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Yamaha Motif 8 Owners Manual

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    							81MOTIF  Quick Start GuidePlaying Voices
    Quick Start Guide
    Using the Categor y Search function
    Reference (page 126)
    The MOTIF features a powerful Category Search function that gives you quick access to the sounds you want, 
    irrespective of their bank locations.  Simply select a voice category, such as A. PIANO or SYN LEAD, and you can 
    browse through all related voices one by one — and audition each of them, too.  Plus, you can use the special 
    Favorites category to store the voices you use most.  
    PLG 2AB
    CD
    E
    FG
    H
    15CATEGORY
    SEARCH
    OCTAV EDOWNUP
    KNOB
    CONTROL
    FUNCTIONPA N
    REVERBCHORUS
    TEMPO
    ATTACK RELEASE CUTOFF
    RESONANCE
    ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
    KN 1 KN 2 KN 3 KN 4
    MEQ LOW
    ME Q HI  MID MEQ LOWMID ME Q HIGHREMOTE
    CONTROL
    ON/OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM
    ON/OFF
    MASTER
    VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
    CS 1 CS 2 CS 3 CS 4
    ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE
    12REC
    MODEVOICE PERFORM MASTERSEQUENCERSONG
    PATTERNFILEINTEGRATED
    SAMPLINGMIXINGUTILITY
    EDIT
    JOBSTORE
    COMPARESCENE STORE
    SET LOCATE
    SONG SCENE
    SF 1SF 2SF  3SF  4 SF  5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES
    EXITENTEREXECUTE
    MUSIC
    PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer
    Real-time External Control
    Sur face
    Modular
    Synthesis Plug-in
    SystemDRUM KITSFAV ORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2
    PRE  3
    GMUSER PLG 1PLG  3A. PIANOKEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPE
    SYN LEAD SYN PAD/
    CHOIRSYN COMP CHROMATIC
    PERCUSSIONDRUM /
    PERCUSSIONSE
    MUSICAL FX COMBI1
    234
    56
    7
    8
    91011
    12
    1314
    16SECTION
    TRACK
    SELECT
    MUTE
    SOLO
    BANK
    GROUP
    NUMBERCOMMON
    ELEMENT / PERF. PART / ZONE
    Favorite Category
    Use this convenient function to store all your favorite, often-used voices in a single, easy-to-access location — and call 
    them up by pressing the [FAVORITIES] button.  Select any voice you want, from any desired category, and enter each 
    to the Favorites Category.  In this way, you can go directly to all the voices you use the most, without having to hop 
    around other Categories — a great aid when playing live.
    Select the desired Category, then move the cursor to your favorite voice in the Category list, and press the [F5] button 
    to checkmark the the box next to the voice name.  (You can un-checkmark it by pressing the [F5] button again.)  Go 
    on to other Categories and continue registering your favorites.  After you’ve checkmarked all the voices you want, press 
    the [DRUMKIT/FAVORITE] button to store them to the Favorites Category.  All the voices you’ve checkmarked — and 
    only those voices — will be shown in the list.  To exit from the Favorites Category, simply press the 
    [DRUMKIT/FAVORITE] button again.
    3Select a voice.Step through the available voices by using 
    the data dial. You can also use the 
    [INC/YES] and [DEC/NO] buttons, or use 
    the cursor [  ]/[  ] buttons. 
    2Select a Category. 
    • Select a Category. 
    Press the Category buttons to display the Category 
    name and the voice list. The first voice in this 
    Category is selected. 
    Category
    names
    PLG 2PRE 1PRE 2
    PRE  3
    GMUSER PLG 1PLG  3
    A. PIANOKEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPEAB
    CD
    E
    FG
    H
    SYN LEAD SYN PAD/
    CHOIRSYN COMP CHROMATIC
    PERCUSSIONDRUM /
    PERCUSSIONSE
    MUSICAL FX COMBI
    Category name Voice list
    SF 1SF 2SF  3
    F1 F2 F3
    SF 1SF 2SF  3
    F1 F2 F3
    SF 1SF 2SF  3SF  4 SF  5
    F1 F2 F3 F4 F6F5
    DRUM KITS
    FAVORITES
    DEC/NO INC/ YES
    EXITENTER
    EXECUTE
    Pressing this toggles 
    between the two settings:
    Checkmark on
    Checkmark off
    • Select a Sub Category
    All Categories are divided into 
    two or three Sub Categories for 
    further ease in selection.
