Yamaha Motif 8 Owners Manual
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81MOTIF Quick Start GuidePlaying Voices Quick Start Guide Using the Categor y Search function Reference (page 126) The MOTIF features a powerful Category Search function that gives you quick access to the sounds you want, irrespective of their bank locations. Simply select a voice category, such as A. PIANO or SYN LEAD, and you can browse through all related voices one by one — and audition each of them, too. Plus, you can use the special Favorites category to store the voices you use most. PLG 2AB CD E FG H 15CATEGORY SEARCH OCTAV EDOWNUP KNOB CONTROL FUNCTIONPA N REVERBCHORUS TEMPO ATTACK RELEASE CUTOFF RESONANCE ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 KN 1 KN 2 KN 3 KN 4 MEQ LOW ME Q HI MID MEQ LOWMID ME Q HIGHREMOTE CONTROL ON/OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM ON/OFF MASTER VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4 CS 1 CS 2 CS 3 CS 4 ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE 12REC MODEVOICE PERFORM MASTERSEQUENCERSONG PATTERNFILEINTEGRATED SAMPLINGMIXINGUTILITY EDIT JOBSTORE COMPARESCENE STORE SET LOCATE SONG SCENE SF 1SF 2SF 3SF 4 SF 5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES EXITENTEREXECUTE MUSIC PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer Real-time External Control Sur face Modular Synthesis Plug-in SystemDRUM KITSFAV ORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2 PRE 3 GMUSER PLG 1PLG 3A. PIANOKEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPE SYN LEAD SYN PAD/ CHOIRSYN COMP CHROMATIC PERCUSSIONDRUM / PERCUSSIONSE MUSICAL FX COMBI1 234 56 7 8 91011 12 1314 16SECTION TRACK SELECT MUTE SOLO BANK GROUP NUMBERCOMMON ELEMENT / PERF. PART / ZONE Favorite Category Use this convenient function to store all your favorite, often-used voices in a single, easy-to-access location — and call them up by pressing the [FAVORITIES] button. Select any voice you want, from any desired category, and enter each to the Favorites Category. In this way, you can go directly to all the voices you use the most, without having to hop around other Categories — a great aid when playing live. Select the desired Category, then move the cursor to your favorite voice in the Category list, and press the [F5] button to checkmark the the box next to the voice name. (You can un-checkmark it by pressing the [F5] button again.) Go on to other Categories and continue registering your favorites. After you’ve checkmarked all the voices you want, press the [DRUMKIT/FAVORITE] button to store them to the Favorites Category. All the voices you’ve checkmarked — and only those voices — will be shown in the list. To exit from the Favorites Category, simply press the [DRUMKIT/FAVORITE] button again. 3Select a voice.Step through the available voices by using the data dial. You can also use the [INC/YES] and [DEC/NO] buttons, or use the cursor [ ]/[ ] buttons. 2Select a Category. • Select a Category. Press the Category buttons to display the Category name and the voice list. The first voice in this Category is selected. Category names PLG 2PRE 1PRE 2 PRE 3 GMUSER PLG 1PLG 3 A. PIANOKEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPEAB CD E FG H SYN LEAD SYN PAD/ CHOIRSYN COMP CHROMATIC PERCUSSIONDRUM / PERCUSSIONSE MUSICAL FX COMBI Category name Voice list SF 1SF 2SF 3 F1 F2 F3 SF 1SF 2SF 3 F1 F2 F3 SF 1SF 2SF 3SF 4 SF 5 F1 F2 F3 F4 F6F5 DRUM KITS FAVORITES DEC/NO INC/ YES EXITENTER EXECUTE Pressing this toggles between the two settings: Checkmark on Checkmark off • Select a Sub Category All Categories are divided into two or three Sub Categories for further ease in selection. The Sub Category names are displayed at the bottom of the Category Search display. Press the [F1] - [F3] buttons to select the first voice in the corresponding Sub Category. 1Turn the Category Search function on by pressing the [CATEGORY SEARCH] button. n Press the [CATEGORY SEARCH] button again to turn this function off. CATEGORY SEARCHPLG 2PRE 1PRE 2 PRE 3 GMUSER PLG 1PLG 3 A. PIANOKEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPE
