Yamaha Motif 8 Owners Manual
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41MOTIF Basic StructureSystem Overview Basic Structure ●In the Song/Pattern mode: Reference (page 210) The diagram below indicates the connection when the Vocal Harmony Plug-in Board (PLG100-VH) is installed to slot 1 and the Multi part Plug-in Board (PLG-100XG) is installed to slot 3. * Please note that the Insertion Effect, Insertion Effect (Plug-in), and the System Effect cannot cannot be applied to parts 17~32 (using the Multi-part Plug-in board). The signal from parts 17~32 is directly sent to the Master Equalizer. nThe Vocal Harmony Plug-in Board (PLG100-VH) can be installed only to slot 1. It cannot be installed to slot 2 or 3. nThe Multi part Plug-in Board (PLG100-XG) can be installed only to slot 3. It cannot be installed to slot 1 or 2. Part 17-32 *(When the Multi-part Plug- in board has been installed) Plug-in Part 2 (When the Single part Plug- in board has been installed) Part 1~16 Tone Generator block A/D Input • External audio source • Microphone sound Select the part to which the Insertion effect is applied. The connection type depends on the setting of the Voice assigned to the selected part. Select the part to which the Plug-in Insertion effect is applied. Return Level Send Level Output System Effect Reverb Chorus Variation Insertion Effect PLG100-VH Insertion Effect (Plug-in) 1 2 Master Equalizer
42MOTIF Basic Structure Main functions Basic Structure Main functions Voices and Performances Quick Start Guide (pages 80, 88) · Reference (pages 121, 160) A Voice is the main sound of the MOTIF, made up of a variety of parameter settings. Each Voice can consist of up to four separate Elements, each of which is a high-quality wave, or basic sound. A Performance, on the other hand, is a program in which multiple Voices (parts) are combined — in a layer, or in other configurations. Each Performance can contain up to four different Parts. One VoiceOne Performance Element 1Element 2Element 3Element 4 Up to four elements Parameter settings (Voice Edit) + Voice 1 Voice 2 Voice 3 Voice 4 Up to four voices Parameter settings (Performance Edit) + Oscillator See page 46 See page 47 See page 47 See page 45Pitch Pitch Envelope GeneratorFilter Envelope Generator Low Frequency Oscillator Amplitude Envelope Generator Filter Amplitude Parameters related to the Tone Generator block Parameters released to the Effect block Parameters related to the Controller blockPEG FEGLFO AEG Set the following parameters for each Element to create the Voice. Return level Send levelSystem Effect Reverb Chorus Insertion Effect 1 2Master Equalizer KN 1 KN 2 KN 3 KN 4
43MOTIF Basic StructureMain functions Basic Structure In the Voice Play mode, you can select and play any of these Voices. In the Performance Play mode, you can select and play any of these Performances. On the previous page, the illustration shows the structure of one Voice/Performance. The illustration below shows the overall memory structure of all Voices and Performances. Taken together, these illustrations can help you better understand the structure of the MOTIF’s Voices and Performances. These two illustrations help you to understand the structure of Voice/Performance. Preset 1(128 Normal Voices) Group A~H Number 1~16 Voice Preset 2(128 Normal Voices) Preset Voice (384 Normal Voices + 48 Drum Voices) Group A~H Number 1~16 Voice Preset 3(128 Normal Voices) Group A~H Group A~CGroup A~H Number 1~16 Voice Preset 1(48 Drum Voices) Preset 1 Number 1~16 Voice Plug-in Voice(The maximum amount of Preset and Users Banks is three -depending on the number of Plug-in Board that are installed.)User (128) GM Preset(128 Normal Voices) Group A~H Number 1~16 Voice GM Preset(1 Drum Voices) GM Preset Voice(128 Normal Voices+1Drum Voices) Voice User(128 Normal Voices) Group A~H Number 1~16 Voice User(16 Drum Voices) User Voice(128 Normal Voices+16 Drum Voices) Voices Performance (AN, PF, DX board: 64 voice VL board: 192 voice ) Preset 2 Number 1~16 Voice (AN, PF, DX board: 64 voice VL board: 192 voice ) Preset 3 Number 1~16 Voice (AN, PF, DX board: 64 voice VL board: 192 voice ) User 1(64 Voice) Number 1~16 Voice Group A~H User 2(64 Voice) Number 1~16 Voice Group A~H User 3(64 Voice) Number 1~16 Voice Group A~HNumber 1~16 Performance For instructions on selecting Voices / Performances, see pages 124 and 162. Indicates the separate Banks of Voices / Performances. Number 1~16 Voice Group A~C Number 1~16 Voice
