] and click one of the note 
    value buttons – this will resize all selected notes to the 
    note value you choose.
    Enharmonic shift
    Allows you to manually select whether a note should be 
    shown with flat or sharp accidentals, see “Enharmonic 
    Shift” on page 219.
    The score display
    The main area of the Score Editor window shows the 
    notes in the edited parts on one or several staves. 
    If you are editing one or several parts on the same track, 
    as much of them as possible is shown on several staves – 
    one above the other – just as with a score on paper.
    Toolbar
    Info line
    Extended 
    Toolbar 
    						
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    The MIDI editors
    If you are editing parts on several tracks, they are put on 
    a grand staff (multiple staves, tied together by bar lines).
    The number of bars across the screen depends on the 
    size of the window and the number of notes in each bar.
    The maximum number of bars across the page is four.
    The end of the last part is indicated by a double bar line.
    Unlike the other MIDI editors, the Score Editor does not 
    have a ruler.
    A conventional ruler would not make sense, since there is no exact rela-
    tionship between a note’s horizontal position in the score and its musical 
    position in the project.
    Score Editor operations 
    Opening the Score Editor
    To open one or several parts in the Score Editor, select 
    one or several tracks or any number of parts (on the same 
    or different tracks), and select “Open Score Editor” from 
    the Scores submenu on the MIDI menu. The default key 
    command for this is [Ctrl]/[Command]-[R].
    You can also select the Score Editor as your default ed-
    itor, allowing you to open it by double-clicking parts.
    This is done with the Default Edit Action pop-up menu in the Preferences 
    dialog (Event Display–MIDI page).
    About editing parts on different tracks
    If you have selected parts on two or more tracks and open 
    the Score Editor, you will get one staff for each track (al-
    though you can split a staff in two, e.g. when scoring for 
    piano). The staves are tied together by bar lines and 
    placed in the order of the tracks in the Project window.
    If you need to rearrange the staves: close the editor, go 
    back into the Project window, drag the tracks to the order 
    you want them, and open the Score Editor again.
    The active staff
    Just as in the other editors, all MIDI input (as when record-
    ing from your instrument) is directed to one of the tracks, 
    here called the active staff. The active staff is indicated by 
    a blue rectangle to the left of the cleft symbol.To change the active staff, click on the staff you want to 
    activate.
    Getting the score displayed correctly
    When you open the Score Editor for a part recorded in 
    real time, the score may not look as legible as you expect. 
    The Score Editor can ignore the minor time variances in 
    performance and make a neater score almost instantly. To 
    achieve this, there are a number of Staff Settings that de-
    termine how the program displays the music.
    ÖNote that the time signature follows the time signa-
    ture(s) set in the Tempo Track Editor, and that these set-
    tings are common to all tracks/staves in the score.
    There are two ways to open the Staff Settings dialog:
    Double-click in the area to the left of the staff.
    Activate a staff by clicking in it, and select “Staff Set-
    tings…” from the Scores submenu on the MIDI menu.
    The Staff Settings dialog appears.
    !The settings you make in this dialog are independent 
    for each staff (track), but common for a piano staff 
    which you have created by choosing the “Split” Staff 
    Mode option (see below).
    The active staff 
    						
    							215
    The MIDI editors
    Staff Mode
    This pop-up menu determines how the staff is shown: 
    When set to “Single”, all notes in the part are shown in 
    the same staff.
    When set to “Split”, the part is split on the screen into a 
    bass and treble clef, as in a piano score. 
    You use the Split-Point value field to set the note where you want the 
    split to occur. Notes above and including the split note will appear on the 
    upper staff, and notes below the split note will appear on the lower staff.
    Before and after setting a split at C3.
    Display Quantize
    Notes are not an absolute language, and you must give 
    the program a few hints on how the score should be dis-
    played. This is done using the Display Quantize section of 
    the Staff Settings dialog.Here is a description of the functions:Key and Clef
    The correct Key and Clef are set using the two scroll bars 
    in the Key/Clef section.
