Yamaha Motif 6 Manual
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Playing the Keyboard (in the Performance Play mode) 71Owner’s Manual Quick Guide — Playing the MOTIF ES This calls up a list indicating which Voice is assigned to each Part of the current Performance. Move the cursor to the desired Part. When a Voice has already been assigned to the selected Part, change the Voice Bank or Number by using the data dial, the [INC/YES] and the [DEC/NO] button. When no Voice is assigned to the selected Part, press the [SF1] ADD INT button or [SF2] ADD PLG button to execute the assignment, then change the Voice Bank or Number. You can also select a Voice Bank/Number by using the BANK, GROUP, and NUMBER buttons (page 60). nVoices of the Multi part Plug-in Board PLG100-XG cannot be assigned to Performance parts. When an internal Voice is assigned to a Part, the following Voice Banks are available. When a Plug-in Board Voice is assigned to a Part, the available Voice Banks differ depending on the installed Plug- in Board. For details, refer to the Owner’s Manual that came with the Plug-in Board. You can set the lowest note of the range over which the Voice of the selected Part sounds by simultaneously holding the [SF4] button and pressing the desired key. To set the highest note of the range, simultaneously hold the [SF5] button and press the desired key. Press the [STORE] button to enter the Performance Store mode, select the destination Performance number, then press the [ENTER] button to execute the store operation. For details about Performance Store, see page 91. 1Press the [F2] VOICE button in the Performance Play mode. 2Assign the desired Voice to each Part. SCENE SF1 SF2SF3SF4SF5 F1F2F3F4F5F6 INFORMATION SCENE SF1 SF2SF3SF4SF5 F1F2F3F4F5F6 INFORMATION DEC/NO INC / YES Select a Voice Bank/Number at the cursor location. Voice Bank Voice Number Assign an internal Voice to the selected Part.Delete the Voice assignment of the selected Part. Assign a Plug-in Voice to the selected Part. (Available when the Plug-in Board has been installed.) PRE1 (Preset1) ~ PRE6 (Preset 6)Preset Banks 1 - 6 of the Nor mal Voice. These correspond to the [PRE1] - [PRE6] buttons in the V oice mode. USER1 ~ USER2User Banks 1 - 2 of the Nor mal Voice. These correspond to the [USER1] - [USER2] buttons in the Voice mode. GMGM Normal Voice Bank. This corresponds to the [GM] button in the Voice mode. PDR (Preset Drum)Preset Bank of the Drum Voice. This corresponds to pressing the [DRUM KITS] button and the [PRE5] button simultaneously. GMDR (GM Drum)GM Drum Voice Bank. This corresponds to pressing the [DRUM KITS] button and the [GM] button simultaneously. UDR (User Drum)User Bank of the Drum Voice. This corresponds to pressing the [DRUM KITS] button and the [USER1] button simultaneously. 3Specify the note range of each part, as required. 4 Change the volume of each Part and adjust the relative balance among the four Parts by using the Control sliders. 5Store the settings as a User Performance in the Performance Store mode. SF 4 SF 5Note Limit Low Note Limit High
Quick Guide — Playing the MOTIF ES Playing the Keyboard (in the Performance Play mode) 72Owner’s Manual Using the A/D input sound One of the enormous benefits of the Performance mode is that you can have the A/D input sound — such as your voice through a microphone, a guitar, bass, or CD player — assigned as one of the four Parts of a Performance. Various Part parameters such as volume, pan, and effects can be set for this Part, and the sound of the Part is mixed and output together with the other Parts. These parameters are set and stored in the Performance Store mode for each Performance. nThe Audio Input part is available also in the Song mode/Pattern mode, but is not available in the Voice mode. The procedure and explanations here apply to the Song and Pattern modes as well. The microphone related parameters (corresponding to step #8 below) of each Song/Pattern are edited in the Song Mixing mode/Pattern Mixing mode. Connecting a microphone to the A/D INPUT jack The explanation below applies in particular to low-level equipment, such as microphones, guitars and basses. nA standard dynamic microphone is recommended. (The MOTIF ES does not support phantom-powered condenser microphones.) Move the cursor to the “Mic/Line” parameter by using the Cursor button and set it to “mic” by using the [INC/YES] button, [DEC/NO] button, or data dial. nWhen the output level of the connected equipment (such as a microphone, guitar, bass) is low, set this parameter to “mic.” When the output level of the connected equipment (such as a synthesizer keyboard, CD player) is high, set this parameter to “line.” nThis setting is available for all modes. If you wish to store this setting, press the [STORE] button. 