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Steinberg Cubase Ai 5 Manual

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    							18
    MIDI processing and quantizing 
    						
    							172
    MIDI processing and quantizing
    Introduction
    This chapter describes the various MIDI processing func-
    tions available on the MIDI menu. They offer various ways 
    to edit MIDI notes and other events, either in the Project 
    window or from within a MIDI editor.
    MIDI functions vs. MIDI modifiers
    In some cases, the result of a MIDI function can also be 
    obtained by using MIDI modifiers (see “MIDI realtime pa-
    rameters” on page 166). For example, the operations 
    “Transpose” and “Quantize” are available both as MIDI 
    modifiers and as MIDI functions.
    The main difference is that MIDI modifiers do not affect the 
    actual MIDI events on the track in any way, while MIDI func-
    tions change the events “permanently” (although recent 
    changes can be undone). 
    Use the following guidelines to decide which path to 
    choose for operations that are available both as modifiers 
    and as functions:
    If you want to adjust a few parts or events only, use MIDI 
    functions. The MIDI modifiers affect the output of the 
    whole track.
    If you want to experiment with different settings, use 
    MIDI modifiers.
    MIDI modifiers settings are not reflected in the MIDI edi-
    tors, since the actual MIDI events are not affected. This can 
    be potentially confusing; if you have transposed notes using 
    modifiers for example, the MIDI editors will still show the 
    notes with their original pitch (but they will play back at their 
    transposed pitch). Therefore, MIDI functions are a better 
    solution if you want to see the effects of your editing in the 
    MIDI editors.
    What is affected by the MIDI functions?
    Which events are affected when you use a MIDI function 
    depends on the function, the active window and the cur-
    rent selection:
    Some MIDI functions only apply to MIDI events of a cer-
    tain type.
    For example, quantization only affects notes, while the Delete Controllers 
    function only applies to MIDI controller events.
    In the Project window, the MIDI functions apply to all 
    selected parts, affecting all events (of the relevant types) 
    in them.
    In the MIDI editors, the MIDI functions apply to all se-
    lected events. If no events are selected, all events in the 
    edited part(s) will be affected.
    The Quantizing functions
    What is quantizing?
    Quantizing in its fundamental form is a function that auto-
    matically moves recorded notes, positioning them on ex-
    act note values:
    However, quantizing is not only a method of correcting er-
    rors, it can also be used creatively in various ways. For ex-
    ample, the “quantize grid” does not have to consist of 
    perfectly straight notes, some notes can automatically be 
    excluded from quantizing, etc.
    ÖWhen quantizing MIDI, only MIDI notes are affected 
    (no other event types).
    However, you can choose to move the controllers together with their re-
    spective notes by activating the “Move Controller” option in the Quantize 
    Setup dialog, see “The Move Controller setting” on page 174.
    For example, if you record a series of eighth notes, some of them may 
    end up slightly beside the exact eighth note positions.
    Quantizing the notes with the quantize 
    grid set to eighth notes will move the 
    “misplaced” notes to exact positions. 
    						