    If you activate the “Auto Clef” checkbox, the program attempts to guess 
    the correct clef, judging from the pitch of the music.
    To set the clef and key for the lower staff, activate the 
    “Lower Staff” checkbox in the Key/Clef section.
    !These are only display values used for the graphics 
    in the Score Editor. They do not affect the actual 
    playback in any way.
    Parameter Description
    Notes Determines the smallest note value to be displayed and 
    the “smallest position” to be recognized and properly dis-
    played. Set this to the smallest significant note position 
    used in your music. 
    For example, if you have notes on odd sixteenth note po-
    sitions, you should set this value to 16.
    The “T” values are for triplet note values.
    This setting is partly overridden by Auto Quantize (see 
    below).
    Rests This value is used as a “recommendation” – the program 
    will not display rests smaller than this value, except where 
    necessary. In effect, this setting also determines how the 
    length of notes should be displayed. Set this value ac-
    cording to the smallest note value (length) you want to be 
    displayed for a single note, positioned on a beat.
    Auto Quantize Generally, if your music contains mixed triplets and 
    straight notes, try activating this checkbox. Otherwise, 
    make sure it is deactivated.
    Auto Quantize is used to make your score look as legible 
    as possible. Auto Quantize allows you to mix straight 
    notes with tuplets (triplets) in a part. But Auto Quantize 
    also uses the (display) Quantize value. If it can not find an 
    appropriate note value for a certain note or group of 
    notes, it will use the set Quantize value to display it.
    If the part is imprecisely played and/or complex, Auto 
    Quantize may have a problem “figuring out” exactly what 
    you “mean”.
    Dev. This option is only available if Auto Quantize is on. When 
    Dev. (Deviation) is activated, triplets/straight notes will be 
    detected even if they are not exactly “on the beat”. How-
    ever, if you know your triplets/straight notes are perfectly 
    recorded (quantized or entered by hand), turn this off.
    Adapt This option is only available if Auto Quantize is on. When 
    Adapt is activated, the program “guesses” that when one 
    triplet is found, there are probably more triplets surround-
    ing it. Turn this on if not all of your triplets are detected. 
    						
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    The MIDI editors
    Display Transpose
    Some instruments, for example a lot of brass instruments, 
    are scored transposed. For this purpose, the Staff Set-
    tings dialog allows you to specify a separate Display 
    Transpose setting for each staff (track). This transposes 
    the notes in the score (i.e. how they are displayed) without 
    affecting how the notes play back. This allows you to 
    record and play back a multi staff arrangement, and still 
    score each instrument according to its own transposition.
    Use the pop-up menu to select the instrument for which 
    you are scoring.
    You can also manually set a display transpose value with the Semitones 
    box above.
    Interpret. Flags
    These provide additional options for how the score should 
    be displayed:
    Applying your settings
    After you have made your settings, click Apply to apply 
    them to the active staff. You can select another staff in the 
    score and make settings for that, without having to close 
    the Staff Settings dialog first – just remember to click Ap-
    ply before you change staff, otherwise your changes will 
    be lost.
    Entering notes with the mouse
    To enter notes into a part in the Score Editor, you use the 
    Note tool. However, first you need to set the note value 
    (length) and spacing:
    Selecting a note value for input
    This can be done in two ways:
    By clicking the note symbols on the extended toolbar.
    You can select any note value from 1/1 to 1/64th and turn on and off the 
    dotted and triplet options by clicking the two buttons to the right. The se-
    lected note value is displayed in the Length value field on the toolbar and 
    in the Note tool cursor shape.
    By selecting an option from the Length Q pop-up on the 
    toolbar.
    Selecting a Quantize value
    When you move the mouse pointer over the score, you will 
    see that the position box on the toolbar tracks your move-
    ment and shows the current position in bars, beats, six-
    teenth notes and ticks.
