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Sony Vegas 6 Manual

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    							CHP. 1INTRODUCTION
    37
    Miscellaneous commands
    Multimedia keyboard shortcuts
    Mouse wheel shortcuts
    DescriptionKeysDescriptionKeys
    Online helpF1Shortcut menuShift+F10
    What’s This? helpShift+F1Rebuild audio peaksF5
    Change relative keyframe 
    spacingAlt+drag 
    keyframesMove both region markers or audio CD 
    track region markersAlt+drag region 
    marker
    Make fine fader/slider 
    adjustmentsCtrl+drag 
    fader/slider
    DescriptionKeys
    Play/PausePlay/Pause
    Play from startShift+Play/Pause
    StopStop
    Mute trackMute
    Mute track and remove other tracks from mute groupShift+Mute
    Solo trackCtrl+Mute
    Solo track and remove other tracks from solo groupCtrl+Shift+Mute
    Change audio track volume or video track compositing level (when focus is on track
    list)
    Volume Up/Down
    Change audio track panning or video track fade-to-color setting (when focus is on
    track list)
    Shift+Volume Up/Down
    Change track focusNext/Prev Track
    DescriptionKeys
    Zoom in/out on timelineWheel
    Vertical scrollCtrl+wheel
    Horizontal scrollShift+wheel
    Move the cursor in small incrementsCtrl+Shift+wheel
    Move cursor one frame at a timeCtrl+Shift+Alt+wheel
    Auto-scrollPress mouse wheel and move mouse left or right
    Move fader/sliderHover over fader and use wheel
    Move fader/slider with fine controlCtrl+hover over fader and use wheel 
    						
    							38
    INTRODUCTIONCHP. 1
    Cursor indications
    The cursor changes depending on which functions are available.
    Using a control surface
    This feature is available only in the full version of Vegas software.
    A control surface is a hardware device that uses knobs, faders, and buttons to control user interface elements 
    that are normally controlled with a mouse. Using a control surface lends a tactile feel to your editing 
    sessions. 
    Unlike keyboard shortcuts—which determine the shortcut’s behavior based on the portion of the Vegas 
    window that has focus—a control surface’s mapped functions work no matter what part of the application 
    has focus. 
    You can use one Mackie® Control Universal or up to five generic control surfaces with Vegas software. For 
    more information about setting up a control surface, please see External Control & Automation tab on page 
    346.
    CursorIndicatesModifierDescription
    StandardnoneThis is the standard arrow cursor that means events can be 
    dragged.
    TrimnonePosition the cursor over the edge of an event and drag to trim 
    the event shorter or longer.
    Slip TrimAltPosition the cursor over the edge of an event, press Alt, and drag to 
    trim. The media within the event moves with the edge. This is useful 
    to preserve the beginning or end of an event while trimming.
    StretchCtrlPosition the cursor over the edge of an event, press Ctrl, and 
    drag the edge to stretch or compress it. This makes the media 
    in the event play slower or faster.
    SlipAltPress Alt and drag on the middle of a clip to move the media 
    within the event without moving the event itself.
    Trim 
    AdjacentCtrl+AltPosition the cursor over the boundary between two adjacent 
    events, press Ctrl+Alt, and drag. Both events are edge 
    trimmed simultaneously.
    SlideCtrl+AltPosition the cursor over the middle of an event, press Ctrl+Alt, and 
    drag to simultaneously trim both ends.
    Slide 
    CrossfadeCtrl+AltPosition cursor over a crossfade, press Ctrl+Alt, and drag on a 
    crossfade to move it. 
    						
    							CHP. 1INTRODUCTION
    39
    Audio signal flow
    Multiple audio busses and assignable effects are only available in the full version of Vegas software. 
    						
    							40
    INTRODUCTIONCHP. 1
    Video signal flow
    Track signal flow
    Composited track signal flow 
    						
    							CHP. 1INTRODUCTION
    41
    About your rights in Vegas software
    Vegas software is licensed to you under the terms of the End User License Agreement. The End User License 
    Agreement is first presented to you when you install the software. Please review the End User License 
    Agreement carefully as its terms affect your rights with respect to the software. For your reference, a copy of 
    the End User License Agreement for Vegas software is located at http://www.sony.com/mediasoftware.
    About Your Privacy
    Sony Media Software respects your privacy and are committed to protecting personal information. Your use 
    of the software is governed by the Software Privacy Policy. A copy of this policy is incorporated into the 
    registration process and you are asked to agree to its terms prior to accepting the terms of the End User 
    License Agreement. Please review its contents carefully as its terms and conditions affect your rights with 
    respect to the information that is collected by the software. For your reference, a copy of the Software 
    Privacy Policy is located at http://www.sony.com/mediasoftware.
    Proper Use of Software
    The Vegas software is not intended, and should not be used for, illegal or infringing purposes, such as the 
    illegal copying or sharing of copyrighted materials. Using Vegas software for such purposes is, among other 
    things, against United States and international copyright laws and contrary to the terms and conditions of 
    the End User License Agreement. Such activity may be punishable by law and may also subject you to the 
    breach remedies set forth in the End User License Agreement. 
    						
