Yamaha Motif 6 Manual
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Quick Guide — Advanced Course Creating a Song on the MOTIF ES 121Owner’s Manual Song Recording using Plug-in Voices This section shows you how to use the Voices of an optional Single Part Plug-in Board (such as PLG150-AN, PLG150-PF and PLG150-DX) in recording a Song. 1 ~ 4 Install a Single Part Plug-in Board to the instrument, then follow steps #1 - 4 on page 75 to set the necessary parameters. In step #4, set PORT.NO (port number) to “2” or “3.” Keep in mind that if you’ve also installed a PLG100- XG Multi-Part Plug-in Board, the boards should be set to different numbers. 5Enter the Song Play mode and call up the MIDI output setting display ([SONG] →→ → → [F3] TRACK →→ → → [SF1] CHANNEL). 6Select the track for recording, making sure that the track number is the same as that of the slot to which the Plug-in Board is installed, and set the port number. The track number must match the slot number, and the port number must be the same as set in step #4 above. 7Select a Voice of the installed Plug-in Board. Enter the Mixing Edit mode ([MIXING] → [EDIT] → Part selection). Press the [F6] button once or twice to call up the display for the Plug-in Board parts (PLG parts) as shown below (page 164). Next, press the [TRACK SELECT] button (the lamp lights), and select the PLG Part of Slot 1 by pressing the [1] button. Finally, press the [F1] VOICE button, followed by the [SF1] VOICE button, then select the desired Voice on the Plug-in Board.When you play the keyboard, you should be able to hear the selected Voice of the Plug-in Board. If the Voice of the Plug-in Board does not sound as expected, check the following points. ●Make sure that the OUT CH of the track matches the Receive Channel of the corresponding Part of the tone generator. Check the ReceiveCh (MIDI Receive Channel) in the display called up by pressing the [SF2] MODE in the above display, then check the OUT CH (MIDI Output Channel) of track 1 in the display shown in step #6. These two channels should be same. ●Make sure that the destination tone generator is set to internal, not external. Check the settings in the display called up via the [F1] PLAY → [SF2] OUT CH button. The INT SW of the corresponding track (1 in this case) should be set to “on.” 8Record your keyboard performance using the Plug- in Voice to track 1. 9Store the Song Mixing settings in the [SONG] →→ → → [MIXING] →→ → → [STORE] display (page 131). The settings related to the Plug-in Board voice should be stored as Song Mixing data. 10Save the created Song data to a SmartMedia/USB storage device (page 131) before turning the power off. nThe explanations above apply also to the Pattern modes. TIP When a Single Part Plug-in Board has been installed to slot 1, move the cursor here then set the port number. When a Single Part Plug-in Board has been installed to slot 1, move the cursor here then set the port number. Voice Bank Voice Number
Creating a Song on the MOTIF ES 122Owner’s Manual Quick Guide — Advanced Course Using the Groove function Just as in the Pattern Play mode, the Groove function is available also in the Song Play mode. For details, refer to the explanation of Groove in the Pattern Play mode (page 114). The created Song data resides temporarily in DRAM (page 187). Because data contained in DRAM is lost when the power is turned off, you should always store any data residing in DRAM to a SmartMedia/USB storage device before turning off the power. Sampling a one-shot sound to a Song track The MOTIF ES conveniently lets you sample audio material, even while a Song is playing. This allows you to quickly and easily “fly in” samples to your Song as you need them — for example, capturing short sound effects from a CD, or recording background vocal phrases with a microphone. Sounds like these can be added to the Song as desired, and can even be aligned in time as needed after recording in the Song Edit mode. In order to use the Sampling function, DIMM modules must be installed to the instrument. For details on installing DIMMs, see page 289. Follow steps #1 - 8 on page 73, substituting the instructions below for steps #4 and 8. In step #4, press the [SONG] button to enter the Song Play mode then select a song to be created. In step #8, set the related parameters from the AUDIO IN display ([SONG] → [MIXING] → [EDIT] → [COMMON] → [F5] AUDIO IN).Type: sample+note Source: A/D Next: off Mono/Stereo: stereo Frequency: 44.1k For details about each parameter, see page 253. Set the TrggrMode (Trigger Mode) to “meas” then specify the Punch In measure (at which the Sampling starts automatically) and the Punch Out measure (at which Sampling stops automatically). 1In the Song Play mode, select a Song for which the Groove settings are to be applied. 2Press the [F2] GROOVE button to call up the Groove setting display. 3Select a track, then adjust the Groove settings. 4 Save the created Song data to a SmartMedia/USB storage device (page 132) before turning the power off. 1Connect an audio device (CD player, etc.) to the instrument. 2Press the [INTEGRATED SAMPLING] button in the Song mode to enter the Sampling mode. CAUTION 3 Press the [F2] SOURCE button to call up the display for setting the Sampling Source, then set the parameters as shown below. 4 Press the [F1] DEST button to call up the display for setting the Sampling Destination, set the parameters as described below. TrackThis parameter determines the Song track to which the Sample Voice is assigned. KeybankThis parameter determines the note to which the sample is assigned. 5 Press the [F6] REC button to call up the Sampling Record display (Sampling Standby status), then set the parameters as required. Punch Out measureMeasure number at which Sampling stops automatically Punch In measureMeasure number at which Sampling starts automatically Indicates Sampling Standby status.
