Steinberg Cubase LE Operation Manual
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CUBASE LE31 – 532 Menu reference About this chapter This chapter lists all main menu items in Cubase LE, for quick refer- ence. However, you won’t find deeper explanations, backgrounds or procedures here – for this, please refer to the previous chapters in the manual. Cubase LE menu (Mac OS X only) About Cubase LE This opens a window with information about the Cubase LE version number etc. Preferences… The Preferences dialog contains various settings and options. The di- alog has several pages, that you access by selecting items in the Ex- plorer-like list on the left. To make settings without closing the dialog use the Apply button. Use the Help button in the dialog for information about the items on the selected page. Quit This quits the program. If there are any unsaved changes in an open project, you will have the option of keeping these or discarding them before the program quits.
CUBASE LEMenu reference 31 – 533 File menu New Project This item allows you to create a new untitled project. A list appears al- lowing you to select an empty project or a project template. The factory templates are preconfigured setups to suit various types of projects. A project can be saved as a template, and will then appear on this list. After making a selection, a project file dialog appears allowing you to specify a folder where all files relating to the new project will be stored. Select an existing folder or click the Create button to create a new folder. Open… This item opens a file dialog allowing you to locate and open saved project files. Project files have the extension “.cpr”. Several projects can be open at the same time, but only one can be active. The active project is indicated by the red light at the top left corner of the Project window. Close This closes the active window. If the Project window is active, the cor- responding project will close. Save This saves any changes made to the project since you last saved. The Save command stores the project under its current name and location. Save As… Save As allows you to specify a new name and a new project folder for the project.
CUBASE LE31 – 534 Menu reference Save Project to New Folder… This item allows you to save the project into a new empty folder. It has some additional features that can be used for archiving purposes. When a new empty folder has been selected, a dialog appears where you can change the name of the project and set the following options: •You can choose to minimize audio files. This will crop files based on the audio clips referenced in the project. As the clips used in the project may be references to much larger audio files, this can reduce the project size significantly. •You can apply Freeze Edits. This will make all processing permanent for clips. •You can choose to remove all unused files. When you save a project to a new folder, all files relating to the project based on the options set will be saved in the new project folder. The contents of the original project folder will be left untouched. If you are absolutely certain that you do not have any further need for the original project files you can delete them. Save as Template… You can save any project as a template. When you create a new project, the available templates are listed, allowing you to base the new project on the selected template. Saved templates will contain everything that was in the original project, including clips and events. Revert This menu item allows you revert to the last saved version of a project. If any new audio files has been recorded since you last saved, you have the option of keeping or deleting these. Page Setup… This item opens the standard Page Setup dialog, used for deciding about paper formats etc., before printing.
CUBASE LEMenu reference 31 – 535 Print… Opens the standard Print dialog, allowing you to select which pages to print, how many copies of each etc. Import Audio File… This command lets you import audio files directly into a project. The imported file will be placed at the current cursor position of the se- lected audio track. Audio CD… This opens the Import from Audio CD dialog where you can import au- dio from CDs. For details about the dialog, see page 511 or use the Help function in the dialog. Video File… This opens a file dialog allowing you to import a video file onto the video track. You do not have to create a video track before importing, it is automatically created. The imported video will be placed at the current cursor position. Cubase Song/Arrangement/Part… You can import songs, arrangements and parts created with previous versions of Cubase (3.7 or later). Due to the complete redesign of Cu- base LE, there are certain limitations. Exactly what is and isn’t im- ported from the different previous versions is described on page 508. MIDI File… You can import Standard MIDI Files of Type “0” (all data on single track) or Type “1” (data on several tracks). When you import, you can choose to import the file into the current project, or to create a new project.
CUBASE LE31 – 536 Menu reference Export MIDI File… This allows you to export your MIDI files as a Standard MIDI file. See page 507 for more information. Audio Mixdown… This allows you to export all your audio tracks, complete with effects and automation to one or several audio files, in one of several file for- mats. This is described on page 449. Preferences… • Under Mac OS X, the Preferences dialog is reached from the Cubase LE menu. The Preferences dialog contains various settings and options. The di- alog has several pages, that you access by selecting items in the Ex- plorer-like list on the left. To make settings without closing the dialog use the Apply button. Use the Help button in the dialog for information about the items on the selected page. Recent Projects This submenu provides shortcuts to the most recent projects you have been working with. The list is chronological with the most recent project at the top of the list. Cleanup… The Cleanup function helps you to save hard disk space by locating unused files which you can delete in the project folders on your disk. Key Commands… The Key Commands dialog allows you to create key commands for vir- tually any Cubase LE function, as well as customizing existing key commands to your liking. Use the Help button in the dialog for infor- mation about the items in the dialog.
