Steinberg Cubase LE Operation Manual
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CUBASE LEThe Sample Editor 12 – 241 The ruler The Sample Editor ruler is located between the thumbnail and the Waveform display. It shows the timeline in the display format specified in the Project Setup dialog (see page 58). If you like, you can select an independent display format for the ruler by clicking on the arrow button to the right of it and selecting an option from the pop-up menu that appears (this affects the values in the info line too). For a list of the display format options, see page 57. The Waveform display and the level scale The Waveform display shows the waveform image of the edited audio clip – in the style selected in the Preferences dialog (Event Display–Au- dio page), see page 64. To the left of it, a level scale can be shown, in- dicating the amplitude of the audio.
CUBASE LE12 – 242 The Sample Editor •When the level scale is shown, you can select whether the level should be shown as a percentage or in dB. This is done by right-clicking the level scale and selecting an option from the pop-up menu that appears. This also allows you to hide the level scale. •To display the level scale after hiding it, right-click (Win) or [Ctrl]-click (Mac) to bring up the Quick menu and activate “Level Scale” on the Elements submenu. This submenu also allows you to select whether you want the zero axis and/or the half level axis indicated in the Waveform display. Half level axis. Zero axis.
CUBASE LEThe Sample Editor 12 – 243 The info line The info line at the bottom of the window shows information about the edited audio clip. You cannot edit the values on the info line. •To hide or show the info line, click the “i” icon on the toolbar. •Initially, length and position values are displayed in the format specified in the Project Setup dialog (see page 58), but you can change this by clicking in the middle field of the info line and selecting another display format from a pop-up menu. This selection affects the Sample Editor ruler as well. Audio format and length. Current selection range. Selected display format (for info line and ruler).Number of edits made to clip.Zoom factor.
CUBASE LE12 – 244 The Sample Editor Operations Zooming Zooming in the Sample Editor is done according to the standard zoom procedures, with the following special notes: •The vertical zoom slider changes the vertical scale relative to the height of the Editor window, in a way similar to the waveform zooming in the Project window (see page 60). •The following options relevant to the Sample Editor are available on the Zoom submenu on the Edit menu: •You can also zoom by resizing the blue rectangle in the thumbnail dis- play. See page 240. •The current zoom setting is shown in the info line, as a “samples per screen pixel” value. •Note that you can zoom in horizontally to a scale with less than one sample per pixel! This is required for drawing with the Pencil tool (see page 252). •If you have zoomed in to one sample per pixel or less, the appearance of the samples depend on the option “Interpolate Audio Images” in the Preferences dialog (Event Display–Audio page). If the option is deactivated, single sample values are drawn as “steps”. If the option is activated they are interpolated to “curves” form. Option Description Zoom In Zooms in one step, centering on the position cursor. Zoom Out Zooms out one step, centering on the position cursor. Zoom Full Zooms out so that the whole clip is visible in the editor. Zoom to Selection Zooms in so that the current selection fills the screen. Zoom to Event Zooms in so that the editor shows the section of the clip corre- sponding to the edited audio event. This is not available if you opened the Sample Editor from the Pool (in which case the whole clip is opened for editing, not an event). Zoom In/Out Vertical This is the same as adjusting the vertical zoom slider (see above).
CUBASE LEThe Sample Editor 12 – 245 Auditioning While you can use the regular play commands to play back audio when the Sample Editor is open, it is often useful to listen to the ed- ited material only. This can be done in the following ways: ❐When auditioning, audio will be routed directly to Bus 1, bypassing the audio channel’s settings, effects and EQs. By using the Speaker tool If you click somewhere in the Waveform display with the Speaker tool and keep the mouse button pressed, the clip will be played back from the position at which you clicked. Playback will continue until you re- lease the mouse button. By using the Play icon Clicking the Play icon on the toolbar plays back the edited audio, ac- cording to the following rules: • If you have made a selection, this selection will be played back. • If there is no selection, but the option “Show Event” is activated (see page 253), the section of the clip corresponding to the event will be played back. • If there is no selection, and “Show Event” is deactivated, the playback will start at the cursor position (if the cursor is outside the display, the whole clip is played back). • If the Loop icon is activated, playback will continue repeatedly until you deac- tivated the Play icon. Otherwise, the section will be played back once.
