Yamaha Motif 8 Owners Manual
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181MOTIF Reference Song Play mode Reference Song mode 1Press the [MUTE] button so that its lamp lights. 2Press any of the NUMBER [1] - [16] buttons to select the track number to be muted. ● To solo a track Simultaneously hold down the [MUTE] button and press one of the NUMBER buttons [1] to [16] to solo the corresponding track. Once you’ve selected a track for soloing, the [MUTE] button’s lamp flashes, indicating the Solo function is active. While Solo is active, you can change the soloed track simply by pressing the corresponding NUMBER button [1] to [16]. To exit from the Solo function, press the [MUTE] button again. Song track selection The explanations here apply to step #5 of the Basic Procedure on page 179. In order to edit the Song data, you’ll need to select a track for editing. Press the [TRACK SELECT] button so that its indicator lights and press any of the NUMBER [1] - [16] buttons to select a track to be edited. nSelecting another song resets the selected track to 1. Song Scene The explanations here apply to step #6 of the Basic Procedure on page 179. Song Scene is a powerful function that allows you to save five different “snapshots” of important song- related parameters — including transpose, tempo, track mute status, and the basic sound/mixing controls (all parameter settings controllable from the Knobs and CS sliders). nThe Song Scene settings can be set independently for each song. ● Storing the Song Scene ● Recalling the Song Scene Simply press any of the [SF1] - [SF5] buttons to recall the setting. One of the convenient advantages of Song Scene is that it lets you instantly and automatically execute parameter settings that normally require many button presses or controller operations. Use it during song recording or playback to make instantaneous setting changes. Song editing in the Song Play mode The explanations here apply to step #5 of the Basic Procedure on page 179. The Song Play mode lets you perform a variety of general editing operations on the selected song. For more detailed and comprehensive editing operations, use the Song Edit and Song Mixing modes. ● [F2] Song Play Groove The Grid Groove function makes it possible to adjust the pitch, timing, length, and velocity of notes in a specified track via a 1-measure 16th-note grid to create “grooves” that would not be possible with precise sequencer-like programming. The Grid Groove function affects song playback without actually changing the sequence data. 15 1 234 56 7 8 91011 12 1314 16TRACK SELECT MUTE SOLO NUMBERELEMENT / PERF. PART / ZONE 15 1 234 56 7 8 91011 12 1314 16TRACK SELECT MUTE SOLO NUMBERELEMENT / PERF. PART / ZONE After making the desired settings for the Song Scene, simultaneously hold down the [STORE] button and press one of the SONG SCENE buttons [SF1] to [SF5]. STORE SCENE STORE SET LOCATE SONG SCENE SF 1SF 2SF 3SF 4 SF 5 SONG SCENE SF 1SF 2SF 3SF 4 SF 5
182MOTIF Reference Song Play mode Reference Song mode • NOTE OFFSET Raises or lowers the pitch of the note(s) on the selected grid in semitones. ❏Settings 99 ~ +99 • CLOCK SHIFT Shifts the timing of the note(s) on the selected grid forward or back ward in clock increments. ❏Settings 120 ~ +120 • GATE OFFSET (Gate time Offset) Lengthens or shortens the note(s) on the selected grid in clock increments. ❏Settings 120 ~ +120 • VELO OFFSET (Velocity Offset) Increases or decreases the velocity of the note(s) on the selected grid. ❏Settings 127 ~ +127 ● [F3] Song Play Output Channel From this display you can set the MIDI output channel for each of the sixteen tracks, and determine which MIDI port the track data is sent to. • OUT CH (Output Channel) Sets up channel transmission to the MIDI OUT terminal. Tracks set to “Off” will not sound. ❏Settings off, 01 ~ 16 nIn the Song/Pattern mode, the MIDI data created by playing the keyboard/knobs/wheels is sent to the tone generator block or the external MIDI devices via the MIDI output channel of the currently selected track. • Port Determines the MIDI transmission port for the corresponding track. This is useful for sending data to external tone generators over multiple MIDI ports in an extended MIDI setup. Keep in mind that this parameter can only be set for tracks having assignments to Plug-in parts 1 - 3 (for installed single-part boards) or Plug-in parts 17 -32 (for installed multi-part boards). Tracks using the internal tone generator parts of the MOTIF are automatically fixed at port 1. ❏Settings off, 01 ~ 03nPort data can be output only through the USB terminal. No port data is transmitted through the MIDI OUT terminal, even if the corresponding track is set to a specific port number. ● [F4] Song Play Track Loop From this display you can determine whether the data in the selected track loops or not in playback. Using Loop can be an effective way to repeat short patterns and phrases throughout the song. ❏Settings on, off In the example below, a 40-measure song has been recorded and Track 1 is set to play back normally over the 40 measures. Track 2 has been set to loop, and will repeat until the [■] button is pressed. When set to on, you can specify the range to be looped. (Only the end point can be set, the start point of looped playback is fixed to the beginning of the song.) Please note that the part that is not looped is deleted after setting to on. 1Press [F1] to call up the Song Play display. Change the current measure that is to be a last measure of looped playback. 2Press [F4] to call up the Track Loop display and move the cursor to the desired track. plus VELO OFST GATE OFST CLOCK SFT NOTE OFST 0 minus Track 1(40 measures of data) Track 2(4 measures of data) Playback The four-measure data is repeated ten times. In this example, set to 004.
