Sony Vegas 6 Manual
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CHP. 8WORKING WITH EVENTS 177 Using video event envelopes Velocity envelopes are only available in the full version of Vegas software. Video envelopes allow you to control an event’s opacity or velocity over time. Envelopes appear as lines on an event. With a velocity envelope, you have the added control of being able to create and edit envelope points. Note: Event envelopes only affect an event. Track envelopes affect the entire track. For more information, see Composite level automation (video only) on page 161. Using opacity envelopes Opacity envelopes set the overall opacity and allow you to fade video events in and out. This affects the transparency of the event in relation to background events on lower tracks. These background events can be other video events or background colors. For more information, see Using generated media on page 247. Setting a video event’s opacity When you place the mouse pointer at the top of the event, the pointer changes to a hand cursor ( ) that you can use to lower the event’s overall opacity. 1.Place the mouse pointer at the top of the event. 2.When you see the envelope cursor (), drag the opacity envelope to the desired level. As you drag, the event’s opacity level is displayed. Note: When you have multiple events selected, the opacity of all selected events is adjusted simultaneously. Setting an event’s fade in and out The event handles allow you to change a video event’s fade in and out. You can also change the type of curve that the event uses to control the fade in or out. 1.Place the mouse pointer on a handle (upper corners of the event). The pointer changes to the envelope cursor ( ). 2.As you drag the cursor, the opacity envelope appears. Both the time in the event and the opacity level are displayed as you drag.

178 WORKING WITH EVENTSCHP. 8 Changing an event’s fade curve You can set the shape of the fade curve (fast, linear, slow, sharp, or smooth) that an event uses to increase or decrease the opacity over time. To access the different fade curves, right-click anywhere in the event’s fade- in or -out region and choose Fade Type from the shortcut menu. Tip: If you use the same fade curve frequently, you can set it as a default for all new video event envelopes. For more information, see Editing tab on page 349. Using velocity envelopes This feature is available only in the full version of Vegas software. You can use velocity envelopes to change the speed of a video event over time. To view a velocity envelope, right-click the event, choose Insert/Remove Envelope, and then choose Ve l o c i t y from the submenu. 1.Right-click an event, choose Insert/Remove Envelope, and then choose Ve l o c i t y from the submenu. The velocity envelope appears on the event as a blue line. 2.To increase the speed, drag the envelope up. To slow the video down, drag the envelope down. Adding velocity envelope points When combined with points, envelopes can be used to animate velocity changes. 1.Double-click the envelope where you want to add a point. 2.Drag the point to adjust it. The time and velocity level of the point are displayed as you drag. 3.Right-click the envelope between two points to choose a fade type (linear, fast, slow, smooth, or sharp) to set the shape of the curve. Tip: To delete a point, right-click the point and choose Delete. Making a video play at twice its normal speed makes the duration of the video half as long. Likewise, slowing a video down makes it longer (with 0% being an infinite freeze frame). For example, if you decrease the speed of a ten-second video event by 50%, only five seconds of video play (played over the course of the ten- second event), meaning that only half as much actual footage from the original event plays. On the other hand, if the speed is increased 200%, the ten seconds of content play in only five seconds. The remaining five seconds of the event are filled either with a freeze of the last frame or with ten additional seconds of video content from the longer file. You may want to resample the frame rate of an event that has been significantly slowed. To resample an event, right-click the event and choose Properties. Then, on the Video Event tab, select the Resample check box. For more information, see Resampling video on page 232. Using the Envelope Edit Tool While you can edit envelopes using the Normal Edit tool (), you can limit your editing to envelopes only by clicking the Envelope Edit Tool button (). You cannot move, trim, or otherwise modify events with this tool, which allows you to edit envelope points without making any other unwanted changes. For more information, see Using the Envelope Edit tool on page 165. Envelope points