    Parameter Description
    Clean Lengths When this is activated, notes that are considered to be 
    chords will be shown with identical lengths. This is done 
    by showing the longer notes as shorter than they are. 
    When Clean Lengths is turned on, notes with very short 
    overlaps are also cut off; a bit as with No Overlap (see 
    below), but with a more subtle effect. 
    No Overlap When this is activated one note will never be shown as 
    overlapping another, lengthwise. This allows long and 
    short notes starting at the same point to be displayed 
    without ties; the long notes are cut off in the display. This 
    will make the music more legible.
    An example measure with No Overlap deactivated…
    …and with No Overlap activated.
    Syncopation When this function is activated, syncopated notes are 
    shown in a more legible way.
    This is a dotted quarter at the end of a bar when Syn-
    copation is Off…
    …and when it is On.
    Shuffle Activate this function when you have played a shuffle 
    beat and want it displayed as straight notes (not triplets). 
    This is very common in jazz notation. Parameter Description 
    						
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    The MIDI editors
    Positioning on screen is controlled by the current Quantize 
    value. If, for example, you set this to 1/8 you can only insert 
    and move notes to eighth note positions, at quarter notes, 
    at half bars or at bar positions. It is a good strategy to set 
    the Quantize value to the smallest note value in the piece. 
    This does not stop you from inputting notes at “coarser” 
    positions. However, if you set the Quantize value to too 
    small a note value, it is easier to make mistakes.
    The Quantize value is set with the Quantize pop-up menu 
    on the toolbar.
    You can also assign key commands to the different 
    Quantize values.
    This is done in the Key Commands dialog, in the “MIDI Quantize” cate-
    gory.
    Just like in the other MIDI editors, you can use the 
    Quantize Setup dialog to create other quantize values, ir-
    regular grids, etc.
    However, this is not often used when entering score notes.
    Entering a note
    To add a note to the score, proceed as follows:
    1.Make the staff active.
    Notes are always put in on the active staff.
    2.Select the type of note by selecting a note value.
    This is described in detail above.
    3.If you selected the note value by clicking on a symbol 
    on the extended toolbar, the Note tool was automatically 
    selected – otherwise select the Note tool from the toolbar 
    or context menu.
    4.Select a Quantize value.
    As described above, the Quantize value will determine the spacing be-
    tween notes. If you have Quantize set to 1/1 you will only be able to add 
    notes at downbeats. If you set Quantize to 1/8 you will be able to add 
    notes at all eighth note positions etc.
    5.Click in the staff and keep the mouse button pressed.
    A note appears under the mouse pointer.
    6.Move the mouse horizontally to find the correct posi-
    tion.
    Check the lower mouse position box on the toolbar – the position is 
    “magnetically” attracted to the grid defined by the current Quantize 
    value. This allows you to easily find the correct position.
    7.Move the mouse vertically to find the correct pitch.
    The upper mouse position box shows the pitch at the pointer position, 
    making it easy to find the right pitch.
    8.Release the mouse button.
    The note appears in the score.
    The notes you enter will get the insert velocity value set in 
    the insert velocity field on the toolbar, see “Setting velocity 
    values” on page 189.
    Selecting notes
    There are several ways to select notes in the Score Editor:
    By clicking
    To select a note, click on its note head with the Arrow tool. 
    The note head gets red to indicate that it is selected.
    To select more notes, hold down [Shift] and click on 
    them.
    To deselect notes, hold [Shift] down and click on them 
    again.
    If you hold down [Shift] and double-click on a note, this 
    note and all the following notes in the same staff are se-
    lected.
    Using a selection rectangle
    1.Press the mouse button with the Arrow tool in some 
    free (white) space in the score.
    2.Drag the mouse pointer to create a selection rectangle.
    You can drag to select notes on several voices or staves if you wish.
    3.Release the mouse button.