82MOTIF Quick Start Guide Playing Voices Quick Start Guide Keyboard Octave (MOTIF6/MOTIF7) Sometimes when playing a voice, you may wish to play in a lower or higher pitch range. For example, you may want to shift the pitch down lower to get extra bass notes, or shift up to get higher notes for leads and solos. The Octave Up/Down controls let you do this quickly and easily. Each time you press the [OCTAVE UP] button on the panel, the overall pitch of the voice goes up by one octave. Likewise, each press of the [OCTAVE DOWN] button takes the pitch down by one octave. The range is from -3 to +3, with 0 being standard pitch. When this is set to Octave Up, the lamp of the [OCTAVE UP] button lights, and when it is set to Octave Down, the [OCTAVE DOWN] button’s lamp lights. The current octave setting is shown at the top right of the display. You can instantly restore standard pitch (0) by simultaneously pressing both the [OCTAVE UP] button and the [OCTAVE DOWN] button (both lamps turn off). nOctave Up/Down works in conjuction with with the TUNE setting (in Voice Edit, page 138) and the Note Shift setting (in Utility Mode, page 250). This means that if the the pitch has already been shifted up or down with those settings, you may not be able to use Octave Up/Down to shift the full three octaves. nIf using Octave Up/Down results in pitches outside the note range of the voice (C-2 - G8), the invalid pitches are sounded at the previous octave (down or up). nThis function can be used also in the Performance mode or Master mode. OCTAVEDOWNUP
83MOTIF Quick Start GuideEditing Voices Quick Start Guide Editing Voices The Voice Play mode not only lets you play voices, it lets you perform a variety of basic, yet powerful editing operations on them as well. For example, you can change the EG settings to give the voice a softer or harder attack, or change the release to make it sustain. You can also adjust similar settings for the filter, and change the tone of the voice. Moreover, a special set of Control knobs on the panel let you tweak the sound — including pan, EG, effects, filter, and more — in real time as you play. Naturally, you can also store your newly created voice for future recall (page 86). Quick Voice editing Reference (page 127) The [ ] Indicator If you alter any parameters in the Voice Play mode, the [ ] indicator will appear in the top left of the display. This indicates that the current voice has been modified but not yet stored. Edit indicator 1Select the desired menu. PORTA (Portamento) display From this display you can select monophonic or polyphonic playback and set the Portamento parameters. Portamento is used to create a smooth transition in pitch from the first note played on the keyboard to the next. F4 SF 1SF 2SF 3SF 4SF 5 F1 F2 F3 F4 F6F5 2Set the value of each parameter.Move the cursor to the desired parameter and change the value by using the [INC/YES] and [DEC/NO] buttons or the data dial. DEC/NO INC/ YES EXITENTER EXECUTE DEC/NO INC/ YES PLG 2AB CD E FG H 15CATEGORY SEARCHSONG SCENE SF 1SF 2SF 3SF 4SF 5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES EXITENTEREXECUTE MUSIC PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer Real-time External Control Sur face Modular Synthesis Plug-in SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2 PRE 3 GMUSER PLG 1PLG 3A. PIANOKEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPE SYN LEAD SYN PAD/ CHOIRSYN COMP CHROMATIC PERCUSSIONDRUM / PERCUSSIONSE MUSICAL FX COMBI1 234 56 7 8 91011 12 1314 16SECTION TRACK SELECT MUTE SOLO BANK GROUP NUMBERCOMMON ELEMENT / PERF. PART / ZONE EG (Envelope Generator) display F5 • AEG (Amplitude Envelope Generator)The AEG controls how the volume of the voice changes in time, from the instant you press a key to after you release it. For example, setting a small Attack value results in an instantaneous, sharp sound when you press a key. • FEG (Filter Envelope Generator)The FEG controls how the tonal quality of the voice changes in time, as affected by the filter. Here, you can also set the Cutoff frequency and Resonance for the filter. ARP (Arpeggio) display The basic Arpeggio parameters (e.g., type, tempo) are provided in this display. F6 Basic Structure (page 46) Cutoff Frequency (page 46) Resonance (page 46)