CUBASE LE12 – 246 The Sample Editor Scrubbing The Scrub tool allows you to locate positions in the audio by playing back, forwards or backwards, at any speed: 1.Select the Scrub tool. 2.Click in the Waveform display and keep the mouse button pressed. The project cursor is moved to the position at which you click. 3.Drag to the left or right. The project cursor follows the mouse pointer and the audio is played back. The speed and pitch of the playback depends on how fast you move the pointer.
CUBASE LEThe Sample Editor 12 – 247 Adjusting the Snap point The snap point is a marker within an audio event (or clip – see below). This is used as a reference position when you are moving events with snap activated, so that the snap point is “magnetic” to whatever snap positions you have selected. By default, the snap point is set at the beginning of the audio event, but often it is useful to move the snap point to a “relevant” position in the event, such as a downbeat, etc.: 1.Activate the “Audio Event” option so that the event is displayed in the editor. 2.Scroll so that the event is visible, and locate the “S” flag in the event. If you haven’t adjusted this previously, it will be located at the beginning of the event. 3.Click on the “S” flag and drag it to the desired position. You can also adjust the snap point by setting the project cursor: 1.Place the cursor at the desired position (intersecting the event). You may want to do this by scrubbing, to spot the right position exactly. 2.Pull down the Audio menu and select “Snap Point To Cursor”. The snap point will be set to the position of the cursor. This method can also be used in the Project window and the Audio Part Editor. •It is also possible to define a snap point for a clip (for which there is no event yet). To open a clip in the Sample Editor, double click it in the Pool (or drag it from the Pool to the Sample Editor). After having set the snap point using the procedure described above, you can insert the clip into the project from the Pool or the Sample Editor, tak- ing the snap point position into account.
CUBASE LE12 – 248 The Sample Editor Making Selections To select an audio section in the Sample Editor, you click and drag with the Range Selection tool. •If Snap to Zero Crossing is activated on the toolbar, the start and end of the selection will always be at zero crossings (see page 254). •You can resize the selection by dragging its left and right edge or by [Shift]-clicking. •The current selection is indicated to the right on the toolbar. You can fine-tune the selection by changing these values numerically. Note that the values are relative to the start of the clip, rather than to the project timeline. A selected range.
CUBASE LEThe Sample Editor 12 – 249 Using the Select Menu The Select submenu on the Edit menu contains the following selec- tion functions: Editing Selection Ranges Selections in the Sample Editor can be manipulated in several ways. Please note: •If you attempt to edit an event that is a shared copy (i.e. the event re- fers to a clip that is used by other events in the project), you are asked whether you want to create a new version of the clip or not (if you ha- ven’t made a “permanent” choice already – see below). Select “New Version” if you want the editing to affect the selected event only. Select “Continue” if you want the editing to affect all shared copies. Note: If you activate the option “Do not show this message again” in the dialog, any and all further editing you do will conform to the selected method (“Continue” or ”New Version”). You can change this setting at any time with the “On Processing Shared Clips” pop-up menu in the Preferences dialog (Audio page). Function Description All Selects the whole clip. None Selects no audio (the selection length is set to “0”). In Loop Selects all audio between the left and right locator. From Start to Cursor Selects all audio between the start of the clip and the project cur- sor. From Cursor to End Selects all audio between the project cursor and the end of the clip. For this to work, the project cursor must be within the clip boundaries. Select Event Selects the audio that is included in the edited event only. This is not available if you opened the Sample Editor from the Pool (in which case the whole clip is opened for editing, not an event). Left Selection Side to CursorMoves the left side of the current selection range to the project cursor position. For this to work, the cursor must be within the clip boundaries. Right Selection Side to CursorMoves the right side of the current selection range to the project cursor position (or the end of the clip, if the cursor is to the right of the clip).
CUBASE LE12 – 250 The Sample Editor Cut, Copy and Paste The cut, copy and paste commands on the Edit menu work according to the following rules: •Selecting Copy copies the selection to the clipboard. •Selecting Cut removes the selection from the clip and moves it to the clipboard. The section to the right of the selection is moved to the left to fill out the gap. •Selecting Paste copies the data on the clipboard into the clip. If there is a selection in the editor, this will be replaced by the pasted data. If there is no selection (if the selection length is “0”), the pasted data will be inserted starting at the selection line. The section to the right of the line will be moved to make room for the pasted material. The pasted data will be inserted at the selection line.