Yamaha Motif 6 Manual
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Reference Voice Mode Voice Edit mode Normal Voice Edit Element Edit 201Owner’s Manual [F5] LFO (Low Frequency Oscillator) This display gives you a comprehensive set of controls over the LFO for each individual Element. The LFO can be used to create vibrato, wah, tremolo and other special effects, by applying it to the pitch, filter and amplitude parameters. WaveDetermines the LFO waveform used to vary the sound. Settings:saw, tri, squ SpeedDetermines the speed of the LFO waveform. The higher the value, the faster the speed. Settings:0 ~ 63 KeyOnResetDetermines whether or not the LFO is reset each time a note is played. Settings:off, on KeyOnDelayDetermines the delay time between the moment you play a note on the keyboard and the moment the LFO comes into effect. A higher value results in a longer delay time. Settings:0 ~ 127 PMod (Pitch Modulation Depth)Determines the amount (depth) by which the LFO waveform varies (modulates) the pitch of the sound. The higher the value, the greater the amount of pitch modulation. Settings:0 ~ 127 FMod (Filter Modulation Depth)Determines the amount (depth) by which the LFO waveform varies (modulates) the Filter Cutoff frequency. The higher the value, the greater the amount of filter modulation. Settings:0 ~ 127 AMod (Amplitude Modulation Depth)Determines the amount (depth) by which the LFO waveform varies (modulates) the amplitude or volume of the sound. The higher the value, the greater the amount of amplitude modulation. Settings:0 ~ 127 FadeInTimeDetermines the amount of time for the LFO effect to fade in (after the KeyOnDelay time has elapsed). A higher value results in a slower fade-in. Settings:0 ~ 127 [F6] EQ (Equalizer) TypeDetermines the Equalizer Type. This synthesizer features a wide selection of various equalizer types, which can be used not only to enhance the original sound, but even completely change the character of the sound. The particular parameters and settings available depend on the specific Equalizer Type that is selected. Settings:EQ L/H, P.EQ, boost6, boost12, boost18, thru EQ L/H (Low/High) ................ This is a “shelving” equalizer, which combines separate high and low frequency bands. P.EQ (Parametric EQ) ............ The Parametric EQ is used to attenuate or boost signal levels (gain) around the Frequency. This type features 32 different “Q” settings, which determine the frequency band width of the equalizer. boost6 (boost 6dB)/boost12 (boost 12dB)/boost18 (boost 18dB) These can be used to boost the level of the entire signal by 6dB, 12dB and 18dB, respectively. thru ........................................ If you select this, the equalizers are bypassed and the entire signal is unaffected. saw (sawtooth wave) squ (square wave) tri (triangle wave) Time Key onTime Key on On Off Low Freq Low Gain High Freq High Gain Frequency GainSettings: 50.1Hz – 2.00kHz Setttings: 503.8Hz – 10.1kHz Settings: -32 – 0 – +32 Settings: -32 – 0 – +32 – + 0 – + 0GainSettings: -32 – 0 – +32 FreqSettings: 139.7Hz – 12.9kHzQ (Frequency characteristic) Settings: 0 – 31 FrequencyGain When set to EQ L/H When set to P.EQ
Reference Voice Mode Voice Edit mode Drum Voice Edit Common Edit 202Owner’s Manual Drum Voice Edit When a Drum Voice is selected, Voice Edit parameters are divided into Common Edit (parameters common to all keys, up to 73), and Key Edit (parameters of individual keys). These parameters are for making global (or common) edits to all keys of the selected Drum Voice. These parameters are for editing the individual keys that make up a Drum Voice. Common Edit[VOICE] → Drum Voice selection → [EDIT] → [COMMON] [F1] GENERAL [SF1] NAME Same as in Normal Voice Common Edit. See page 189. [SF3] MEQ OFS (Master EQ Offset) [SF5] OTHER [F2] OUTPUT Same as in Normal Voice Common Edit. See page 190. In addition, the following two parameters are also available. InsRevSend (Insertion Reverb Send)Determines the Send level for the entire Drum voice (all keys), sent from Insertion Effect A/B to the Reverb effect. Settings:0 ~ 127 InsChoSend (Insertion Chorus Send)Determines the Send level for the entire Drum voice (all keys), sent from Insertion Effect A/B to the Chorus