CHP. 8WORKING WITH EVENTS 179 Reversing a video event Setting the velocity to a negative value reverses the video, working backwards from the point where the negative value occurs. An event that has been reversed plays backwards until it gets to the first frame and then holds that frame for the duration of the event. 1.Right-click an event, choose Insert/Remove Envelope, and then choose Ve l o c i t y from the submenu. 2.Trim the beginning of the video event to the place where you want the reversal to begin (e.g., the last frame in the media file that you want to play if it were playing forward). 3.Drag the velocity down to -100% for a normal speed reversal. Removing a velocity envelope To remove a velocity envelope and all of its settings, right-click the event, choose Insert/Remove Velocity Envelope , and then choose Ve l o c i t y from the submenu. Grouping events You are allowed to group events together within tracks or across separate tracks. Once you create a group, you can move all the events in the group within their tracks as a unit and apply event-specific edits at the same time. You can still edit properties of individual events within a group without affecting the other events in a group. Creating a new group Grouping is useful when you want to preserve timing of events and move events together along the timeline. 1.Select the events you want to group. For more information, see Selecting multiple events on page 96. 2.From the Edit menu, choose Group, and choose Create New from the submenu. This is the original, untrimmed, event. The horses run from left to right. The event is edge trimmed to the frame where the reversal will begin. The velocity envelope is added and set to -100%. The thumbnails reflect the change and the horses run backwards. The event can now be repositioned to fit the project. Dragging one event in a group moves all events in the group.

180 WORKING WITH EVENTSCHP. 8 Adding an event to an existing group 1.Right-click an event in the existing group, choose Group from the shortcut menu, and choose Select All from the submenu to select all of the members of the group. 2.Press and click the event to be added to the group. 3.Right-click the event, choose Group from the shortcut menu, and choose Create New from the submenu. Note: Events can only be in one group at a time. Adding an event to an existing group essentially clears the old group and creates a new one that includes all of the selected events. Removing events from a group You can remove individual events from a group without affecting the other members of the group. An event you remove from the group is not deleted from the project and remains on the timeline. 1.Right-click the event you want to remove from the group. 2.From the shortcut menu, choose Group, and choose Remove From from the submenu. The event is removed from the group. The rest of the grouped events remain intact. Clearing a group You may ungroup all events by clearing the entire group. Clearing a group does not remove events from your project. 1.Right-click one of the members of the group. 2.From the shortcut menu, choose Group, and choose Clear from the submenu. Selecting all members of a group While grouped events move together within their tracks, selecting one member of a group does not automatically select every member of that group. 1.Right-click one of the members of the group. 2.From the shortcut menu, choose Group, and choose Select All from the submenu. With all events in a group selected, you can move the group to other tracks, or cut and paste the group to a new location. Suspending grouping temporarily You can temporarily suspend the grouping behavior of all groups (including video media files with included audio streams) by clicking the Ignore Event Grouping () button. Cutting, copying, or deleting grouped events 1.Select the events you want to cut or delete. 2.From the Edit menu, choose Group, and choose Cut All, Copy All, or Delete All from the submenu. The selected events and any events that are grouped with the selected events are deleted or copied/cut to the clipboard. Ctrl

9 CHP. 9USING THE MIXER CHAPTER181 Using the Mixer The Mixer window is where you control the project’s busses and assignable effects chains. Multiple audio busses and assignable effects chains are only available in the full version of Vegas® software. Using the Mixer window The Mixer is a dockable window where you can control audio busses and assignable effects chains within your project and adjust the outgoing signal’s volume and routing. Viewing the Mixer window The Mixer window appears in the window docking area by default when you first start Vegas software. However, you can drag the Mixer within the workspace at any time to float it. For more information, see Window docking area and floating window docks on page 24. To hide/view the Mixer window, choose Mixer from the View menu or press .Alt +3 Preview Float handle(display optional)Busses Assignable effects 9

182 USING THE MIXERCHP. 9 Using the Mixer toolbar The Mixer’s toolbar allows you to access project properties, add busses, and add assignable effects chains to the Mixer. Using the Mixer Preview fader The Preview fader allows you to adjust the volume and monitor output levels of media files when you preview them from the Explorer or Project Media windows, or play them back from the Trimmer window. The Preview fader also controls the metronome volume. For more information, see Using the metronome on page 203. Viewing/hiding the Preview fader The Preview fader is hidden as a default to make more room for other busses and assignable effects chains. To view or hide the Preview fader, simply right-click anywhere within the Mixer and choose Show Preview fader from the shortcut menu. Adjusting the Preview fader You can adjust the Preview fader while you are previewing a media file from the Explorer window. Drag the fader up or down, or press while dragging to move in smaller increments. Double-click the fader to reset it. You can select a preferred meter resolution at which the Preview fader displays the media file’s volume level. For more information, see Changing bus meter resolution on page 185. You can also adjust the Preview fader to correct clipping in the same way you adjust a bus. For more information, see Adjusting a bus for clipping on page 185. ButtonDescription The Project Audio Properties button accesses the project properties dialog (pg. 333). The Downmix Output button downmixes your audio from 5.1 surround to stereo or from stereo to mono so you can ensure your mix will sound the way you intended it, even when your audience’s hardware has fewer channels than the original mix. The button represents the current playback mode: 5.1 surround output Stereo output Mono output Available only in the full version of Vegas software. The Dim Output button attenuates the volume of all busses that are routed to hardware outputs by 20 dB. Click again to restore original volume. Available only in the full version of Vegas software. The Insert Assignable FX button adds an assignable effects chain to your project. You can route tracks to the assignable effects chain (pg. 188). Available only in the full version of Vegas software. The Insert Bus button adds a bus to your project. You can route tracks or assignable effects chains to the bus (pg. 186). Available only in the full version of Vegas software. Ctrl

