Yamaha Motif 6 Manual
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Reference Song Mode Song Job mode 231Owner’s Manual 08: Beat StretchThis Job performs time-expansion or compression over the selected range. Keep in mind that this operation affects all event timing, note step times, and note gate times. TR (Track) 001 : 1 : 000 - 999 : 4 : 479Determines the track (01 - 16, all) and range of measures/beats/clocks over which the Job is applied. RateDetermines the amount of time expansion or compression as a percentage. Settings higher than 100% produce expansion, and settings below 100% produce compression. Settings:025%~400% nOnly MIDI data is affected by this Job. Sample Voices are not expanded or compressed. However, for samples recorded using the Slice+Seq feature, the Beat Stretch Job expands or compresses the timing of the note data, step times, and gate times that control playback of the sliced samples. The sample data itself is not affected. [F4] MEAS (Measure Job) 01: Create Measure This Job creates empty measures at the specified location in all tracks. Meter of measures to be insertedDetermines the meter or time signature of the measures to be created. You may find it convenient to use this parameter when you need to create a Song that incorporates meter changes. Settings:1/16~16/16, 1/8~16/8, 1/4~8/4 Insertion point (Measure number)Determines the insert point (measure number) at which the newly created blank measures will be inserted. Settings:001~999 Number of measures to be insertedDetermines the number of empty measures to be created and inserted. Settings:01~99 nWhen empty measures are inserted, measure and meter data following the insert point are moved forward accordingly. nIf the insert point is set after the last measure containing data, only the meter data at that point is set without actually inserting the measures. 02: Delete MeasureThis Job deletes the specified measures. Measure and meter data following the deleted measures are moved backward accordingly. Delete Range Settings:001~999 nKeep in mind that applying this Job to a range of measures with Sample Voices erases the events that trigger the samples, but it does not erase the actual samples themselves. [F5] TRACK (Track Job) 01: Copy Track This Job copies all data from a specified source track to the specified destination track. The copy operation overwrites any data previously existing on the destination track. Undo/Redo cannot be used to undo/ redo a sample voice copy operation. Data Type to be copiedDetermines the type(s) of data to be copied. Select the desired type by checkmarking the appropriate box. Settings:Seq Event (all events in the track), Grid Groove (for the selected track), Mix Part Param (all Mixing Part parameters), Sample (all samples used by the track) nWhen there is no memory available in the destination Song for sample voice data, an alert message will appear on the display and the Sample Voice data will not be copied. If this occurs, use Sample Job 02 “Delete” (page 256) to delete any unused samples, then attempt the operation again. 001 – 004 005 013 001 – 004 005 016024 012 ––– Meter (time signature) of measures to be insertedNumber of measures to be inserted Insertion point (measure number)8 measures inserted at measure 5 The inserted 8 measures Source data 001 – 004 005 013 001 – 004 005 016024 012 –– – Delete rangeMeasures M006 – M012 deleted Source data Source Song and Track Destination Song and Track Data Type to be copied CAUTION CAUTION
Reference Song Mode Song Job mode 232Owner’s Manual 02: Exchange TrackThis Job exchanges or “swaps” the specified type of data between two specified tracks in the current Song. Data Type to be exchangedDetermines the type(s) of data to be exchanged. Select the desired type by checkmarking the appropriate box. Settings:Seq Event (all events in the track), Grid Groove (for the selected track), Mix Part Param (all Mixing Part parameters) 03: Mix TrackThis Job mixes all data from two selected tracks (“A” and “B”), and places the result in track B. One useful application for this would be to free up the data in track A, letting you record new data to it. Target tracks for the Mix operation Settings:01~16 nKeep in mind that applying this Job to tracks with Sample Voices does not mix the Sample Voices. 