effect. Settings:0 ~ 127 nSend level (to Reverb and Chorus) cannot be set independently for each Drum key; the value is fixed at 127 (maximum). [F3] ARP (Arpeggio) [SF1] TYPE Same as in Normal Voice Common Edit. See page 191. [SF2] LIMIT [SF3] PLAY FX [F4] CTL SET (Controller Set) Same as in Normal Voice Common Edit. See page 192. Please note that the Element Switch parameter is not available in Drum Voice Common edit. [F6] EFFECT Same as in Normal Voice Common Edit. See page 194. The only difference here is that “KEY: OUT” appears in the [SF1] CONNECT display instead of “EL: OUT” (in Normal Common Effect). Key Edit[VOICE] → Drum Voice selection → [EDIT] → Key selection [F1] OSC (Oscillator) [SF1] WAVE From this display you can select the desired wave or Normal voice used for the individual Drum key. TypeDetermines whether a Wave or a Normal voice is to be used for the selected key. Also, use the Bank, Number and Category parameters below to specify the desired Wave or Normal voice. Settings:pre wav (Preset wave), voice, usr wav (User wave) nWhen the Type is set to “voice” here, some parameters in the Drum Voice Edit mode cannot be edited. ElementSw (Element Switch)This parameter is available when Type (above) is set to “pre wav” or “user wav.” This determines whether the currently selected key is on or off, or in other words, whether the wave for the key is active or inactive. Settings:on, off BankThis parameter is available when Type (above) is set to “voice.” Any of the Normal voice banks can be selected. nPlug-in voices cannot be selected for Drum keys. NumberDetermines the Wave/Voice number. The number differs depending on the selected Type. For details about available Waves and Voices, refer to the separate Data List booklet. Settings:When Type is set to “pre wav”: 001 ~ 1859 When Type is set to “voice”: 001 ~ 128 When Type is set to “usr wav”: 001 ~1024
Reference Voice Mode Voice Edit mode Drum Voice Edit Key Edit 203Owner’s Manual CategoryDetermines the Category of the Wave/Normal Voice. If you switch to another Category, the first Wave/Normal Voice in that Category will be selected. nFor more information about the Categories, refer to the separate Data List booklet. [SF2] OUTPUTFrom this display you can set certain output parameters for the selected Drum key. InsEFOut (Insertion Effect Output)Determines which Insertion effect (A or B) is used to process each individual Drum key. The “thru” setting lets you bypass the Insertion effects for the specific key. Settings:thru, insA (Insertion Effect A), insB (Insertion Effect B) RevSend (Reverb Send)Determines the level of the Drum key sound (the bypassed signal) that is sent to Reverb effect. A setting of “0” results in no Reverb processing of the Drum key sound. This is available only when Insertion Effect Output (above) is set to “thru.” Settings:0 ~ 127 ChoSend (Chorus Send)Determines the level of the Drum key sound (the bypassed signal) that is sent to Chorus effect. A setting of “0” results in no Chorus processing of the Drum key sound. This is available only when Insertion Effect Output (above) is set to “thru.” Settings:0 ~ 127 OutputSel (Output Select)Determines the specific output(s) for the individual Drum key signal. You can assign each individual Drum key sound to be output from a specific hardware output jack on the rear panel. This is available only when Insertion Effect Output (above) is set to “thru.” Settings:See page 31. [SF5] OTHERFrom this display you can set various parameters related to how the individual notes of the Drum voice respond to the keyboard and MIDI data. AssignModeWhen this is set to “single,” double playback of the same note is prevented. This is useful when two or more instances of the same note are received nearly simultaneously, or without a corresponding note off message. To allow playback of each instance of the same note, set this to “multi.” Settings:single, multi RcvNoteOff (Receive Note Off)Determines whether or not the selected Drum key responds to MIDI Note Off messages. Settings:off, on nThis parameter is available when the Type is set to “pre wav” or “usr wav” in the [F1] OSC → [SF1] WAVE display (page 202). AlternateGroupSet the Alternate Group to which the key is assigned. In