Quick Guide — Advanced Course Creating a Song on the MOTIF ES 123Owner’s Manual Doing this puts sample recording on standby, waiting for song/pattern playback to reach the specified Punch-in measure. Audio is recorded to the instrument.Press the [F3] AUDITION button to hear the sampled sound. If you’re not satisfied with the results and you wish to try again, press the [F4] CANCEL button to return to the Sampling Standby display and try sampling from step #5 again. If you are satisfied with the results, press the [F5] OK button to store the sampled sound as a “sample” and return to the [F1] DEST or [F2] SOURCE display. Keep in mind that if the Confirm function is turned off in step #5 above, the display shown above will not appear when stopping sampling. Instead, stopping sampling returns directly to the [F1] DEST or [F2] SOURCE display. Listen back to the Song (the sample automatically sounds along with playback) and check that the timing is correct. If you’re not satisfied with the timing, you can adjust it as needed in the Song Edit mode. For details about Song Edit, see page 124. Registering a Song Scene and Arpeggio type simultaneously to the [SF1] - [SF5] buttons Song Scenes and Arpeggio types can both be registered to the [SF1] - [SF5] buttons (when the ARP1 - ARP5 menu items are shown at the bottom of the display). These settings are stored as Song data. Song Scene is a powerful function that allows you to store five different “snapshots” of important Song related parameters – including transpose, tempo, track mute status, and the basic sound/ mixing controls (all parameter settings controllable from the Knobs with the [PAN/SEND] or [TONE] lamp turned on, and the Control Sliders). The Arpeggio function and Arpeggio types are discussed in detail in the Voice mode, on page 66. You can call up both the Song Scene and Arpeggio type simultaneously by simply pressing one of the [SF1] - [SF5] buttons (when ARP1 - ARP5 are shown at the bottom of the display in the Song mode). 6Press the [F6] REC button again enable Punch In Waiting. 7Press the [F] (Play) button to start Song playback. 8 Start the audio equipment when the Song reaches the Punch In point (when sampling actually starts). F6 Indicates that sample recording is waiting for song/pattern playback to reach the specified Punch-in measure. 9 Stop the audio equipment when the Song reaches the Punch Out point (when sampling stops). 10Press the [SONG] button or [EXIT] button to return to the Song Play mode. 11Press the [F] (Play) button to play the Song. 12 Save the Song data to a SmartMedia/USB storage device in the File mode (page 132) before turning the power off. SCENE SF1 SF2SF3SF4SF5 SCENE STORE SET LOCATE STORESCENE SF1 SF2SF3SF4SF5 ARPEGGIO ON / OFF ●Registering a Song Scene and Arpeggio type simultaneously to the [SF1] - [SF5] buttons●Recalling a Song Scene and Arpeggio type simultaneously from the [SF1] - [SF5] buttons In the Song mode, you can register the Song Scene and Arpeggio type simultaneously to the [SF1] - [SF5] buttons only when the ARP1 - ARP5 menus appear at the bottom in the display. Simultaneously hold the [STORE] button and press one of the [SF1] - [SF5] buttons.