04: Clear TrackThis Job deletes all data of the selected type from the selected track, or from all tracks. Undo/Redo cannot be used to undo/redo a Clear operation for tracks that contain sample data. Data type to be clearedDetermines the type(s) of data to be cleared. Select the desired type by checkmarking the appropriate box. Settings:Seq Event (all events in the track), Grid Groove (for the selected track), Mix Part Param (all Mixing Part parameters), Sample (all samples used by the track) 05: Normalize Play EffectThis Job rewrites the data in the selected track so that it incorporates the current Grid Groove settings. TR (Track)Determines the Song track to which the Job is applied. Settings:01~16, all 06: Divide Drum TrackSeparates the note events in a drum performance assigned to a specified track, and places the notes corresponding to different drum instruments in separate tracks (tracks 1 through 8). TR (Track)Determines the Song track to which the Job is applied. Settings:01 ~ 16 07: Put Track To ArpThis Job copies data in the specified measures of a track for creating Arpeggio data. For details, refer to page 130 in the Quick Guide section. [F6] SONG (Song Job) 01: Copy Song This Job copies all data from a selected source Song to a selected destination Song. The Sample Voice and Mixing Voice used by the source Song are also copied. This Job overwrites any data already existing in the destination Song. Data Type to be exchangedTarget tracks for the Exchange operation (01-16) Track B Mix Track Track B Track ATrack A (01-16) Track B (01-16) Track for which data will be cleared (01-16, TMP, SCN, all) Data to be cleared CAUTION Source Song Destination Song CAUTION
Reference Song Mode Song Mixing mode 233Owner’s Manual In this mode, you can set up mixing data for your songs, and set various parameters for the tone generator parts — including the desired Voice, as well as its level, pan, EQ, effect and other settings. Pressing the [F6] button can switch between the display for the Parts 1 - 16 to which the internal Voices are assigned, the display for Multi Plug- in Parts (17 - 32) to which the PLG100-XG voices are assigned and the display for Plug-in Parts (PLG1 - 3) to which the Plug-in Voices of the single part Plug-in board are assigned. Song Mixing parameters are not actually part of the Song sequence data in each track, but rather are settings for the tone generator, as it is played back by the Song data. As such, the Song Mixing parameter settings are not recorded to the Song tracks. Parameter settings made in the Song Mixing mode and Song Mixing Edit mode should be stored to internal memory (DRAM) as part of the Song data. In addition, make sure to save the entire Song data (including the Mixing settings) to the SmartMedia/USB storage device, since the data in DRAM is stored only temporarily (page 187). nParameter settings in the Song Mixing mode and Song Mixing Edit mode can be stored as a template to internal Flash ROM, as well as being stored as part of a Song. See page 104 for details. 02: Split Song To PatternThis Job allows you to copy a part of the current Song – all 16 tracks over a specific range of measures – to a specific Pattern, letting you use Song data to create a Pattern. This Job overwrites any data already existing in the destination Pattern and section. Copy SampleWhen this box is checkmarked, sample voices assigned to each track in the source Song are copied to the split destination Pattern as Sample Voices and are assigned to the corresponding tracks in that Pattern. This checkbox has no effect if no Sample Voices are assigned to the tracks in the source Song. 03: Clear SongThis Job deletes all data from the selected Song or all Songs, including the Sample Voices and Mixing Voices. 04: Song NameThis Job lets you assign a name to the selected Song. See “Basic Operation” on page 53. Song Mixing mode[SONG] → Song selection → [MIXING] [F1] VOL/PAN From this display you can set the Pan and Volume for each Part (track). nYou can select a Part by moving the cursor or by using the NUMBER buttons while the [TRACK SELECT] indicator is on (page 58). PA NDetermines the stereo pan position for each part. Settings:L63 (far left)~C (center)~R63 (far right) VOLUMEDetermines the volume for each Part, allowing you to set the optimum level balance of all the Parts. Settings:0~127 nYou can also adjust the Volume by using the Control Sliders. See page 130 for details. [F2] VOICE From this display you can select a voice for each Part. Sample Voices and Mixing Voices can also be selected. nYou can select a Part by moving the cursor or by using the NUMBER buttons while the [TRACK SELECT] indicator is on (page 58). nThe Category Search function can also be used to select Voices here, except for Voices of the Multipart Plug-in Parts 17 - 32 (when the PLG100-XG has been installed), Sample Voices, and Mixing Voices. [F3] EFFECT Pressing the [F3] EFFECT button in the Song Mixing mode calls up the [SONG] → [MIXING] → [EDIT] → [COMMON] → [F6] EFFECT display in the Song Mixing Edit mode. From this display, you can set the effect related parameters for the current Song. See page 235 for details. [F4] EF SEND (Effect Send) From this display you can make basic effect settings for each Part — Send Level for the System Effect (Reverb, Chorus) as well as the Dry Level for Insertion Effects. nFor information on the effect connections in the Song mode, see page 180. [F5] VCE ED (Mixing Voice Edit) Press the [F5] VCE ED button in the Song Mixing mode to enter the Mixing Voice Edit mode. Press the [EXIT] button to return to the original display in the Song Mixing mode. For details, see page 105. Normal Voices can be edited specifically for use with the Song/Pattern modes, creating a dedicated “Mixing Voice.” Refer to “Mixing Voice mode” on page 249 for details. Source Song range (in measures) Destination Pattern and section CAUTION CAUTION
Reference Song Mode Song Mixing Edit mode Common Edit 234Owner’s Manual This mode provides more detailed Mixing parameters than in the Song Mixing mode. Keep in mind that Song Mixing parameters are not actually part of the Song sequence data in each track, but rather are settings for the tone generator, as it is played back by the Song data. As such, the Song Mixing parameter settings are not recorded to the Song tracks. Parameter settings made in the Song Mixing mode and Song Mixing Edit mode should be stored to internal memory (DRAM) as part of the Song data. In addition, make sure to save the entire Song data (including the Mixing settings) to the SmartMedia/USB storage device, since the data in DRAM is stored only temporarily (page 187). nParameter settings in the Song Mixing mode and Song Mixing Edit mode can be stored as a template to internal Flash ROM, as well as being stored as part of a Song. See page 104 for details. Use Common Edit to edit the settings common to all Parts. nCommon Edit operations cannot be performed on the Multi-part Plug-in Parts 17 - 32. [F6] 17-32/PLG1-3/1-16 You can switch between the displays for three types of parts by pressing this button. 1 - 16 are Parts of the internal tone generator, 17 - 32 are Multi Plug-in Parts of the optionally installed PLG100-XG, and PLG1 - 3 are Plug-in Parts of the optionally installed Single Part Plug-in board. nPlease note that the Multi-Part Plug-in Part (17~32) settings apply not to one individual Song but to all 64 Songs. nIf you wish to edit more detailed Mixing parameters, you can enter the Song Mixing Edit mode by pressing the [EDIT] button. Song Mixing Edit mode[SONG] → Song selection → [MIXING] → [EDIT] Common Edit [SONG] → Song selection → [MIXING] → [EDIT] → [COMMON] [F1] GENERAL [SF1] MEQ OFS (Master EQ Offset) The Song Mixing parameters feature global EQ settings for all Parts of the selected Song (see “MEQ,” below). The settings made here in this display are applied as offsets to those MEQ settings. Settings:-64~+63 [SF5] OTHER KnobAssignDetermines the function for the assignable Knobs (1 - 4). Pressing any of the [KNOB CONTROL FUNCTION] buttons on the panel sets the desired function row, which is automatically stored to memory with the currently selected Song. Settings:pan, tone, assign, partEQ, MEF, arpFx Assign A, Assign B, Assign 1, Assign 2This lets you directly set and memorize the value for each Assign Knob (A, B, 1, and 2), from the Knob itself. Simply tweak the knob to the desired setting. Settings:-64 ~ 0 ~+63 [F2] MEQ/MEF (Master EQ/Master Effect) [SF1] MEQ (Master EQ) From this display you can apply five-band equalization to all Parts of the selected Song. The parameters are the same as in Performance Common Edit. See page 214. [SF2] MEF (Master Effect)From this display you can set parameters related to the Master Effect (page 177). The parameters are the same as in Performance Common Edit. See page 214. [F3] ARP (Arpeggio) [SF1] TYPE The basic parameters (e.g., type) of the Arpeggio are provided in this display. This is the same as in Normal Voice Common Edit (page 191), except that the Tempo setting is not available here, since the Arpeggio plays according to the Song tempo. [SF2] LIMITSame as in Normal Voice Common Edit. See page 191. [SF3] PLAY FX (Play Effect)Same as in Normal Voice Common Edit. See page 192. [SF4] OUT CH (Output Channel)Same as in Performance Common Edit. See page 214. [F4] CTL ASN (Controller Assign) From this display, you can assign Control Change numbers to the hardware controllers of the instrument (such as the Knobs), for each Song. The parameters are the same as in Performance Common Edit. See page 214. CAUTION