a real drum kit, some drum sounds cannot physically be played simultaneously, such as open and closed hi-hats.You can prevent keys from playing back simultaneously by assigning them to the same Alternate Group. Up to 127 Alternate Groups can be defined. You can also select “off” here if you wish to allow the simultaneous playback of sounds. Settings:off, 1 ~ 127 [F2] PITCH [SF1] TUNE From this display you can set various pitch-related parameters for the selected key. CoarseDetermines the pitch of each Drum Key Wave (or Normal Voice) in semitones. Settings:-48 ~ +48 nIf a Normal voice has been assigned to the key, this parameter adjusts the position of its note (not its pitch) r elative to note C3. FineDetermines the fine tuning for the pitch of each Drum Key Wave (or Normal Voice). Settings:-64 ~ +63 [SF2] VEL SENS (Velocity Sensitivity) PitchDetermines how the pitch of the selected Drum key responds to velocity. For positive values, the more strongly you play the key, the higher the pitch becomes. For negative values, the more strongly you play the key, the lower the pitch. Settings:-64 ~ +63 [F3] FILTER [SF1] CUTOFF This synthesizer lets you apply a low pass filter and high pass filter to each individual Drum key — giving you exceptionally detailed and comprehensive sonic control over the Drum voice. Settings:This parameter is available when the Type is set to “pre wav” or “usr wav” in the [F1] OSC → [SF1] WAVE display (page 202). LPFCutoffDetermines the Cutoff frequency of the Low Pass Filter. Settings:0 ~ 255 LPFResoDetermines the amount of Resonance (harmonic emphasis) applied to the signal at the Cutoff frequency. Settings:0 ~ 127 HPFCutoffDetermines the Cutoff frequency of the High Pass Filter. Settings:0 ~ 255
Reference Voice Mode Voice Edit mode Drum Voice Edit Key Edit 204Owner’s Manual [SF2] VEL SENS (Velocity Sensitivity) LPFCutoffDetermines the velocity sensitivity of the Low Pass Filter Cutoff frequency. For positive settings, the more strongly you play the keyboard, the higher the cutoff frequency becomes. For negative settings, the more strongly you play, the lower the cutoff frequency. Settings:-64 ~ 0 ~ +63 [F4] AMP (Amplitude) [SF1] LVL/PAN (Level/Pan) This display not only lets you make basic Level and Pan settings for the sound of each individual Drum key, it also gives you some detailed and unusual parameters for affecting Pan position. LevelDetermines the output for the selected Drum key (Wave). This lets you make detailed balance adjustments among the various sounds of the Drum voice. Settings:0 ~ 127 PanDetermines the stereo Pan position for the selected Drum key (Wave). This will also be used as the basic Pan position for the Alternate and Random settings. Settings:L63 (Left) ~ C (Center) ~ R63 (Right) AlternatePanDetermines the amount by which the sound of the selected Drum key is panned alternately left and right for each note you press. The Pan setting (above) is used as the basic Pan position. Settings:L64 ~ 0 ~ R63 nThis parameter is available when the Type is set to “pre wav” or “usr wav” in the [F1] OSC → [SF1] WAVE display (page 202). RandomPanDetermines the amount by which the sound of the selected Drum key is panned randomly left and right for each note you press. The Pan setting (above) is used as the Center Pan position. Settings:0 ~ 127 nThis parameter is available when the Type is set to “pre wav” or “usr wav” in the [F1] OSC → [SF1] WAVE display (page 202). [SF2] VEL SENS (Velocity Sensitivity) LevelDetermines the velocity sensitivity of the Amplitude Envelope Generators output level. Positive settings will cause the output level to rise the harder you play the keyboard and, conversely, negative values will cause it to fall. Settings:-64 ~ 0 ~ +63 [SF3] AEG (Amplitude Envelope Generator) AttackTimeSettings:0 ~ 127 Decay1TimeSettings:0 ~ 127 Decay1Lvl (Level)Settings:0 ~ 127 Decay2TimeSettings:0 ~ 126, hold [F6] EQ (Equalizer) Same as in Normal Voice Element Edit. See page 201. nThis parameter is available when the Type is set to “pre wav” or “usr wav” in the [F1] OSC → [SF1] WAVE display (page 202). Attack level Attack level Key onAttack timeDecay1 timeDecay2 timeAttack timeDecay1 timeDecay2 time Decay1 level Decay1 level Key on Level Time Time Level Decay2Time=0 – 126Decay2Time=hold
