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Yamaha Motif 8 Owners Manual

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    							141MOTIF  Reference
    Voice Edit mode
    Reference  Voice mode
    LPF12 (Low Pass Filter12dB/oct) A 2-pole (-12db/oct) 
    dynamic LPF, designed to be used in combination with 
    an HPF (High Pass Filter).
    LPF6 (Lo
    w Pass Filter 6dB/oct)A 1-pole (-6db/oct) dynamic LPF with no resonance, 
    designed to be used in combination with an HPF (High 
    Pass Filter).
    HPF24D (High P
    ass Filter 24dB/oct Digital)A 4-pole (-24db/oct) dynamic HPF with a strong 
    resonance.
    HPF12 (High P
    ass Filter 12dB/oct)A 2-pole (-12db/oct) dynamic HPF.
    BPF12D (Band P
    ass Filter 12dB/oct Digital)
    BPF12s (Band Pass Filter 12dB/oct Staggered)Basically same as BPF12D, but with a shallower 
    frequency curve. 
    BPF6 (Band P
    ass Filter 6dB/oct)
    BPFw (Band Pass Filter Wide)Also the combination of –12dB/oct HPF and LPF, but 
    allows a wider frequency band.
    BEF12 (Band Elimination Filter 12dB/oct)
    BEF6 (Band Elimination Filter 6dB/oct)
    Dual LPFA combination of two sets of –12dB/oct LPF in 
    parallel.
    Dual HPF
    A combination of two sets of –12dB/oct HPF in 
    parallel.
     
    Dual BPF
    A combination of two sets of –6dB/oct BPF in parallel. 
    Resonance
    Resonance
    Resonance
    Range passed
    Frequency Level
    Cutoff range Cutoff range
    –12db/oct
    Range passed
    Frequency Level
    Cutoff range Cutoff range
    –6db/oct
    Level
    width can be 
    increased Range passed
    Frequency Cutoff range Cutoff range
    Center frequency
    Cutoff range
    Frequency Level
    Range passed Range passed
    Level
    Frequency
    Distance
    The cutoff frequency can be set 
    directly on the display.
    Level
    Frequency
    Distance
    The cutoff frequency can be set 
    directly on the display.
    Level
    Frequency
    Distance
    The cutoff frequency can be set 
    directly on the display. 
    						
    							142MOTIF  Reference
    Voice Edit mode  
    Reference  Voice mode
    Dual BEFA combination of two sets of –6dB/oct BEF in parallel. 
    L
    PF12 (Low Pass Filter 12dB/oct)+ HPF12 (High Pass Filter)A combination of a LPF and HPF. 
    LPF12 (Lo
    w Pass Filter 12dB/oct)+ BPF6 (Band Pass Filter)A combination of a LPF and BPF. 
    HPF12 (High P
    ass Filter 12dB/oct)+ BPF6 (Band Pass Filter)A combination of a HPF and BPF. 
    thru
    The filters are bypassed and the entire signal is 
    unaffected.
    •Cutoff
    Determines the cutoff frequency for the Filter, or the 
    central frequency around which the Filter is applied.
    ❏Settings 0 ~ 255
    •Gain
    Determines the Gain (the amount of boost applied to the 
    signal sent to the Filter). 
    ❏Settings 0 ~ 255
    •Reso/Width
    This parameter’s function varies according to the selected 
    Filter Type. If the selected filter is an LPF, HPF, BPF 
    (excluding the BPFw), or BEF, this parameter is used to set 
    the Resonance. For the BPFw, it is used to adjust the 
    Width of the band.
    R
    esonanceThis parameter is used to set the amount of Resonance 
    (harmonic emphasis) applied to the signal at the cutoff 
    frequency. This can be used in combination with the 
    cutoff frequency parameter to add further character to the 
    sound. 
    Width
    With the BPFw, this parameter is used to adjust the width 
    of the band of signal frequencies passed by the filter.
    ❏Settings 0 ~ 31
    •Distance
    Determines the distance between the Cutoff frequencies, 
    for the Dual Filter types. (The two filters in a combination 
    are connected in parallel fashion.)
    ❏Settings 0 ~ 255
    •HPF Cutoff
    Determines the central frequency for the Key Follow 
    parameter (below) of the HPF.
    When a filter type “LPF12” or “LPF6” is selected, this 
    parameter is available. 
    ❏Settings 0 ~ 255
    •HPF KeyFlw (Key Follow)
    Determines the Key Follow setting for the HPF Cutoff 
    frequency. This parameter varies the center frequency 
    according to the position of the notes played on the 
    keyboard. A positive setting will raise the center frequency 
    for higher notes and lower it for lower notes. A negative 
    setting will have the opposite effect.
    When a filter type “LPF12” or “LPF6” is selected, this 
    parameter is available. 
    ❏ Settings -200% ~ 0 ~ +200%
    ●[F3]-[SF2] Normal Element   Filter   
    V
    elocity Sensitivity
    Basic Structure (page 47)
    From this display you can determine how the Filter 
    and the FEG respond to velocity. (For Filter EG 
    settings, see “FEG” below.)
    Level
    Frequency
    Distance
    The cutoff frequency can be set 
    directly on the display.
    Level
    Frequency
    Distance
    The cutoff frequency can be set 
    directly on the display.
    Level
    Frequency
    Level
    Frequency 
    						