1 Make sure to turn the power of the MOTIF ES off and set the GAIN knob on the rear panel to the minimum. 2Plug the microphone to the A/D INPUT jack on the rear panel. 3Turn the power on. 4 Press the [PERFORM] button to enter the Performance Play mode and select the desired Performance. A/D INPUT L RGAIN 5 Press the [UTILITY] button to enter the Utility mode, press the [F2] I/O button, then press the [SF1] INPUT button. 6Set Mic/Line to “mic.” SONGPATTERN FILESEQUENCER INTEGRATED SAMPLINGMIXING UTILITYDEMO SCENE SF1 SF2SF3SF4SF5 F1F2F3F4F5F6 INFORMATION
Playing the Keyboard (in the Performance Play mode) 73Owner’s Manual Quick Guide — Playing the MOTIF ES For details about each parameter, refer to page 214 in the Reference section. Connecting audio equipment to the A/D INPUT jack The explanation below applies in particular to high-level audio equipment, such as CD players, synthesizers, and other keyboards.Move the cursor to the “Mic/Line” parameter by using the Cursor button and set it to “line” by using the [INC/YES] button, [DEC/NO] button, or data dial. nWhen the output level of the connected equipment (such as a microphone, guitar, bass) is low, set this parameter to “mic.” When the output level of the connected equipment (such as a synthesizer keyboard, CD player) is high, set this parameter to “line.” nThis setting is available for all modes. If you wish to store this setting, press the [STORE] button. For details about each parameter, refer to page 214 in the Reference section. When an optional AIEB2 or mLAN16E has been installed, press the [SF5] button to call up the A/D display. nAudio input signals from the OPTICAL INPUT and DIGITAL INPUT connector (when the optional AIEB2 has been installed) or the mLAN connector (when the optional mLAN16E has been installed) can also be handled as Audio Input Parts. For details, see page 165. 7Adjust the microphone input level by using the GAIN knob on the rear panel. 8 Set the audio input related parameters as necessary from the AUDIO IN display ([PERFORM] →→ → → [EDIT] →→ → → [COMMON] →→ → → [F5] AUDIO IN). 9Store the settings as a User Performance in the Performance Store mode (page 91). 1Make sure to turn off the power of both the MOTIF ES and the relevant audio equipment. 2Plug the audio equipment cable to the A/D INPUT jack on the rear panel. 3 Switch the power of the connected audio equipment on, then switch the power of the MOTIF ES on. A/D INPUT L RGAIN When the optional AIEB2 or mLAN16E has been installed, the [F5] AUDIO IN menu has two indications: “A/D” and “AIEB2” or “mLAN16E.” Here, call up the A/D display by pressing the [SF5] button. A/D INPUT L R LR GAIN 4 Press the [PERFORM] button to enter the Performance Play mode and select the desired Performance. 5 Press the [UTILITY] button to enter the Utility mode, press the [F2] I/O button, then press the [SF1] INPUT button. 6Set Mic/Line to “line.” 7Adjust the audio input level by using the GAIN knob on the rear panel. 8 Set the audio input related parameters as necessary from the AUDIO IN display ([PERFORM] →→ → → [EDIT] →→ → → [COMMON] →→ → → [F5] AUDIO IN). 9Store the settings as a User Performance in the Performance Store mode (page 91). A/D INPUT L R LRGAIN