Reference Voice Mode Voice Edit mode Plug-in Voice Edit Common Edit 205Owner’s Manual Plug-in Voice Edit These parameters are basically the same as in Normal Voice Edit. Unlike with Normal voices, the Plug-in voices only have one Element for editing. nDepending on the particular Plug-in board you are using, some of the parameters described here may not be available. For details, refer to the relevant owners manual of the Plug-in board. nFor details on the current lineup of available Plug-in boards, see page 74. Common Edit[VOICE] → Plug-in Voice selection → [EDIT] → [COMMON] [F1] GENERAL [SF1] NAME Same as in Normal Voice Common Edit. See page 189. [SF2] PLY MODE (Play mode)Same as in Normal Voice Common Edit. See page 190. Please note that Micro Tuning is not available in Plug-in Voice Common Edit. [SF3] MEQ OFS (Master EQ Offset)Same as in Normal Voice Common Edit. See page 190. [SF4] PORTA (Portamento)Same as in Normal Voice Common Edit. See page 190. Please note that Portamento Mode and Time Mode are not available in Plug-in Voice Common Edit. [SF5] OTHERSame as in Normal Voice Common Edit. See page 190. Unlike with Normal Voice Edit, the Upper and Lower ranges cannot be independently set here. [F2] OUTPUT Same as in Normal Voice Common Edit. See page 190. [F3] ARP (Arpeggio) [SF1] TYPE Same as in Normal Voice Common Edit. See page 191. [SF2] LIMIT [SF3] PLAY FX [F4] CTL SET (Controller Set) [SF1] SET1/2 Same as in Normal Voice Common Edit. See page 192. Please note that Element Switch is not available in Plug-in Voice Common Edit. [SF2] MW (Modulation Wheel)From this display you can set how the Plug-in voice responds to the Modulation wheel, by changing the control depth for the filter, pitch and amplitude (volume). FilterDetermines the depth of control of the Modulation Wheel over the filter cutoff frequency. Negative settings result in reversed Modulation wheel operation (i.e., moving the wheel up results in less modulation). Settings:-64 ~ 0 ~ +63 PMod (Pitch Modulation Depth)Determines the depth of control the Modulation Wheel has over pitch modulation. The higher the setting, the greater the depth of control. Settings:0 ~ 127 FMod (Filter Modulation Depth)Determines the depth of control the Modulation Wheel has over filter cutoff modulation. The higher the setting, the greater the depth of control. Settings:0 ~ 127 AMod (Amplitude Modulation Depth)Determines the depth of control the Modulation Wheel has over amplitude modulation. The higher the setting, the greater the depth of control. Settings:0 ~ 127 [SF3] AT (After Touch)This synthesizer gives you a comprehensive set of after touch controls for the Plug-in voice, allowing you to change the pitch and filter settings, and produce modulation effects (pitch, filter and amplitude) — simply by pressing down hard on the keys. PitchDetermines the depth of control of keyboard aftertouch over pitch. You can set a value (in semitones) of up to two octaves. Settings:-24 ~ 0 ~ +24 FilterDetermines the depth of control of keyboard aftertouch over the filter cutoff frequency. Settings:-64 ~ 0 ~ +63 PMod (Pitch Modulation Depth)Determines the depth of control that keyboard aftertouch has over pitch modulation. The higher the setting, the greater the depth of control. Settings:0 ~ 127
Reference Voice Mode Voice Edit mode Plug-in Voice Edit Element Edit 206Owner’s Manual FMod (Filter Modulation Depth)Determines the depth of control that keyboard aftertouch has over filter cutoff modulation. The higher the setting, the greater the depth of control. Settings:0 ~ 127 AMod (Amplitude Modulation Depth)Determines the depth of control that keyboard aftertouch has over amplitude modulation. The higher the setting, the greater the depth of control. Settings:0 ~ 127 [SF4] AC (Assignable Control)From this display you can assign MIDI Control Change numbers (as Src) and determine the degree to which the assigned controllers affect the filter and the modulation effects (pitch, filter and amplitude). Src (Source)Determines the MIDI Control Change number used to control the filter, PMod, FMod, and AMod. Settings:0 ~ 95 FilterDetermines the depth of control the Control Change numbers (set in