44MOTIF Basic Structure Main functions Basic Structure Waves and Elements Waves are the waveforms that make up the Elements, which in turn make up a Voice. A total of 1309 high-quality preset Waves are available. As shown in the following illustration, when creating a Voice, you can select the Wave to be used as an Element and then set its level, pitch, tone and other parameters. User Waves — Samples One very powerful feature of the MOTIF is its ability to import external audio samples (such as computer WAV/ AIFF files), and record audio as well — and then use those samples as instrument sounds for playback. You can record Waves through the microphone or line level jacks, and you can load Waves saved on Memory Card or an external SCSI device. The Waves can then be processed and assigned to notes on the keyboard. You can play them via the keyboard or you can assign them as Parts of a Song/Pattern. Element 1 Element 4 Element 2Element 3 Velocity One Voice Wave 1~1309 CD Memory Card SCSI device Load MD A/D INPUT jacks DIGITAL IN connector mLAN (IEEE1394) connector SEQ TRANSPORT LOCATE 12 REC When the optional AIEB2 has been installed to the MOTIF. When the optional mLAN8E has been installed to the MOTIF. Sampling Internal DRAM 4MB (Can be expanded up to 64 MB by installing optional SIMM memory modules.)Wave
45MOTIF Basic Structure Main functions Basic Structure Normal Voice and Drum Voice Internally, there are two Voice Types: Normal Voices and Drum Voices. Normal Voices are mainly pitched musical instrument-type sounds that can be played over the range of the keyboard. Drum Voices are mainly percussion/drum sounds that are assigned to individual notes on the keyboard. A collection of assigned percussion/drum wave or Normal Voice is known as a Drum Kit. GM voice GM is a worldwide standard for Voice organization and MIDI functions of synthesizers and tone generators. It was designed primarily to ensure that any song data created with a specific GM device would sound virtually the same on any other GM device — no matter the manufacturer or the model. The GM Voice bank on the MOTIF is designed to appropriately play back GM song data. However, keep in mind that the sound may not be exactly the same as played by the original tone generator. Voice structure One voice consists of Oscillator, Pitch, Filter, Amplitude, LFO and various parameters as shown on page 42. You can create the basic voice character by setting these four parameters. ■Oscillator Reference (page 137) This unit outputs the wave of each Element. You can set the note range for each Element (the range of notes on the keyboard over which the Element will sound) as well as the velocity response (the range of note velocities within which the Element will sound).For example, you could set one Element to sound in an upper range of the keyboard, and another Element to sound in a lower range. Thus, even within the same Voice, you can have two different sounds for different areas of the keyboard or you can make the two Element ranges overlap so that their sounds are layered over a set range. Furthermore, you can set each Element to respond to different velocity ranges so that one Element sounds for lower note velocities, whereas another Element sounds for higher note velocities. Drum Voice Key 1 Key 2Key 3Key 4 Key 5 Key 76 Normal Voice VoiceElement 1~ 4Element 1 Element 4 Element 2Element 3Velocity Note Range
46MOTIF Basic Structure Main functions Basic Structure ■Pitch Reference (page 138) This unit controls the pitch of each Element output from OSC. You can detune Elements, apply Pitch Scaling and so on. Also, by setting the PEG (Pitch Envelope Generator), you can control how the pitch changes over time. ●PEG (Pitch Envelope Generator) Using the PEG, you can control the transition in pitch from the moment a note is pressed on the keyboard to the point at which it is released. As illustrated at right, the Pitch Envelope consists of five Time (transition speed) parameters and five Level (pitch) parameters. This is useful for creating automatic changes in pitch. Furthermore, different PEG parameters can be set for each Element. ■Filter Quick Start Guide (page 84) · Reference (page 140) This unit modifies the tone of each Element output from Pitch by cutting the output of a specific frequency portion of the sound. You can also set the Filter Envelope Generator (FEG), to control how the filter works over time — letting you set up dynamic changes in tone. ●Cutoff Frequency and Resonance Filters work by allowing the portion of the signal lower than a given frequency to pass, and