Quick Guide — Playing the MOTIF ES Using the Plug-in Board 74Owner’s Manual Using the Plug-in Board Plug-in Boards give you an enormous amount of additional sonic flexibility and power. When installed, they work seamlessly and transparently within the system of this synthesizer – meaning that you can use their sounds and functions just as if they were built right into this synthesizer at the factory. The boards that are available for and can be installed to this synthesizer are described below. Up to three Plug-in boards can be installed to the MOTIF ES. These boards are not simply a source of more Voices; they are also full-featured, editable tone generators in their own right and extend the system-level specifications such as maximum polyphony. In addition, they allow you to use synthesis systems besides AWM2. You can play Plug-in Voices just like ordinary internal Voices and use them as Parts in a Song/Pattern/Performance. This synthesizer is compatible with the Modular Synthesis Plug-in System (see below). About MODULAR SYNTHESIS PLUG-IN SYSTEM The Yamaha Modular Synthesis Plug-in System offers powerful expansion and upgrade capabilities for Modular Synthesis- Plug-in-compatible synthesizers, tone generators and sound cards. This enables you to easily and effectively take advantage of sophisticated synthesizer and effects technology, allowing you to keep pace with the rapid and multi-faceted advances in modern music production. Available Plug-in Boards There are three types of Modular Synthesis Plug-in System-compatible Plug-in Boards: Single Part, Multi-Part and Effect Plug-in Board. Using these, you can build your own system based on the sounds you require. Single Part Plug-in Boards Single Part Plug-in Boards let you add a completely different synthesizer or single timbre tone generator (page 162) and play its voices by using a single part of this synthesizer. Some boards allow you to use synthesis systems besides AWM2. ●Analog Physical Modeling Plug-in Board (PLG150-AN) Using Analog Physical Modeling (AN) synthesis, the very latest digital technology is used to accurately reproduce the sound of analog synthesizers. With this board installed, you have real-time control over the playback of vintage synthesizer sounds as well as the very latest sounds heard in today’s club-oriented music. ●Piano Plug-in Board (PLG150-PF) A massive waveform memory is dedicated to the reproduction of piano sounds. This board offers 136 stereo sounds, including a number of acoustic and electric pianos, and up to 64-note polyphony. You can even install two of these boards to double the polyphony to 128 notes. ●Advanced DX/TX Plug-in Board (PLG150-DX) The sounds of the DX7 are available on this Plug-in Board. Unlike PCM-based tone generators, this board uses the powerful FM Synthesis system – the same as found on DX-series synthesizers – for extraordinarily versatile and dynamic sound shaping potential. Sounds are compatible with those of the DX7, and the board can even receive DX7 data via MIDI bulk dump. ●Virtual Acoustic Plug-in Board (PLG150-VL) With Virtual Acoustic (VA) synthesis, the sounds of real instruments are modeled (simulated) in real time, giving a degree of realism that cannot be achieved using conventional PCM-based synthesis techniques. When playing these sounds using an optional MIDI Wind Controller (WX5), you can even capture some of the physical feel of woodwind instruments. ●Drum Plug-in Board (PLG150-DR)/Percussion Plug-in Board (PLG150-PC) Once connected and installed, the PLG150-DR/PLG150-PC becomes a seamless additional sound source of AWM2 for the host tone generator or synthesizer – providing a total of 88 drum/ percussion voices. Thanks to the built-in effect processing power, the PLG150-DR/PLG150-PC has two separate effect blocks – Insertion and Reverb – that can be applied to each kit. Multi-Part Plug-in Board Multi-Part Plug-in Boards let you add a completely independent multi-timbral tone generator to the MOTIF ES (page 162) — expanding the Voice capacity and polyphony of the instrument with a full sixteen additional instrument parts. ●XG Plug-in Board (PLG100-XG) This Plug-in Board is a 16-part XG sound generator. You can play back XG/GM song files using the rich variety of sounds and effects on this board. Effect Plug-in Board Effect Plug-in Boards let you add a completely different effect block to the host synthesizer. ●Vocal Harmony Plug-in Board (PLG100-VH) With this board installed, you can add harmonies to selected parts using four types of effects. Chorus parts for vocals can be created automatically from chords that have been prepared and stored as MIDI data. You can also use this synthesizer like a vocoder by connecting and using a microphone while playing the keyboard.