84MOTIF Quick Start Guide Editing Voices Quick Start Guide Voice editing with the Control knobs Reference (page 132) These knobs let you change various aspects of the Voice’s sound in real time — while you play. Turn a knob to the right to increase the value, and left to decrease it. If you want to keep the edits you make, you can store them to a new voice (page 86). nEach voice of the MOTIF has been programmed with a default or standard parameter value. Using these knobs offsets the default or standard parameter value. Regardless of the size of the offset, the minimum and maximum limits cannot be exceeded. nUsing these knobs in the Performance mode affects the currently selected performance, and not the voices themselves. PLG 2AB CD E FG H 15CATEGORY SEARCH OCTAV EDOWNUP KNOB CONTROL FUNCTIONPA N REVERBCHORUS TEMPO ATTACK RELEASE CUTOFF RESONANCE ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 KN 1 KN 2 KN 3 KN 4 MEQ LOW ME Q HI MID MEQ LOWMID ME Q HIGHREMOTE CONTROL ON/OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM ON/OFF MASTER VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4 CS 1 CS 2 CS 3 CS 4 ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE 12REC MODEVOICE PERFORM MASTERSEQUENCERSONG PATTERNFILEINTEGRATED SAMPLINGMIXINGUTILITY EDIT JOBSTORE COMPARESCENE STORE SET LOCATE SONG SCENE SF 1SF 2SF 3SF 4 SF 5F1 F2 F3 F4 F6F5INFORMATI O NDEC/NO INC/ YES EXITENTEREXECUTE MUSIC PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer Real-time External Control Sur face Modular Synthesis Plug-in SystemDRUM KITSFAV ORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2 PRE 3 GMUSER PLG 1PLG 3A. PIANOKEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPE SYN LEAD SYN PAD/ CHOIRSYN COMP CHROMATIC PERCUSSIONDRUM / PERCUSSIONSE MUSICAL FX COMBI1 234 56 7 8 91011 12 1314 16SECTION TRACK SELECT MUTE SOLO BANK GROUP NUMBERCOMMON ELEMENT / PERF. PART / ZONE KNOB CONTROL FUNCTION PA N REVERBCHORUS TEMPO ATTACK RELEASE CUTOFF RESONANCE ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 KN 1 KN 2 KN 3 KN 4 MEQ LOW ME Q HI MID MEQLOWMID ME Q HIGH Press this repeatedly to select each function row. Selecting the controllable functions Functions assigned to each knob can be selected among four types as illustrated below. Use the [KNOB CONTROL FUNCTION] button to change the parameter set for the knobs. The corresponding LED lights to indicate which group of parameters are active and the Control of the available functions appear in the LCD display as shown below. Press the [EXIT] button to go back to the original display. n If the “Rev” knob in the display is dark, any tweaking you do to the Knob immediately affects the sound. However, if the knob in the display is light, turning the knob will not have any effect until you reach the current setting. Once you’ve adjusted the Knob to that setting point, the display knob turns dark, and you can tweak the sound. Pan, Effect Send, and Tempo Assign Filter and EG Master EQ 1 2 3 4