    The Sub Category names are 
    displayed at the bottom of the 
    Category Search display. Press 
    the [F1] - [F3] buttons to select 
    the first voice in the 
    corresponding Sub Category. 
    1Turn the Category Search function on by pressing 
    the [CATEGORY SEARCH] button. 
    n Press the [CATEGORY SEARCH] button again to turn     
       this function off. 
    CATEGORY
    SEARCHPLG 2PRE 1PRE 2
    PRE  3
    GMUSER PLG 1PLG  3
    A. PIANOKEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPE 
    						
    							82MOTIF  Quick Start Guide
    Playing Voices 
    Quick Start Guide
    Keyboard Octave (MOTIF6/MOTIF7)
    Sometimes when playing a voice, you may wish to play in a lower or higher pitch range.  For example, you may want 
    to shift the pitch down lower to get extra bass notes, or shift up to get higher notes for leads and solos.  The Octave 
    Up/Down controls let you do this quickly and easily.
    Each time you press the [OCTAVE UP] button on the panel, the overall pitch of the voice goes up by one octave.  
    Likewise, each press of the [OCTAVE DOWN] button takes the pitch down by one octave.  The range is from -3 to 
    +3, with 0 being standard pitch.  When this is set to Octave Up, the lamp of the [OCTAVE UP] button lights, and 
    when it is set to Octave Down, the [OCTAVE DOWN] button’s lamp lights.  The current octave setting is shown at 
    the top right of the display.  You can instantly restore standard pitch (0) by simultaneously pressing both the 
    [OCTAVE UP] button and the [OCTAVE DOWN] button (both lamps turn off).
    nOctave Up/Down works in conjuction with with the TUNE setting (in Voice Edit, page 138) and the Note Shift setting (in Utility 
    Mode, page 250).  This means that if the the pitch has already been shifted up or down with those settings, you may not be able to 
    use Octave Up/Down to shift the full three octaves.  
    nIf using Octave Up/Down results in pitches outside the note range of the voice (C-2 - G8), the invalid pitches are sounded at the 
    previous octave (down or up).
    nThis function can be used also in the Performance mode or Master mode. 
    OCTAVEDOWNUP 
    						
    							83MOTIF  Quick Start GuideEditing Voices
    Quick Start Guide
    Editing Voices
    The Voice Play mode not only lets you play voices, it lets you perform a variety of basic, yet powerful editing operations on 
    them as well.  For example, you can change the EG settings to give the voice a softer or harder attack, or change the release 
    to make it sustain.  You can also adjust similar settings for the filter, and change the tone of the voice.  Moreover, a special 
    set of Control knobs on the panel let you tweak the sound — including pan, EG, effects, filter, and more — in real time as 
    you play.  Naturally, you can also store your newly created voice for future recall (page 86).
    Quick Voice editing
    Reference (page 127)                              
    The [   ] Indicator
    If you alter any parameters in the Voice Play mode, the [   ] indicator will appear in the 
    top left of the display. This indicates that the current voice has been modified but not yet 
    stored. 
    Edit indicator
    1Select the desired menu.
    PORTA (Portamento) display
    From this display you can select monophonic or polyphonic playback 
    and set the Portamento parameters. Portamento is used to create a 
    smooth transition in pitch from the first note played on the keyboard to 
    the next. 
    F4
    SF 1SF 2SF  3SF  4SF  5
    F1 F2 F3 F4 F6F5
    2Set the value of each parameter.Move the cursor to the desired parameter and change the value by using 
    the [INC/YES] and [DEC/NO] buttons or the data dial. 
    DEC/NO INC/ YES
    EXITENTER
    EXECUTE
    DEC/NO INC/ YES
    PLG 2AB
    CD
    E
    FG
    H
    15CATEGORY
    SEARCHSONG SCENE
    SF 1SF 2SF  3SF  4SF  5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES
    EXITENTEREXECUTE
    MUSIC
    PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer
    Real-time External Control
    Sur face
    Modular
    Synthesis Plug-in
    SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2
    PRE  3
    GMUSER PLG 1PLG  3A. PIANOKEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPE
    SYN LEAD SYN PAD/
    CHOIRSYN COMP CHROMATIC
    PERCUSSIONDRUM /
    PERCUSSIONSE
    MUSICAL FX COMBI1
    234
    56
    7
    8
    91011
    12
    1314
    16SECTION
    TRACK
    SELECT
    MUTE
    SOLO
    BANK
    GROUP
    NUMBERCOMMON
    ELEMENT / PERF. PART / ZONE
    EG (Envelope Generator) display
    F5
    • AEG (Amplitude Envelope Generator)The AEG controls how the volume of the voice changes in time, 
    from the instant you press a key to after you release it.  For example, 
    setting a small Attack value results in an instantaneous, sharp sound 
    when you press a key.