    							173
    MIDI processing and quantizing
    Setting up quantize on the toolbar
    At its most basic, setting up quantizing consists of select-
    ing a note value from the Quantize pop-up menu on the 
    toolbar (in the Project window or a MIDI editor).
    This allows you to quantize to exact note values (straight, 
    triplet or dotted notes) only. 
    Setting up quantize in the Quantize Setup 
    dialog
    If you want more options than those available on the pop-
    up menu, select “Quantize Setup…” from the MIDI menu 
    (or “Setup…” from the Quantize pop-up menu) to open 
    the Quantize Setup dialog.
    ÖAny settings you make in the dialog are immediately 
    reflected in the Quantize pop-up menus. However, if you 
    want your settings permanently available on the Quantize 
    pop-up menus, you have to use the presets functions (see 
    “Presets” on page 174).
    The grid display in the middle of the dialog shows one bar 
    (four beats), with blue lines indicating the quantize grid 
    (the positions that notes will be moved to). Value changes 
    in the grid, presets and quantize options will be graphically 
    reflected here, see below. 
    The Quantize Setup dialog contains the following settings:
    The Grid and Type pop-ups
    These are used to determine the basic note value for the 
    quantizing grid. In other words, these have the same func-
    tionality as the Quantize pop-up menu on the toolbar.
    Swing
    The Swing slider is only available when a straight note 
    value is selected for the grid and Tuplet is off (see below). 
    It lets you offset every second position in the grid, creating 
    a swing or shuffle feel. When you adjust the Swing slider, 
    the result is shown in the grid display.
    A straight eighth note grid compared with a grid with 60 % swing.
    Tuplet
    Allows you to create more rhythmically complex grids by 
    dividing the grid into smaller steps.
    Magnetic Area
    This allows you to specify that only notes within a certain 
    distance from the grid lines should be affected by quantiz-
    ing. 
    When the slider is set to 0 %, the Magnetic Area func-
    tion is deactivated, i.e. all notes are affected by quantizing.
    If you move the slider gradually to the right, you will note how the mag-
    netic areas are shown around the blue lines in the grid display.
    Only notes within the indicated zones will be affected by quantizing. 
    						
    							174
    MIDI processing and quantizing
    Presets
    The controls in the lower left corner of the dialog allow you 
    to store the current settings as a preset, which will then be 
    available on the Quantize menus on the toolbars. The 
    usual preset procedures apply:
    To store the settings as a preset, click the Store button. 
    To load a stored preset into the dialog, simply select it 
    from the pop-up menu. 
    This is useful if you want to modify an existing preset.
    To rename the selected preset, double-click on the 
    name and type in a new one. 
    To remove a stored preset, select it from the pop-up 
    menu and click Remove.
    Apply and Auto
    These functions allow you to apply quantizing directly from 
    the dialog, see below.
    The Non Quantize setting
    This setting affects the result of the quantizing. It allows you 
    to set a “distance” in ticks (120ths of sixteenth notes).
    Events that already are within the specified distance from 
    the quantize grid will not be quantized. This allows you to 
    keep slight variations when you quantize, but still correct 
    notes that are too far from the grid.
    The Random Quantize setting
    This setting affects the result of the quantizing. It allows you 
    to set a “distance” in ticks (120ths of sixteenth notes).
    Events will be quantized to random positions within the 
    specified “distance” from the quantize grid, thus creating 
    a more “loose” quantizing. Much like the Non Quantize 
    setting, this allows for slight variations, while at the same 
    time keeping notes from ending up too far from the grid.
    The Iterative Strength setting
    Here you specify how much the notes should be moved 
    towards the grid when using the Iterative Quantize func-
    tion, see below.
    The Move Controller setting
    When this is activated, controllers related to notes (pitch-
    bend, etc.) are automatically moved with the notes when 
    these are quantized.
    Applying quantize
    There are several ways to apply the quantize:
    The standard method is to select “Over Quantize” from 
    the MIDI menu (or using a key command, by default [Q]).
    This quantizes the selected MIDI parts or notes according to the current 
    Quantize pop-up menu setting.
    You can also apply quantizing directly from the Quantize 
    Setup dialog, by clicking the “Apply Quantize” button.
    If you activate the “Auto” checkbox in the Quantize Setup 
    dialog, any change you make in the dialog is immediately 
    applied to the selected MIDI parts or notes.
    A great way of using this feature is to set up a playback loop, and adjust 
    the settings in the dialog until you get the desired result. 
    The Auto Quantize function
    If you activate the Auto Q button on the Transport panel, 
    all MIDI recordings you make are automatically quantized 
    according to the settings you have made in the Quantize 
    Setup dialog.
    !If you do not want to apply the quantizing you have 
    set up in the dialog, close the window by clicking its 
    close button. 
    !When you apply quantize, the result is based on the 
    original position of the notes. Therefore, you can 
    freely try out different quantize settings with no risk of 
    “destroying” anything (see also “Undo Quantize” on 
    page 175). 
    						