    							2
    CHP. 2GETTING STARTED
    CHAPTER43
    Getting Started
    Vegas® software is a new way of creating multimedia productions. Whether you are an experienced 
    multimedia author or a budding novice, the powerful features and capabilities of Vegas software are 
    organized to increase your creativity and productivity. The following chapter summarizes the software’s basic 
    functions and operations.
    Creating projects
    The process of creating a multimedia production can be a complicated undertaking, involving hundreds of 
    shots, takes, voiceovers, music beds, audio tracks, and special effects. Organization is a critical issue in this 
    process. In the software, organization is handled by a small project file (VEG) that saves information about 
    source file locations, edits, cuts, insertion points, transitions, and special effects. This project file is not a 
    multimedia file, but is instead used to create (render) the final file when editing is finished.
    Because Vegas software edits a project file and not the original source files, you can edit without worrying 
    about corrupting your source files. This not only gives you a strong sense of security, but it also gives you the 
    freedom to experiment.
    Using the New Project wizard
    This feature is available only in Vegas Movie Studio and Vegas Movie Studio Platinum software.
    Vegas Movie Studio can help you get started quickly and easily with your new project: the New Project 
    wizard. This wizard guides you through the process of creating your project file, specifying a location, 
    selecting your desired ouput standard (NTSC or PAL), and your output format (if you know it). These 
    selections help Vegas Movie Studio to ensure that your project is set up appropriately. 
    To start the New Project wizard, choose New from the File menu and follow the steps to set up your project. 
    You can click the 
    Finish button on any dialog to end the wizard and use the current settings.
    You can change project settings at any time while working on a project. From the File menu, choose 
    Properties to change any of these settings. 
    Starting a new project
    1.From the File menu, choose New. 
    If you are using the full version of Vegas, the New Project dialog appears. Continue to step 2.
    If you are using Vegas Movie Studio, the New Project wizard starts. Follow the steps to set up your project.
    Note: The first time you run the software, a new project will 
    automatically be started for you.
    2 
    						
    							44
    GETTING STARTEDCHP. 2
    2.Enter your project settings on the various tabs. For more 
    information, see Working with project properties on page 333.
    The Video tab allows you to select the video format and 
    other video parameters. 
    The Audio tab allows you to set up the basic audio 
    settings.
    The Ruler tab allows you to choose the way the ruler is 
    delineated (beats, seconds, etc.).
    The Summary tab allows you to enter any relevant 
    information and reminders about your project.
    The Audio CD tab allows you to enter information for 
    burning audio CDs. This tab is available only in the full 
    version of Vegas software.
    Tip: The easiest way to set the often-complex properties on 
    the 
    Video tab is to select a template that matches your media 
    (e.g., NTSC DV (720x480, 29.970 fps)).
    3.Click OK.
    4.From the File menu, choose Save. Enter a name, browse for a location, and click Save to save your project 
    (VEG file).
    You can change project settings at any time while working on a project. From the File menu, choose 
    Properties to change any of these settings. 
    Setting video properties based on a media file
    You can automatically set your project video properties to match an existing video file.
    1.From the File menu, choose Properties.
    2.On the Video tab of the Project Properties dialog, click the Match Media Settings button ().
    3.Browse for a media file that has the settings you wish you use for the project.
    4.Click Open.
    The frame size, frame rate, pixel aspect ratio, and field order of this file are automatically detected and the 
    project properties are set to match. 
    Tip: To save this information for future use, enter a name in 
    the 
    Te m p l a t e box and click the Save Template button (). If 
    your projects typically use these settings, select the 
    Start all 
    new projects with these settings check box. 
    5.Click OK to save the new project properties. 
    						