183MOTIF Reference Song Record mode Reference Song mode 3Set to on by using the [INC/YES] and [DEC/NO] buttons or the data dial. (The display prompts you for confirmation.) 4Press the [INC/YES] button. The Loop is set to on and the part that is not looped is deleted ● [F5] Song Play Copy Phrase You can copy s Pattern track data (Phrase) to a Song track. You can also copy the preset phrase that does not assigned to the Pattern track by the Patch function (page 219). ● [F6] Song Play Chain Play/Edit This function allows songs to be “chained” together for automatic sequential playback. This is particularly convenient in live performance situations, letting you have your song backing play automatically in “jukebox” fashion while you perform over it. Highlight the desired point in the chain, then use the [INC/YES] and [DEC/NO] buttons or data dial to set the desired song number or parameter below.The MOTIF allows you to create one Song Chain setting. Parameters other than the song number are explained here. • skip Skips past (ignores) the selected chain number and continues playback from the next chain number. • stop Stops the song chain playback at that chain number. You can restart the song chain playback from the next chain number by pressing the [F] button. • end Indicates the end mark of the song chain data. Song Record mode Quick Start Guide (page 110) In this mode, you can use the sequencer to record your keyboard performance in real time to each track of a User Song. nFor details about recording methods, see page 53. ◆ Basic Procedure Basic Structure (page 53) 1 In the Song Play mode, select a User Song to be recorded. 2 If necessary, set a Song Scene (page 115). 3 Press the [REC] button to enter the Song Record mode. (The indicator lights.) The Song Record Setup display shown below appears. 4 Set basic parameters for recording (e.g., recording type, track, tempo, and so on). nPlease note that the time signature can be set in the Song Play display. See page 179. 5 Change the display by pressing the [F2] - [F3] buttons and set various parameters for recording. nYour performance on the keyboard and the controllers (Knobs, Pitch Bend wheel, Modulation wheel, and so on) is recorded to tracks 1 - 16. The Tempo (“TMP”) track is for recording tempo changes, while the Scene track is for changes to the Song Scene numbers and Track Mute settings. 6 Press the [F] button to start recording. •When any of the Realtime recording methods (any setting other than “step”) is selected in step #4, your keyboard playing and controller moves are automatically recorded. • When “step” is selected in step #4, compose your performance by entering a note one by one. Source PhraseIf sample data is included in the original Phrase and you want to copy all of the data, make sure to checkmark this box. Specify the source track and measure of the current selected song. After completing the settings, press the [ENTER] button to execute the Copy Phrase. REC
184MOTIF Reference Song Record mode Reference Song mode nMIDI events the external MIDI devices connected to the MOTIF can be recorded to tracks 1~16. 7 After completing your performance (in Realtime recording) or completing Step recording, press the [■] button to stop recording. 8 Record additional tracks as required. Repeat steps #3 through #7 as desired. 9 Press the [F] button to hear your newly recorded performance. 10 Save the recorded data to the Memory Card or the SCSI device connected to the MOTIF. The recorded (edited) song data resides temporarily in DRAM (page 64). Because data contained in DRAM is lost when the power is turned off, you should always store any data residing in DRAM to a memory card or an external SCSI device before turning off the power. • For detailed instructions on steps #4 - #7, see the following explanations. • For details on step #1 0 refer to “File mode” on page 266. nThe following explanations apply to MIDI data recording (creating MIDI tracks). For instructions on recording audio data (creating sample tracks), see “Sampling mode” on page 233. Setting up before recording The explanations here apply to steps #4 - #5 of the Basic Procedure on page 183. ● [F1] Song Record Setup Basic Structure (page 51) When recording type is set to something other than “step” : n“Punch-in measure : beat” and “Punch-out measure : beat” are available when the Recording Type is set to “Punch.” When recording type is set to “step” : • Type (Recording type) Determines the recording method. ❏Settings: R ecTrack is set to 1 ~ 16: replace, overdub, punch, step R ecTrack is set to “tempo” : replace, punch, step R ecTrack is set to “scene” : replace, punch R ecTrack is set to “multi” : replace , overdub, punch nWhen “punch” is selected, “Punch-in measure : beat” and “Punch-out measure : beat” appear in the display and should be set. nWhen “step” is selected, you should specify the event type to be enetered. • Quantize This parameter is available when the Recording Type is set to something other than “step.” Record quantize aligns the timing of notes which are not exactly on the beat on- the-fly as you record. REC Tempo Punch-out measure : beat Punch-in measure : beat Time signature (set in the Song Play display) This lets you switch between Single Track recording and All Track recording. (Press the [F6] button.) This lets you turn the click sound (metronome) on/off for recording. (Press the [F5] button.) Time signature (set in the Song Play display)Tempo
185MOTIF Reference Song Record mode Reference Song mode ❏Settings: off, 60 (32nd note), 80 (16th note triplet), 120 (16th note), 160 (8th note triplet), 240 (8th note), 320 (1/4 note triplet), 480 (1/4 note) • Event This parameter is available when the Recording Type is set to “step.” This lets you specify the event type to be entered. ❏Settings: note, p.bend (pitch bend), CC#000~#119 (Control Change) • RecTrack Determines the track to be recorded. Pressing the [F6] button lets you switch between Single Track recording and All Track recording. ❏Settings: tempo, scene, 1~16, multi • Tempo Determines the Song tempo. ❏Settings: 001.0 ~300.0 Song Recording The explanations here apply to steps #6 - #7 of the Basic Procedure on page 183, page 184. ■ Realtime Recording See “Quick Start Guide” (page 110) ■ Step Recording If you press the [F] button in step #6 of the Basic Procedure on page 183, the following display appears and you can input the specified events one by one. ● Entering the Note Event When the event to be entered is set to “note” , you can input the note events one by one. • Beat Graph This is the display in which notes are “placed” during step recording.When the meter is 4/4, the display is divided into four beats (one measure). Each diamond-shaped marker in the display represents one 32nd beat (each 1/4 note division is divided into eight 32nd beats). For example, if the following rhythmic pattern “” is entered in 4/4 time, a display like the one shown below will appear. • Pointer Determines the data-entry position. The triangular pointer above the beat graph indicates the data-entry position. To move the pointer right or left, use the [INC/YES] and [DEC/NO] buttons or the data dial. • Value When the event to be entered is set to “note” , this value specifies the velocity with which the note will be entered. ❏Settings: 001~127 The set value (1 ~ 127) corresponds to the MIDI velocity value entered. RND1 ~RND4 When one of the random settings is selected, a random velocity value will be entered. • StepTime The “size” of the current recording step time for the next note to be entered. This determines to what position the pointer will advance after a note has been entered. ❏Settings: • GateTime Sets the gate time to produce slurs, staccato notes, etc. “Gate time” refers to the actual length of time the note sounds. For the same 1/4 note, for example, a long gate time will produce a slur while a short gate time will produce a staccato effect. Gate time is indicated as a percent value of the step time. A setting of 50% produces a staccato sound, values between about 80% and 90% produce normal note length, and a value of 99% will produce a slur. ❏Settings: 001%~200% ● [F3] REST Press [F3] to enter a rest as long as the specified step time. The point will move ahead to the next data-entry position. Rests do not appear on the display. nThere is no actual data representing rests in the MIDI sequencer. When a “rest” is entered the pointer simply moves ahead to the next data-entry position, effectively leaving a rest. ● [F4] TIE When the [F4] button is pressed to enter a tie, the preceding note is lengthened to the full step time. For example, in the following phrase, note is entered with 1/4 note step time. If the step time is then changed to an 8th note and [F4] is pressed, note is entered. Pointer indicating the current note position. Beat Graph 32nd note 16th note triplet 16th note 8th note triplet 8th note 1/4 note triplet 1/4 note half note whole note0001~0059 1 2