    • FEG (Filter Envelope Generator)The FEG controls how the tonal quality of the voice changes in time, 
    as affected by the filter.  Here, you can also set the Cutoff 
    frequency and Resonance for the filter.
    ARP (Arpeggio) display
    The basic Arpeggio parameters (e.g., type, tempo) are 
    provided in this display.
    F6
    Basic Structure (page 46)
    Cutoff Frequency (page 46)
    Resonance (page 46) 
    						
    							84MOTIF  Quick Start Guide
    Editing Voices 
    Quick Start Guide
    Voice editing with the Control knobs
    Reference (page 132)
    These knobs let you change various aspects of the Voice’s sound in real time — while you play. Turn a knob to the 
    right to increase the value, and left to decrease it. If you want to keep the edits you make, you can store them to a new 
    voice (page 86).
    nEach voice of the MOTIF has been programmed with a default or standard parameter value. Using these knobs offsets the default 
    or standard parameter value. Regardless of the size of the offset, the minimum and maximum limits cannot be exceeded. 
    nUsing these knobs in the Performance mode affects the currently selected performance, and not the voices themselves.
          
    PLG 2AB
    CD
    E
    FG
    H
    15CATEGORY
    SEARCH
    OCTAV EDOWNUP
    KNOB
    CONTROL
    FUNCTIONPA N
    REVERBCHORUS
    TEMPO
    ATTACK RELEASE CUTOFF
    RESONANCE
    ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
    KN 1 KN 2 KN 3 KN 4
    MEQ LOW
    ME Q HI  MID MEQ LOWMID ME Q HIGHREMOTE
    CONTROL
    ON/OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM
    ON/OFF
    MASTER
    VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
    CS 1 CS 2 CS 3 CS 4
    ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE
    12REC
    MODEVOICE PERFORM MASTERSEQUENCERSONG
    PATTERNFILEINTEGRATED
    SAMPLINGMIXINGUTILITY
    EDIT
    JOBSTORE
    COMPARESCENE STORE
    SET LOCATE
    SONG SCENE
    SF 1SF 2SF  3SF  4 SF  5F1 F2 F3 F4 F6F5INFORMATI O NDEC/NO INC/ YES
    EXITENTEREXECUTE
    MUSIC
    PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer
    Real-time External Control
    Sur face
    Modular
    Synthesis Plug-in
    SystemDRUM KITSFAV ORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2
    PRE  3
    GMUSER PLG 1PLG  3A. PIANOKEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPE
    SYN LEAD SYN PAD/
    CHOIRSYN COMP CHROMATIC
    PERCUSSIONDRUM /
    PERCUSSIONSE
    MUSICAL FX COMBI1
    234
    56
    7
    8
    91011
    12
    1314
    16SECTION
    TRACK
    SELECT
    MUTE
    SOLO
    BANK
    GROUP
    NUMBERCOMMON
    ELEMENT / PERF. PART / ZONE
    KNOB
    CONTROL
    FUNCTION
    PA N
    REVERBCHORUS
    TEMPO
    ATTACK RELEASE CUTOFF
    RESONANCE
    ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
    KN 1 KN 2 KN 3 KN 4
    MEQ LOW
    ME Q HI  MID MEQLOWMID ME Q HIGH
    Press this repeatedly to select each function row.
    Selecting the controllable functions
    Functions assigned to each knob can be selected among four types as illustrated below. 
    Use the [KNOB CONTROL FUNCTION] button to change the parameter set for the knobs. The corresponding LED lights 
    to indicate which group of parameters are active and the Control of the available functions appear in the LCD display as 
    shown below. 
    Press the [EXIT] button to go back to the original display. 
    n If the “Rev” knob in the display is dark, any tweaking you 
    do to the Knob immediately affects the sound. However, if 
    the knob in the display is light, turning the knob will not 
    have any effect until you reach the current setting. Once 
    you’ve adjusted the Knob to that setting point, the display 
    knob turns dark, and you can tweak the sound.
    Pan, Effect Send, and Tempo
    Assign Filter and EG
    Master EQ
    1
    2
    3
    4 
    						
    							85MOTIF  Quick Start GuideEditing Voices
    Quick Start Guide
    About each assigned function 
                                                       
    AT TA C KRELEASE CUTOFF
    RESONANCE
    KN 1 KN 2 KN 3 KN 4
    Filter and EG2
    Attack
    time
    Key onRelease
    time
    Key off
    AT TA C K
    Determines the attack time of the sound.  For example, you can 
    adjust a strings voice so that the sound gradually swells in 
    volume by setting a slow attack time — simply turn the 
    [ATTACK] knob to the right.  For a more percussive attack, turn 
    the knob to the left.