    							143MOTIF  Reference
    Voice Edit mode
    Reference  Voice mode
    •EG Time, Segment
    Determines the velocity sensitivity of the FEG’s Time 
    parameters. Select the Segment, then set its Time 
    parameter. 
    Positive Time settings will play back the specified Segment 
    faster and negative values will play it back slower.
    ❏Settings Time -64 ~ 0 ~ +63
    Segment ATK, ATK+DCY, DCY, 
    ATK+RLS, all
    A
    TKAffects the Attack Time. 
    A
    TK+ DCYAffects the Attack Time and Decay1 Time. 
    DCY
    Affects the Decay Time. 
    A
    TK+ RLSAffects the Attack Time and Release Time. 
    all
    Affects all FEG Time parameters. 
    •EG Level, Curve
    Determines the velocity sensitivity of the Filter EG Level. 
    Positive settings cause greater Filter changes the harder 
    you play the keyboard. Negative settings do the opposite; 
    the softer you play, the more the sound changes. The 
    Curve parameter lets you select from five different preset 
    velocity curves (graphically indicated in the display), that 
    determine how velocity affects the Filter EG.
    ❏Settings EG Level -64 ~ 0 ~ +63
    Curve 0 ~ 4
    •Cutoff
    Determines the degree to which velocity affects the Cutoff 
    frequency of the Filter EG. Extreme values produce greater 
    variation in the Cutoff frequency. For positive values, the 
    harder you play the keys, the greater the change in the 
    Cutoff frequency. Negative values do the opposite; the 
    frequency changes more the softer you play.
    ❏Settings -64 ~ 0 ~ +63
    •Resonance
    Determines the degree to which velocity affects the 
    Resonance of the Filter EG. Extreme values produce 
    greater variation in the Resonance. For positive values, the 
    harder you play the keys, the greater the Resonance 
    change. Negative values do the opposite; the Resonance 
    changes more the softer you play.
    ❏Settings -64 ~ 0 ~ +63
    ●[F3]-[SF3] Normal Element   Filter   
    FEG (Filter Envelope Generator)
    Basic Structure (page 47)
    From this display you can make all the time and 
    level setting for the Filter EG, which determine how 
    the tonal quality of the sound changes over time.
    The full names of the available parameters are 
    shown in the chart below, as they appear in the 
    display.
    •TIME
    ❏Settings 0 ~ 127
    •LEVEL
    ❏Settings -128 ~ 0 ~ +127 (-9600cent ~ 0 ~ 
    +9600cent)
    •DEPTH*
    ❏Settings -64~ 0 ~ 63 
    ●[F3]-[SF4] Normal Element   Filter   
    Key Follow
    From this display you can set the Key Follow effect 
    for the Filter — in other words, how the tonal 
    qualities of the element and its Filter EG respond to 
    the particular notes (or octave range) you play.
    nThe availability of the Filter Key Follow parameter 
    depends on the Break Point and Offset settings 
    described on page 144. 
    HOLD ATK DCY1 DCY2 REL DEPTH*
    TIME Hold time Attack timeDecay 1 
    timeDecay 2 
    timeRelease 
    time
    LEVEL Hold level Attack levelDecay 1 
    levelDecay 2 
    levelRelease 
    levelDepth
    0
    Release
    LevelAttack
    Level
    Hold level
    Attack
    Time Hold
    TimeDecay1
    TimeDecay2
    TimeRelease
    Time
    Decay1
    LevelDecay2
    LevelKey off
    Time
    Pitch 
    						