85MOTIF Quick Start GuideEditing Voices Quick Start Guide About each assigned function AT TA C KRELEASE CUTOFF RESONANCE KN 1 KN 2 KN 3 KN 4 Filter and EG2 Attack time Key onRelease time Key off AT TA C K Determines the attack time of the sound. For example, you can adjust a strings voice so that the sound gradually swells in volume by setting a slow attack time — simply turn the [ATTACK] knob to the right. For a more percussive attack, turn the knob to the left. RELEASE Determines the release time of the sound. Turning the knob to the right sets a long release time and (depending on the selected voice) lets the sound sustain after the key is released. To produce a sharp release, in which the sound abruptly cuts off, set a short release time. n When the Drum voice is selected, this is used as Decay time. Pan, Effect Send, and Tempo1 LR Signal PA N REVERBCHORUS TEMPO KN 1 KN 2 KN 3 KN 4PA N Determines the stereo pan position of the voice. TEMPO Determines the tempo of the Arpeggio assigned to the currently selected voice. In the Song/Pattern/Arpeggio mode, this determines the tempo of the selected song or pattern. AssignThese knobs can be assigned to a variety of functions, letting you create your own custom set of real-time controls. For details about Knobs A/B, see page 256. For details about Knobs 1/2, see page 254. ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 KN 1 KN 2 KN 3 KN 4 3 MEQ LOWMEQ LO W MID MIDME Q HI MIDME Q HIGHGain 0 4 Master EQ Adjusts the master (global) EQ settings for the entire voice. The settings made here are applied as offsets to the EQ settings (with the exception of “MID”) in the Utility mode, page 253. REVERB Determines the amount of Reverb effect that is applied to the voice.CHORUS Determines the amount of Chorus effect that is applied to the voice. CUTOFF Determines the Filter cutoff frequency. RESONANCE Boosts the level of the signal in the area of the cutoff frequency. Try using the Cutoff and Resonance controls above in tandem. For example, set Resonance to a certain level, then sweep the Cutoff control.
86MOTIF Quick Start Guide Storing edited Voices Quick Start Guide Storing edited Voices Reference (page 160) Once you’ve edited a voice, you can store it to the internal memory (SRAM). Up to 128 Normal Voices and up to 16 Drum Voices can be stored. nFor details about memory structure, see page 63. When you execute this, the settings for the destination memory will be overwritten. Important data should always be backed up to computer, a separate Memory Card or some other storage device. (See page 64.) A wider variety of detailed editing controls is also available in the Voice Edit mode. PLG 2AB CD E FG H 15CATEGORY SEARCH OCTAV EDOWNUP KNOB CONTROL FUNCTIONPA N REVERBCHORUS TEMPO ATTACK RELEASE CUTOFF RESONANCE ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 KN 1 KN 2 KN 3 KN 4 MEQ LOW ME Q HI MID MEQ LOWMID ME Q HIGHREMOTE CONTROL ON/OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM ON/OFF MASTER VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4 CS 1 CS 2 CS 3 CS 4 ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE 12REC MODEVOICE PERFORM MASTERSEQUENCERSONG PATTERNFILEINTEGRATED SAMPLINGMIXINGUTILITY EDIT JOBSTORE COMPARESCENE STORE SET LOCATE SONG SCENE SF 1SF 2SF 3SF 4 SF 5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES EXITENTEREXECUTE MUSIC PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer Real-time External Control Sur face Modular Synthesis Plug-in SystemDRUM KITSFAV ORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2 PRE 3 GMUSER PLG 1PLG 3A. PIANOKEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPE SYN LEAD SYN PAD/ CHOIRSYN COMP CHROMATIC PERCUSSIONDRUM / PERCUSSIONSE MUSICAL FX COMBI1 234 56 7 8 91011 12 1314 16SECTION TRACK SELECT MUTE SOLO BANK GROUP NUMBERCOMMON ELEMENT / PERF. PART / ZONE 1Press the [STORE] button in the Voice mode. 2Select the destination Voice Memory by using the [INC/YES] and [DEC/NO] buttons or the data dial. DEC/NO INC/ YES EXITENTER EXECUTE EDIT JOBSTORE COMPARESCENE STORE SET LOCATE 3Press the [ENTER] button. (The display prompts you for confirmation.) 4To execute the Store operation, press the [INC/YES] button. After the voice has been stored, a “Completed” message appears and operation returns to the original display. DEC/NO INC/ YES EXITENTER EXECUTE n To cancel the Store operation, press the [DEC/NO] button. For Store operations that take longer to process, you will see the message Executing... during processing. off the power of the MOTIF while this message is displayed, you risk corrupting your data. DestinationDecreases number Decreases numberIncreases number Increases number DEC/NO INC/ YES