Creating a Song on the MOTIF ES 124Owner’s Manual Quick Guide — Advanced Course ■ Recalling a Song Scene and Arpeggio type during recording ARP1 - ARP5 menus appear also in the [F3] ARP display in the Song Record mode as well as the [F1] PLAY display in the Song Play mode. These indicate that you can change the Song Scene and Arpeggio type simultaneously during Song recording from the [F3] ARP display. ■ Recording Song Scene changes to a song Each Song contains a Scene track to which you can record Scene changes. When the RecTrack is set to “scene” in step #4 described on page 118, you can record Scene changes from any display (even from those in which ARP1 - ARP5 are not shown) by pressing the [SF1] - [SF5] buttons during recording. nThe explanations on Arpeggio here also apply to the Pattern mode. nAs in the Voice mode and Performance mode, Arpeggio types can only be registered to the [SF1] - [SF5] buttons when the [ARPEGGIO ON/OFF] button is turned off. nFor details on how to select an Arpeggio type in the Song mode/Pattern mode, see page 105. Editing the recorded song The Song Edit mode and Song Job mode can be used to edit or change the data of the already recorded song. The Song Edit mode lets you change the recorded data and insert new data if needed. This includes note data as well as non- note data, such as program (Voice) changes and MIDI control change messages. The Song Job mode on the other hand provides a comprehensive variety of tools you can use to transform the recorded data — such as cleaning up the timing (Quantize), transposing, changing the velocity of notes, modifying the length of notes, and other useful operations for altering the sound. It also includes a variety of convenient operations, such as copying or erasing data. Most of these operations can be performed on either an entire track or a selected range of measures in the track. nThe explanations here also apply to the Pattern mode. ■ Editing the recorded Song data by MIDI event (in the Song Edit mode) 1Press the [SONG] button to enter the Song Play mode, then select a Song to be edited. 2Enter the Song Edit mode by pressing the [EDIT] button (the lamp lights), then press the [F1] CHANGE button to call up the MIDI event list display. EDIT 007:1-007 Song position MIDI events Clock (480 clocks per quarter-note) Beat Measure number
Quick Guide — Advanced Course Creating a Song on the MOTIF ES 125Owner’s Manual Select one of the three available track types by pressing the [F4] TR SEL (Track Select) button. Each press of the button alternates among the track types. To select one of the Pattern tracks (1 - 16), make sure the 1-16 track edit display is selected (see below), then turn the [TRACK SELECT] button on and press any of the [1] - [16] buttons. ●Editing/Deleting Existing Events To edit data in the Event List, use the up/down cursor buttons to highlight the specific event you want to edit, and use the left/right cursor buttons to highlight the data type or parameter to be edited. Then, change the value as needed by using the [INC/YES] and [DEC/NO] buttons or the data dial. The entire line of the edited event will flash on the display. Press the [ENTER] button to actually enter the edited data (the entire line of the edited event will stop flashing). To abort an edit simply highlight to a new event location without pressing the [ENTER] button. Press the [F6] button to delete the event at the current location. ●Inserting New Events To insert an event, use the up/down cursor buttons to highlight an event at the desired point in the track measure, beat, clock) – this is the location to which the new event will be inserted. Then, follow the steps below. In the Event List display, you can edit various types of events such as Voice, volume, and pan as well as note events. This means that you could, for example, enter Voice changes to the middle of a track, even if the track was recorded using only one Voice. nFor details about the MIDI events handled in the Event List display, see page 225. nIf you find the display too cluttered, you can filter out certain event types with the View Filter. Simply press the [F2] VIEW FLT button and select the event types you want to be displayed. For details, see page 225. 3Select a track to be edited. 4Edit the MIDI events of the Song. ELEMENT / PERF. PART / ZONE 8 7 6 5 4 3 2 1 16 MUTE TRACK SELECT SOLO15 14 12 13 11 10 9 Select a track to be edited from 1 - 16. 1 - 16 track edit display Scene track edit display Tempo track edit display [F4] button [F4] button [F4] button When changing the value, the entire line will flash on the display indicating this is being edited and not fixed yet. This value has been fixed as data. Press the [F6] button to delete the event at the current location. [ENTER] button ENTER EXECUTE Press the [F1] button or [EXIT] button to abort and return to the main Event List display. Press the [F6] SET button to actually insert the event shown in the display and remain in display. If you wish to insert the event type currently shown in the display several times, use [F6] SET and press the [F1] or [EXIT] button to return to the main Event List display. Press the [ENTER] button to actually insert the event and return to the main Event List display. [F5] button [F1] button or [EXIT] button