    							144MOTIF  Reference
    Voice Edit mode  
    Reference  Voice mode
    •CutoffSens (Cutoff Sensitivity)
    Determines the degree to which the notes (specifically, 
    their position or octave range) affect the Filter of the 
    selected element. A Center Key setting of C3 is used as the 
    basic setting by the Cutoff parameter.
    A positive setting will lower the Cutoff frequency for 
    lower notes and raise it for higher notes. A negative setting 
    will have the opposite effect.
    ❏Settings -200% ~ 0 ~ +200%
    •CenterKey
    This indicates that the central note for Cutoff Sensitivity 
    above is C3. At C3, the tone remains unchanged. For other 
    notes played, the Cutoff Frequency varies according to the 
    particular note and the Cutoff Sensitivity setting. Keep in 
    mind that this is for display purposes only; the value 
    cannot be changed. 
    •EGTimeSens (EG Time Sensitivity)
    Determines the degree to which the notes (specifically, 
    their position or octave range) affect the Filter EG times of 
    the selected element.
    The basic speed of change for the FEG is at the note 
    specified in the Center Key (next parameter). 
    A positive setting will cause slower changes for lower 
    notes and faster changes for higher notes. A negative 
    setting will have the opposite effect. 
    ❏Settings -64 ~ 0 ~ +63
    •CenterKey 
    Determines the central note or pitch for the Key Follow 
    effect on Filter EG. Depending on the EG Time Sensitivity 
    parameter above, the further away from the Center Key the 
    keys are played, the more the time of the Filter EG deviates 
    from the norm. When the Center Key note is played, the 
    FEG behaves according to its actual settings. The Filter 
    change characteristics for other notes will vary in 
    proportion to the EG Time settings. 
    ❏Settings C -2 ~ G8
    nYou can also set the Center Key directly from the 
    keyboard, by holding down the [INFORMATION] 
    button and pressing the desired key. See “Basic 
    Operation” on page 75. 
    ●[F3]-[SF5] Normal Element   Filter   Scaling
    Filter Scaling controls the filter cutoff frequency 
    according to the positions of the notes on the 
    keyboard. You can divide the entire keyboard by 
    four break points, and assign different offset values 
    of Cutoff Frequency to them respectively. 
    •BREAK POINT 1 ~ 4
    ❏Settings C -2 ~ G8
    nYou can also set the Break Point directly from the 
    Keyboard, by holding down the [INFORMATION] 
    button and pressing the desired key. See “Basic 
    Operation” on page 75.
    •OFFSET 1 ~ 4
    ❏Settings -128 ~ 0 ~ +127
    The best way to understand Filter Scaling is by 
    example. For the settings shown in the example 
    display above, the basic Cutoff frequency value is 
    64, and the various Offset values at the selected 
    Break point settings change that basic value 
    accordingly. The specific changes to the Cutoff 
    frequency are shown in the diagram below. The 
    Cutoff frequency changes in a linear fashion 
    between successive Break Points as shown.
     
    nBP1 to BP4 will be automatically be arranged in 
    ascending order across the keyboard. 
    nRegardless of the size of these Offsets, the 
    minimum and maximum Cutoff limits (values of 0 
    and 127, respectively) cannot be exceeded. 
    nAny note played below the BP1 note results in the 
    BP1 Level setting. Likewise, any note played above 
    the BP4 note results in the BP4 Level setting. 
    Center(basic frequency)
      Higher range Lower range  
    Large
    Small
    — + Amount of cutoff
    frequency change
    Basic frequencyHigher range
    Lower range
    Basic frequencyHigher range
    Lower range+-
    Speed of FEG
    level change
    Speed of FEG
    level range Positive value
    Negative value+
    -
    C#1607481
    68Break Point 1 Break Point 2 Break Point 3 Break Point 4A4 C3 D#2
    Note Cutoff
    Frequency 
    						