Reference Song Mode Song Mixing Edit mode Part Edit 235Owner’s Manual These parameters are for editing the individual Parts that make up a Song Mixing. Press the [F6] button to switch among the various Part displays — the display for Parts 1 - 16 to which the internal Voices are assigned, the display for Multi-part Plug-in Parts (17 - 32) to which the PLG100-XG voices are assigned, and the display for Plug-in Parts (PLG1 - 3) to which the Plug-in Voices of the single part Plug-in board are assigned. nPlease note that the Multi-Part Plug-in Part (17~32) settings apply not to one individual Song but to all 64 Songs. [F5] AUDIO IN From this display, you can set parameters related to the Audio Input Part in the Song mode. The parameters are the same as in Performance Common Edit. See page 214. [F6] EFFECT nFor information on the effect connections in the Song mode, see page 180. [SF1] CONNECTThis display gives you comprehensive control over the effect connections. The parameters are the same as in Performance Common Edit. See page 215. [SF2] INS SW (Insertion Switch)The Insertion Effects can be applied to up to eight parts. This display lets you set to which parts the Insertion Effects are applied. [SF3] PLG EF (Plug-in Effect)This display lets you set the Plug-in Insertion Effect related parameters when the Effect Plug-in Board PLG100-VH has been installed. For details on each parameter, refer to the Owner’s Manual included with the PLG100-VH. [SF4] REVERBThe number of parameters and values available differs depending on the currently selected effect type. For more information, see the Effect Type List in the separate Data List booklet. [SF5] CHORUS Part Edit[SONG] → Song selection → [MIXING] → [EDIT] → Part selection [F1] VOICE [SF1] VOICE Determines the Voice for each Part. For details, see page 102. nWhen the cursor is located on the Bank, you can select a Voice (with the exception of Sample Voices, Mixing Voices, and Voices of Multi-part Plug-in Parts) via the method explained in the Quick Guide on page 102. [SF2] MODE Mono/PolyDetermines the playback method of the Voice for each Part — monophonic (single notes only) or polyphonic (multiple notes). Settings:mono, poly nThis parameter is not available for the part to which a Drum Voice is assigned. ArpSwitch (Arpeggio Switch)Determines whether Arpeggio is on or off for the currently selected Part. Settings:on, off nArpeggio Switch is applied to only one Part at the same time. It cannot be applied to multiple Parts simultaneously. nArpeggio Switch is not available for the Multi-part Plug-in Parts 17~32. ReceiveCh (Receive Channel)Determines the MIDI receive channel for the selected Part. Since MIDI data may be coming from many channels at once, you should set this to match the particular channel over which the desired controlling data is being sent. Settings:01~16, off [SF3] LIMITFrom this display you can determine the note range and velocity range for each Part. The parameters are the same as in Performance Part Edit. See page 216. [SF4] PORTA (Portamento)Determines the Portamento parameters for each Part. The parameters are the same as in Performance Part Edit. See page 216. nThe Mode setting is not available for the Multi Plug-in parts 17-32 and the Plug-in parts 1-3. [SF5] OTHERSame as in Performance Part Edit. See page 217. nFor Multi-part Plug-in Parts 17 - 32 and Plug-in Parts 1 - 3, Pitch Bend Upper and Lower become a single parameter: PB Range. Upper and Lower values cannot be set independently for Plug-in Parts. See page 164. [F2] OUTPUT [SF1] VOL/PAN (Volume/Pan) Same as in Performance Part Edit. See page 217. nThe Voice Element Pan setting is not available for Multi-part Plug-in Parts 17 - 32 and Plug-in Parts 1 - 3. [SF2] EF SEND (Effect Send)Same as in Performance Part Edit. See page 217. [SF3] SELECT (Output Select)From this display you can assign individual Parts to sound from independent output connectors (jacks). The parameters are the same as in Performance Part Edit. See page 218.
