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Steinberg Cubase Ai 5 Manual

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    							19
    The MIDI editors 
    						
    							182
    The MIDI editors
    Introduction
    There are several ways to edit MIDI in Cubase AI. You can 
    use the tools and functions in the Project window for large-
    scale editing, or the functions on the MIDI menu to process 
    MIDI parts in various ways (see “What is affected by the 
    MIDI functions?” on page 172). For hands-on graphical ed-
    iting of the contents of MIDI parts, you use the MIDI editors:
    The Key Editor is the default MIDI editor, presenting 
    notes graphically in an intuitive piano roll-style grid.
    The Key Editor also allows for detailed editing of non-note events such as 
    MIDI controllers. For more information, see “The Key Editor – Overview” on 
    page 184.
    The Drum Editor is similar to the Key Editor, but takes 
    advantage of the fact that with drum parts, each key corre-
    sponds to a separate drum sound. 
    This is the editor to use when you’re editing drum or percussion parts. 
    For more information, see “The Drum Editor – Overview” on page 199.
    The List Editor shows all events in the selected MIDI 
    parts as a list, allowing you to view and edit their properties 
    numerically. It also allows you to edit SysEx messages.
    For more information, see “The List Editor – Overview” on page 206 and 
    “Working with System Exclusive messages” on page 210.
    The Score Editor shows MIDI notes as a musical score.
    This offers basic score editing and printing – see “The Score Editor – 
    Overview” on page 213 for details).
    ÖYou can define each of the editors mentioned above 
    as your default MIDI editor, see below. 
    Please note that features that are identical in these editors 
    (especially in the Key and Drum Editors) will be described 
    in the Key Editor section. The sections about the Drum Ed-
    itor (see “The Drum Editor – Overview” on page 199), and 
    the List Editor (see “The List Editor – Overview” on page 
    206) describe the specific features of these editors only.
    Opening a MIDI editor
    There are two ways to open a MIDI editor:
    Select one or several parts (or a MIDI track, with no parts 
    selected), pull down the MIDI menu and select Open Key 
    Editor, Open Drum Editor, Open List Editor or Open Score 
    Editor from the Scores submenu (or use the corresponding 
    key command).
    The selected parts (or all parts on the track, if no part was selected) will 
    open in the chosen editor.
    Double-click a part to open it in the default editor.
    Which editor opens depends on the Default Edit Action setting in the 
    Preferences (Event Display–MIDI page).
    If the option “Edit as Drums when Drum Map is assigned” 
    is activated and a drum map is selected for the edited 
    track (see “Selecting a drum map for a track” on page 
    204), the Drum Editor will open. This way you can double-
    click to open the Key Editor (or the Score Editor or List 
    Editor, depending on your preferences) but drum tracks 
    will automatically open in the Drum Editor.
    ÖIf the part you open for editing is a shared copy, any ed-
    iting you perform will affect all shared copies of this part.
    Shared copies are created by pressing [Alt]/[Option]-[Shift] and drag-
    ging, or by using the Repeat function with the “Shared copies” option 
    activated. In the Project window, shared copies are indicated by the part 
    name in italics and an icon in the bottom right corner of the part.
    Handling several parts
    When you open a MIDI editor with several parts (or a MIDI 
    track containing several parts) selected, you might find it 
    somewhat hard to get an overview of the different parts 
    when editing.
    For such cases the editor toolbar features a few functions 
    to make working with multiple parts easier and more com-
    prehensive:
    The Part List menu lists all parts that were selected when 
    you opened the editor (or all parts on the track, if no parts 
    were selected), and lets you select which part should be 
    active for editing.
    When you select a part from the list, it is automatically made active and 
    centered in the note display.
    ÖNote that it is also possible to activate a part by select-
    ing an event within this part with the Arrow tool. 
    						
    							183
    The MIDI editors
    The button “Edit Active Part Only” lets you restrict edit-
    ing operations to the active part only.
    For example, if you select “All” from the Select submenu on the Edit menu 
    with this option activated, only events in the active part will be selected. 
    Similarly, if you select notes by dragging with the Arrow tool (making a se-
    lection rectangle), only the notes in the active part will be selected.
    “Edit Active Part Only” is activated on the toolbar.
    You can zoom in on the active part so that it fills the 
    screen by selecting “Zoom to Event” from the Zoom sub-
    menu on the Edit menu.
    The button “Show Part Borders” can be used if you 
    want to see clearly defined borders for the active part.
    When this is activated, all parts except the active one are grayed out, mak-
    ing the borders easily discernible. In the Key Editor, there are also two 
    “markers” in the ruler with the name of the active part, marking its begin-
    ning and end. These can be moved freely to change the size of the part.
    “Show Part Borders” is activated on the toolbar.
    It is possible to cycle between parts (making them ac-
    tive) using key commands.
    In the Key Commands dialog – Edit category, you will find two functions for 
    this: “Activate Next Part” and “Activate Previous Part”. If you assign key 
    commands to these, you can use them to cycle between parts in the edi-
    tors. For further information, see “Setting up key commands” on page 269. 
    						