    							145MOTIF  Reference
    Voice Edit mode
    Reference  Voice mode
    ●[F4]-[SF1] Normal Element   Amplitude   
    Level/Pan
    This display not only lets you make basic Level and 
    Pan settings for each individual element, it also 
    gives you some detailed and unusual parameters for 
    affecting Pan position.
    •Level
    Determines the output level for the selected element. 
    ❏Settings 0 ~ 127
    •Pan
    Determines the stereo Pan position for the selected 
    element. This will also be used as the basic Pan position 
    for the Alternate, Random and Scale settings.
    ❏Settings L63 (Left) ~ C (Center) ~ R63 (Right)
    •AlternatePan 
    Determines the amount by which the sound of the selected 
    element is panned alternately left and right for each note 
    you press. The Pan setting (above) is used as the basic Pan 
    position. 
    ❏Settings L64 ~ 0 ~ R63
    •RandomPan
    Determines the amount by which the sound of the selected 
    element is panned randomly left and right for each note 
    you press. The Pan setting is used as the Center Pan 
    position.
    ❏Settings 0 ~ 127
    •ScalingPan
    Determines the degree to which the notes (specifically, 
    their position or octave range) affect the Pan position, left 
    and right, of the selected element. At note C3, the main 
    Pan setting (above) is used for the basic Pan position.
    ❏Settings -64 ~ 0 ~ +63
    ●[F4]-[SF2] Normal Element   Amplitude   
    V
    elocity Sensitivity
    From this display you can determine how the 
    Amplitude (volume) EG responds to velocity. (For 
    Amplitude EG settings, see “AEG” below.)•EG Time, Segment
    Determines the velocity sensitivity of the AEG’s Time 
    parameters. Select the Segment, then set its Time 
    parameter.
    Positive Time settings will play back the specified Segment 
    faster and negative values will play it back slower. 
    ❏Settings Time -64 ~ 0 ~ +63
    Segment ATK, ATK+DCY, DCY, 
    ATK+RLS, all
    A
    TKAffects the Attack Time. 
    A
    TK+DCYAffects the Attack Time and Decay1 Time. 
    DCY
    Affects the Decay Time. 
    A
    TK+RLSAffects the Attack Time and Release Time. 
    all
    Affects all AEG Time parameters. 
    •EG Level, Curve
    Determines the velocity sensitivity of the Amplitude EG 
    Level. Positive settings cause greater volume changes the 
    harder you play the keyboard. Negative settings do the 
    opposite; the softer you play, the more the volume changes. 
    The Curve parameter lets you select from five different 
    preset velocity curves (graphically indicated in the 
    display), that determine how velocity affects the 
    Amplitude EG.
    ❏Settings EG Level -64 ~ 0 ~ +63
    Curve 0 ~ 4
    ●[F4]-[SF3] Normal Element   Amplitude   AEG
    Basic Structure (page 47)
    From this display you can make all the time and 
    level settings for the Amplitude EG, which 
    determine how the volume of the sound changes 
    over time.
    The full names of the available parameters are 
    shown in the chart below, as they appear in the 
    display.
    INIT ATK DCY1 DCY2 REL DEPTH
    TIME  --- Attack timeDecay 1 
    timeDecay 2 
    timeRelease 
    time
    LEVEL Initial level ---Decay 1 
    levelDecay 2 
    level--- --- 
    						
    							146MOTIF  Reference
    Voice Edit mode  
    Reference  Voice mode
    •TIME
    ❏Settings 0 ~ 127 (excluding --- above)
    •LEVEL
    ❏Settings 0 ~127
    ●[F4]-[SF4] Normal Element   Amplitude   
    Key Follow
    From this display you can set the Key Follow effect 
    for Amplitude — in other words, how the volume of 
    the element and its Amplitude EG respond to the 
    particular notes (or octave range) you play.
    nThe availability of the Amplitude Key Follow 
    parameter depends on the Break Point and Offset 
    settings described on see below. 
    •LevelSens (Level Sensitivity)
    Determines the degree to which the notes (specifically, 
    their position or octave range) affect the volume of the 
    selected element. A Center Key setting of C3 is used as the 
    basic setting.
    A positive setting will lower the output level for lower 
    notes and raise it for higher notes. A negative setting will 
    have the opposite effect. 
    ❏Settings -200% ~ 0 ~+200%
    •CenterKey
    This indicates that the central note for Level Sensitivity 
    above is C3. At C3, the volume (level) remains unchanged. 
    For other notes played, the volume varies according to the 
    particular note and the Level Sensitivity setting. Keep in 
    mind that this is for display purposes only; the value 
    cannot be changed.
    •EGTimeSens (EG Time Sensitivity)
    Determines the degree to which the notes (specifically, their 
    position or octave range) affect the Amplitude EG times of 
    the selected element. The Center Key (next parameter) is 
    used as the basic amplitude for this parameter.
    A positive setting will cause the amplitude of lower notes to 
    change slower and that of higher notes to change faster. 
    Negative values will have the opposite effect.
     