Reference Song Mode Song Mixing Job mode 236Owner’s Manual The Song Mixing Job mode features several basic operations, such as Initialize and Copy. After setting parameters as required from the selected display, press the [ENTER] button to execute the Job. nAmong the Audio Parts shown in the Song Mixing Job display, Audio Part 1 indicates the A/D Input Part. When the optional AIEB2 has been installed, Audio Part 2 indicates the AIEB2 Input Part. When the optional mLAN16E has been installed, Audio Parts 2 - 5 are mLAN Input Parts. [F3] EQ (Equalizer) From this display you can set parameters related to the Part EQ (page 178). The parameters are the same as in Performance Part Edit. See page 218. [F4] TONE [SF1] TUNE Same as in Performance Part Edit. See page 218. [SF2] FILTERSame as in Performance Part Edit. See page 218. nThe FEG Depth setting is not available for Multi-part Plug-in Parts 17 - 32 and Plug-in Parts 1 - 3. [SF3] FEG (Filter Envelope Generator)From this display you can set the FEG (Filter Envelope Generator) parameters for each Part. The parameters offset the same parameters of the assigned Voice set in the Voice (Element) Edit mode (page 198). The parameters are the same as in Performance Part Edit. See page 218. nThe FEG setting is not available for Multi-part Plug-in Parts 17-32, Plug-in Parts 1-3, or Parts to which Drum Voices have been assigned. [SF4] AEG (Amplitude Envelope Generator)From this display you can set the AEG (Amplitude Envelope Generator) parameters for each Part. The parameters offset the same parameters of the assigned Voice set in the Voice (Element) Edit mode (page 200). The parameters are the same as in Performance Part Edit. See page 219. nThe Sustain setting is not available for Multi-part Plug-in Parts 17 - 32, Plug-in Parts 1 - 3 or Parts to which Drum Voices have been assigned. nThe Release setting is not available for Parts to which Drum Voices have been assigned. [F5] RCV SW (Receive Switch) From this display you can set how each individual Part responds to various MIDI data, such as Control Change and Program Change messages. When the relevant parameter is set to “on,” the corresponding Part responds to the appropriate MIDI data. Note that two different display types listed below are provided and you can switch between them by pressing the [SF5] button. Each display type features the same settings in a different format; use the type you feel most comfortable with. • Display showing four Parts This display type shows the Receive Switch status for four Parts at a time. Set the desired Part on or off, for the corresponding MIDI data type. To view and edit another set of four Parts, press the appropriate [NUMBER] button, [1] to [16]. Keep in mind that since all the available parameters cannot be simultaneously displayed, you will need to use the cursor controls to scroll the display in order to see and set the other parameters. • Display showing all parameters for one Part This display type shows all of the Receive Switch settings for a single selected Part. Set the desired MIDI data type on or off for the selected Part. To select other Parts, use the NUMBER [1] - [16] buttons (making sure that the [TRACK SELECT] button is on). Song Mixing Job mode[SONG] → Song selection → [MIXING] → [JOB] [F1] INIT (Initialize) This function lets you reset (initialize) all Song Mixing parameters to their default settings. It also allows you to selectively initialize certain parameters, such as Common settings, settings for each Part, and so on — very useful