cutting the portion of the signal above that frequency. This frequency is referred to as the cutoff frequency. You can produce a relatively bright or darker sound by setting the cutoff. A parameter that boosts the level of the signal in the area of the cutoff frequency is called Resonance. By emphasizing the overtones in this area, this can produce a distinctive “peaky” tone, making the sound brighter and harder. ●About the main Filter types The Low Pass Filter is shown in the illustration above — however, the MOTIF features other Filter types as well. This section introduces you to the four types. •Low Pass Filter (above) This only passes signals below the Cutoff frequency. You can then use the Reso (Resonance) parameter to add further character to the sound. •High Pass Filter This only passes signals above the Cutoff frequency. You can then use the Reso (Resonance) parameter to add further character to the sound. 0 Release LevelAttackLevel Hold Level Attack Time Hold TimeDecay1TimeDecay2TimeRelease Time Decay1LevelSustain LevelKey off Time Le v e l Cutoff frequency Frequency (pitch) Level These resonance are passed by the filter. Cutoff frequencyResonance Frequency (pitch) Level Resonance Cutoff Frequency These frequencies are passed by the filter.
47MOTIF Basic Structure Main functions Basic Structure •Band Pass Filter This only passes a band of signals around the Cutoff frequency. The width of this band can be varied. • Band Elimination Filter This attenuates a band of signals around the Cutoff frequency, but passes everything else. ●FEG (Filter Envelope Generator) Using the FEG, you can control the transition in tone from the moment a note is pressed on the keyboard to the point at which it is released. As illustrated at right, the Filter Envelope consists of five Time (transition speed) parameters and five Level parameters (for the amount of filtering). When you press a note on the keyboard, the cutoff frequency will change according to these envelope settings. This is useful for creating automatic wah effects, for example. Furthermore, different FEG parameters can be set for each Element. ■Amplitude Reference (page 145) This unit controls the output level (amplitude) of each Element output from Filter. The signals are then sent at this level to the Effect block. Also, by setting the AEG (Amplitude Envelope Generator), you can control how the volume changes over time.●AEG (Amplitude Envelope Generator) Using the AEG, you can control the transition in volume from the moment a note is pressed on the keyboard to the point at which it is released. As illustrated at right, the Amplitude Envelope consists of five Time (transition speed) parameters and five Level parameters (for the amount of filtering). When you press a note on the keyboard, the volume will change according to these envelope settings. Furthermore, different AEG parameters can be set for each Element. ■LFO (Low Frequency Oscillator) Reference (page 147) As its name suggests, the LFO creates waveforms of a low frequency. These waveforms can be used to vary the pitch, filter or amplitude of each Element to create effects such as vibrato, wah and tremolo. LFO can be set independently for each Element; it can also be set globally for all Elements. Range passed Frequency Level Cutoff range Cutoff range Center frequency Cutoff range Frequency Level Range passed Range passed Center frequency 0 Release LevelAttackLevel Hold Level Attack Time Hold TimeDecay1TimeDecay2TimeRelease Time Decay1LevelSustain LevelKey off Time Level 0 Release LevelAttackLevel Init Level Attack TimeDecay1TimeDecay2TimeRelease Time Decay1LevelSustain LevelKey off Time Level
48MOTIF Basic Structure Main functions Basic Structure Controllers The MOTIF gives you an amazing amount of control options. Not only is it equipped with the conventional Pitch Bend and Modulation Wheels, it also features special knobs and sliders — and has an additional set of rear-panel jacks for connecting foot controllers and footswitches. You can connect controllers to the rear panel jacks to control various parameters by foot as well as by hand. This section explains the basic functions of each controller. Pitch Bend Wheel This wheel’s prime function is to control pitch. Move the wheel up or down to bend the pitch up or down. nPitch Bend Range can be set for each Voice (page 132). The wheel can also be assigned other parameters (page 134). nEven if a different parameter is assigned to the wheel, Pitch Bend messages are still transmitted through MIDI OUT