87MOTIF Quick Start GuideStoring edited Voices Quick Start Guide About Plug-in Voices Basic Structure (page 34) Plug-in Boards give you an enormous amount of additional sonic flexibility and power. When installed, they work seamlessly and transparently within the system of the MOTIF — meaning that you can use their sounds and functions just as if they were built right into the MOTIF at the factory. Up to three Plug-in boards can be installed to the MOTIF. If the Plug-in Board has been correctly installed, the corresponding SLOT lamp will light, the voice data appropriate for the installed board is set up automatically as Plug-in voices and you can select the Plug-in bank as well as the built-in Voice bank. The Plug-in voices can be edited via the MOTIF’s panel operation in much the same way as User voices. After editing, up to 64 Plug-in voices for each Plug-in board can be stored. Editing and saving Board voices Reference (page 159) Included among the Board voices is a special set of voices — called Board Custom voices — which can be edited by a computer connected to the MOTIF, using special editing software included with the Plug-in board. Because the Plug-in boards do not have SRAM and the edited voice data will be lost when turning the power off, the edited Board Custom voice data should be saved to the memory card or the SCSI device connected to the MOTIF. The Board Custom voice data saved to the memory card or SCSI device can be loaded automatically when turning the power on by using the Auto Load function. 1 Edit the Board voice by using the Voice Editor. 2 Transmit the edited data to the memory (DRAM) on the Plug-in board. 3 Save the data in the memory (DRAM) to the memory card. 4 Set Auto Load to on in the Utility mode (page 252). 5 When turning the power on next time, the Board Custom voice data saved to the memory card is automatically loaded to the memory on the Plug-in board. PLG 2CATEGORY SEARCH MUSIC PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer Real-time External Control Sur face Modular Synthesis Plug-in System SLOT 1 SLOT 2 SLOT 3 PRE 2 PRE 3 GMUSER PLG 1PLG 3 KEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPE BANK PLG 2AB CD E FG H 15CATEGORY SEARCH OCTAV EDOWNUP KNOB CONTROL FUNCTIONPA N REVERBCHORUS TEMPO ATTACK RELEASE CUTOFF RESONANCE ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 KN 1 KN 2 KN 3 KN 4 MEQ LOWME Q HI MID MEQ LO WMID M EQ HIGHREMOTE CONTROL ON / OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM ON/OFF MASTER VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4 CS 1 CS 2 CS 3 CS 4 ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE 12REC MODEVOICE PERFORM MASTERSEQUENCERSONG PATTERN FILEINTEGRATED SAMPLINGMIXINGUTILITY EDIT JOBSTORECOMPARESCENE STORE SET LOCATESONG SCENE SF 1SF 2SF 3SF 4SF 5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES EXITENTEREXECUTE MUSIC PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer Real-time External Control Sur face Modular Synthesis Plug-in SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2 PRE 3 GMUSER PLG 1PLG 3A. PIANOKEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPE SYN LEAD SYN PAD/ CHOIRSYN COMP CHROMATIC PERCUSSIONDRUM / PERCUSSIONSE MUSICAL FX COMBI1 234 56 7 8 91011 12 1314 16SECTION TRACK SELECT MUTE SOLOBANK GROUP NUMBERCOMMON ELEMENT / PERF. PART / ZONE Computer with application software MOTIF Plug-in board 1 Edit2 Transmit Memory card PLG 2AB CD E FG H 15CATEGORY SEARCH OCTAV EDOWNUP KNOB CONTROL FUNCTIONPA N REVERBCHORUS TEMPO ATTACK RELEASE CUTOFF RESONANCE ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 KN 1 KN 2 KN 3 KN 4 MEQ LOWME Q HI MID MEQ LO W MID ME Q HIGHREMOTE CONTROL ON / OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM ON/OFF MASTER VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4 CS 1 CS 2 CS 3 CS 4 ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE 12REC MODEVOICE PERFORM MASTERSEQUENCERSONG PATTERN FILEINTEGRATED SAMPLINGMIXINGUTILITY EDIT JOBSTORECOMPARESCENE STORE SET LOCATESONG SCENE SF 1SF 2SF 3SF 4 SF 5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES EXITENTEREXECUTE MUSIC PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer Real-time External Control Sur face Modular Synthesis Plug-in SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2 PRE 3 GMUSER PLG 1PLG 3A. PIANOKEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPE SYN LEAD SYN PAD/ CHOIRSYN COMP CHROMATIC PERCUSSIONDRUM / PERCUSSIONSE MUSICAL FX COMBI1 234 56 7 8 91011 12 1314 16SECTION TRACK SELECT MUTE SOLOBANK GROUP NUMBERCOMMON ELEMENT / PERF. PART / ZONE MOTIF Plug-in board3 Save Set this to on.
88MOTIF Quick Start Guide Playing Performances Quick Start Guide Playing Performances Basic Structure (page 42) · Reference (page 162) In the Performance mode, you can select and play individual User performances. In a performance, you can mix several different voices together in a layer, or split them across the keyboard, or even set up a combination layer/split. Each Performance can contain up to four different Parts. nFor details about the performances and their memory (bank) structure, see page 42. Selecting a Performance PLG 2AB CD E FG H 15CATEGORY SEARCH OCTAVEDOWNUP KNOB CONTROL FUNCTIONPA N REVERBCHORUS TEMPO ATTACK RELEASE CUTOFF RESONANCE ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 KN 1 KN 2 KN 3 KN 4 MEQ LOW ME Q HI MID MEQ LOW MID ME Q HIGHREMOTE CONTROL ON/OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM ON/OFF MASTER VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4 CS 1 CS 2 CS 3 CS 4 ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE 12REC MODEVOICE PERFORM MASTERSEQUENCERSONG PATTERNFILEINTEGRATED SAMPLINGMIXINGUTILITY EDIT JOBSTORE COMPARESCENE STORE SET LOCATE SONG SCENE SF 1SF 2SF 3SF 4 SF 5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES EXITENTEREXECUTE MUSIC PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer Real-time External Control Sur face Modular Synthesis Plug-in SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2 PRE 3 GMUSER PLG 1PLG 3A. PIANOKEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPE SYN LEAD SYN PAD/ CHOIRSYN COMP CHROMATIC PERCUSSIONDRUM / PERCUSSIONSE MUSICAL FX COMBI1 234 56 7 8 91011 12 1314 16SECTION TRACK SELECT MUTE SOLO BANK GROUP NUMBERCOMMON ELEMENT / PERF. PART / ZONE 4Play the keyboard. Select a Performance Group. Performances in each Bank are divided into Groups A~H. Select a Group to display the performances that belong to the selected Group. n All performances are stored to a single bank, so you need not select a bank here. 2 Select a Performance number. 3 AB CD E FG H SYN LEAD SYN PAD/ CHOIRSYN COMP CHROMATIC PERCUSSIONDRUM / PERCUSSIONSE MUSICAL FX COMBI SECTIONGROUP Performance Group 1 234 56 7 8 15 91011 12 1314 16 1Enter the Performance Play mode. MODE VOICE PERFORM MASTER When the Performance Play mode is active, the currently selected performance is shown in huge letters — so you can easily check which performance you’re about to play. Decreases number Decreases numberIncreases number Increases number DEC/NO INC/ YES 1 234 56 7 8 15 91011 12 1314 16TRACK SELECT MUTE SOLONUMBERELEMENT / PERF. PART / ZONE Performance Part on/off Each performance can contain a maximum of four parts, selected from a total of seven — internal Parts 1 - 4 and Plug-in Parts 1 - 3. 1 Press the [MUTE] button so that its indicator lights. 2 Press any of the [1] - [4] buttons you wish to mute. The part corresponding to the unlit indicator is muted. 3 Press the [MUTE] button again so that its indicator goes out. n The Category Search function and Keyboard Octave function can be used also in the Performance Play mode in the same way as in the Voice Play mode.