Using the Plug-in Board 75Owner’s Manual Quick Guide — Playing the MOTIF ES Using a Single Part Plug-in Board Install any of the Single Part Plug-in Boards such as PLG150-AN, PLG150-PF, PLG150-DX, PLG150-VL, PLG150-DR, and PLG150-PC to the MOTIF ES and play the Plug-in Voice in the Voice Play mode. See page 283. The corresponding slot indicator at the right top of the front panel lights. This indicates that the board has been successfully installed. nIf the MIDI Port number here is set to “1” or “off,” the Plug-in Voice may sound simultaneously with the internal Voice, when playing back Song/Pattern data. To keep this from happening, make sure the MIDI Port number of the Plug-in Board is set to “2” or “3” — especially when using the Song/Pattern mode. To prevent a similar problem when using both a Single Part Plug-in Board and a Multi Part Plug-in Board together, set each board to a different MIDI Port number. Selecting a Plug-in Voice is done in the same way as selecting a Normal Voice (page 60) with the exception that you select one of the PLG (Plug-in) Banks. Press the PLG button which corresponds to the slot to which the Plug-in Board has been installed. You’ll also need to select a Bank within the Plug-in Board. Press the [F2] BANK button to call up the Plug-in Board Bank selection display, then select the desired Bank. nFor details about the Bank structure of each Plug-in Board, refer to the Owner’s Manual of each Plug-in Board. Regarding the PLGPRE (Plug- in Preset) bank, refer to the Plug-in Voice List. Regarding the Board Voice bank displayed as “035/000,” refer to the Voice Map/List. The PLGUSR (Plug-in User) banks contain the Voices you edited and stored as User Voices. nPlaying Voices of the Plug-in User banks (PLG1USR, PLG2USR, PLG3USR) will result in no sound, if the Plug-in Board has just been installed. These banks become available only after you edit a Plug-in Voice and store it as a User Plug-in Voice. 1After turning the power off, install a Single Part Plug-in Board to the instrument. 2Switch the MOTIF ES on. 3 Check the status of the installed Plug-in Boards in the [UTILITY] → [F6] PLUG → [SF1] STATUS display. STRINGS PLG 1SLOT 1SLOT 2SLOT 3 BRASSPLG 2 REED / PIPE PLG 3 SCENE SF1 SF2SF3SF4SF5 F1F2F3F4F5F6 INFORMATION VOICE SONGPERFORM MASTER PATTERN FILE MODE SEQUENCER INTEGRATED SAMPLINGMIXING UTILITYDEMO The name of the installed Plug-in Board is displayed. 4 Set the MIDI port of the installed Plug-in Board to “2” or “3” in the [UTILITY] → [F6] PLUG → [SF2] MIDI display. 5Press the [VOICE] button to enter the Voice Play mode and select a Plug-in Voice. 6Play the keyboard. STRINGS PLG 1SLOT 1SLOT 2SLOT 3 BRASSPLG 2 REED / PIPE PLG 3
Quick Guide — Playing the MOTIF ES Using the Plug-in Board 76Owner’s Manual Plug-in Voices and Board Voices The Voices of a Single Part Plug-in Board installed to this synthesizer can be divided into two types: Board Voices and Plug-in Voices. Board Voices are unprocessed, unaltered Voices of the Plug-in board – the “raw material” used for the Plug- in Voices. Plug-in Voices, on the other hand, are edited Board Voices – Voices that have been specially programmed and processed for optimum use with the host synthesizer. Since the MOTIF ES includes preset Plug-in Voices for all the Plug-in Boards, you can call up and play appropriate Voices for each board immediately after installing it. nThe Plug-in Voices can be edited in the Voice Edit mode. nThe Board Voices can be edited using the computer software supplied for each Plug-in Board. Playing the PLG150-VL sound with the Breath Controller With Virtual Acoustic (VA) synthesis, the PLG150-VL has the sounds of real instruments modeled (simulated) in real time, giving a degree of realism that cannot be achieved using conventional PCM-based synthesis techniques. When playing these sounds using an optional Breath Controller, you can even capture some of the physical feel of woodwind instruments. 