when it is being used. Modulation Wheel The more you move this wheel up, the greater the modulation that is applied to the sound. nModulation depth can also be set beforehand. Also, the wheel can be assigned to different parameters, such as volume or pan (page 134). Knobs These knobs let you change various aspects of the Voice’s sound in real time — while you play. Turn a knob to the right to increase the value, and left to decrease it. You can change which particular group of functions or parameters the knobs are assigned to by pressing the [KNOB CONTROL FUNCTION] button. Selecting the ASSIGN group (A, B, 1, 2) lets you control a group of user-assignable functions. nCommon system parameters are assigned to Knobs [A] and [B] (page 256). Voice-specific parameters are assigned to Knobs [1] and [2] (page 132). Knobs [1] and [2] can be assigned to Control Set Source. nA preset of suitable parameter settings is assigned to each Voice. By using each knobs [1] and [2], you are in effect adjusting these settings by a certain amount. If these parameters are already preset at their minimum or maximum settings, the settings cannot be exceeded. Control Sliders (CS) In the Voice mode, these are used to control the volume of each of the four Elements. In the Performance mode, these are used to control the volume of the four parts. In the Song/Pattern mode, these let you adjust the volume of specific tracks,(parts) depending on which group of tracks is currently selected. When the Zone Switch is set to on in the Master Play mode, various functions (Control Number) can be assigned to these Control Sliders (page 273). Pitch Bend WheelModulation Wheel Pitch Up Pitch Down Pitch Bend WheelModulation Wheel Deeper KNOB CONTROL FUNCTION PA N REVERBCHORUS TEMPO AT TA C KRELEASE CUTOFF RESONANCE ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 MEQ LOW ME Q HI MID MEQ LOW MID ME Q HIGHKN 1 KN 2 KN 3 KN 4 When the selected tracks (parts) are 1-4:12 3 4 When the selected tracks (parts) are 5-8:5678 When the selected tracks (parts) are 9-12:9101112 When the selected tracks (parts) are 13-16:13 14 15 16 VOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4 CS 1 CS 2 CS 3 CS 4 ZONE 1 ZONE 2 ZONE 3 ZONE 4
49MOTIF Basic Structure Main functions Basic Structure Foot Controller An optional Foot Controller (such as the FC7), connected to the FOOT CONTROLLER jacks (page 18) on the rear panel, can be assigned to a number of controller parameters. By using a foot controller for parameter control, both your hands are left free to play the keyboard (or to operate other controllers), — exceptionally convenient when you’re playing live. nFoot Controller parameters can be set for each Voice. Footswitch (assignable) An optional Yamaha FC4 or FC5 Foot Switch connected to the rear panel FOOT SWITCH ASSIGNABLE jack (page 18) can be assigned to a range of parameters. It is suited for switch-type (on/ off) controls, such as Portamento Switch, increment/ decrement of a Voice or Performance Number, start/ stop of the Sequencer, and holding the Arpeggiator on or off. nThe parameter assigned to the Footswitch is set in the Utility mode (page 256). Footswitch (sustain) An optional FC4 or FC5 Footswitch connected to the SUSTAIN jack on the rear panel (page 18) lets you control sustain — particularly useful when playing piano and strings voices. nYou cannot assign a function other than Sustain to the SUSTAIN jack. Breath Controller You can connect an optional Breath Controller (BC3) to the BREATH jack (page 18) on the rear panel. Then use it to control a large number of the MOTIF’s parameters, particularly those controlled by a wind player’s breath: dynamics, timbre, pitch and so on. The Breath Controller is ideally suited for realistic expression with wind instrument type Voices. nBreath Controller parameters can be set for each Voice. Aftertouch Aftertouch lets you change the sound (adding vibrato, for example) by applying further pressure to a note on the keyboard while it is being held down. This allows real-time expression and control. Aftertouch can be used to control a wide variety of parameters (page 134). Control Sets Aside from their default parameters, keyboard aftertouch, the controllers and some of the knobs on the front panel can be assigned to various parameters, as explained on page 48. For example, you could assign Resonance to the Modulation Wheel and set aftertouch to apply vibrato. You are free to assign parameters to suit the kind of sound being played. These controller assignments are known as