89MOTIF Quick Start GuideEditing Performances (Layer/Split) Quick Start Guide Editing Performances (Layer/Split) Basic Structure (page 45) · Reference (page 170) Performances can be made up of a maximum of four parts (voices), selected from the internal tone generator Parts 1 - 4 and Plug-in board Parts 1 - 3. You can create a performance by layering several voices together, and by assigning different voices to separate ranges of the keyboard. You can then store up to 128 of your original, edited performances to internal User memory. PLG 2AB CD E FG H 15CATEGORY SEARCH OCTAV EDOWNUP KNOB CONTROL FUNCTIONPA N REVERBCHORUS TEMPO ATTACK RELEASE CUTOFF RESONANCE ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 KN 1 KN 2 KN 3 KN 4 MEQ LOW ME Q HI MID MEQ LOWMID ME Q HIGHREMOTE CONTROL ON/OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM ON/OFF MASTER VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4 CS 1 CS 2 CS 3 CS 4 ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE 12REC MODEVOICE PERFORM MASTERSEQUENCERSONG PATTERNFILEINTEGRATED SAMPLINGMIXINGUTILITY EDIT JOBSTORE COMPARESCENE STORE SET LOCATE SONG SCENE SF 1SF 2SF 3SF 4 SF 5F1 F2 F3 F4 F6F5INFORMATI O NDEC/NO INC/ YES EXITENTEREXECUTE MUSIC PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer Real-time External Control Sur face Modular Synthesis Plug-in SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2 PRE 3 GMUSER PLG 1PLG 3A. PIANOKEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPE SYN LEAD SYN PAD/ CHOIRSYN COMP CHROMATIC PERCUSSIONDRUM / PERCUSSIONSE MUSICAL FX COMBI1 234 56 7 8 91011 12 1314 16SECTION TRACK SELECT MUTE SOLO BANK GROUP NUMBERCOMMON ELEMENT / PERF. PART / ZONE PRE1 PRE2 PRE3 USER PL1 Built-in tone generator parts Plug-in parts PL2 PL3 Layer Split PRE1 PRE2 PRE3 USER PL1 Built-in tone generator parts Plug-in parts PL2 PL3 SONG SCENE SF 1 SF 2 SF 3 SF 4 SF 5 F1 F2 F3 F4 F6F5 INFORMATIONSONG SCENE SF 1 SF 2 SF 3 SF 4 SF 5 F1 F2 F3 F4 F6F5 INFORMATION Assign the built-in voice to the selected part.Delete the voice assignment of the selected part. Assign the Plug-in voice to the selected part. DEC/NO INC/YES 1Call up the VOICE display by pressing the [F3] button in the Performance Play mode. 2Assign the desired voice to each part. Move the cursor to the desired part and select a voice by pressing the [F1] or [F2] button. 34Specify the note range of each part, as required. You can set the lowest note of the range over which the voice of the selected part sounds by pressing the desired key while holding the [SF4] button. To set the highest note of the range, press the desired key while holding the [SF5] button. This lets you create a split keyboard, with up to four different parts (voices) sounding in four different ranges. You can also overlap parts to create layers. Change the volume of each part and adjust the relative balance among the four parts by using the Control sliders. MASTER VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4 CS 1 CS 2 CS 3 CS 4 KNOB CONTROL FUNCTION PA N REVERBCHORUS TEMPO ATTACK RELEASE CUTOFF RESONANCE ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 KN 1 KN 2 KN 3 KN 4 MEQ LOW MEQ HI MID MEQLOWMID MEQ HIGH Note Limit Low Note Limit HighSF 4 SF 5