    All notes with their note heads inside the rectangle get selected.
    If you want to deselect one or more of the notes, hold 
    down [Shift] and click as described above.
    Using the keyboard
    By default, you can step through the notes in the staff us-
    ing the left and right arrow keys. If you press [Shift], you 
    will select the notes as you step through them.
    With the Quantize value set to 1/8, you can only input 
    notes at eighth note positions. 
    						
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    The MIDI editors
    If you want to use other keys for selecting notes, you 
    can customize the settings in the Key Commands dialog 
    (in the Navigate category).
    Deselecting everything
    To deselect everything, simply click with the Arrow tool in 
    some “free” (white) space in the score.
    Deleting notes
    Notes can be deleted in two ways:
    Using the Erase tool
    1.Select the Erase tool from the toolbar or context menu.
    2.One at a time, click on the note(s) you want to erase, 
    or drag over them with the mouse button pressed.
    Using the keyboard or delete menu item
    1.Select the note(s) you want to delete.
    2.Select Delete from the Edit menu, or press [Delete] or 
    [Backspace] on the computer keyboard.
    Moving notes
    To move or transpose notes, proceed as follows:
    1.Set the Quantize value.
    The Quantize value will restrict your movement in time. You cannot place 
    the notes on positions smaller than the Quantize value. If Quantize for ex-
    ample is set to 1/8, you will not be able to move the notes to a sixteenth 
    note position. However, you will be able to put them on any eighth note, 
    quarter note, half note or whole note position.
    2.If you want to hear the pitch of the note while moving, 
    activate the speaker icon on the toolbar. 
    When it is on, you will hear the current pitch of the “dragged” note.
    3.Select the note(s) you plan to move.
    4.Click one of the selected notes and drag it to a new 
    position and/or pitch.
    The horizontal movement of the note is “magnetically attracted” to the 
    current Quantize value. The position boxes on the toolbar show what the 
    new position and pitch for the dragged note will be.
    5.Release the mouse.
    The notes appear at their new position.
    If you hold [Ctrl]/[Command] and drag, movement is re-
    stricted to vertical or horizontal (depending on the direc-
    tion in which you drag).You can also move selected notes by using key com-
    mands, as assigned in the Nudge category in the Key 
    Commands dialog.
    When moving notes to the left or right using key commands, the notes 
    will be moved in steps according to the current Quantize value. The keys 
    assigned for up/down nudging will transpose notes in semitone steps.
    Duplicating notes
    1.Set the Quantize value and select the notes, as for 
    moving.
    2.Hold down [Alt]/[Option] and drag the notes to their 
    new position.
    If you want to restrict movements to one direction, press 
    [Ctrl]/[Command].
    This works just as for moving, as described above.
    [Alt]/[Option] is the default modifier key for copying/du-
    plicating. If you like, you can change this in the Prefer-
    ences dialog (Editing–Tool Modifiers page).
    The entry for this is found in the Drag & Drop category (“Copy”).
    Changing the length of notes
    As described earlier (see “Getting the score displayed 
    correctly” on page 214), the displayed length of a note is 
    not necessarily the actual note length, but also depends 
    on the Notes and Rests values for Display Quantize in the 
    Staff Settings dialog. This is important to remember when 
    you change the length of a note, since it can lead to con-
    fusing results.
    There are several ways to change the length of a note in 
    the Score Editor:
    By using the Note tool
    1.Select the notes you want to change.
    2.Select a Note value that you wish to apply to the 
    note(s).
    This can be done by clicking a note value icon in the extended toolbar or 
    by selecting a new Length value.
    3.Select the Note tool if it is not already selected.
    4.Hold down [Alt]/[Option] and click on the notes you 
    wish to set to this length. 
    						
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    The MIDI editors
    By using the note value icons on the extended toolbar
    Using the extended toolbar is another quick way to set a 
    number of notes to the same length:
    1.Select the notes you want to change.