    							175
    MIDI processing and quantizing
    Iterative Quantize
    Another way to apply “loose” quantization is to use the Iter-
    ative Quantize function on the MIDI menu. It works like this:
    Instead of moving a note to the closest quantize grid posi-
    tion, Iterative Quantize moves it only part of the way. You 
    specify how much the notes should be moved towards the 
    grid with the “Iterative Strength” setting in the Quantize 
    Setup dialog.
    Iterative Quantize also differs from “regular” quantization 
    in that the operation is not based on the notes’ original po-
    sitions but on their current, quantized position. This makes 
    it possible to repeatedly use Iterative Quantize, gradually 
    moving the notes closer to the quantize grid until you have 
    found the desired timing.
    Advanced Quantize functions
    Quantize Lengths
    This function (on the Advanced Quantize submenu on the 
    MIDI menu) will quantize the length of the notes, without 
    changing their start positions. At its most basic level, this 
    function will set the length of the notes to the Length 
    Quantize value on the MIDI editor toolbar. However, if you 
    have selected the “Quantize Link” option on the Length 
    Quantize pop-up menu, the function will resize the note 
    according to the quantize grid, taking the Swing, Tuplet 
    and Magnetic Area settings into account. 
    An example:
    1. Length Quantize set to “Quantize Link”.
    2. Some 16th notes.3. Here, the quantize value has been set to straight 16th notes with 
    Swing at 100 %.
    4. Selecting Quantize Lengths will adjust the note lengths according to 
    the grid. If you compare the result to the first figure above, you will find 
    that notes that started within the odd sixteenth note “zones” show the 
    longer grid length, and notes in the even zones have the shorter length.
    Quantize Ends
    The Quantize Ends function on the Advanced Quantize 
    submenu will only affect the end positions of notes. Apart 
    from that, it works just like regular quantizing, taking the 
    Quantize pop-up menu setting into account.
    Undo Quantize
    As mentioned above, the original position of each quan-
    tized note is stored. Therefore, you can make the selected 
    MIDI notes revert to their original, unquantized state at any 
    time by selecting Undo Quantize from the Advanced 
    Quantize submenu. This is independent from the regular 
    Undo History.
    Freeze Quantize
    There may be situations when you want to make the quan-
    tized positions “permanent”. For example, you may want to 
    quantize notes a second time, having the results based on 
    the current quantized positions rather than the original po-
    sitions. To make this possible, select the notes in question 
    and select “Freeze Quantize” from the Advanced Quantize 
    submenu. This makes the quantized positions permanent.
    !This function is only available from within the MIDI 
    editors.
    !After you have performed a Freeze Quantize for a 
    note, you cannot undo its quantization. 
    						