    							CHP. 2GETTING STARTED
    45
    Saving a project
    When you save your work, it is saved in a project file. Project files are not rendered media files.
    1.From the File menu, choose Save.
    The first time you save a project, the Save As dialog appears. In subsequent saves, the dialog is bypassed, 
    your existing file name is retained, and your project is updated to include any implemented changes.
    2.Select the drive and folder where you want to store the project.
    3.Type the project name in the File Name box.
    4.Click Save.
    Tip: Select the Copy and trim media with project check box to 
    save the project file and copies of the media files to a common 
    location. For more information, see Saving a project with 
    media on page 306.
    Renaming a project (using Save As)
    After you have been working with your project, you can use the Save As command in the File menu to save 
    a copy of a project with a new name. This is useful for backing up different versions of a project. For more 
    information, see Creating a copy of a project (using Save As...) on page 306.
    Getting media files
    You can add media from a variety of sources to your project. You can add audio and video files, record audio 
    into a track, capture video from a video camera, or extract music from your own CD. You can also create 
    media such as text overlays, backgrounds, and credit rolls from within the software. For more information, see 
    Using generated media on page 247.
    Note: To have pulldown fields automatically removed when 
    opening 24 fps progressive-scan DV video files in the full 
    version of Vegas software, select the 
    Allow pulldown removal 
    when opening 24p DV
     check box on the General tab of the 
    Preferences dialog. To open your 24p DV video files as 
    29.97 fps interlaced video (60i), clear this check box.
    Note: When you add an ACID loop to the timeline, it is 
    automatically stretched to match the project tempo as 
    specified on the 
    Ruler tab of the Project Properties dialog. If 
    you want to ignore tempo information, clear the
     Import audio 
    at project tempo
     check box on the Audio tab of the Preferences 
    dialog. For more information on project properties, see 
    Working with project properties on page 333. For more 
    information on preferences, see Setting preferences on page 
    336. 
    						
    							46
    GETTING STARTEDCHP. 2
    Selecting media 
    Vegas software supports a wide range of media file types. You may select any of the media file types listed 
    below to add to your project.
    FormatExtensionDefinition
    Advanced Authoring 
    Format.aafMultimedia file format that can be exchanged across products and 
    platforms and retains metadata. Available only in the full version 
    of Vegas software.
    CD Architect.cdpCD Architect (version 4.0 or higher) project file. Available only in 
    the full version of Vegas software.
    CD Audio.cdaAudio format used on compact discs.
    Dialogic VOX ADPCM.voxThe Dialogic audio format used in voice response systems. Available 
    only in the full version of Vegas software.
    Edit Decision List.txtA text file containing a master video recording’s list of edits and 
    corresponding timecode locations. Available only in the full version 
    of Vegas software.
    GIF.gif256 index color, lossless image and animation format widely used on 
    the Internet.
    Intervoice.ivcA proprietary audio file format from Intervoice. Available only in 
    the full version of Vegas software.
    JPEG.jpgTrue color, lossy Internet image format.
    Macintosh® Audio 
    Interchange File Format 
    File.aifStandard audio format developed by Apple® and used on Macintosh® 
    computers.
    MPEG-1 and MPEG-2.mpgMPEGs, files compressed using a lossy audio/video compression 
    method, can be used with Vegas software.
    MPEG Layer 3.mp3Highly compressed audio file.
    Ogg Vorbis.oggA patent-free audio encoding and streaming technology.
    Photoshop.psdAdobe® Photoshop® proprietary image format (flattened).
    Portable Network Graphic.pngTrue color or indexed color, lossy or lossless Internet image format.
    QuickTime™.mov, .qtQuickTime standard audio/video format.
    Perfect Clarity Audio®.pcaA proprietary lossless audio compression format from Sony Media 
    Software.
    Shockwave Flash.swfMultimedia file format developed by Macromedia.
    TARGA.tgaTrue color, lossless image format that supports alpha channel 
    transparency.
    TIFF.tifTagged Image File Format, a common bitmap format. You must have 
    QuickTime installed to use TIFF files in Vegas software.
    Vegas project file.vegFile used for organizing media within a Vegas project. Available only 
    in the full version of Vegas software.
    Vegas Movie Studio project 
    file.vfFile used for organizing media within a Vegas Movie Studio or Vegas 
    Movie Studio Platinum project.
    Video for Windows®.aviStandard audio/video format used on Microsoft® Windows®-based 
    computers.
    Wave 64™.w64Sony Media Software proprietary Wave64 audio file that does not 
    have a limited file size (unlike Windows WAV files that are limited to 
    ~2GB).
    Wave (Microsoft®).wavStandard audio format used on Microsoft Windows-based computers.
    Wave (Scott Studios).wavStandard audio format used with Scott Studios systems.
    Windows Bitmap.bmpStandard graphic format used on Microsoft Windows-based 
    computers.
    Windows Media® Audio.wmaThe Microsoft audio-only format used to create files for streaming or 
    downloading via the Web.
    Windows Media Format.wmvThe Microsoft standard used for streaming audio and video media via 
    the Web. 
    						
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