CHP. 9USING THE MIXER 183 Using busses Multiple audio busses are only available in the full version of Vegas software. A bus is a master control for the audio-signal mix of one or more tracks. You can assign tracks to play back on a specific bus. For more information, see Assigning audio tracks to busses on page 186. However, to assign a track to a bus, you must have more than one bus in your project. Each project has a Master bus as a default, but you may add up to 25 additional busses to the Mixer window. A bus is the last stage in the signal’s flow through Vegas software. For more information, see Audio signal flow on page 39. You can configure each bus to use a specific hardware output. For more information, see Audio tab on page 342. Adding busses to a project You can add up to 25 busses at any time during the development of your project. Adding a bus Click the Insert Bus button () on the Mixer window. Automation settingsThe controls in the bus control list can function as trim controls or automation controls for bus volume, panning, and muting. Click the button and verify Show Automation Controls is not selected if you want the bus control to function as a trim control. Adjusting a trim control affects the entire track. Click the button and choose Show Automation Controls to adjust automation settings. For more information, see Using Automation on page 155. MutePrevents playback of the bus (pg. 186). When Show Automation Controls is selected, the button is displayed as a ,and you can use the button to edit mute automation on the bus’s bus track. SoloPlays only the output of that bus (pg. 186). FaderAdjusts the bus’s volume on two stereo channels (pg. 185). When Show Automation Controls is selected, the thumb is displayed as a , and you can use the fader to edit volume automation on the bus’s bus track. Tip: Right-click the thumb and choose Pre FX or Post FX from the shortcut menu to specify whether the bus level is applied before or after the bus effects chain. NameName of the bus. Double-click the name to edit it (pg. 186). PanDrag to ajust the overall panning of the track. When Show Automation Controls is selected, the thumb is displayed as a , and you can use the slider to edit pan automation on the bus’s bus track. Playback deviceAllows you to select the device that the bus uses for playback. Bus FXDisplays the Bus FX window and allows you to adjust the audio effects plug-ins. MeterDisplays the playback level of the bus (pg. 185). Mute Solo Bus FX Fader MeterName Playback Bus control in Mixer Window deviceAutomation settings Pan slider Bus controlBus control showing automation controls

184 USING THE MIXERCHP. 9 Adding multiple busses 1.Click the Audio Properties button () on the Mixer window. The Project Properties dialog appears with the Audio tab displaying. 2.In the Number of stereo busses box, enter the desired number of busses (up to 25) to appear in the Mixer window. 3.Click OK to add the specified number of busses and close the Project Properties dialog. The new busses appear in the Mixer window. Deleting busses from a project You can remove busses from your project at any time. When you remove a bus from a project, any tracks assigned to it are reassigned to the Master bus. Deleting a bus Right-click the bus to be deleted in the Mixer window and choose Delete from the shortcut menu. Deleting multiple busses 1.Click the Audio Properties button () on the Mixer window. The Project Properties dialog appears with the Audio tab displaying. 2.In the Number of stereo busses box, enter the desired number of busses to appear in the Mixer window. 3.Click OK. All tracks assigned to a deleted bus are reassigned to the Master bus in the Mixer window. Routing a bus to another bus If you have multiple busses, you can use bus-to-bus routing to create subgroups. 1.Add busses to your project. For more information, see Adding busses to a project on page 183. 2.In the Mixer window, click the Playback Device Selector button on the bus you want to route and choose a bus from the menu. The button is displayed as a when a bus is routed to the master bus. The bus letter is displayed (, , and so on) when a bus is routed to another bus. The button is displayed as a when a bus is routed to a hardware output. Routing busses to hardware You can assign busses to use specific hardware for output. When you installed the software, it automatically detected the hardware available for output on your computer. For more information, see Audio tab on page 342. 1.From the Options menu, choose Preferences and click the Audio device tab. 2.From the Audio device type drop-down list, choose Windows Classic Wave Driver or an ASIO™ driver. Note: If you select Microsoft Sound Mapper in the Audio device type drop-down list on the Audio tab, you will not be able to assign the bus to a different device. Enter the number of busses