    RELEASE
    Determines the release time of the sound.  Turning the knob to 
    the right sets a long release time and (depending on the 
    selected voice) lets the sound sustain after the key is released.  
    To produce a sharp release, in which the  sound abruptly cuts 
    off, set a short release time.
    n When the Drum voice is selected, this is used as Decay time. 
    Pan, Effect Send, and Tempo1
    LR
    Signal
    PA N
    REVERBCHORUS
    TEMPO
    KN 1 KN 2 KN 3 KN 4PA N
    Determines the stereo pan 
    position of the voice. TEMPO
    Determines the tempo of the Arpeggio 
    assigned to the currently selected voice. 
    In the Song/Pattern/Arpeggio mode, 
    this determines the tempo of the selected 
    song or pattern. 
    AssignThese knobs can be assigned to a variety of functions, letting you create your own custom set of real-time controls.
    For details about Knobs A/B, see page 256. For details about Knobs 1/2, see page 254. 
    ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
    KN 1 KN 2 KN 3 KN 4
    3
    MEQ LOWMEQ LO W MID                    MIDME Q HI  MIDME Q HIGHGain
    0
    4
    Master EQ
    Adjusts the master (global) EQ settings for the entire voice. The settings made here are applied as offsets to the EQ settings (with the exception 
    of “MID”) in the Utility mode, page 253.
    REVERB
    Determines the amount of 
    Reverb effect that is applied 
    to the voice.CHORUS
    Determines the amount of 
    Chorus effect that is applied 
    to the voice.
    CUTOFF
    Determines the Filter 
    cutoff frequency. RESONANCE
    Boosts the level of the 
    signal in the area of the 
    cutoff frequency. 
    Try using the Cutoff and 
    Resonance controls above 
    in tandem.  For example, 
    set Resonance to a certain 
    level, then sweep the 
    Cutoff control. 
    						
    							86MOTIF  Quick Start Guide
    Storing edited Voices 
    Quick Start Guide
    Storing edited Voices
    Reference  (page 160)
    Once you’ve edited a voice, you can store it to the internal memory (SRAM). Up to 128 Normal Voices and up to 16 
    Drum Voices can be stored. 
    nFor details about memory structure, see page 63. 
    When you execute this, the settings for the destination memory will be overwritten. Important data should always be backed up 
    to computer, a separate Memory Card or some other storage device. (See page 64.)
    A wider variety of detailed editing controls is also available in the Voice Edit mode.
    PLG 2AB
    CD
    E
    FG
    H
    15CATEGORY
    SEARCH
    OCTAV EDOWNUP
    KNOB
    CONTROL
    FUNCTIONPA N
    REVERBCHORUS
    TEMPO
    ATTACK RELEASE CUTOFF
    RESONANCE
    ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
    KN 1 KN 2 KN 3 KN 4
    MEQ LOW
    ME Q HI  MID MEQ LOWMID ME Q HIGHREMOTE
    CONTROL
    ON/OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM
    ON/OFF
    MASTER
    VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
    CS 1 CS 2 CS 3 CS 4
    ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE
    12REC
    MODEVOICE PERFORM MASTERSEQUENCERSONG
    PATTERNFILEINTEGRATED
    SAMPLINGMIXINGUTILITY
    EDIT
    JOBSTORE
    COMPARESCENE STORE
    SET LOCATE
    SONG SCENE
    SF 1SF 2SF  3SF  4 SF  5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES
    EXITENTEREXECUTE
    MUSIC
    PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer
    Real-time External Control
    Sur face
    Modular
    Synthesis Plug-in
    SystemDRUM KITSFAV ORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2
    PRE  3
    GMUSER PLG 1PLG  3A. PIANOKEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPE
    SYN LEAD SYN PAD/
    CHOIRSYN COMP CHROMATIC
    PERCUSSIONDRUM /
    PERCUSSIONSE
    MUSICAL FX COMBI1
    234
    56
    7
    8
    91011
    12
    1314
    16SECTION
    TRACK
    SELECT
    MUTE
    SOLO
    BANK
    GROUP
    NUMBERCOMMON
    ELEMENT / PERF. PART / ZONE
    1Press the [STORE] button in the Voice mode. 2Select the destination Voice Memory by using the [INC/YES] and 
    [DEC/NO] buttons or the data dial. 