Creating a Song on the MOTIF ES 126Owner’s Manual Quick Guide — Advanced Course Since the Song can be played back from within the Song Edit mode, you can instantly hear and check the changes you’ve made while editing. If you want to hear just the track being edited, use the Solo function (page 58). ■ Transforming the recorded data and other operations — Song Job mode The Song Job mode has a wide variety of operations for changing and working with Song data. Virtually all of the Jobs share the same procedure, so we’ll explain only one of them here — Quantize, which lets you clean up the timing of a previously recorded track. In the following example, this musical passage has been written with exact quarter-note and eighth-note values. Even though you think you may have recorded the passage accurately, your actual performance may be slightly ahead of or behind the beat (or both!). Quantize allows you to align all the notes in a track so that the timing is absolutely accurate to the specified note value. As shown below, the Jobs are divided into six main groups, each of which is selected using the [F1] - [F6] buttons.After specifying the track and range over which the Job is to be applied, set Quantize to “ ” (8th note) according to the notation example above. Set the Strength to “100%,” SwingRate to “050%,” and GateTime to “100%.” Regarding these parameters, see page 227. nSet the Quantize value to correspond to the smallest value notes in the track you are working with. For example, if the data was recorded with both quarter notes and eighth notes, use eighth note for the quantize value. After the Job has been completed, a “Completed” message appears and operation returns to the original display. An “Executing...” message is shown when it takes a shor t amount of time to execute the Job. Never attempt to turn off the power while the Job is being executed. Turning the power off in this state results in loss of all user data. If you are satisfied with the result of the Job, go to step #7. If not, execute the UNDO Job in the [F1] UNDO display in the Song Job mode to restore the data to its previous state, then try out the Job (from step #4) again. For details about Undo, see next page. In addition to Quantize, you’ll find a variety of other useful and powerful Jobs in the Song Job mode (page 226) and Pattern Job mode (page 244). 5Press the [F] (Play) button to hear your edited data. 6Edit other tracks as required by repeating steps #3 through #5 as desired. 7After editing, press the [SONG] button to return to the Song Play mode. 8 Save the edited Song data to a SmartMedia/USB storage device (page 132) before turning the power off. 1 Press the [SONG] button to enter the Song Play mode, then select a Song for which the Job is to be applied. 2Press the [JOB] button to enter the Song Job mode. [F1] [F2] [F3] [F4] [F5] [F6] Indicates the Job List. Because all the Jobs cannot be displayed simultaneously, you will need to use the cursor buttons to scroll the display in order to find the desired Job. [F1] UNDOUndo (Canceling the executed Job)/Redo (Restoring the executed Job) functions [F2] NOTENote Data Job [F3] EVENTEvent Job [F4] MEASMeasure Job [F5] TRACKTrack Job [F6] SONGSong Job 3 Press the [F2] NOTE button, move the cursor to “01: Quantize” then press the [ENTER] button to call up the Quantize Job display. 4Set the relevant Job parameters. 5Press the [ENTER] button to execute the Job. 6 Press the [SONG] button to return to the Song Play mode, then press the [F] button to hear the song over which the Job is applied. 7 Save the Song data to a SmartMedia/USB storage device in the File mode (page 132) before turning the power off. Track over which the Job is applied Range over which the Job is applied CAUTION
Creating a Song on the MOTIF ES 127Owner’s Manual Quick Guide — Advanced Course Using the Undo/Redo functions If you’re not satisfied with the results of a just-executed Job, or you want to hear the difference of the sound before and after using a Job, you can use the convenient Undo and Redo functions. After changing the data with a particular Job, repeat steps #1 -4 as desired. 1Press the [SONG] button to return to the Song Play mode, then press the [F] button to hear the Song as it was changed by the Job. This lets you check the results of the Job. 2After stopping the song, press the [JOB] button followed by the [F1] UNDO button to call up the Undo display. Press the [ENTER] button to execute Undo. The Song data is restored to its previous state. 3Press the [SONG] button to return to the Song Play mode, then press the [FF F F ] (Play) button to play the song. This lets you check the sound before actually making changes to it with the Job. 4After stopping the song, press the [JOB] button followed by the [F1] UNDO button to call up the Undo display. Press the [ENTER] button to execute the Redo. This lets you “redo” the Job, restoring the Song to the changes you made before using Undo in step #2 above. nUndo/Redo is applied to the most recent operation (Job, Edit, Record, etc.). nThe Undo/Redo Job is available also in the Pattern Job mode. Editing Mixing parameters to complete a Song (in the Mixing mode/Mixing Edit mode) In this final step (other than saving your precious work, which we’ll cover next), you can mix down your tracks with the Song Mixing function – adjusting the volume balance and pan setting of all the parts and tweaking the effect levels. nThe explanations here also apply to the Pattern mode. Select the menu you wish to edit by pressing the [F1] - [F4] buttons, then edit the parameters in each display. You can use the Song Mixing mode for Sample Mixing as well. For information on the available parameters, see page 233. If you wish to edit more detailed Mixing parameters, enter the Song Mixing Edit mode. 1Press the [SONG] button to enter the Song Play mode, then select a Song for which Mixing edits have been made. 2Enter the Song Mixing mode by pressing the [MIXING] button (the lamp lights). TIP Indicates the operation to be affected by Undo. Changes to “Redo.”[ENTER] button Indicates the operation to be affected by Redo. Changes to “Undo.”[ENTER] button If you alter any parameters, the [E] indicator will appear in the top left of the display. Press the [F6] button to switch between the display for Parts 01-16 (for the internal tone generator), 17-32 (for the Multi-Part Plug-in Board PLG100-XG), and PLG1-3 (for the Single Part Plug-in Board). Press the [F5] VCE ED button to enter the Mixing Voice Edit mode (page 105).