Control Sets. As the following illustration shows, you can assign up to six different Control Sets per Voice. Within each Control Set, the controller is known as the Source (Src) and the parameter controlled by the Source is known as the Destination (Dest). There are various Dest parameters available; some will apply to the Voice as a whole, while some will be specific to each of its Elements. Details are given in the Controls List of the separate Data List. nDetails about the available Dest parameter settings are given in the Destination Parameter List of the separate Data List. nThe Element Switches (page 134) will be disabled if the Dest parameter setting is not specified for the Elements (i.e., to settings 00 to 33). ■Using one source to control several destinations By creating Control Sets, you can change soundsin a variety of ways. For example, set the Src (Source) parameter of Control Set 1 to MW (Modulation Wheel) and the Dest (Destination) parameter to ELFO-PM (Element LFO Pitch Modulation Depth). Then set the Src parameter of Control Set 2 also to MW, but set the Dest parameter to ELM PAN (Element Pan). You will also need to specify the Element to be controlled and also the depth (amount) of control. In this example, when you move the Modulation Wheel upward, the amount of Pitch Modulation increases accordingly, and the Element is panned from left to right. In this way, you can have the sound change in several different ways, simply by adjusting a single controller. Destination Control Parameters Depth Depth of control SourceVoice Control SetsController PB,MW,etc 1 ON/OFF ON/OFF ON/OFF ON/OFF Elements234 1~6
50MOTIF Basic Structure Main functions Basic Structure ■Using several sources to control one destination Continuing from the example above, now create another Control Set where Src is set to FC (Foot Controller) and Dest is set to ELFO-PM (Element LFO Pitch Modulation Depth). Again, specify the Element to be controlled and also the depth of control. Now, Pitch Modulation is assigned to both the Modulation Wheel and Foot Controller. In other words, you can also assign several Src controllers to each Dest parameter. By assigning all six Control Sets, you will have a stunning degree of real-time control over the synthesizer’s sounds. ■Control Sets and External MIDI Control In a Control Set, the controllers are assigned to the internal parameters of the synthesizer. However, some controllers were originally designed for a particular purpose, and send pre-defined MIDI Control Change messages when used, regardless of their Control Set allocations within the synthesizer. For example, the Pitch Bend Wheel, Modulation Wheel and keyboard aftertouch were originally designed to control pitch bend, modulation and aftertouch. Therefore, when you use these controllers, pitch bend, modulation and aftertouch information is always sent to the MIDI Out. Let’s say the Pan parameter is assigned to the Pitch Bend Wheel in a Control Set. Now, when you move the Pitch Bend Wheel, the internal tone generator of the synthesizer will pan the sound; however, at the same time, the original pre-defined Pitch Bend messages will still be sent to the MIDI Out.The controllers can also send MIDI Control Change messages to control the parameters of external MIDI devices. These assignments can be set in the Utility Mode. nSince Pitch Bend Wheel, Modulation Wheel and keyboard aftertouch are pre-defined with specific MIDI controls, other MIDI Control Change numbers cannot be assigned to them. You can also set up a controller such that it sends one kind of Control message to the synthesizer’s internal tone generator yet another kind to the MIDI Out. For example, in a Control Set you could assign resonance to Assignable Knob [1]. Then, in the Utility Mode, you could assign Control Change Number 1 (Modulation) to the same knob. Now, when you turn the knob, resonance will be applied to the sound of the internal tone generator; however, at the same time, modulation information will be sent to the external MIDI device connected to the MIDI Out. ELFO-PMDest ELM PANDest SET 1 SET 2 Src MW (Modulation Wheel) Src MW (Modulation Wheel)Moving the Modulation Wheel changes both the amount of Pitch Modulation and the pan position. ELFO-PMDest ELFO-PMDest SET 1 SET 3 Src MW (Modulation Wheel) Src FC (Foot Controller) You can control the pitch modulation effect using either of Modulation Wheel (MW) and Foot Controller (FC). OUT Tone GeneratorIN Pitch LFO1 PAN MIDI MIDI Control Pitch Bend Wheel Controller Set