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Steinberg Cubase LE Operation Manual

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    							31
    Menu reference 
    						
    							CUBASE LE31 – 532 Menu reference
    About this chapter
    This chapter lists all main menu items in Cubase LE, for quick refer-
    ence. However, you won’t find deeper explanations, backgrounds or 
    procedures here – for this, please refer to the previous chapters in the 
    manual.
    Cubase LE menu (Mac OS X only)
    About Cubase LE
    This opens a window with information about the Cubase LE version 
    number etc.
    Preferences…
    The Preferences dialog contains various settings and options. The di-
    alog has several pages, that you access by selecting items in the Ex-
    plorer-like list on the left. To make settings without closing the dialog 
    use the Apply button.
    Use the Help button in the dialog for information about the items on 
    the selected page.
    Quit
    This quits the program. If there are any unsaved changes in an open 
    project, you will have the option of keeping these or discarding them 
    before the program quits. 
    						
    							CUBASE LEMenu reference 31 – 533
    File menu
    New Project
    This item allows you to create a new untitled project. A list appears al-
    lowing you to select an empty project or a project template. The factory 
    templates are preconfigured setups to suit various types of projects. A 
    project can be saved as a template, and will then appear on this list.
    After making a selection, a project file dialog appears allowing you to 
    specify a folder where all files relating to the new project will be stored. 
    Select an existing folder or click the Create button to create a new 
    folder. 
    Open…
    This item opens a file dialog allowing you to locate and open saved 
    project files. Project files have the extension “.cpr”. Several projects 
    can be open at the same time, but only one can be active. The active 
    project is indicated by the red light at the top left corner of the Project 
    window.
    Close
    This closes the active window. If the Project window is active, the cor-
    responding project will close.
    Save
    This saves any changes made to the project since you last saved. The 
    Save command stores the project under its current name and location.
    Save As…
    Save As allows you to specify a new name and a new project folder 
    for the project.  
    						
    							CUBASE LE31 – 534 Menu reference
    Save Project to New Folder…
    This item allows you to save the project into a new empty folder. It has 
    some additional features that can be used for archiving purposes. 
    When a new empty folder has been selected, a dialog appears where 
    you can change the name of the project and set the following options:
    •You can choose to minimize audio files.
    This will crop files based on the audio clips referenced in the project. As the clips used 
    in the project may be references to much larger audio files, this can reduce the project 
    size significantly.
    •You can apply Freeze Edits.
    This will make all processing permanent for clips.
    •You can choose to remove all unused files.
    When you save a project to a new folder, all files relating to the project 
    based on the options set will be saved in the new project folder. The 
    contents of the original project folder will be left untouched. If you are 
    absolutely certain that you do not have any further need for the original 
    project files you can delete them.
    Save as Template…
    You can save any project as a template. When you create a new 
    project, the available templates are listed, allowing you to base the 
    new project on the selected template.
    Saved templates will contain everything that was in the original project, 
    including clips and events.
    Revert
    This menu item allows you revert to the last saved version of a project. 
    If any new audio files has been recorded since you last saved, you 
    have the option of keeping or deleting these.
    Page Setup…
    This item opens the standard Page Setup dialog, used for deciding 
    about paper formats etc., before printing. 
    						
    							CUBASE LEMenu reference 31 – 535
    Print…
    Opens the standard Print dialog, allowing you to select which pages 
    to print, how many copies of each etc.
    Import
    Audio File…
    This command lets you import audio files directly into a project. The 
    imported file will be placed at the current cursor position of the se-
    lected audio track. 
    Audio CD…
    This opens the Import from Audio CD dialog where you can import au-
    dio from CDs. For details about the dialog, see page 511 or use the 
    Help function in the dialog.
    Video File…
    This opens a file dialog allowing you to import a video file onto the 
    video track. You do not have to create a video track before importing, 
    it is automatically created. The imported video will be placed at the 
    current cursor position.
    Cubase Song/Arrangement/Part…
    You can import songs, arrangements and parts created with previous 
    versions of Cubase (3.7 or later). Due to the complete redesign of Cu-
    base LE, there are certain limitations. Exactly what is and isn’t im-
    ported from the different previous versions is described on page 508.
    MIDI File…
    You can import Standard MIDI Files of Type “0” (all data on single track) 
    or Type “1” (data on several tracks). When you import, you can choose 
    to import the file into the current project, or to create a new project. 
    						
