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Steinberg Cubase LE Operation Manual

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    							CUBASE LEWorking with hitpoints and slices 14 – 281
    Divide audio events
    This Hitpoints submenu item can be used when you simply wish to 
    create separate events according to the hitpoints for a file. This means 
    that you do not have to make the same considerations as when slicing 
    for tempo changes. You can use any method you like to set hitpoints, 
    use sensitivity, note values, manually or any combination.
    •The slices created will appear in the Project window as separate events.
    Using the Close Gaps function
    If you have sliced a loop for tempo changes, lowering the tempo below 
    the loop’s original tempo will create gaps between the slices. The lower 
    the tempo in relation to the original tempo, the wider the gaps will be. 
    This can be fixed using the “Close Gaps” function on the Audio menu:
    1.Set the desired tempo.
    2.Select the part in the Project window.
    3.Pull down the Audio menu and select “Close Gaps”.
    Now time stretch is applied on each slice to close the gaps. Depending on the length 
    of the part, this can take a little while.
    4.The waveform is redrawn and the gaps are now closed!
    •Note that this feature creates new clips in the Pool, one for each slice.
    ❐Close Gaps should only be used when you are certain that you wish to 
    permanently adapt the loop to a lower tempo. If you decide to raise the 
    tempo again, you should start over again, using the original unstretched 
    file. 
    						
    							CUBASE LE14 – 282 Working with hitpoints and slices 
    						
    							15
    The Pool 
    						
    							CUBASE LE15 – 284 The Pool
    Background
    What is the Pool?
    Every time you record on an audio track, a file is created on your hard 
    disk. A reference to this file – a clip – is also added to the Pool. Two 
    general rules apply to the Pool:
    •All clips, Audio or Video, that belong to a project are listed in the Pool. 
    •There is a separate Pool for every project. 
    The way the Pool displays folders and their contents is similar to the 
    way the Mac OS X Finder and the Windows Explorer displays folders 
    and lists of files. 
    What can you do in the Pool?
    In the Pool you can, amongst other things, perform the following oper-
    ations:
    Operations that affect files on disk
    • Import clips (audio files can automatically be copied and/or converted).
    • Convert file formats.
    • Rename clips (this will also rename the referred files on disk).
    • Delete clips (if you select the “Move to Trash” option and empty the Trash 
    folder – see page 292).
    • Prepare File Archives for backup.
    • Minimize Files.
    Operations that only affect clips
    • Copy clips.
    • Audition clips.
    • Organize clips.
    • Apply audio processing to clips. 
    						
    							CUBASE LEThe Pool 15 – 285
    Opening the Pool
    You open the Pool in any of the following ways:
    • By clicking the Pool icon in the Project window.
    • By selecting “Pool” on the Project menu. 
    • By using a key command (by default [Ctrl]/[Command]-[P]).
    The content of the Pool is divided into three main folders: 
    •The Audio folder
    This contains all audio clips currently in the project.
    •The Video folder
    This contains all video clips currently in the project.
    •The Trash folder 
    Unused clips can be moved to the Trash folder for later permanent removal from the 
    hard disk.
    These folders cannot be renamed or deleted from the Pool, but any 
    number of subfolders can be added (see page 302). 
    						
    							CUBASE LE15 – 286 The Pool
    Window Overview
    Toolbar overview
    Audio folder
    Trash folder Video folderAudio clip name
    Waveform imageColumn HeadingsToolbar
    Open/Close all 
    Folders View Pop-up Play ButtonImport Button
    Project Folder Path
    Pool Record Folder Path
    Loop ButtonSearch Button 
    						
    							CUBASE LEThe Pool 15 – 287
    The info line
    Click the “i” button on the toolbar to show or hide the info line at the 
    bottom of the Pool window. It shows the following information:
    How clips are displayed in the Pool
    • Audio clips are represented by a waveform icon followed by the clip name. 
    • Video clips are represented by a camera icon followed by the clip name.
    Number of audio 
    files in the PoolNumber of audio 
    files in use
    Total size of all audio 
    files in the PoolNumber of files in the Pool that are not in 
    the project folder (e.g. video files) 
    						
    							CUBASE LE15 – 288 The Pool
    The Pool window columns
    Various information about the clips can be viewed in the Pool window 
    columns. The columns contain the following information:
    Column Description
    Media This column contains the Audio, Video and Trash folders. If the folders are 
    opened, the clip names are shown and can be edited. This column is al-
    ways shown.
    Used This column displays the number of times a clip is used in the project. If a 
    column row is empty, the corresponding clip is not used.
    Image This column displays waveform images of audio clips. 
    Status This column displays various icons that relate to the current Pool and clip 
    status. See page 289 for a description of the icons.
    Info This column shows the following information for audio clips: The sample 
    rate, bit resolution, number of channels and the length in seconds. For video 
    clips the frame rate, number of frames, and length in seconds are shown.
    Type This column shows the file format of the clip.
    Date This column shows the date when the clip was created.
    Origin Time This column shows the original start position where a clip was recorded in 
    the project. As this value can be used as a basis for the “Insert into Project” 
    Pool menu item (and other functions), you can change it if the Origin Time 
    value is redundant. This can either be done by editing the value in the col-
    umn, or by selecting the corresponding clip in the Pool, moving the project 
    cursor to the new desired position and selecting “Update Origin” from the 
    Pool menu. 
    Path This column shows the path to the location of a clip on the hard disk. 
    						
    							CUBASE LEThe Pool 15 – 289
    About the Status column symbols
    The Status column can display various symbols that relate to the clips 
    status. The following symbols can be shown:
    Sorting the Pool contents
    You can sort the clips in the Pool by name, date etc. This is done by 
    clicking on the corresponding column heading. Clicking again on the 
    same heading switches between ascending and descending sort order.
    Symbol Description
    This indicates the current Pool Record folder (see page 301).
    This symbol is shown if a clip has been processed.
    The question mark indicates that a clip is referenced to the project but is 
    missing from the Pool (see page 296).
    This indicates that the clip file is external, i.e. located outside the current 
    Project Audio folder.
    This indicates that the clip has been recorded in the currently open version 
    of the project. This is useful for finding recently recorded clips quickly.
    The arrow indicates the 
    sort column and sort order. 
    						
    							CUBASE LE15 – 290 The Pool
    Operations
    Renaming clips in the Pool
    Renaming a clip in the Pool is done in the following way:
    •Select and click on the existing name, type in a new name and press 
    [Return].
    ❐Renaming a clip in the Pool is much preferred to renaming it outside 
    Cubase LE (for example on the computer desktop). This way Cubase LE al-
    ready “knows” about the change, and won’t lose track of the clip the next 
    time you open the project. See page 296 for details about lost files.
    Copying clips in the Pool
    To make a duplicate clip, proceed as follows:
    1.Select the clip you wish to copy.
    2.Select “New Version” on the Pool menu.
    A new version of the clip appears in the same Pool folder, with the same name but with 
    a “version number” after it, to indicate that the new clip is a duplicate. The first copy 
    made of a clip will logically get the version number “2” and so on.
    ❐Copying a clip does not create a new file on disk, but just a new edit ver-
    sion of the clip (referring to the same original file).
    Inserting clips into a project
    Using menus
    1.Select the clip(s) you want to insert into the project.
    2.Pull down the Pool menu and select one of the “Insert into Project” 
    options:
    Option Description
    At Cursor The clip(s) will be inserted at the current project cursor position.
    At Origin The clip(s) will be inserted at their Origin Time position. 
    						
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