    DEC/NO INC/ YES
    EXITENTER
    EXECUTE
    EDIT
    JOBSTORE
    COMPARESCENE STORE
    SET LOCATE
    3Press the [ENTER] button. (The display prompts you for confirmation.)
    4To execute the Store operation, press the [INC/YES] button. After the voice has been stored, a 
    “Completed” message appears and operation returns to the original display.
    DEC/NO INC/ YES
    EXITENTER
    EXECUTE
    n To cancel the Store operation, press the [DEC/NO] button. 
    For Store operations that take longer to process, you will see the message Executing... during processing. 
    off the power of the MOTIF while this message is displayed, you risk corrupting your data.
    DestinationDecreases
    number
    Decreases
    numberIncreases
    number 
    Increases
    number 
    DEC/NO INC/ YES 
    						
    							87MOTIF  Quick Start GuideStoring edited Voices
    Quick Start Guide
    About Plug-in Voices
    Basic Structure (page 34)
    Plug-in Boards give you an enormous amount of additional sonic flexibility and power. When installed, they work 
    seamlessly and transparently within the system of the MOTIF — meaning that you can use their sounds and 
    functions just as if they were built right into the MOTIF at the factory. Up to three Plug-in boards can be installed to 
    the MOTIF. If the Plug-in Board has been correctly installed, the corresponding SLOT lamp will light, the voice data 
    appropriate for the installed board is set up automatically as Plug-in voices and you can select the Plug-in bank as 
    well as the built-in Voice bank. 
    The Plug-in voices can be edited via the MOTIF’s panel operation in much the same way as User voices. After 
    editing, up to 64 Plug-in voices for each Plug-in board can be stored. 
    Editing and saving Board voices
    Reference (page 159)
    Included among the Board voices is a special set of voices — called Board Custom voices — which can be edited by a 
    computer connected to the MOTIF, using special editing software included with the Plug-in board. 
    Because the Plug-in boards do not have SRAM and the edited voice data will be lost when turning the power off, the 
    edited Board Custom voice data should be saved to the memory card or the SCSI device connected to the MOTIF. The 
    Board Custom voice data saved to the memory card or SCSI device can be loaded automatically when turning the 
    power on by using the Auto Load function. 
    1 Edit the Board voice by using the Voice Editor. 
    2 Transmit the edited data to the memory (DRAM) on the Plug-in board. 
    3 Save the data in the memory (DRAM) to the memory card. 
    4 Set Auto Load  to on in the Utility mode (page 252). 
    5 When turning the power on next time, the Board Custom voice data saved to the memory card is automatically 
    loaded to the memory on the Plug-in board. 
    PLG 2CATEGORY
    SEARCH
    MUSIC
    PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer
    Real-time External Control
    Sur face
    Modular
    Synthesis Plug-in
    System
    SLOT 1 SLOT 2 SLOT 3
    PRE 2
    PRE  3
    GMUSER PLG 1PLG  3
    KEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPE
    BANK
    PLG 2AB
    CD
    E
    FG
    H
    15CATEGORY
    SEARCH
    OCTAV EDOWNUP
    KNOB
    CONTROL
    FUNCTIONPA N
    REVERBCHORUS
    TEMPO
    ATTACK RELEASE CUTOFF
    RESONANCE
    ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
    KN 1 KN 2 KN 3 KN 4
    MEQ LOWME Q HI  MID MEQ LO WMID M EQ HIGHREMOTE
    CONTROL
    ON / OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM
    ON/OFF
    MASTER
    VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
    CS 1 CS 2 CS 3 CS 4
    ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE
    12REC
    MODEVOICE PERFORM MASTERSEQUENCERSONG
    PATTERN FILEINTEGRATED
    SAMPLINGMIXINGUTILITY
    EDIT
    JOBSTORECOMPARESCENE STORE
    SET LOCATESONG SCENE
    SF 1SF 2SF  3SF  4SF  5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES
    EXITENTEREXECUTE
    MUSIC
    PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer
    Real-time External Control
    Sur face
    Modular
    Synthesis Plug-in
    SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2
    PRE  3