    							176
    MIDI processing and quantizing
    Transpose
    The Transpose item on the MIDI menu opens a dialog with 
    settings for transposing the selected notes.
    Semitones
    This is where you set the amount of transposition.
    Scale Correction
    Scale Correction transposes the selected notes by for-
    cing them to the closest note of the selected scale type. 
    This can be used for creating interesting key and tonal 
    changes, either by itself or in conjunction with the other 
    settings in the Transpose dialog.
    To activate Scale Correction, click the checkbox.
    Select a root note and scale type for the current scale 
    from the upper pop-up menus.
    Select a root note and scale type for the new scale from 
    the lower pop-up menus.
    Make sure to select the correct root note if you want to keep the result in 
    the same key as the original notes, or select an entirely different key if you 
    want to experiment.
    Keep Notes in Range
    When this is activated, transposed notes will remain 
    within the Upper and Lower Limit values.
    If a note ends up outside the limits after transposition, it 
    will be shifted to another octave, keeping the correct 
    transposed pitch if possible.
    If this is not possible (if you have set a very narrow range between the 
    Upper and Lower Limit), the note will be transposed “as far as possible”, 
    i.e. to the Upper or Lower Limit note. If you set the Upper and Lower Lim-
    its to the same value, all notes will be transposed to this pitch!
    OK and Cancel
    Clicking OK performs the transposition. Clicking Cancel 
    closes the dialog without transposing.
    Permanent settings with Freeze 
    MIDI Modifiers
    The MIDI Modifier settings in the Inspector do not change 
    the MIDI events themselves, but work like a “filter”, affecting 
    the music on playback. Therefore, you may want to make 
    them permanent, i.e. convert them to “real” MIDI events, for 
    example to transpose a track and then edit the transposed 
    notes in a MIDI editor. For this, you can use the “Freeze 
    MIDI Modifiers” command from the MIDI menu. This applies 
    all filter settings permanently to the respective track.
    The “Freeze MIDI Modifiers” function affects the following 
    settings for MIDI tracks:
     Several settings on the main tab of the Inspector (program 
    and bank selection and the Delay parameter).
     The settings on the MIDI Modifiers tab (i.e. Transpose, Veloc-
    ity Shift, Velocity Compression and Length Compression).
    The following settings for MIDI parts are taken into ac-
    count as well:
     The Transpose and Velocity settings for parts displayed on the 
    info line – please note that the Volume setting is not taken into 
    account. 
    To use the “Freeze MIDI Modifiers” function, proceed as 
    follows:
    1.Select the desired MIDI track.
    2.Pull down the MIDI menu and select “Freeze MIDI 
    Modifiers”.
    The Inspector settings will be converted to MIDI events and inserted at 
    the beginning of the part(s). All notes of the part(s) will be modified ac-
    cordingly and the Inspector settings will be reset. 
    						
    							177
    MIDI processing and quantizing
    Dissolve Part
    The Dissolve Part function on the MIDI menu allows you to 
    separate MIDI events according to channels or pitches:
    When you work with MIDI parts (on MIDI channel “Any”) 
    containing events on different MIDI channels, activate the 
    option “Separate Channels”.
    To separate MIDI events according to pitch, activate the 
    option “Separate Pitches”.
    A typical example would be drum and percussion tracks, where different 
    pitches usually correspond to separate drum sounds.
    ÖWhen dissolving a part into either separate channels 
    or separate pitches, you can automatically remove the si-
    lent (empty) areas of the resulting parts by activating the 
    “Optimized Display” checkbox in the Dissolve Part dialog.
    Dissolving parts into separate channels
    Setting a track to MIDI channel “Any” will cause each MIDI 
    event to play back on its original MIDI channel, rather than 
    a channel set for the whole track. There are two main situ-
    ations when “Any” channel tracks are useful:
    When you record several MIDI channels at the same 
    time.
    You may for example have a MIDI keyboard with several keyboard zones, 
    where each zone sends MIDI on a separate channel. Recording on an 
    “Any” channel track allows you to play back the recording with different 
    sounds for each zone (since the different MIDI notes play back on sepa-
    rate MIDI channels).
    When you have imported a MIDI file of Type 0.
    MIDI files of Type 0 contain only one track, with notes on up to 16 different 
    MIDI channels. If you were to set this track to a specific MIDI channel, all 
    notes in the MIDI file would be played back with the same sound; setting 
    the track to “Any” will cause the imported file to play back as intended.
    The Dissolve Part function scans MIDI parts for events on 
    different MIDI channels and distributes the events into new 
    parts on new tracks, one for each MIDI channel found. This 
    allows you to work with each musical part individually. Pro-
    ceed as follows:
    1.Select the parts containing MIDI data on different 
    channels.
    2.Select “Dissolve Part” from the MIDI menu.
    3.In the dialog that appears, select the “Separate Chan-
    nels” option.Now, for each MIDI channel used in the selected parts, a 
    new MIDI track is created and set to the corresponding 
    MIDI channel. Each event is then copied into the part on 
    the track with the corresponding MIDI channel. Finally, the 
    original parts are muted.
    An example:
    Dissolving parts into separate pitches
    The Dissolve Part function can also scan MIDI parts for 
    events of different pitches, and distribute the events into 
    new parts on new tracks, one for each pitch. This is useful 
    when the different pitches are not used in a melodic con-
    text, but rather for separating different sounds (e.g. MIDI 
    drum tracks or sampler sound FX tracks). By dissolving 
    such parts, you can work with each sound individually, on 
    a separate track. 
    Proceed as follows:
    1.Select the parts containing MIDI data.
    2.Select “Dissolve Part” from the MIDI menu.
    3.In the dialog that appears, select the “Separate 
    Pitches” option.
    A new MIDI track is created for each used pitch in the selected parts. 
    The events are then copied into the parts on the track for the corres-
    ponding pitch. Finally, the original parts are muted.
    This part contains 
    events on MIDI 
    channels 1, 2 and 3.
    Selecting “Dissolve Part” creates new parts on new tracks, set to 
    channels 1, 2 and 3. Each new part contains only the events on the 
    respective MIDI channel.
    The original MIDI part is 
    muted. 
    						