CHP. 9USING THE MIXER 185 3.Click OK to close the Preferences dialog. 4.In the Mixer window, click the Playback Device Selector button on the bus you want to route. 5.Choose a hardware device from the menu. The button is displayed as a when a bus is routed to the master bus. The bus letter is displayed (, , and so on) when a bus is routed to another bus. The button is displayed as a when a bus is routed to a hardware output. Note: You can map multiple busses to a single sound card. Working with busses Busses in the Mixer window are fully independent and may be adjusted separately. You can adjust the bus volume, change the bus meter resolution, and adjust the bus fader to eliminate clipping. Adjusting bus volume You can adjust a bus’s volume during project playback by dragging the fader. The fader on a stereo bus is split so that you can adjust the levels of the two stereo channels independently. The fader can function as a trim control that adjusts the overall level of the bus, or it can adjust volume automation settings on the bus track. Click the Automation Settings button and verify Show Automation Controls is not selected if you want the fader to function as a trim control. The faders are locked (ganged) so that the left and right channels of stereo files move together. Click the Lock/Unlock Fader Channels button () to unlock or lock the faders. You can also press while dragging a fader to temporarily override a fader’s locked or unlocked state. Tip: Double-click a fader to reset it to 0.0 dB. If you have set each channel independently, double-click either the left or right fader to have the other fader match the other’s volume setting. If you want to adjust volume automation settings on the bus’s bus track, click the Automation Settings button and select Show Automation Controls. For more information, see Adjusting volume or pan automation settings on page 157. The fader handle is displayed as in Automation mode. You can adjust the volume of several busses simultaneously by selecting the busses and adjusting any of their faders. If you select an assignable effect along with the busses, the output fader of the assignable effect moves along with the bus volume faders. Changing bus meter resolution You can select a meter resolution at which a bus displays the signal levels that are being mixed. When you change the meter resolution on this control, the other meters (assignable effects and preview) automatically change to match. To change bus meter resolution, right-click a meter and choose a meter resolution from the shortcut menu. Adjusting a bus for clipping If the volume level is set too high, it may cause clipping. The clipping displays in red at the top of the meter with the clipping value displayed in decibels (dB). Adjust the fader and click the red clipping value to reset the meter. Continue to adjust the fader and reset the meter until you eliminate the clipping. You can set the meter to remember and display the highest and lowest levels by right-clicking and selecting Hold Peaks and Hold Valleys. Shift

186 USING THE MIXERCHP. 9 Muting a bus Muting allows you to temporarily suspend playback of the bus. When a bus is muted, the word Muted appears at the bottom of the meter. You can mute more than one bus at a time. The Mute button can mute the bus, or it can adjust mute automation on the bus’s bus track. To mute the bus, click the Automation Settings button and verify Show Automation Controls is not selected. Click the Mute button ( ) to mute the bus, and click it again to restore playback. To adjust mute automation, click the Automation Settings button and select Show Automation Controls. The Mute button is displayed as in Automation mode. Click to turn mute automation on, or click it again to turn mute automation off. For more information, see Adding or removing mute automation on page 156. Soloing a bus Soloing isolates a bus’s playback so that you can focus on a specific output. You can solo more than one bus at a time. To solo the bus, click the Solo button (). Click the button again to turn off soloing. Naming or renaming a bus Every bus in the Mixer window has an editable name. 1.Double-click the bus name. 2.Type a new name. 3.Press to save the name. Panning a bus Like volume, the pan slider in the track header can function as a trim control that adjusts the overall panning of the track, or it can adjust track panning automation settings. For more information, see Adding or removing volume or pan automation on page 156. Assigning audio tracks to busses If your project contains multiple busses, you can assign a track to a specific bus. For more information, see Assigning audio tracks to busses on page 147. Multiple audio busses are only available in the full version of Vegas software. Adjusting a bus send level You can adjust the level of a track sent to a bus by using the multipurpose slider in the track list. For more information, see Assigning audio tracks to busses on page 147. Enter