the Src parameter above) have over the filter cutoff frequency. Settings:-64 ~ 0 ~ +63 PMod (Pitch Modulation Depth)Determines the depth of control the Control Change messages (set in the Src parameter above) have over pitch modulation. The larger the setting, the greater the depth of control. Settings:0 ~ 127 FMod (Filter Modulation Depth)Determines the depth of control the Control Change messages (set in the Src parameter above) have over filter cutoff modulation. The larger the setting, the greater the depth of control. Settings:0 ~ 127 AMod (Amplitude Modulation Depth)Determines the depth of control the Control Change messages (set in the Src parameter above) have over amplitude modulation. The larger the setting, the greater the depth of control. Settings:0 ~ 127 [F6] EFFECT Same as in Normal Voice Common Edit. See page 194. Please note that the EL: OUT settings are not available in the [SF1] CONNECT display and the parallel setting (Insertion Connection) is not available in the [SF1] CONNECT display. Element Edit[VOICE] → Plug-in Voice selection → [EDIT] → Element selection [F1] OSC (Oscillator) [SF1] WAVE From this display you can select the desired Board Voice used for the Element of the Plug-in voice. Keep in mind that a Plug-in voice only has one Element. BankDetermines the Board Voice Bank. Settings:These depend on the particular Plug-in board; refer to the relevant owner’s manual for details. NumberDetermines the Board Voice Number. Settings:These depend on the particular Plug-in board; refer to the relevant owner’s manual for details. [SF5] OTHER VelocityDepthDetermines the velocity sensitivity of the Plug-in Voice. For higher values, the harder you play the keyboard, the louder the voice becomes. Settings:0 ~ 127 VelocityOffsetThis lets you specify an offset value for Velocity Depth (above). In other words, you can increase the relative velocity (or level) of the voice by a set amount – so that all the notes you play have the added velocity. Settings:0 ~ 127 NoteShiftDetermines the transpose setting for the Plug-in voice, or the amount (in semitones) by which the pitch is raised or lowered. The pitch range is two octaves, up or down. Settings:-24 ~ 0 ~ +24
Reference Voice Mode Voice Edit mode 207Owner’s Manual [F2] PITCH From this display you can make various time and level settings for the Pitch EG, which determine how the pitch of the Plug-in Voice changes over time. The full names of the available parameters are shown in the chart below, as they appear in the display. [F3] FILTER HPFCutoff (High Pass Filter Cutoff frequency)Determines the Cutoff frequency for the High Pass Filter. Settings:-64 ~ 0 ~ +63 [F4] NATIVE With a Plug-in board installed to this synthesizer, you can create a Plug-in Voice by editing both native parameters (those parameters exclusive to the particular board) and unique parameters (related specifically to this synthesizer). Pressing [F4] gives you access to the native parameters of the Plug-in board. The parameters will vary depending on the Plug-in Board. For details about each parameter and its functions, refer to the Owner’s Manual or the on-line help that came with your Plug-in Board. [F5] LFO (Low Frequency Oscillator) From this display you can set the basic LFO parameters for modulating the pitch to create vibrato and other special effects. SpeedDetermines the speed of the LFO waveform. Positive settings increase the speed and negative settings decrease it. Settings:-64 ~ 0 ~ +63 DelayDetermines the delay time between the moment you press note on the keyboard and the moment the LFO comes into effect. Positive settings lengthen the delay and negative settings shorten it. Settings:-64 ~ 0 ~ +63 PMod (Pitch Modulation Depth)Determines the amount by which the LFO waveform controls the pitch. Positive settings increase the amount and negative settings decrease it. Settings:-64 ~ 0 ~ +63 [F6] EQ (Equalizer) From this display you can apply equalizer settings to the Plug-in Voice. This is a shelving equalizer with two bands; one for high frequencies and the other for low frequencies. nFor details on the EQ, see page 178. LowFreq (Low Frequency)Determines the shelving point for the low frequencies. The levels of signals below this frequency