90MOTIF Quick Start Guide Storing the edited Performance Quick Start Guide Storing the edited Performance Reference (page 176) Once you’ve edited a performance, you can store it to the internal memory (SRAM). Up to 128 performances can be stored. nFor details about memory structure, see page 63. When you execute this, the settings for the destination memory will be overwritten. Important data should always be backed up to computer, a separate Memory Card or some other storage device. (See page 97.) The Portamento, EG (Envelope Generator), and Arpeggio parameters can be edited by calling up the corresponding display via the [F4] - [F6] buttons in the same way as in the Voice mode. A wider variety of detailed editing controls is also available in the Performance Edit mode. See page 165. PLG 2AB CD E FG H 15CATEGORY SEARCH OCTAV EDOWNUP KNOB CONTROL FUNCTIONPA N REVERBCHORUS TEMPO ATTACK RELEASE CUTOFF RESONANCE ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 KN 1 KN 2 KN 3 KN 4 MEQ LOW ME Q HI MID MEQ LO W MID M E Q H I G HREMOTE CONTROL ON / OFFEFFECT BYPASSARPEGGIOINSERTIONSYSTEM ON/OFF MASTER VOLUMEVOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4 CS 1 CS 2 CS 3 CS 4 ZONE 1 ZONE 2 ZONE 3 ZONE 4SEQ TRANSPORTLOCATE 12REC MODEVOICE PERFORM MASTERSEQUENCERSONG PATTERNFILEINTEGRATED SAMPLINGMIXINGUTILITY EDIT JOBSTORE COMPARESCENE STORE SET LOCATESONG SCENE SF 1SF 2SF 3SF 4 SF 5F1 F2 F3 F4 F6F5INFORMATIONDEC/NO INC/ YES EXITENTEREXECUTE MUSIC PRODUCTIONSYNTHESIZERIntegratedSamplingSequencer Real-time External Control Sur face Modular Synthesis Plug-in SystemDRUM KITSFAVORITESSLOT 1 SLOT 2 SLOT 3PRE 1PRE 2 PRE 3 GMUSER PLG 1PLG 3A. PIANOKEYBOARD ORGANGUITAR / PLUCKEDBASSSTRINGSBRASS REED / PIPE SYN LEAD SYN PAD/ CHOIRSYN COMP CHROMATIC PERCUSSIONDRUM / PERCUSSIONSE MUSICAL FX COMBI1 234 56 7 8 91011 12 1314 16SECTION TRACK SELECT MUTE SOLO BANK GROUP NUMBERCOMMON ELEMENT / PERF. PART / ZONE 1Press the [STORE] button in the Performance mode. 2Select the destination Voice Memory by using the [INC/YES] and [DEC/NO] buttons or the data dial. DEC/NO INC/ YES EXITENTER EXECUTE EDIT JOBSTORE COMPARESCENE STORE SET LOCATE 3Press the [ENTER] button. (The display prompts you for confirmation.) 4To execute the Store operation, press the [INC/YES] button. After the voice has been stored, a “Completed” message appears and operation returns to the original display. DEC/NO INC/ YES EXITENTER EXECUTE n To cancel the Store operation, press the [DEC/NO] button. For Store operations that take longer to process, you will see the message Executing... during processing. If you switch off the power of the MOTIF while this message is displayed, you risk corrupting your data. Destination Decreases number Decreases numberIncreases number Increases number DEC/NO INC/ YES