Quick Guide — Advanced Course Creating a Song on the MOTIF ES 128Owner’s Manual Use Part Edit to edit the parameters for each Part. Use Common Edit to edit the parameters for all of the Parts. For details on the available parameters, see page 234. After pressing the [EXIT] button to return to the Song Mixing mode, press the [STORE] button to enter the Song Mixing Store mode, then press the [ENTER] button to execute the Store operation (page 131). 3Press the [EDIT] button to enter the Song Mixing Edit mode. 4Call up the Common Edit display or Part Edit display. 5Select the menu you wish to edit by pressing the [F1] - [F5] buttons and [SF1] - [SF5] buttons, then edit the parameters in each display. 6Repeat steps #4 - 5 as desired. 7Store the edited Song Mixing settings to internal User memory (DRAM). 8Before turning the power off, save the stored Song Mixing settings to a SmartMedia/USB storage device as Song data in the File mode (page 132). EDIT COMPARE SCENE STORE SET LOCATE JOB STORE COMMONELEMENT / PERF. PART / ZONE FAVORITESDRUM KITS A. PIANO KEYBOARD GUITAR/ PLUCKED PRE 5PRE 6USER 1 GUITAR SYN LEAD AB CD 3 2 1 11 10 9 SYN PAD/ CHOIRSYN COMPCHROMATICPERCUSSION USER 2 8 16...... ...... ..... ..... F6 Calling up the Common Edit displayPress the [COMMON] button to call up the Common Edit display. In the Edit mode, the [DRUM KITS] button functions as the [COMMON] button. While in the Song Mixing Edit mode, you can switch between the Common Edit display and the Element Edit display as shown below. Indicates a Common Edit display.Calling up the Part Edit displayPress the desired Part number from the PART [1] - [16] buttons to call up the Part Edit display. Indicates the display for editing Part 1. Common EditPart1 Edit To switch between the Part 1 - 16 display, Part 17 - 32, and Part PLG1 - 3 display, press the [F6] button. nCommon Edit operations cannot be performed on the Multi-part Plug-in parts 17 - 32. The Mixing settings for the Multi- Part Plug-in Part (17~32) apply not to one individual song but to all 64 songs. Internal Tone Generator Multi-Part Plug-in Board PLG100-XG Single Part Plug-in Board nYou can mute or solo a Part just as is done with tracks in the Song Play mode or Pattern Play mode. Part2 Edit Part3 Edit Part4 Edit Part 16 Edit Part 17 Edit Part 32 Edit Plug-in part 1 (PLG1) Edit Plug-in part 2 (PLG2) Edit Plug-in part 3 (PLG3) Edit
Creating a Song on the MOTIF ES 129Owner’s Manual Quick Guide — Advanced Course Editing a Mixing by using the Knobs (in the Song mode/Pattern mode) The four knobs at the top left of the instrument can be used to tweak the Song/Pattern Mixing settings as they play (in the Song Play/Pattern Play mode). What’s mode, you can use them to edit the Mixing settings, in the Song Mixing Edit/Pattern Mixing Edit modes. For details on the parameters edited by the knobs, refer to the descriptions in the Performance mode (page 90). ●When the [PAN/SEND] indicator is turned on: ●When the [TONE] indicator is turned on: ●When the [ARP FX] indicator is turned on: ●When the [EQ] indicator is turned on: ●When both the [PAN/SEND] and [TONE] indicators are turned on (by pressing them simultaneously): nIn addition to the above functions, Master Effect related parameters ([SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → [COMMON] → [F2] MEQ/MEF → [SF2] MEF) can be assigned to these four knobs, and the knobs can be used for these assignments by pressing the [ARP FX] and [EQ] buttons simultaneously to turn them on. The particular parameters assigned to the four knobs can be set in the [UTILITY] → [F4] CTL ASN → [SF5] MEF display. Compare function and Edit Recall (in the Song mode/Pattern mode) These are the same as in the Voice mode and Performance mode. See pages 80 and 82. PA N[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F2] OUTPUT → [SF1] VOL/PAN → PanPage 235 REVERB[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F2] OUTPUT → [SF2] EF SEND → RevSendPage 235 CHORUS[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F2] OUTPUT → [SF2] EF SEND → ChoSendPage 235 TEMPOTempo of the current Song/PatternPages 57 and 59 CUTOFF[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F4] TONE → [SF2] FILTER → CutoffPage 236 RESONANCE[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F4] TONE → [SF2] FILTER → ResonancePage 236 AT TA C K[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F4] TONE → [SF4] AEG → AttackPage 236 RELEASE[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F4] TONE → [SF4] AEG → ReleasePage 236 SWING[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → [COMMON] → [F3] ARP → [SF3] PLAY FX → SwingPage 234 GATE TIME[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → [COMMON] → [F3] ARP → [SF3] PLAY FX → GateTimeRatePage 234 VELOCITY[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → [COMMON] → [F3] ARP → [SF3] PLAY FX → VelocityRatePage 234 UNITMULTIPLY[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → [COMMON] → [F3] ARP → [SF3] PLAY FX → UnitMultiplyPage 234 LO[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F3] EQ → Low Gain Page 236 LO MID[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F3] EQ → Mid Gain Page 236 HI MID—- HI[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F3] EQ → High Gain Page 236 ASSIGN AAdjusts parameters assigned to these knobs in the [UTILITY] → [F4] CTL ASN → [SF2] ASSIGN display. Page 263 ASSIGN BPage 263 ASSIGN 1Depend on the settings of the voice assigned to the currently selected part. Page 192 ASSIGN 2Page 192 TIP
Quick Guide — Advanced Course Creating a Song on the MOTIF ES 130Owner’s Manual Editing a Mixing by using Control Sliders (in the Song mode/Pattern mode) In the Song/Pattern mode, the four Control Sliders let you independently adjust the levels of the Parts (Voices), letting you control the overall balance of the Parts. nInadvertent use of the sliders may result in no sound. If this occurs, move the sliders upward. Creating an Arpeggio In addition using the preset Arpeggios, you can also create your own original Arpeggio data. Actually, there is no direct operation for recording Arpeggios. First, you have to record a Phrase to a Song or Pattern track. Then, use the appropriate Song or Pattern Job function to convert the data to Arpeggio data. ■ Determining how Song/Pattern data is converted to an Arpeggio — Convert Type MIDI sequence data (of Song/Pattern tracks) can be converted to Arpeggio data in one of three ways, according to the Convert types below. These types can also be selected independently for each destination track — providing enormous flexibility and performance control. [SONG] →→ → → Song selection →→ → → [MIXING] →→ → → [EDIT] →→ → → Part selection →→ → → [F2] OUTPUT →→ → → [SF1] VOL/PAN →→ → → Volume Normal The Arpeggio is played back using only the played note and its octave notes. FixedPlaying any note(s) will trigger the same MIDI sequence data. OrgNotes (Original Notes)Basically same as “Fixed” with the exception that the Arpeggio playback notes differ according to the played chord. TIP TIP Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7 Track 8 Track 9 Track 10 Track 11 Track 12 Track 13 Track 14 Track 15 Track 16 12 Track 1 Track 2 Track 3 Track 4 Record User Arpeggio 256 User Arpeggio 001 Song or Pattern Arpeggio [SONG] → [JOB] → [F5] TRACK → 07: Put Track To Arp Record Record Record Convert You can record MIDI sequence data for the Arpeggio to any of the tracks. After recording, select four tracks from all sixteen and convert them to Arpeggio data. Specify the tracks of the source Song or Pattern. Set unused tracks to “off.”Set the root note when the convert type of any track is set to “OrgNote.” Specify the destination Arpeggio number. Specify the source Song/ Pattern number and measure range. Select a convert type by track (see below). After setting the parameters as shown below, press the [ENTER] button to execute Convert. Convert the MIDI sequence data (recorded to the Song or Pattern) as Arpeggio data. Record the MIDI sequence data to be used as the basis for base of the Arpeggio to a Song or Pattern.