    2.Hold down [Ctrl]/[Command] and click on one of the 
    note icons on the extended toolbar.
    All the selected notes are now given the length of the clicked note.
    By using the info line
    You can also edit length values numerically on the info 
    line, just like in the Key and Drum Editors (see “Editing on 
    the info line” on page 192).
    Splitting and Gluing notes
    If you have two notes strung together by a tie, and click 
    on the “tied” note head with the Scissors tool, the note will 
    be divided into two, with the respective length of the 
    “main” and the tied note.
    Conversely, if you click on a note with the Glue Tube 
    tool it will be joined to the next note with the same pitch.
    Enharmonic Shift
    The buttons to the right on the extended toolbar allow you 
    to shift the display of selected notes so that for example 
    an F# (F sharp) is instead shown as a Gb (G flat) and vice 
    versa:
    1.Select the note(s) you want to affect.
    2.Click on one of the buttons to display the selected 
    note(s) a certain way.
    The “off” button resets the notes to original display. The other five op-
    tions are double flats, flats, No (no accidentals shown, regardless of 
    pitch), sharps and double sharps.
    Flip Stems
    Normally the direction of the note stems is automatically 
    selected according to the note pitches, but you can 
    change this manually if you like:
    1.Select the notes for which you want to change (flip) the 
    stem direction.
    2.Pull down the MIDI menu and select Flip Stems from 
    the Scores submenu.
    Working with text
    You can use the Text tool to add comments, articulation or 
    instrumentation advice and other text strings anywhere in 
    the score:
    Adding a text string
    1.Select the Text tool from the toolbar or context menu.
    2.Click anywhere in the score.
    A text input line dialog box appears.
    3.Enter the text and press [Return].
    Editing text
    To edit an already added text string, double-click it with 
    the Arrow tool. This opens the text for editing, and you can 
    use the arrow keys to move the cursor, delete characters 
    with the [Delete] or [Backspace] keys and type new text as 
    usual. Finish by pressing [Return].
    To delete a text block, select it with the Arrow tool and 
    press [Backspace] or [Delete].
    You can move or duplicate text blocks by dragging (or 
    [Alt]/[Option]-dragging) them, just as with notes.
    Changing the text font, size and style
    To change the font settings for the text you have added, 
    proceed as follows:
    1.Select the text by clicking it with the Arrow tool.
    2.Pull down the MIDI menu and select “Set Font…” from 
    the Scores submenu.
    The Font Settings dialog appears, containing the following settings:
    Item Description
    Font  This is where you specify the font for the text. Which 
    fonts are available on the pop-up menu depends on the 
    fonts you have installed on you computer. You probably 
    do not want to use the “Steinberg” fonts – these are spe-
    cial fonts used by the program (e.g. for score symbols) 
    and not suited for common text.
    Size Sets the size of the text.
    Frame Allows you to encase the text in a rectangular (box) or 
    oval frame.
    Font options These checkboxes determine whether the text should be 
    bold, italic, and/or underlined. 
    						
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    The MIDI editors
    3.When you have made your settings, click Apply.
    If you like, you can leave the Font Settings dialog open, select another 
    text block and adjust the settings for that – just remember to click Apply 
    before you select a new text block.
    If you make settings in the Font Settings dialog with no 
    text selected, the settings will be used as default for all 
    new text.
    In other words, all text you enter from then on will get the settings you 
    have specified (although you can of course change this manually for 
    each text as usual).
    Printing
    To print your score, proceed as follows:
    1.Open the parts you want to print in the Score Editor.
    Printing is only available from within the Score Editor.
    2.Select “Page Setup…” from the File menu and make 
    sure all your printer settings are correct. Close the dialog.
    3.Select “Print…” from the File menu.
    4.A standard print dialog appears. Fill out the options as 
    desired.
    5.Click Print.
    !If you change your setting for paper size, scale and 
    margins now, the score may change its look.  
    						
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