1Install the PLG150-VL to the MOTIF ES. 2Connect the Breath Controller BC3 to the BREATH connector on the rear panel (page 42). 3Switch the MOTIF ES power on. 4Set the Plug-in Board related parameters in the Utility mode, corresponding to steps #3 and 4 in the instructions on the previous page. 5Set the Breath Controller Curve via the [UTILITY] → [F1] GENERAL → [SF1] TG → BCCurve parameter (page 260). 6Press the [VOICE] button to enter the Voice Play mode, then select a Plug-in Voice of the PLG150-VL. 7Play the Voice and blow into the Breath Controller to expressively change the sound. You can also use the MIDI Wind Controller WX5 to play the Plug-in Voice of the PLG150-VL. Connect the WX5 to the MOTIF ES with a MIDI cable. TIP BREATH ASSIGNABLE SUSTAIN FOOT SWITCH WX5 MIDI OUT connector MIDI IN connector MIDI cable MOTIF ES MUSIC PRODUCTION SYNTHESIZER
Using the Plug-in Board 77Owner’s Manual Quick Guide — Playing the MOTIF ES Using a Multi Part Plug-in Board In this section, we’ll explain how to play back an XG for mat song, using the PLG100-XG Plug-in Board. Naturally, to get the most out of these instructions, you should have XG song data (Standar d MIDI File) stored on a SmartMedia card or USB storage device. See page 283 for details. nIf the MIDI Port number here is set to “1” or “off,” the Plug-in Voice may sound simultaneously with the internal Voice, when playing back Song/Pattern data. To keep this from happening, make sure the MIDI Port number of the Plug-in Board is set to “2” or “3” — especially when using the Song/Pattern mode. To prevent a similar problem when using both a Single Part Plug-in Board and the PLG100-XG together, set each board to a different MIDI Port number. 1Insert a SmartMedia card which contains the XG song files into the CARD slot, or use a USB storage device (connected to the USB TO DEVICE connector) containing appropriate XG song files. 2Press the [FILE] button to enter the File mode, then set the basic parameters. Refer to “Basic settings for using SmartMedia or a USB storage device” on page 30. 3Set the [FILE] → [F3] LOAD → TYPE parameter to “Song.” 4Move the cursor to the list of files to be loaded, select the desired file, then press the [ENTER] button. 5Specify the destination Song number, then press the [ENTER] button to execute the Load operation. Loading data to this synthesizer automatically erases and replaces any existing data in the User memory. Make sure to save any important data to a SmartMedia/USB storage device before performing any Load operations. 1 After turning the power off, install the Multi Part Plug-in Board PLG100-XG to slot 3 of this synthesizer. 2Switch the MOTIF ES power on. 3 Check the status of the installed Plug-in Boards in the [UTILITY] → [F6] PLUG → [SF1] STATUS display. 4 Set the MIDI port of the PLG100-XG to “2” or “3” in the [UTILITY] → [F6] PLUG → [SF2] MIDI display. 5 Press the [SONG] button to enter the Song mode, then press the [FILE] button to enter the File mode. 6 Load the XG song file (Standard MIDI file) from the SmartMedia/USB storage device to the MOTIF ES in the [FILE] → [F3] LOAD display, as described in the sub-instructions below. The name of the installed Plug-in Board is displayed. 7 Press the [SONG] button to enter the Song Play mode, then select the Song number to which the XG song file was loaded. 8 Set the MIDI transmit port of all the tracks to the number set in step #4 from the [SONG] → [F3] TRACK → [SF1] CHANNEL display. 9Press the [FF F F ] (Play) button to play the XG song. File/folder list CAUTION Set MIDI transmit ports.