    GMUSER PLG 1PLG  3A. PIANOKEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPE
    SYN LEAD SYN PAD/
    CHOIRSYN COMP CHROMATIC
    PERCUSSIONDRUM /
    PERCUSSIONSE
    MUSICAL FX COMBI1
    234
    56
    7
    8
    91011
    12
    1314
    16SECTION
    TRACK
    SELECT
    MUTE
    SOLOBANK
    GROUP
    NUMBERCOMMON
    ELEMENT / PERF. PART / ZONE
    Computer with application software
    MOTIF
    Plug-in board
    1 Edit2 Transmit
    Memory card
    PLG 2AB
    CD
    E
    FG
    H
    15CATEGORY
    SEARCH
    OCTAV EDOWNUP
    KNOB
    CONTROL
    FUNCTIONPA N
    REVERBCHORUS
    TEMPO
    ATTACK RELEASE CUTOFF
    RESONANCE
    ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
    KN 1 KN 2 KN 3 KN 4
    MEQ LOWME Q HI  MID MEQ LO W MID  ME Q HIGHREMOTE
    CONTROL
    ON / OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM
    ON/OFF
    MASTER
    VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
    CS 1 CS 2 CS 3 CS 4
    ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE
    12REC
    MODEVOICE PERFORM MASTERSEQUENCERSONG
    PATTERN FILEINTEGRATED
    SAMPLINGMIXINGUTILITY
    EDIT
    JOBSTORECOMPARESCENE STORE
    SET LOCATESONG SCENE
    SF 1SF 2SF  3SF  4 SF  5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES
    EXITENTEREXECUTE
    MUSIC
    PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer
    Real-time External Control
    Sur face
    Modular
    Synthesis Plug-in
    SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2
    PRE  3
    GMUSER PLG 1PLG  3A. PIANOKEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPE
    SYN LEAD SYN PAD/
    CHOIRSYN COMP CHROMATIC
    PERCUSSIONDRUM /
    PERCUSSIONSE
    MUSICAL FX COMBI1
    234
    56
    7
    8
    91011
    12
    1314
    16SECTION
    TRACK
    SELECT
    MUTE
    SOLOBANK
    GROUP
    NUMBERCOMMON
    ELEMENT / PERF. PART / ZONE
    MOTIF
    Plug-in board3 Save
    Set this to on. 
    						
    							88MOTIF  Quick Start Guide
    Playing Performances 
    Quick Start Guide
    Playing Performances
    Basic Structure (page 42) · Reference (page 162)
    In the Performance mode, you can select and play individual User performances. 
    In a performance, you can mix several different voices together in a layer, or split them across the keyboard, or even 
    set up a combination layer/split. Each Performance can contain up to four different Parts.
    nFor details about the performances and their memory (bank) structure, see page 42.
    Selecting a Performance
               
    PLG 2AB
    CD
    E
    FG
    H
    15CATEGORY
    SEARCH
    OCTAVEDOWNUP
    KNOB
    CONTROL
    FUNCTIONPA N
    REVERBCHORUS
    TEMPO
    ATTACK RELEASE CUTOFF
    RESONANCE
    ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
    KN 1 KN 2 KN 3 KN 4
    MEQ LOW
    ME Q HI  MID MEQ LOW MID  ME Q HIGHREMOTE
    CONTROL
    ON/OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM
    ON/OFF
    MASTER
    VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
    CS 1 CS 2 CS 3 CS 4
    ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE
    12REC
    MODEVOICE PERFORM MASTERSEQUENCERSONG
    PATTERNFILEINTEGRATED
    SAMPLINGMIXINGUTILITY
    EDIT
    JOBSTORE
    COMPARESCENE STORE
    SET LOCATE
    SONG SCENE
    SF 1SF 2SF  3SF  4 SF  5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES
    EXITENTEREXECUTE
    MUSIC
    PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer
    Real-time External Control
    Sur face
    Modular
    Synthesis Plug-in
    SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2
    PRE  3
    GMUSER PLG 1PLG  3A. PIANOKEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPE
    SYN LEAD SYN PAD/
    CHOIRSYN COMP CHROMATIC
    PERCUSSIONDRUM /
    PERCUSSIONSE
    MUSICAL FX COMBI1
    234
    56
    7
    8
    91011
    12
    1314
    16SECTION
    TRACK
    SELECT
    MUTE
    SOLO
    BANK
    GROUP
    NUMBERCOMMON
    ELEMENT / PERF. PART / ZONE
    4Play the keyboard. 
    Select a Performance Group.  Performances in each Bank are divided into Groups A~H. Select a Group to display 
    the performances that belong to the selected Group. 
    n All performances are stored to a single bank, so you need not select a bank here.