    							CUBASE LE31 – 536 Menu reference
    Export
    MIDI File…
    This allows you to export your MIDI files as a Standard MIDI file. See 
    page 507 for more information.
    Audio Mixdown…
    This allows you to export all your audio tracks, complete with effects 
    and automation to one or several audio files, in one of several file for-
    mats. This is described on page 449.
    Preferences…
    • Under Mac OS X, the Preferences dialog is reached from the Cubase LE 
    menu.
    The Preferences dialog contains various settings and options. The di-
    alog has several pages, that you access by selecting items in the Ex-
    plorer-like list on the left. To make settings without closing the dialog 
    use the Apply button.
    Use the Help button in the dialog for information about the items on 
    the selected page.
    Recent Projects
    This submenu provides shortcuts to the most recent projects you 
    have been working with. The list is chronological with the most recent 
    project at the top of the list.
    Cleanup…
    The Cleanup function helps you to save hard disk space by locating 
    unused files which you can delete in the project folders on your disk.
    Key Commands…
    The Key Commands dialog allows you to create key commands for vir-
    tually any Cubase LE function, as well as customizing existing key 
    commands to your liking. Use the Help button in the dialog for infor-
    mation about the items in the dialog. 
    						
    							CUBASE LEMenu reference 31 – 537
    Quit
    • Under Mac OS X, this item is reached from the Cubase LE menu.
    This quits the program. If there are any unsaved changes in an open 
    project, you will have the option of keeping these or discarding them 
    before the program quits.
    Edit menu
    Undo/Redo
    Cubase LE offers wide-ranging, multiple Undo, allowing you to undo 
    the last 10 actions.
    •To undo the last performed action, select Undo from the Edit menu, or 
    use the corresponding key command (by default [Ctrl]/[Command]-[Z]).
    If you select Undo again, the previously performed action will be undone, and so on.
    •To redo the last undone action, select Redo from the Edit menu or use 
    the corresponding key command (by default [Ctrl]/[Command]-[Shift]-
    [Z]).
    Undone actions will be available for Redo until you perform another action (at which 
    point the “Redo Stack” is cleared – see “History…” below).
    History…
    The Edit History window contains a graphic representation of the 
    “Undo Stack” (the performed actions, with the most recent action at 
    the top of the stack) and the “Redo Stack” (the undone actions, with 
    the most recently undone action at the bottom of the stack). The two 
    stacks are separated by a divider line.
    The Edit History dialog allows you to undo or redo several actions in 
    one go, by moving the divider between the Undo Stack and the Redo 
    Stack (in essence, moving actions from the Undo Stack to the Redo 
    Stack, or vice versa).
    Cut/Copy/Paste
    You can cut or copy selected events (or selection ranges) and paste 
    them in again at the current cursor position on the original track(s). 
    						