Quick Guide — Playing the MOTIF ES Using the Plug-in Board 78Owner’s Manual Using an Effect Plug-in Board In the example explanation below, the PLG100-VH Vocal Harmony Plug-in Board is used to apply harmony effects to the microphone sound in the Performance mode. nFor Songs/Patterns, the Effect Plug-in Board related parameters (which correspond to step #6 - 7 below) can be edited in the Song Mixing mode/Pattern Mixing mode. nPlease note that the Effect Plug-in Board cannot be used in the Voice mode. See page 283 for details. nA standard dynamic microphone is recommended. (The MOTIF ES does not support phantom-powered condenser microphones.) For details, refer to steps #4 - 9 on page 72. For details, refer to the Owner’s Manual of the PLG100-VH. 1After turning the power off, install the Effect Plug-in Board PLG100-VH to slot 1. 2Plug the microphone to the A/D INPUT jack on the rear panel (page 72). 3Turn the MOTIF ES power on. 4 Press the [PERFORM] button to enter the Performance Play mode, select the desired Performance, then set the microphone related parameters. 5 Check the status of the installed Plug-in Boards in the [UTILITY] → [F6] PLUG → [SF1] STATUS display. 6 Select “PartAD” as the Part to which the Plug-in Insertion Effect is applied in the CONNECT display ([PERFORM] →→ → → [F3] EFFECT →→ → → [SF1] CONNECT). A/D INPUT L RGAIN Move the cursor here, then select the Part. 7 Set related parameters (such as the Effect Type, and others) from the Plug-in Effect display ([PERFORM] → [EDIT] → [COMMON] → [F6] EFFECT → [SF3] PLG-EF). 8 Sing or talk into the microphone to check the effect sound, and adjust the settings as necessary. 9 If desired, store the settings for the microphone sound and PLG100-VH as a Performance in the Performance Store mode (page 91). A/D INPUT L RGAIN
Editing a Voice 79Owner’s Manual Quick Guide — Advanced Course Editing a Voice The Voice Edit mode ([VOICE] → [EDIT]) gives you comprehensive tools for creating your own original Voices, either from scratch by changing the basic sounds, or by tweaking the various Voice parameters. Create your custom sounds by calling up a preset Voice and editing as desired. The actual parameters available and the methods for editing differ depending on the Voice type. ●Normal Voice Edit A Normal Voice can consist of up to four Elements. There are two types of Voice Edit displays: those for Common Edit to edit the settings common to all four Elements, and those for editing individual Elements. ●Drum Voice Edit Each Drum voice consists of various Waves and/or Normal voices, each assigned to notes across the keyboard, from C0 to C6. There are two types of Drum Voice Edit displays: those for Common Edit to edit the settings that apply to all Drum keys in the voice, and those for editing individual keys (Elements). ●Plug-in Voice Edit This is basically the same as Normal Voice Edit. Unlike with Normal voices, the Plug-in voices only have one Element for editing. Normal Voice Edit If you wish to edit the sounds that make up a Voice and the basic parameters that determine the sound, such as Oscillator, Pitch, Filter, Amplitude, and EG (Envelope Generator), call up the Element Edit display. If you wish to edit more global parameters related to the overall Voice and how it’s processed, such as Arpeggio, Controller, and Effects, call up the Common Edit display. Quick Guide — Advanced Course 1Press the [VOICE] button to enter the Voice mode, then select a Normal Voice to be edited. 2Press the [EDIT] button to enter the Voice Edit mode. 3Call up the Common Edit display or Element Edit display. EDIT COMPARE SCENE STORE SET LOCATE JOB STORE COMMONELEMENT / PERF. PART / ZONE FAVORITESDRUM KITS A. PIANO KEYBOARD ORGAN PRE 5 PRE 6USER 1 GUITAR/ PLUCKED SYN LEAD AB CD 4 3 2 1 12 11 10 9 SYN PAD/ CHOIRSYN COMPCHROMATICPERCUSSION USER 2Calling up the Common Edit displayPress the [COMMON] button to call up the Common Edit display. In the Edit mode, the [DRUM KITS] button functions as the [COMMON] button.While in the Voice Edit mode, you can switch between the Common Edit display and the Element Edit display as shown below. Indicates a Common Edit display.Calling up the Element Edit displayPress the desired element number from the ELEMENT [1] - [4] buttons to call up the Element Edit display. Indicates the display for editing Element 1. Common EditElement Edit 1 Element Edit 2 Element Edit 3 Element Edit 4 To turn each Element on or off (to hear how each affects the overall sound), use buttons [9] - [12]. You can also isolate or solo an Element by holding down the [MUTE] button and pressing the desired number button ([9] - [12]). To cancel the solo, press the [MUTE] button again.