when creating a completely new Song Mixing program from scratch. Type of parameter to be initialized: All, Common (Common parameter settings for the selected Song Mixing), Part 1~16, PLG 1~3, Audio1~5 [F2] RECALL (Edit Recall) If you are editing a Song Mixing program and select a different program without storing your edited one, all the edits you’ve made will be erased. If this happens, you can use Edit Recall to restore the Song Mixing program with your latest edits intact. [F3] COPY From this display you can copy Part parameter settings from any Song Mixing program including the currently edited (but not yet stored) one to a particular Part of the Song Mixing program you are editing. This would come in handy when you want to use some settings from another program. Source songSelect a Song and Part to be copied. You can specify “Current” (the Song Mixing program you are editing and have not yet stored) as a Source Song. Part to be copied (Type): Part 1~16, PartP1~P3 (Plug-in Part 1~3), PartA1~A5 (Audio Part 1~5) Source song and part Destination song (current song) and part
Reference Song Mode Song Mixing Store mode 237Owner’s Manual This function lets you store your edited Song Mixing program to User memory (DRAM). For details, refer to page 131 in the Quick Guide section. Data type of Destination Song (current selected song)Set the Part of the destination Song.Destination part (Type): Part 1~16, PartP1~P3 (Plug-in Part 1~3), PartA1~A5 (Audio Part 1~5), Arp, Effect (Reverb, Chorus) nIf you choose Arp (Arpeggio) or Effect, the Arpeggio data or Effect settings for the Voice assigned to the source Part will be copied. [F4] BULK (Bulk Dump) This function lets you send all your edited parameter settings for the currently selected Song Mixing program to a computer or another MIDI instrument for data archiving. nIn order to execute Bulk Dump, you’ll need to set the correct MIDI Device Number. For details, see page 264. [F5] PF COPY (Performance Copy) This convenient operation lets you copy certain settings of the four Parts in a performance to the Song Mixing program currently being edited. This would come in handy when a certain performance has settings that you want to use in your Song Mixing program. Use this Job to simply copy the settings you need. The MIDI receive channel settings are set to match the basic channel settings (page 263). When the basic channel is set to “omni,” the receive channel here is set to 1. To select a group of parameters for copying, checkmark the appropriate box in the display. [F6] TEMPLATE This convenient function lets you store your mixing settings as a template — allowing you to easily set up similar mixes by calling up the proper template, then tweaking it as needed. Templates are saved as part of the System data (page 186) in the Utility mode and not as data for each song. After inputting a Template number and name, press the [SF5] PUT button to save the current setting to the Template. After selecting the desired Template number, press the [SF4] GET button to call it up. nSince the Mixing templates are stored as System data (page 186) in Flash ROM, the data is maintained even when the power is turned off. The Mixing template stored here can be called up in the Pattern mode as a Pattern Mixing program. Song Mixing Store mode[SONG] → Song selection → [STORE] Template Number Template NamePressing the [SF4] button lets you call up the template selected at left. Press the [SF5] button lets you save the current setting to the template selected at left.