    							CUBASE LE31 – 538 Menu reference
    Paste at Origin
    This will paste an event to its original position, i.e. where it was origi-
    nally cut or copied from.
    Delete
    This will delete all selected events.
    Split at Cursor
    This splits selected events at the cursor position. If no events are se-
    lected, all events on all tracks intersected by the cursor will be split.
    Split Loop
    This splits all events at the left and right locator positions.
    Range
    The items on the Range submenu have the following functions:
    Function Description
    Cut  Time Cuts out the selection range and moves it to the clipboard. Events 
    to the right of the removed range are moved to the left to fill out 
    the gap.
    Delete Time The selection range is removed and events to the right are moved 
    to the left to close up the gab.
    Paste Time Pastes the clipboard data at the start position and track of the cur-
    rent selection. 
    Existing events are moved to make room for the pasted data.
    Paste Time 
    at OriginPastes the clipboard data back at its original position. Existing 
    events are moved to make room for the pasted data.
    Split Splits any events or parts that are intersected by the selection 
    range, at the positions of the selection range edges.
    Crop All events or parts that are partially within the selection range are 
    cropped, that is, sections outside the selection range are removed. 
    Events that are fully inside or outside the selection range are not 
    affected.
    Insert Silence Inserts empty track space at the start of the selection range. The 
    length of the inserted silence equals the length of the selection 
    range. Events to the right of the selection range start are moved to 
    the right to “make room”. Events that are intersected by the selec-
    tion range start are split, and the right section is moved to the right. 
    						
    							CUBASE LEMenu reference 31 – 539
    Select
    The items on this submenu have different functions, depending on 
    whether the regular event selection tool (Arrow tool) or the Range 
    Selection tool is selected:
    Event selection
    Range selection
    Option Description
    All Selects all events in the window.
    None Deselects all events.
    In Loop Selects all events that are partly or wholly between the left 
    and right locator.
    From Start to Cursor Selects all events that begin to the left of the project cursor.
    From Cursor to End Selects all events that end to the right of the project cursor.
    All on Selected Tracks Selects all events on the selected track.
    Option Description
    All In the Project window, this makes a selection that covers all 
    tracks, from the start of the project to the end. In the Sample Ed-
    itor, this selects the whole clip.
    None Removes the current selection range.
    In Loop Makes a selection between the left and right locator. In the 
    Project window, the selection will span all tracks.
    From Start to Cursor Makes a selection from the start of the project to the project 
    cursor. In the Project window, the selection will span all tracks.
    From Cursor to End Makes a selection from the project cursor to the end of the 
    project. In the Project window, the selection will span all tracks.
    Select event This item (only available in the Sample Editor) selects the audio 
    that is included in the edited event only.
    Left Selection Side
    to CursorMoves the left side of the current selection range to the project 
    cursor position.
    Right Selection Side
    to CursorMoves the right side of the current selection range to the 
    project cursor position. 
    						
    							CUBASE LE31 – 540 Menu reference
    Duplicate/Repeat…
    •Duplicate creates a copy of the selected event and places it directly 
    after the original.
    If several events are selected, all of these are copied “as one unit”, maintaining the rel-
    ative distance between the events.
    •Selecting “Repeat…” from the Edit menu opens a dialog, allowing you 
    to create a number of copies (regular or shared) of the selected event(s).
    This works just like the Duplicate function, except that you can specify the number of 
    copies.
    Fill Loop
    This creates a number of copies starting at the left locator and ending 
    at the right locator. The last copy is automatically shortened to end at 
    the right locator position.
    Move to
    The following functions are available from this submenu:
    Convert to Real Copy
    This creates a new version of a clip (that can be edited independently) 
    and adds this to the Pool.
    Function Description
    Move to Cursor Moves the selected event to the project cursor position. If there 
    are several selected events on the same track, the first event will 
    start at the cursor, and the following will be lined up end-to-start 
    after the first one.
    Move to Origin Moves the selected events to their original positions, i.e. the po-
    sitions at which they were originally recorded.
    Move to Front/
    Move to BackThis function doesn’t actually change the position of the events, 
    but moves the selected events to the front or back, respectively. 
    This is useful if you have overlapping events, and want to see 
    one that is partially obscured.
    For audio events, this is an extra important feature, since only 
    the visible sections of events will be played back. Moving an ob-
    scured audio event to front (or moving the obscuring event to 
    back) will allow you to hear the whole event on playback. 
    						
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