186MOTIF Reference Song Record mode Reference Song mode Dotted notes can also be entered using the TIE function. To produce a dotted 1/4 note, for example, set the step time to an 8th note, enter a note and then press [F4] twice. ● [F5] DELETE Press this to actually delete the note events at the current cursor position. ● [F6] BCK DEL Moves the pointer backward by one step and deletes all notes at that location. nMistakenly entered notes can be erased by pressing [F6] immediately after they are entered (before changing the step time value). ● Entering other events When entering non-note events (such as control change data), the display is basically the same as that for note data. The following descriptions apply to non-note events. • Value When the event to be entered is something other than “note,” this determines the value of the specified non-note event. ❏Settings: When e vent is set to to “p.bend” : - 8192 ~+8191 When e vent is set to “CC (Control Change) #001~119” : 000 ~127 When e vent is set to “tempo” (RecTrack is set to “tempo” ): 001 ~300 ◆ Examples of Step Recording The explanations here apply to steps #6 - #7 of the Basic Procedure on page 183, page 184. This section explains how to step-record notes, using three specific examples. 1 Set the parameters as illustrated below. Here, we’ll set the Step Time to (480) so that quarter notes will be entered, and set the GateTime to 100% to have the notes play in legato. 2 Play the keys C, D, E, F, G, A, B and C in order. Each time you press a key and release it, the pointer moves forward by one step and the played note is recorded. 3Move the pointer to the top (beginning) of the song and press the [F] button to hear the note data you just recorded in steps #1 and 2. 2 1 The TIE function is not available for non-note events.
187MOTIF Reference Song Record mode Reference Song mode ●Example 2 (Using the TIE function) 1Set the parameters as illustrated below. Since the first note is a half note, set the StepTime to (960), and set the GateTime to 80%, since you don’t want the notes to play in legato. 2Enter the first note F. 3Enter the next 8th notes. Keep the display settings unchanged for the remaining notes in the measure, and press/release each key one by one as shown below. 4Follow the instructions below to enter the next dotted half note. 5 Enter the last quarter note by pressing and releasing F. SEQ TRANSPORT LOCATE 12 REC (1) Press and release F. (2) Change this value to 240, since the next note is an 8th note. (3) Press the [F4] button to tie the two F notes (half note and 8th note). (2) Press and release A (3) Press [F4] twice to expand the quarter note to a dotted half note. (1) Change this to 480.
188MOTIF Reference Song Record mode Reference Song mode 6Move the pointer to the top (beginning) of the song and press the [F] button to hear the note data you just recorded in steps #1 - 5. ●Example 3 (Using the REST function) 1Set the parameters as illustrated below. Set the StepTime to (480) and the Gate Time to 80%. 2Enter the first note F. 3Enter the next 8th rest by following the instructions below. 4Enter the next 8th note A. 5Enter the next 4th note C by following the instructions below. 6Enter the next 8th rest via the same procedure as in step #3 7Enter the last 8th note F. 8Move the pointer to the top (beginning) of the song and press the [F] button to hear the note data you just recorded in steps #1 - 7. ● [F2] Song Record Voice From this display you can set voice-related parameters for the selected track. The settings made here affect the tone generator parts whose MIDI receive channels match the MIDI transmit channel of the song track. Press and release F. Change this value to 240, since the rest value is the same as an 8th note. Enter an 8th note rest by pressing the [F3] button.(1) (2) Press and release A. Press and release C. Change this value to 480, since the next note is a quarter note. (1) (2) Press and release F.