CUBASE LEMenu reference 31 – 537 Quit • Under Mac OS X, this item is reached from the Cubase LE menu. This quits the program. If there are any unsaved changes in an open project, you will have the option of keeping these or discarding them before the program quits. Edit menu Undo/Redo Cubase LE offers wide-ranging, multiple Undo, allowing you to undo the last 10 actions. •To undo the last performed action, select Undo from the Edit menu, or use the corresponding key command (by default [Ctrl]/[Command]-[Z]). If you select Undo again, the previously performed action will be undone, and so on. •To redo the last undone action, select Redo from the Edit menu or use the corresponding key command (by default [Ctrl]/[Command]-[Shift]- [Z]). Undone actions will be available for Redo until you perform another action (at which point the “Redo Stack” is cleared – see “History…” below). History… The Edit History window contains a graphic representation of the “Undo Stack” (the performed actions, with the most recent action at the top of the stack) and the “Redo Stack” (the undone actions, with the most recently undone action at the bottom of the stack). The two stacks are separated by a divider line. The Edit History dialog allows you to undo or redo several actions in one go, by moving the divider between the Undo Stack and the Redo Stack (in essence, moving actions from the Undo Stack to the Redo Stack, or vice versa). Cut/Copy/Paste You can cut or copy selected events (or selection ranges) and paste them in again at the current cursor position on the original track(s).
CUBASE LE31 – 538 Menu reference Paste at Origin This will paste an event to its original position, i.e. where it was origi- nally cut or copied from. Delete This will delete all selected events. Split at Cursor This splits selected events at the cursor position. If no events are se- lected, all events on all tracks intersected by the cursor will be split. Split Loop This splits all events at the left and right locator positions. Range The items on the Range submenu have the following functions: Function Description Cut Time Cuts out the selection range and moves it to the clipboard. Events to the right of the removed range are moved to the left to fill out the gap. Delete Time The selection range is removed and events to the right are moved to the left to close up the gab. Paste Time Pastes the clipboard data at the start position and track of the cur- rent selection. Existing events are moved to make room for the pasted data. Paste Time at OriginPastes the clipboard data back at its original position. Existing events are moved to make room for the pasted data. Split Splits any events or parts that are intersected by the selection range, at the positions of the selection range edges. Crop All events or parts that are partially within the selection range are cropped, that is, sections outside the selection range are removed. Events that are fully inside or outside the selection range are not affected. Insert Silence Inserts empty track space at the start of the selection range. The length of the inserted silence equals the length of the selection range. Events to the right of the selection range start are moved to the right to “make room”. Events that are intersected by the selec- tion range start are split, and the right section is moved to the right.
CUBASE LEMenu reference 31 – 539 Select The items on this submenu have different functions, depending on whether the regular event selection tool (Arrow tool) or the Range Selection tool is selected: Event selection Range selection Option Description All Selects all events in the window. None Deselects all events. In Loop Selects all events that are partly or wholly between the left and right locator. From Start to Cursor Selects all events that begin to the left of the project cursor. From Cursor to End Selects all events that end to the right of the project cursor. All on Selected Tracks Selects all events on the selected track. Option Description All In the Project window, this makes a selection that covers all tracks, from the start of the project to the end. In the Sample Ed- itor, this selects the whole clip. None Removes the current selection range. In Loop Makes a selection between the left and right locator. In the Project window, the selection will span all tracks. From Start to Cursor Makes a selection from the start of the project to the project cursor. In the Project window, the selection will span all tracks. From Cursor to End Makes a selection from the project cursor to the end of the project. In the Project window, the selection will span all tracks. Select event This item (only available in the Sample Editor) selects the audio that is included in the edited event only. Left Selection Side to CursorMoves the left side of the current selection range to the project cursor position. Right Selection Side to CursorMoves the right side of the current selection range to the project cursor position.
CUBASE LE31 – 540 Menu reference Duplicate/Repeat… •Duplicate creates a copy of the selected event and places it directly after the original. If several events are selected, all of these are copied “as one unit”, maintaining the rel- ative distance between the events. •Selecting “Repeat…” from the Edit menu opens a dialog, allowing you to create a number of copies (regular or shared) of the selected event(s). This works just like the Duplicate function, except that you can specify the number of copies. Fill Loop This creates a number of copies starting at the left locator and ending at the right locator. The last copy is automatically shortened to end at the right locator position. Move to The following functions are available from this submenu: Convert to Real Copy This creates a new version of a clip (that can be edited independently) and adds this to the Pool. Function Description Move to Cursor Moves the selected event to the project cursor position. If there are several selected events on the same track, the first event will start at the cursor, and the following will be lined up end-to-start after the first one. Move to Origin Moves the selected events to their original positions, i.e. the po- sitions at which they were originally recorded. Move to Front/ Move to BackThis function doesn’t actually change the position of the events, but moves the selected events to the front or back, respectively. This is useful if you have overlapping events, and want to see one that is partially obscured. For audio events, this is an extra important feature, since only the visible sections of events will be played back. Moving an ob- scured audio event to front (or moving the obscuring event to back) will allow you to hear the whole event on playback.