will be boosted/ attenuated by the amount set in the LowGain parameter. Settings:32Hz ~ 2.0kHz LowGain (Low Gain)Determines the amount by which signals below the LowFreq frequency will be boosted/attenuated. Settings:-64 ~ 0 ~ +63 HighFreq (High Frequency)Determines the shelving point for the high frequencies. The levels of signals above this frequency will be boosted/ attenuated by the amount set in the HighGain parameter. Settings:500Hz ~ 16.0kHz HighGain (High Gain)Determines the amount by which signals above the HighFreq frequency will be boosted/attenuated. Settings:-64 ~ 0 ~ +63 Initial level 0Release level Original pitch Attack time Release time Key off Time Pitch Settings:-64 ~ 0 ~ +63INIT ATK DCY1 DCY2 REL DEPTH TIME--- Attack time --- --- Release time LEVELInitial level --- --- --- Release level --- LowFreq LowGain HighFreq HighGainFreque n - + 0 Gain
Reference Voice Mode Voice Job mode 208Owner’s Manual The Voice Job mode features several basic operations, such as Initialize and Copy. After setting parameters as required from the selected display, press the [ENTER] button to execute the Job. This function lets you store your edited voice to User memory (Flash ROM). For details, refer to page 85 in the Quick Guide section. Voice Job mode[VOICE] → Voice selection → [JOB] [F1] INIT (Initialize) This function lets you reset (initialize) all Voice parameters to their default settings. It also allows you to selectively initialize certain parameters, such as Common settings, settings for each Element/Drum key, and so on – very useful when creating a completely new voice from scratch. Type of parameter to be initialized When a Normal Voice is selected: ALL, Common, EL1 ~ 4, without Wave When a Drum Voice is selected: ALL, Common, EL, without Wave When a Plug-in Voice is selected: ALL, Common, EL, without Wave nIf you turn the check mark on when a Drum voice is selected, you can select a Drum key. For details on selecting a key, refer to page 53 in the Basic Operation section. [F2] RECALL (Edit Recall) If you are editing a Voice and select a different Voice without storing your edited one, all the edits you’ve made will be erased. If this happens, you can use Edit Recall to restore the Voice with your latest edits intact. [F3] COPY From this display you can copy Common and Element/Drum Key parameter settings from any Voice to the Voice you are editing. This is useful if you are creating a Voice and wish to use some parameter settings from another Voice. Source voiceDetermines the Voice and data type to be copied.Data type When a Normal voice is selected: Common, Element 1 ~ 4 When a Drum voice is selected: Common, Drum key C0 ~ C6 When a Plug-in voice is selected: Common, Element nIf the source Voice type (Normal/Drum/Plug-in) differs from one of the Voice you are currently editing (destination), you will only be able to copy Common parameters. Data type of Destination voice (current selected voice)If the source is a Normal or Drum Voice and data type is set to Element or Drum Key, you can set the data type of the destination Voice. Data type When a Normal voice is selected: Common, Element 1 ~ 4 When a Drum voice is selected: Common, Drum key C0 ~ C6 nIf you choose to copy Common parameters from the source, this display will change to “Common.” [F4] BULK (Bulk Dump) This function lets you send all your edited parameter settings for the currently selected Voice to a computer or another MIDI instrument for data archiving. For details, see page 185. nIn order to execute Bulk Dump, you’ll need to set the correct MIDI Device Number, with the following operation: [UTILITY] → [F5] MIDI → [SF1] CH → DeviceNo. Voice Store mode[VOICE] → Voice selection → [STORE] Source Voice Destination Voice (Current Voice)