    							178
    MIDI processing and quantizing
    Other MIDI functions
    The following items can be found on the Functions sub-
    menu of the MIDI menu:
    Legato
    Extends each selected note so that it reaches the next note.
    You can specify a gap or overlap for this function with the 
    “Legato Overlap” setting in the Preferences (Editing–MIDI 
    page).
    When using Legato with this setting, each note will be extended to end 
    5 ticks before the next note.
    When you activate “Legato Mode: Selected Only”, the 
    length of the note will be adjusted so that it reaches the 
    next selected note, allowing you e.g. to only apply Legato 
    to your bass line (when playing on a keyboard).
    Fixed Lengths
    This function resizes all selected notes to the length set 
    with the Length Quantize pop-up menu on the MIDI editor 
    toolbar.
    Delete Doubles
    This function removes double notes, i.e. notes of the same 
    pitch on the exact same position from the selected MIDI 
    parts. Double notes can occur when recording in Cycle 
    mode, after Quantizing, etc.
    Delete Controllers
    This function removes all MIDI controllers from the se-
    lected MIDI parts.
    Delete Continuous Controllers
    This function removes all “continuous” MIDI controller 
    events from the selected MIDI parts. Therefore, “on/off” 
    events such as sustain pedal events are not removed.
    Delete Notes
    Allows you to delete very short or weak notes. This is use-
    ful for automatically removing unwanted “ghost notes” af-
    ter recording. Selecting “Delete Notes…” opens a dialog 
    in which you set up the criteria for the function.
    The parameters have the following functionality:
    Minimum Length
    When the Minimum Length checkbox is activated, the note 
    length is taken into account, allowing you to remove short 
    notes. You can either specify the minimum length (for notes 
    to be kept) in the value field or by dragging the blue line in 
    the graphical length display below.
    The graphical length display can correspond to 1/4 bar, 
    one bar, two bars or four bars.
    You change this setting by clicking in the field to the right of the display.
    In this case, the whole length display corresponds to two bars, and the 
    Minimum Length is set to 32nd notes (60 ticks).
    !This function is only available from within the MIDI 
    editors. 
    						