    2
    Select a Performance number. 3
    AB
    CD
    E
    FG
    H
    SYN LEAD SYN PAD/
    CHOIRSYN COMP CHROMATIC
    PERCUSSIONDRUM /
    PERCUSSIONSE
    MUSICAL FX COMBI
    SECTIONGROUP
    Performance Group
    1
    234
    56
    7
    8
    15
    91011
    12
    1314
    16
    1Enter the Performance Play mode. 
    MODE
    VOICE PERFORM MASTER
    When the Performance Play mode is active, 
    the currently selected performance is shown in 
    huge letters — so you can easily check which 
    performance you’re about to play.
    Decreases
    number
    Decreases
    numberIncreases
    number 
    Increases
    number 
    DEC/NO INC/ YES
    1
    234
    56
    7
    8
    15
    91011
    12
    1314
    16TRACK
    SELECT
    MUTE
    SOLONUMBERELEMENT / PERF. PART / ZONE
    Performance Part on/off  Each performance can contain a maximum of four parts, selected from a total of seven — internal Parts 1 - 4 and Plug-in Parts 1 - 3.
    1 Press the [MUTE] button so that its indicator lights. 
    2 Press any of the [1] - [4] buttons you wish to mute. The part 
    corresponding to the unlit indicator is muted. 
    3 Press the [MUTE] button again so that its indicator goes out. 
    n The Category Search 
    function and Keyboard 
    Octave function can be used 
    also in the Performance Play 
    mode in the same way as in 
    the Voice Play mode. 
    						
    							89MOTIF  Quick Start GuideEditing Performances (Layer/Split)
    Quick Start Guide
    Editing Performances (Layer/Split)
    Basic Structure (page 45) · Reference (page 170)
    Performances can be made up of a maximum of four parts (voices), selected from the internal tone generator Parts 1 - 4 
    and Plug-in board Parts 1 - 3.
    You can create a performance by layering several voices together, and by assigning different voices to separate ranges 
    of the keyboard.  You can then store up to 128 of your original, edited performances to internal User memory.
    PLG 2AB
    CD
    E
    FG
    H
    15CATEGORY
    SEARCH
    OCTAV EDOWNUP
    KNOB
    CONTROL
    FUNCTIONPA N
    REVERBCHORUS
    TEMPO
    ATTACK RELEASE CUTOFF
    RESONANCE
    ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
    KN 1 KN 2 KN 3 KN 4
    MEQ LOW
    ME Q HI  MID MEQ LOWMID ME Q HIGHREMOTE
    CONTROL
    ON/OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM
    ON/OFF
    MASTER
    VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
    CS 1 CS 2 CS 3 CS 4
    ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE
    12REC
    MODEVOICE PERFORM MASTERSEQUENCERSONG
    PATTERNFILEINTEGRATED
    SAMPLINGMIXINGUTILITY
    EDIT
    JOBSTORE
    COMPARESCENE STORE
    SET LOCATE
    SONG SCENE
    SF 1SF 2SF  3SF  4 SF  5F1 F2 F3 F4 F6F5INFORMATI O NDEC/NO INC/ YES
    EXITENTEREXECUTE
    MUSIC
    PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer
    Real-time External Control
    Sur face
    Modular
    Synthesis Plug-in
    SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2
    PRE  3
    GMUSER PLG 1PLG  3A. PIANOKEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPE
    SYN LEAD SYN PAD/
    CHOIRSYN COMP CHROMATIC
    PERCUSSIONDRUM /
    PERCUSSIONSE
    MUSICAL FX COMBI1
    234
    56
    7
    8
    91011
    12
    1314
    16SECTION
    TRACK
    SELECT
    MUTE
    SOLO
    BANK
    GROUP
    NUMBERCOMMON
    ELEMENT / PERF. PART / ZONE
    PRE1 PRE2 PRE3 USER PL1
    Built-in tone generator parts Plug-in parts
    PL2 PL3
    Layer Split
    PRE1 PRE2 PRE3 USER PL1
    Built-in tone generator parts Plug-in parts
    PL2 PL3
    SONG SCENE
    SF 1 SF 2 SF 3 SF 4 SF 5
    F1 F2 F3 F4 F6F5
    INFORMATIONSONG SCENE
    SF 1 SF 2 SF 3 SF 4 SF 5
    F1 F2 F3 F4 F6F5
    INFORMATION
    Assign the built-in voice
    to the selected part.Delete the voice assignment
    of the selected part. Assign the Plug-in voice
    to the selected part.
    DEC/NO INC/YES
    1Call up the VOICE display by pressing the 
    [F3] button in the Performance Play mode. 2Assign the desired voice to each part. Move the cursor to the desired part and select a voice by pressing the [F1] or 
    [F2] button.  