Reference Song Mode Supplementary information 238Owner’s Manual ■ Supplementary information Song Track Loop — setting example In the example below, a 40-measure song has been recorded and Track 1 is set to play back normally over the 40 measures. Track 2 has been set to loop, and will repeat until the [J] (Stop) button is pressed. When Track Loop has been set to on, you can specify the range to be looped. (Only the end point can be set; the start point of looped playback is fixed to the beginning of the song.) Please note that changing the Track Loop from off to on will delete the data of the area that is not looped. 1Press [F1] to call up the Song Play display. Here, change the change the current measure — this will be used for the last measure of the loop. 2Call up the [F3] TRACK → [SF3] TR LOOP display and move the cursor to the track to be looped. 3Set the selected track to on by using the [INC/YES] and [DEC/NO] buttons or the data dial. (The display prompts you for confirmation.) 4Press the [INC/YES] button. The Loop is set to on and the data after the loop end is deleted If you want to restore the deleted data and return the selected track to off, press the [SF5] UNDO button. The Undo function can only be used on the last Track Loop operation. If you’ve set other tracks to loop, the data of those previous tracks can- not be recovered. Step Recording — examples This section explains how to step-record notes, using three specific examples. nThe explanations here using the Song mode display apply also to the Pattern mode. • Example 1 1Set the parameters as illustrated below. Press the Record button to call up the display below. Here, well set the Step Time to (480) so that quarter notes will be entered, and set the GateTime to 100% to have the notes play in legato. 2Play the keys C, D, E, F, G, A, B and C in order. Each time you press a key and release it, the pointer moves forward by one step and the played note is recorded. 3Move the pointer to the top (beginning) of the song and press the [F] (Play) button to hear the note data you just recorded in steps #1 and 2. [SONG] → [F3] TRACK → [SF3] TR LOOP (Track Loop) page 222 Playback The four-measure data is repeated ten times Tr a ck1 (40 measures of data) Tr a ck2 (40 measures of data) CAUTION In this example, set to “004.” CAUTION [SONG] or [PATTERN] → [I] (Record) → [F1] SETUP → Type = step page 224 SEQ TRANSPORT LOCATE 1 2
Reference Song Mode Supplementary information 239Owner’s Manual • Example 2 (Using the Tie function) 1Set the parameters as illustrated below. Since the first note is a half note, set the StepTime to the half-note icon (a value of 960), and set the GateTime to 80%, since you dont want the notes to play in legato. 2Enter the first note F. 3Enter the next 8th notes. Keep the display settings unchanged for the remaining notes in the measure, and press/release each key one by one as shown below. 4Follow the instructions below to enter the next dotted half note. 5Enter the last quarter note by pressing and releasing F. 6Move the pointer to the top (beginning) of the song and press the [F] (Play) button to hear the note data you just recorded in steps #1 - 5. 1 Press and release F. 2 Change this to an eighth note (240). 3 Press the [F4] button to tie the two F notes (half note and 8th note). 1 Change this to a quarter note (480). 2 Press and release A. 3 Press the [F4] button twice to expand the quarter note to a dotted half note. SEQ TRANSPORT LOCATE 1 2
Reference Song Mode Supplementary information 240Owner’s Manual • Example 3 (Using the Rest function) 1Set the parameters as illustrated below. Set the StepTime to a quarter note (480) and the Gate Time to 80%. 2Enter the first note, F. 3Enter the next 8th rest as shown below. 4Enter the next 8th note A. 5Enter the next 4th note C as shown below. 6Enter the next 8th rest as you did in step #3 above. 7Enter the last 8th note, F. 8Move the pointer to the top (beginning) of the song and press the [F] (Play) button to hear the note data you just recorded in steps #1 - #7. Press and release A. 1 Change this to an eighth note (240), since we’ll be entering an eighth-note rest. 2 Enter the selected rest value (eighth note) by pressing the [F3] button Press and release A. Entering a chord In Step recording, you can also enter chords. Press and hold down each note of the chord in succession, then release them all together to record them as a chord. Keep in mind that notes are not actually recorded to a track until they are released. 1 Change this value to 480, since the rest value is a quarter note. 2 Press and release C. Press and release F. SEQ TRANSPORT LOCATE 1 2 TIP