    							184
    The MIDI editors
    The Key Editor – Overview 
    The toolbar
    As in other windows, the toolbar contains tools and vari-
    ous settings. You can specify which toolbar items should 
    be shown and store/recall different toolbar configurations 
    – see “Using the Setup options” on page 262. 
    The info line
    The info line shows information about selected MIDI 
    notes. You can edit all values on the info line using regular 
    value editing (see “Editing on the info line” on page 192 
    for details). Length and position values are displayed in 
    the format currently selected for the ruler (see below).
    To hide or show the info line, click the icon in the toolbar.
    The ruler
    The ruler shows the timeline, by default in the display format 
    selected on the Transport panel. You can select a separate 
    format for a MIDI editor ruler on the Ruler pop-up menu, 
    opened by clicking the arrow button to the right of it. For a 
    list of the available formats, see “The ruler” on page 21.
    At the bottom of the pop-up menu, there are two additional 
    items:
    Toolbar
    Info line
    Ruler
    Note 
    display
    Controller 
    display
    Show/Hide 
    Info line Solo Editor 
    buttonKey Editor 
    toolsAutoscrollAcoustic 
    FeedbackPart list Show/Hide Part 
    borders
    Edit active 
    part only Auto Select 
    Controllers
    Nudge Tools Snap on/off Velocity for inserted notes
    Grid modes
    Quantize settings Step Input
    MIDI InputStep/MIDI input controls
    Color pop-up menuChord recognition 
    display Mouse pointer display: current 
    pitch and meter position 
    						
    							185
    The MIDI editors
    If “Time Linear” is selected, the ruler, note display and 
    controller display will be linear in relation to time.
    This means that if the ruler shows bars and beats, the distance between 
    the bar lines will vary depending on the tempo.
    If “Bars+Beats Linear” is selected, the ruler, note display 
    and controller display will be linear in relation to tempo.
    This means that if the ruler shows bars and beats, the distance between 
    beats will be constant.
    In most cases, you would probably set the display format 
    to “Bars+Beats” in “Bars+Beats Linear” mode when edit-
    ing MIDI.
    The note display
    The note display is the main area in the Key Editor. It con-
    tains a grid in which MIDI notes are shown as boxes. The 
    width of a box corresponds to the note length, and the 
    vertical position of a box corresponds to the note number 
    (pitch), with higher notes higher up in the grid. The piano 
    keyboard to the left serves as a guide for finding the right 
    note number. 
    For a description of how to display colors in the note dis-
    play, see “Coloring notes and events” on page 188.
    The chord recognition function
    Cubase AI features a handy chord recognition function 
    that helps you identify chords in the Key Editor note dis-
    play. To find out which chord is formed by simultaneously 
    played notes, place the project cursor over the notes. All 
    MIDI notes currently “touched” by the project cursor are 
    analyzed and the chord recognition display in the toolbar 
    shows you which chord the notes form.
    In the picture above, the project cursor touches the notes C, Eb and G. 
    As shown in the chord recognition display, this results in a C minor chord.
    The controller display
    The area at the bottom of the Key Editor window is the 
    controller display. This consists of one or several control-
    ler lanes, each showing one of the following properties or 
    event types:
     Velocity values of the notes
     Pitchbend events
     Aftertouch events
     Poly Pressure events
     Program Change events
     SysEx events
     Any type of continuous controller event (see “Editing conti-
    nuous controllers on the controller lane” on page 197)
    To change the size of the controller display, drag the di-
    vider between the controller display and the note display. 
    This will make the controller display larger and the note 
    display smaller, or vice versa. 
    						