    34Specify the note range of each part, as required. You can set the lowest note of the range over which the voice of the selected part 
    sounds by pressing the desired key while holding the [SF4] button. To set the 
    highest note of the range, press the desired key while holding the [SF5] button. 
    This lets you create a split keyboard, with up to four different parts (voices) 
    sounding in four different ranges.  You can also overlap parts to create layers. Change the volume of each part and adjust the 
    relative balance among the four parts by using 
    the Control sliders.
    MASTER
    VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
    CS 1 CS 2 CS 3 CS 4
    KNOB
    CONTROL
    FUNCTION
    PA N
    REVERBCHORUS
    TEMPO
    ATTACK RELEASE CUTOFF
    RESONANCE
    ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
    KN 1 KN 2 KN 3 KN 4
    MEQ LOW
    MEQ HI  MID MEQLOWMID MEQ HIGH
    Note Limit Low Note Limit HighSF 4 SF 5 
    						
    							90MOTIF  Quick Start Guide
    Storing the edited Performance 
    Quick Start Guide
    Storing the edited Performance
    Reference (page 176)
    Once you’ve edited a performance, you can store it to the internal memory (SRAM). Up to 128 performances can be stored. 
    nFor details about memory structure, see page 63. 
    When you execute this, the settings for the destination memory will be overwritten. Important data should always be backed up 
    to computer, a separate Memory Card or some other storage device. (See page 97.)
    The Portamento, EG (Envelope Generator), and Arpeggio parameters can be edited by calling up the corresponding 
    display via the [F4] - [F6] buttons in the same way as in the Voice mode. 
    A wider variety of detailed editing controls is also available in the Performance Edit mode. See page 165. 
    PLG 2AB
    CD
    E
    FG
    H
    15CATEGORY
    SEARCH
    OCTAV EDOWNUP
    KNOB
    CONTROL
    FUNCTIONPA N
    REVERBCHORUS
    TEMPO
    ATTACK RELEASE CUTOFF
    RESONANCE
    ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
    KN 1 KN 2 KN 3 KN 4
    MEQ LOW
    ME Q HI  MID MEQ LO W MID  M E Q  H I G HREMOTE
    CONTROL
    ON / OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM
    ON/OFF
    MASTER
    VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
    CS 1 CS 2 CS 3 CS 4
    ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE
    12REC
    MODEVOICE PERFORM MASTERSEQUENCERSONG
    PATTERNFILEINTEGRATED
    SAMPLINGMIXINGUTILITY
    EDIT
    JOBSTORE
    COMPARESCENE STORE
    SET LOCATESONG SCENE
    SF 1SF 2SF  3SF  4 SF  5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES
    EXITENTEREXECUTE
    MUSIC
    PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer
    Real-time External Control
    Sur face
    Modular
    Synthesis Plug-in
    SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2
    PRE  3
    GMUSER PLG 1PLG  3A. PIANOKEYBOARD
    ORGANGUITAR /
    PLUCKEDBASSSTRINGSBRASS
    REED / PIPE
    SYN LEAD SYN PAD/
    CHOIRSYN COMP CHROMATIC
    PERCUSSIONDRUM /
    PERCUSSIONSE
    MUSICAL FX COMBI1
    234
    56
    7
    8
    91011
    12
    1314
    16SECTION
    TRACK
    SELECT
    MUTE
    SOLO
    BANK
    GROUP
    NUMBERCOMMON
    ELEMENT / PERF. PART / ZONE
    1Press the [STORE] button in the Performance mode. 2Select the destination Voice Memory by using the [INC/YES] 
    and [DEC/NO] buttons or the data dial.
    DEC/NO INC/ YES
    EXITENTER
    EXECUTE
    EDIT
    JOBSTORE
    COMPARESCENE STORE
    SET LOCATE
    3Press the [ENTER] button. (The display prompts you for confirmation.)
    4To execute the Store operation, press the [INC/YES] button. After the voice has been stored, 
    a “Completed” message appears and operation returns to the original display.
    DEC/NO INC/ YES
    EXITENTER
    EXECUTE
    n To cancel the Store operation, press the [DEC/NO] button. 
    For Store operations that take longer to process, you will see the message Executing... during processing. 
    If you switch off the power of the MOTIF while this message is displayed, you risk corrupting your data.
    Destination Decreases
    number
    Decreases
    numberIncreases
    number 
    Increases
    number 
    DEC/NO INC/ YES 
    						
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