Reference Voice Mode Supplementary infomation 209Owner’s Manual ■ Supplementary information Micro Tuning List Filter Type List LPF24D (24dB/oct Digital Low Pass Filter) A dynamic 24dB/oct low-pass filter with a characteristic digital sound. Compared to the LPF24A type (below), this filter can produce a more pronounced resonance effect. LPF24A (24dB/oct Analog Low Pass Filter) A digital dynamic low-pass filter with characteristics similar to a 4-pole analog synth filter.LPF18 (18dB/oct Low Pass Filter) 3-pole 18dB/oct low-pass filter. LPF18s (18dB/oct Staggered Low Pass Filter) 3-pole 18dB/oct low-pass filter. This filter has a smoother cutoff slope than the LPF18 type. LPF12 (12dB/oct Low Pass Filter) 12dB/oct low-pass filter. This filter is designed to be used in conjunction with a high-pass filter.LPF6 (6dB/oct low-pass Filter) 1-pole 6dB/oct low-pass filter. No resonance. This filter is designed to be used in conjunction with a high-pass filter. HPF24D (24dB/oct Digital High Pass Filter) A dynamic 24dB/oct high-pass filter with a characteristic digital sound. This filter can produce a pronounced resonance effect. [VOICE] → [EDIT] → [COMMON] → [F1] GENERAL → [SF2] PLY MODE → M.TuningNo./M.TuningRoot (page 190) M.TuningNo.TypeM.TuningRootComments 00Equal Temp (Equal temperament) --The “compromise” tuning used for most of the last 200 years of Western music, and found on most electronic keyboards. Each half step is exactly 1/12 of an octave, and music can be played in any key with equal ease. However, none of the intervals are perfectly in tune. 01PureMaj (Pure major) C ~ BThis tuning is designed so that most of the intervals (especially the major third and perfect fifth) in the major scale are pure. This means that other intervals will be correspondingly out of tune. You need to specify the key (C~B) you will be playing in. 02PureMin (Pure minor) C ~ B The same as Pure Major, but designed for the minor scale. 03Werckmeist (Werckmeister) C ~ BAndreas Werckmeiser, a contemporary of Bach, designed this tuning so that keyboard instruments could be played in any key. Each key has a unique character. 04Kirnberger C ~ BJohann Philipp Kirnberger, an 18th century composer, created this tempered scale to allow performances in any key. 05Vallot&Yng (Vallotti & Young) C ~ BFrancescatonio Vallotti and Thomas Young (both mid-1700s) devised this adjustment to the Pythagorean tuning, in which the first six fifths are lower by the same amount. 061/4 Shift (1/4 shifted) -- This is the normal equal tempered scale shifted up 50 cents. 071/4 tone --Twenty-four equally spaced notes per octave. (Play twenty-four notes to move one octave.) 081/8 tone-- Forty-eight equally spaced notes per octave. (Play forty-eight notes to move one octave.) 09Indian-- Usually observed in Indian music (white keys only). 10Arabic 1 C ~ BUsually observed in Arabic music. 11Arabic 2 12Arabic 3 [VOICE] → [EDIT] → Element selection → [F3] FILTER → [SF1] TYPE → Type (page 197) Resonance These frequencies are “passed” by the filter. Resonance LPF18 LPF18s Resonance Resonance Resonance
Reference Voice Mode Supplementary 210Owner’s Manual HPF12 (12dB/oct High Pass Filter) 12dB/oct dynamic high-pass filter. BPF12D (12dB/oct Digital Band Pass Filter) BPFw (Wide Band Pass Filter) A 12dB/oct BPF that combines HPF and LPF filters to allow wider bandwidth settings. BPF6 (6dB/oct Band Pass Filter)BEF12 (12dB/oct Band Elimination Filter) BEF6 (6dB/oct Band Elimination Filter) Dual LPF (Dual Low Pass Filter) Two 12dB/oct low-pass filters connected in parallel. Dual HPF (Dual High Pass Filter) Two 12dB/oct high-pass filters connected in parallel.Dual BPF (Dual Band Pass Filter) Two 6dB/oct band-pass filters connected in parallel. Dual BEF (Dual Band Elimination Filter) Two 6dB/oct band-elimination filters connected in serial. LPF12 + BPF6 (12dB/oct Low Pass Filter + 6dB/ oct Band Pass Filter) A combined low-pass and high-pass filter. thru The filters are bypassed and the entire signal is unaffected. Resonance 12db/oct Resonance Cutoff range Cutoff range Range passed Level Frequency Width can be increasedCutoff range Cutoff range Range passed Level Frequency 6db/oct Resonance Cutoff range Cutoff range Range passed Level Frequency Cutoff range Range passed Level Frequency Range passed Center frequency Level Frequency Distance The lower cutoff frequency is set directly on the display. Level Frequency Distance The lower cutoff frequency is set directly on the display. Level Frequency Distance The lower cutoff frequency is set directly on the display. Level Frequency Distance The lower cutoff frequency is set directly on the display. Level Frequency Distance The lower cutoff frequency is set directly on the display.