    							186
    The MIDI editors
    Velocity values are shown as vertical bars in the controller 
    display, with higher bars corresponding to higher velocity 
    values.
    Each velocity bar corresponds to a note in the note display.
    Events other than velocity values are shown as blocks, the 
    heights of which correspond to the values of the events. 
    The beginning of an event is marked by a curve point. To 
    select an event, click on the curve point, so that it turns red.
    ÖUnlike notes, events in the controller display have no 
    length. The value of an event in the display is “valid” until 
    the start of the next event.
    For a description of editing in the controller display, see 
    “Editing in the controller display” on page 193.
    Key Editor operations
    Zooming
    Zooming in the Key Editor is done according to the stan-
    dard zoom procedures, using the zoom sliders, the Zoom 
    tool or the Zoom submenu on the Edit menu.
    When you drag a rectangle with the Zoom tool, the result 
    depends on the option “Zoom Tool Standard Mode: Hori-
    zontal Zooming Only” in the Preferences (Editing–Tools 
    page).
    If this is activated, the window will only be zoomed horizontally; if not, the 
    window will be zoomed both horizontally and vertically.
    Using the Trim tool
    The Trim tool allows you to change the length of note 
    events by cutting off the end or the beginning of notes. It 
    is available in the Key Editor and in the List Editor.
    Using the Trim tool means moving the note-on or the note-
    off event for one or several notes to a position defined with 
    the mouse. Proceed as follows:
    1.Select the Trim tool in the toolbar.
    The mouse pointer changes to a knife symbol.
    2.Locate the notes that you wish to edit.
    3.To edit a single note, click on it with the Trim tool. The 
    range between the mouse pointer and the end of the note 
    will be removed.
    You can use the mouse position display in the toolbar to find the exact 
    position for the trim operation.
    4.To edit several notes, click and drag with the mouse 
    across the notes.
    A line is displayed. The notes will be trimmed along this line.
    Trimming the end of three note events.
    By default, the Trim tool will cut off the end of notes. To 
    trim the beginning of the note(s), press [Alt]/[Option] while 
    dragging.
    If you delete the second event…
    …the first event will be “valid” 
    until the start of the third event. 
    						
    							187
    The MIDI editors
    If you press [Ctrl]/[Command] while dragging, you will 
    get a vertical trim line, allowing you to set the same start or 
    end time for all edited notes.
    You can change the Trim tool key commands in the Prefe-
    rences (Editing–Tool Modifiers page).
    ÖNote that when you trim the beginning of a note in the 
    List Editor, the note may move to a different position in the 
    list (since other events may now begin before the edited 
    event).
    ÖNote that the trimmed note ends or starts do not snap 
    to the grid.
    Playing back
    You can play back your music as usual when working in a 
    MIDI editor. There are several features designed to make 
    editing easier during playback:
    Solo button
    If you activate the Solo button, only the edited MIDI parts 
    will be heard during regular playback.
    Autoscroll
     
    As described in the section “Autoscroll” on page 41, the 
    Autoscroll function makes the window “follow” the project 
    cursor during playback, so that the current play position is 
    visible at all times. However, when you are working in a 
    MIDI editor, you may want to deactivate Autoscroll – this 
    way, the events you are working with will stay visible.
    The Autoscroll buttons in each MIDI editor are independent 
    of the Project window Autoscroll setting, which means that 
    Autoscroll can be activated in the Project window and de-
    activated in the MIDI editor you are working in.
    Acoustic Feedback
    If the speaker icon on the toolbar is activated, individual 
    notes will automatically be played back (auditioned) when 
    you move or transpose them, or when you create new notes 
    by drawing. This makes it easier to hear what you’re doing.
    Snap
    Snap is activated on the toolbar.
    The Snap function helps you find exact positions when ed-
    iting in a MIDI editor. It does this by restricting horizontal 
    movement and positioning to certain positions. Operations 
    affected by snap include moving, duplicating, drawing, siz-
    ing, etc.
    How Snap works depends on the Snap mode pop-up 
    menu next to the Snap button.
    See “The Snap function” on page 40.
    When the “Bars+Beats” display format is selected in 
    the ruler, the snap grid is set by the Quantize value on the 
    toolbar.
    This makes it possible to snap not only to straight note values but also to 
    swing grids set up in the Quantize Setup dialog (see “The Quantizing 
    functions” on page 172).
    When any of the other display formats is selected in the 
    ruler, positioning is restricted to the displayed grid, i.e. you 
    can snap in finer increments by zooming in, and in coarser 
    increments by zooming out the display. 
    						