    							179
    MIDI processing and quantizing
    Minimum Velocity
    When the Minimum Velocity checkbox is activated, the ve-
    locity of notes is taken into account, allowing you to re-
    move weak notes. You specify the minimum velocity (for 
    notes to be kept) in the value display.
    Remove when under
    This setting is only available when both Minimum Length 
    and Minimum Velocity is activated. By clicking in this field, 
    you select whether both the length and the velocity criteria 
    must be met for notes to be deleted, or whether one of the 
    criteria will suffice.
    OK and Cancel
    Clicking OK performs the automatic delete according to 
    the rules set up. Clicking Cancel closes the dialog without 
    deleting notes.
    Restrict Polyphony
    Selecting this item opens a dialog in which you can spec-
    ify how many “voices” should be used (for the selected 
    notes or parts). Restricting the polyphony this way is use-
    ful when you have an instrument with limited polyphony 
    and want to make sure all notes will be played. The effect 
    is achieved by shortening notes as required, so that they 
    end before the next note starts.
    Pedals to Note Length
    This function scans for Sustain pedal on/off events, length-
    ens the affected notes to match the Sustain pedal off posi-
    tion, and then removes the Sustain Controller on/off events.
    Delete Overlaps (mono)
    This function allows you to make sure that no notes of the 
    same pitch overlap (i.e. that one starts before the other 
    ends). Overlapping notes of the same pitch can confuse 
    some MIDI instruments (a new Note On is transmitted be-
    fore the Note Off is transmitted). This command can then 
    be used to automatically solve the problem.
    Delete Overlaps (poly)
    This function shortens notes when required, so that no 
    note begins before another ends. This happens regard-
    less of which pitch the notes have.
    Velocity
    This function opens a dialog that allows you to manipulate 
    the velocity of notes in various ways.
    The following types of velocity processing are available:
    Add/Subtract
    This simply adds a fixed number to the existing velocity 
    values. You set the value (positive or negative) with the 
    Amount parameter.
    Compress/Expand
    Compresses or expands the “dynamic range” of MIDI 
    notes by scaling the velocity values according to the Ratio 
    setting (0–300 %). The principle behind this is that multi-
    plying different velocity values with a factor higher than 1 
    (over 100 %) will also make the differences between ve-
    locity values greater, while using a factor lower than 1 (un-
    der 100 %) will make the differences smaller. In short:
    To compress (“even out” velocity differences), use ratio 
    values below 100 %.
    After compression, you would probably want to add a velocity amount 
    (with the Add/Subtract function) to maintain the average velocity level. 
    To expand (create greater difference in velocity), use ra-
    tio values above 100 %.
    Before you expand, you may want to adjust the velocity with the Add/
    Subtract function, so that the average velocity is somewhere in the mid-
    dle of the range. If the average velocity is high (near 127) or low (near 0), 
    expansion will not work properly, simply because velocity values can only 
    be between 0 and 127!
    Limit
    This function allows you to make sure that no velocity val-
    ues fall outside a given range (the Lower and Upper val-
    ues). Any velocity values outside this range are raised/
    lowered to exactly the Lower/Upper values. 
    						
    							180
    MIDI processing and quantizing
    Fixed Velocity
    This function sets the velocity of all selected notes to the 
    Insert Velocity value on the toolbar in the MIDI editors.
    Thin Out Data
    Thins out MIDI data. Use this to ease the load on your ex-
    ternal MIDI devices if you have recorded very dense con-
    troller curves etc. 
    You can also manually thin out the controller data by using 
    the quantize function in the Key Editor.
    Extract MIDI Automation
    This is an extremely useful function as it allows you to 
    quickly and easily convert the continuous controllers of 
    your recorded MIDI parts into MIDI track automation data, 
    making them available for editing in the Project window. 
    Proceed as follows:
    1.Select the desired MIDI part containing the continuous 
    controller data.
    2.Select “Extract MIDI Automation”. (This command is 
    also available on the Key Editor context menu.)
    The controller data will automatically be removed from the controller lane 
    in the editor.
    3.In the Project window, open the automation track for 
    the respective MIDI track. When you select one the con-
    tinuous controllers from the parameter pop-up menu, the 
    respective automation data will be displayed on the auto-
    mation track.
    This function can only be used for continuous controllers. 
    Data such as Aftertouch, Pitchbend or SysEx cannot be 
    converted to MIDI track automation data.
    ÖRemember that to be able to hear the automation data, 
    you have to activate the Read button for the respective au-
    tomation track(s).
    Reverse
    This function inverts the order of the selected events (or of 
    all events in the selected parts), causing the MIDI music to 
    play backwards. Note that the effect is different from re-
    versing an audio recording. With MIDI, the individual notes 
    will still play as usual in the MIDI instrument – it is only the 
    order of playback that is changed. 
    						
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