189MOTIF Reference Song Edit mode Reference Song mode • Voice Determines the voice for the selected track. You can use the BANK, GROUP, NUMBER button or the Category Search function to select a voice (page 124). You can also select a Sample voice (page 58). • Voume Determines sound volume for the selected track. ❏Settings 0~127 • Pan Determines the stereo pan position the selected track. ❏Settings L63 (Left) ~ C (Center) ~ R63 (Right) • InsEF (Insertion Effect Part Switch) Determines whether the Insertion effect (page 39) for the selected track is on or off. ❏Settings on, off ● [F3] Song Record Arpeggio From this display you can set various Arpeggio- related parameters for the selected track. • Bank Determines the specific Arpeggio Bank. For details, see page 55. ❏Settings pre1, pre2, user • Type Determines the Arpeggio type. The two-letter prefix before the name indicates the general Arpeggio category. (page 55 ) • Velocity Limit Determines the lowest and highest velocity in the Arpeggio’s velocity range. While recording, this lets you control when the Arpeggio sounds by your playing strength. ❏Settings 1~127 • Switch Determines whether Arpeggio playback is on or off. You can also turn this on or off from the front panel with the [ARPEGGIO ON/OFF] button. ❏Settings off, on • Hold Determines whether the Arpeggio playback is “held” or not. When this is set to “on,” the Arpeggio cycles automatically, even if notes are released, and it continues to cycle until the next note data is received. ❏Settings sync-off, off, on • PartSwitch Determines whether Arpeggio playback is on or off for the tone generator part (page 55) that corresponds to the recorded track. ❏Settings off, on Song Edit mode This mode gives you comprehensive, detailed controls for editing the MIDI events of individual song tracks. MIDI events are messages (such as note on/off, note number, program change number, etc.) that make up the data of a recorded song. ◆ Basic Procedure Basic Operation (page 70) 1 In the Song Play mode, select a User Song to be edited. 2 Press the [EDIT] button to enter the Song Edit mode. (The indicator lights.) The Song event List display shown below appears. 3 Revise, insert or delete the MIDI events as needed. If you find the display too cluttered, you can filter out certain event types with the View Filter. Simply press the [F2] button and select the event types you want to be displayed. 4 After completing editing, press the [SONG] button to return back to the Song Play mode. 5 Press the [F] button to hear your edited data. 6 Edit other tracks as required. Repeat steps #2 through #5 as desired. 7 After editing, save your song data to the Memory Card or the SCSI device connected to the MOTIF in the File mode. • For detailed instructions on step #3, see the following explanations. • For details on step #7, refer to “File mode” on page 266. Determines whether Arpeggio playback data is recorded to the track or not. (Press the [F4] button.) EDIT Events Measure numberClock (480 clocks per quarter-note) Beat
190MOTIF Reference Song Edit mode Reference Song mode Event Editing/Inserting/Deleting The explanations here apply to step #3 of the Basic Procedure on page 189. ■ Editing/Deleting Existing Events To edit data in the Event List, use the up/down cursor buttons to highlight the specific event you want to edit, and use the left/right cursor buttons to highlight the data type or parameter to be edited. Then, change the value as needed by using the [INC/YES] and [DEC/ NO] buttons or the data dial. The edited event will flash on the display. Press the [ENTER] button to actually enter the edited data (the event will stop flashing). To abort an edit simply highlight to a new event location without pressing the [ENTER] button. Press the [F6] button to delete the event at the current location. ■ Inserting New Events To insert an event, use the up/down cursor buttons to highlight an event at the desired point in the track (measure, beat, clock) — this is the location to which the new event will be inserted. Then, follow the steps below. MIDI events that can be inserted (edited) The following explanations apply to the MIDI events that can be inserted (edited) in step #3 of the Basic Procedure on page 189. The following displays are called up by pressing the [F5] button in step #3 of the Basic Procedure on page 189. ■ Note This is the most common and prevalent type of data — the individual notes of a song. • Note name Determines the note name or the specific keyboard pitch of the note. ❏Settings C -2 ~ G8 • Gate time (beat : clock) Determines the length of time that a note actually sounds in beats and clocks. ❏Settings 00:001 ~ 999:479 nOn the MOTIF, one clock is 1/480th of a quarter note. • Velocity Determines how strongly the selected note sounds. ❏Settings 1 ~ 127 ■ Pitch Bend These are the events that define continuous changes in pitch and these events are generated by pitch bend wheel operation. • Data ❏Settings -8192 ~ +8191 You can also move the selected event to another location by specifying different values for measure, beat, and clock.Press the [F6] button to delete the event at the current location. Press the [F1] button to abort and return to the main Event List display.Press the [F5] button. Press the [ENTER] button to actually insert the event. ENTER EXECUTE Note name Gate time Velocity Data