Editing a Voice 80Owner’s Manual Quick Guide — Advanced Course The following briefly describes the main Voice parameters. ●Basic parameters for creating a sound If you wish to edit the basic sound-generating and sound- shaping parameters for the Voice, such as Oscillator, Pitch, Filter, Amplitude, and EG (Envelope Generator), use the Common Edit display. ●Effect related parameters.................... Pages 177 and 194 The Effects use DSP (Digital Signal Processing) to alter and enhance the sound of a Voice. Effects are applied in the final stages of editing, letting you change the sound of the created Voice as desired. The Common Edit display lets you edit the Effect related parameters. ●Controller related parameters........... Pages 155 and 192 For each Voice, you can assign various functions to built-in controllers such as Pitch Bend Wheel, Modulation Wheel, Ribbon Controller, Knobs (ASSIGN1 and 2), Keyboard Aftertouch and optionally connected controllers such as Footswitch, Foot Controller, Breath Controller. These settings can be edited in the Common Edit display. ●Arpeggio related parameters............. Pages 169 and 191 For each Voice, you can set the Arpeggio related parameters such as Arpeggio type and playback tempo. These can be edited in the Common Edit display. Enter a name for the Voice from the NAME display ([COMMON] → [F1] GENERAL → [SF1] NAME). For detailed instructions on naming, refer to page 53 in the Basic Operation section. The edited Voice can be stored in the Voice Store mode. See page 85 for details. Keep in mind that edited Voice data is stored to internal User memory (Flash ROM) and is stored even when turning the power off. As such it is not necessary to save the data to SmartMedia card or another device; however, you may want to save it to another media for backup or organizational purposes. For more information, see page 85. Compare Function This convenient function lets you switch between the edited Voice and its original, unedited condition – allowing you to listen to the difference between the two and better hear how your edits affect the sound. 1In the Voice Edit mode (the [EDIT] indicator lighting), press the [EDIT] button so that its indicator flashes. The [C] indicator is shown at the top of the display (in place of the [E] indicator), and the original, unedited voice is restored for monitoring. 2Press the [EDIT] button again to disable the “Compare” function and restore the settings for your edited Voice. Compare the edited sound with the unedited sound by repeating steps #1 and 2. nWhile Compare is active, you cannot make edits to the Voice. 4 Select the menu you wish to edit by pressing the [F1] - [F6] and [SF1] - [SF5] buttons, then edit the parameters. Element selection →→ → → [F1] - [F6] [F1] OSC (Oscillator) pages 160, 195 [F2] PITCH pages 160, 196 [F3] FILTER pages 161, 197 [F4] AMP (Amplitude) pages 162, 199 [F5] LFO pages 162, 201 [F6] EQ (Equalizer) pages 178, 201 [COMMON] →→ → → [F6] EFFECT [COMMON] → [F3] ARP (Arpeggio) 5Repeat #3 - 4 as desired. 6Name the edited Normal Voice. Enter the desired Voice name. 7Store the edited Voice to internal User memory (page 187). 8If desired, save the edited and stored voices to a SmartMedia/USB storage device. EDIT COMPARE SCENE STORE SET LOCATE JOB STORE