    							188
    The MIDI editors
    Coloring notes and events
    By using the Colors pop-up menu on the toolbar, you can 
    select a color scheme for the events in the editor. The fol-
    lowing options are available:
    When any of the options (apart from “Part”) is selected, 
    you can select “Setup…” from the Colors pop-up menu. 
    This opens a dialog in which you can specify which colors 
    should be associated with which velocities, pitches or 
    channels, respectively.
    Creating and editing notes
    To draw in new notes in the Key Editor, you use the Pencil 
    tool or the Line tool.
    Drawing notes with the Pencil tool
    With the Pencil tool, you insert single notes by clicking at 
    the desired time (horizontal) and pitch position (vertical).
    When you move the pointer in the note display, its bar 
    position is indicated in the toolbar, and its pitch is indicated 
    both in the toolbar and on the piano keyboard to the left.
    This makes it easy to find the right note and insert position.
    If Snap is activated, this determines the start position of 
    the created note.If you click once, the created note will have the length 
    set on the Length Quantize pop-up menu on the toolbar.
    You can create a longer note by clicking and dragging. The length of the 
    created note will be a multiple of the Length Quantize value.
    Drawing notes with the Line tool
    The Line tool can be used for creating series of contigu-
    ous notes. To do so, click and drag to draw a line and then 
    release the mouse button.
    ÖThe Line tool has several different modes.
    To select one of the modes, click on the Line tool icon on the toolbar 
    when the tool is already selected. This opens a pop-up menu from which 
    you can select one of the Line tool modes.
    The tool icon will change appearance according to the se-
    lected mode.
    Option Description
    Velocity The notes get different colors depending on their velocity 
    values.
    Pitch The notes get different colors depending on their pitch.
    Channel The notes get different colors depending on their MIDI 
    channel value.
    Part The notes get the same color as their respective part in 
    the Project window. Use this option when you are work-
    ing with two or more tracks in an editor, to make it easier 
    to see which notes belong to which track.
    GridMatch The notes get different colors depending on their time 
    position. This mode makes it easy to see e.g. if the notes 
    in a chord start at the exact same beat.
    Mode Description
    Line This is the default mode for the Line tool. When this 
    mode is selected, you click and drag to create a straight 
    line, in any angle. When you release the mouse button a 
    series of notes will be created, aligned with the line. If 
    Snap is activated, the notes will be spaced and sized ac-
    cording to the Quantize value.
    Parabola, Sine, 
    Triangle, 
    SquareThese modes insert events along different curve shapes. 
    While they can be used for creating notes, they are prob-
    ably best suited for controller editing (see “Adding and 
    editing events in the controller display” on page 195).
    Paint Allows you to insert multiple notes by dragging with the 
    mouse button pressed. If Snap is activated, the notes will 
    be positioned and sized according to the Quantize and 
    Length Quantize values. If you press [Ctrl]/[Command] 
    while painting, movement will be restricted to horizontal 
    (i.e. the painted notes will have the same pitch). 
    						
    							189
    The MIDI editors
    Setting velocity values
    When you draw notes in the Key Editor, the notes will get 
    the velocity value set in the insert velocity field on the tool-
    bar.
    You can use one of four different methods for determining 
    the velocity:
    When a tool modifier is assigned for the Select tool–
    Edit Velocity action (in the Editing–Tool Modifiers page of 
    the Preferences dialog), you can select one or more notes, 
    press the modifier (by default [Ctrl]/[Command]-[Shift]) 
    and click on one of the selected notes to change the ve-
    locity. 
    The cursor changes into a speaker and, next to the note, a field with the 
    velocity value appears – the Note Velocity slider. Move the mouse 
    pointer up or down to change the value. Value changes will be applied to 
    all selected notes, as you can see in the controller lane. 
    Selecting a predefined velocity value from the insert ve-
    locity pop-up menu.
    The menu contains five different predefined velocity values. The “Setup…” 
    item opens a dialog that allows you to specify which five velocity values 
    should be available on the pop-up menu. (This dialog can also be opened 
    by selecting “Insert Velocities…” from the MIDI menu.)
    Manually entering the desired velocity value by clicking 
    in the insert velocity field and typing in the desired value.
    Using a key command.
    You can assign a key command to each of the five available velocity val-
    ues in the Key Commands dialog (MIDI category – the items Insert Ve-
    locity 1–5). This allows for quick switching between different velocity 
    values when entering notes. See “Setting up key commands” on page 
    269 for instructions on how to set up key commands.
    Selecting notes
    Selecting notes is done using any of the following methods:
    Use the Arrow tool.
    The standard selection techniques apply, like selecting by clicking on the 
    note or using a selection rectangle. Note that when you press [Shift] and 
    click on notes or draw a selection rectangle, these notes will be added to 
    the overall selection. When you press [Ctrl]/[Command] and click on 
    notes or draw a selection rectangle, these notes will be removed from 
    the overall selection (standard Windows behavior).
    Use the Select submenu on the Edit menu or context 
    menu.
    The Select menu options are:
    You can also use the left and right arrow keys on the 
    computer keyboard to step from one note to another.
    If you press [Shift] and use the arrow keys, the current selection will be 
    kept, allowing you to select several notes.
    To select all notes of a certain pitch, press [Ctrl]/[Com-
    mand] and click on the desired key in the keyboard display 
    to the left.
    You can also press [Shift] and double-click on a note to select all the fol-
    lowing notes of the same pitch.
    If the option “Auto Select Events under Cursor” is acti-
    vated in the Preferences (Editing page), all notes “touched” 
    by the project cursor are automatically selected.
    Option Description
    All Selects all notes in the edited part.
    None Deselects all events.
    In  Loop Selects all notes that are partially or completely inside the 
    boundaries of the left and right locators (only visible if lo-
    cators are set).
    From Start 
    to CursorSelects all notes that begin to the left of the project cur-
    sor.
    From Cursor 
    to EndSelects all notes that end to the right of the project cur-
    sor.
    All notes of the corresponding 
    pitch are selected. 
    						
    							190
    The MIDI editors
    Toggle selections
    If you want to toggle the selected elements within a selec-
    tion rectangle, press [Ctrl]/[Command] and enclose the 
    same elements within a new selection rectangle. Once 
    you release the mouse button, the previous selection is 
    deselected and vice versa.
    Selecting controllers within the note range
    You can select the controllers within the range of the se-
    lected notes. The following applies:
    When the Auto Select Controllers button is activated 
    on the toolbar, the controllers will always be selected 
    when the respective notes are selected.
    A note range lasts until the start of the next note or the 
    end of the part. 
    Selected controllers for notes are moved when the cor-
    responding notes are moved.
    Moving and transposing notes
    To move notes in the editor, use any of the following me-
    thods:
    Click and drag to a new position.
    All selected notes will be moved, maintaining their relative positions. If 
    Snap is activated, this determines to which positions you can move the 
    notes, see “Snap” on page 187.
    Use the up and down arrow keys on the computer key-
    board.
    This method allows you to transpose the selected notes, without risking 
    to move them horizontally. You can also use the Transpose function (see 
    “Transpose” on page 176) for this. Note that pressing [Shift] and using 
    the up and down arrow keys will transpose notes in steps of one octave.
    Use the Move to Cursor function on the Edit menu.
    This moves the selected notes to the project cursor position.
    Select a note and adjust its position or pitch on the info 
    line.
    See “Editing on the info line” on page 192.
    Use the Move buttons in the Nudge palette on the tool-
    bar.
    This moves the selected note(s) by the amount set on the Quantize pop-
    up menu. 
    By default, the Nudge palette is not shown on the toolbar – see “Using 
    the Setup options” on page 262 for more information.
    ÖNote that when you move selected notes to a different 
    position, any selected controllers for these notes will move 
    accordingly.
    See also “Moving and copying events” on page 197.
    You can also adjust the position of notes by quantizing 
    (see “The Quantizing functions” on page 172).
    Duplicating and repeating notes
    Notes are duplicated much in the same way as events in 
    the Project window:
    Hold down [Alt]/[Option] and drag the note(s) to a new 
    position.
    If Snap is activated, this determines to which positions you can copy 
    notes (see “Snap” on page 187).
    Selecting Duplicate from the Edit menu creates a copy 
    of the selected note and places it directly after the original.
    If several notes are selected, all of these are copied “as one unit”, main-
    taining the relative distance between the notes.
    Selecting “Repeat…” from the Edit menu opens a dia-
    log, allowing you to create a number of copies of the se-
    lected note(s).
    This works like the Duplicate function, but you can specify the number of 
    copies.
    You can also perform the Repeat function by dragging: 
    Select the note(s) to repeat, press [Alt]/[Option], click the 
    right edge of the last selected note and drag to the right.
    The longer to the right you drag, the more copies are created (as indi-
    cated by the tooltip).
    !Note also that you can restrict movement to horizon-
    tal or vertical only by holding down [Ctrl]/[Command] 
    while dragging. 
    						
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