    ❏Settings -64 ~ 0 ~ +63
    •CenterKey
    Determines the central note or pitch for the Key Follow 
    effect on Amplitude EG. Depending on the EG Time 
    Sensitivity parameter above, the further away from the 
    Center Key the keys are played, the more the time of the 
    Amplitude EG deviates from the norm. 
    When the Center Key is played, the AEG behaves 
    according to its actual settings. The amplitude change 
    characteristics for other notes will vary in proportion to 
    the EGTime settings.
    ❏Settings C -2 ~ G8
    nYou can also set the Center Key directly from the 
    keyboard, by holding down the [INFORMATION] 
    button and pressing the desired key.
    ●[F4]-[SF5] Normal Element   Amplitude   Scaling
    Amplitude Scaling controls the output level (set in 
    the [F4]-[SF1] display) according to the positions of 
    the notes on the keyboard. You can divide the entire 
    keyboard by four break points, and assign different 
    offset values of amplitude to them respectively. 
    •BREAK POINT 1 ~ 4
    ❏Settings C -2 ~ G8
    nYou can also set the Break Point directly from the 
    Keyboard, by holding down the [INFORMATION] 
    button and pressing the desired key. See “Basic 
    Operation” on page 75.
    •OFFSET 1 ~ 4
    ❏Settings -128 ~ 0 ~ +127
    0
    Release
    LevelAttack
    Level
    Attack
    TimeDecay1
    TimeDecay2
    TimeRelease
    Time Decay2
    LevelKey off
    Time
    Decay1
    LevelLevel
    Init
    Level
    Center(basic pitch)
    Higher range Lower range
    Large
    Small
    – + Speed of AEG
    level change
    Center (basic volume)Higher range
    Lower range
    Center (basic volume)Higher range
    Lower range+
    —
    Speed of AEG
    level change
    Speed of AEG
    level range Positive value
    Negative value+
    — 
    						
    							147MOTIF  Reference
    Voice Edit mode
    Reference  Voice mode
    The best way to understand Amplitude Scaling is by 
    example. For the settings shown in the example 
    display above, the basic Amplitude (volume) value 
    for the selected element is 80, and the various Offset 
    values at the selected Break point settings change 
    that basic value accordingly. The specific changes to 
    the Amplitude are shown in the diagram below. The 
    Amplitude changes in a linear fashion between 
    successive Break Points as shown.
    nBP1 to BP4 will be automatically be arranged in 
    ascending order across the keyboard. 
    nRegardless of the size of these Offsets, the 
    minimum and maximum Cutoff limits (values of 0 
    and 127, respectively) cannot be exceeded. 
    nAny note played below the BP1 note results in the 
    BP1 Level setting. Likewise, any note played above 
    the BP4 note results in the BP4 Level setting. 
    ●[F5] Normal Element   LFO
    Basic Structure (page 47)
    This display gives you a comprehensive set of 
    controls over the LFO for each individual element. 
    The LFO can be used to create vibrato, wah, 
    tremolo and other special effects, by applying it to 
    the pitch, filter and amplitude parameters.•Wave
    Determines the LFO waveform used to vary the sound.
    ❏Settings saw, tri, squ
    •Speed
    Determines the speed of the LFO waveform. The higher 
    the value, the faster the speed.
    ❏Settings 0 ~ 63
    •KeyOnSync 
    When this is set to on, the LFO waveform is reset every 
    time a note is played. 
    ❏Settings off, on
    •KeyOnDelay
    Determines the delay time before the LFO comes into 
    effect. A higher value results in a longer delay time. 
    ❏Settings 0 ~ 127
    •PMOD (Pitch Modulation Depth)
    Determines the amount (depth) by which the LFO 
    waveform varies (modulates) the pitch of the sound. The 
    higher the value, the greater the amount of pitch 
    modulation.
    ❏Settings 0 ~ 127
    C1 769097
    84
    Break Point 1 Break Point 2 Break Point 3 Break Point 4C4 C3 C2
    Note Amplitude
    saw (sawtooth wave)
    squ (square wave)tri (triangle wave)
    Speed = Fast Speed = Slow
    TimeTime
    Time
    Key onTime
    Key on Sync on Sync off
    Short delay Long delay
    Key onKey on 
    						
    							148MOTIF  Reference
    Voice Edit mode  
    Reference  Voice mode
    •FMOD (Filter Modulation Depth)
    Determines the amount (depth) by which the LFO 
    waveform varies (modulates) the Filter Cutoff frequency. 
    The higher the value, the greater the amount of filter 
    modulation.
    ❏Settings 0 ~ 127
    •AMOD (Amplitude Modulation Depth)
    Determines the amount (depth) by which the LFO 
    waveform varies (modulates) the amplitude or volume of 
    the sound. The higher the value, the greater the amount of 
    amplitude modulation.
    ❏Settings 0 ~ 127
    ●[F6] Normal Element   EQ (Equalizer)
    •Type
    Determines the Equalizer Type. The MOTIF features a 
    wide selection of various equalizer types, which can be 
    used not only to enhance the original sound, but even 
    completely change the character of the sound. The 
    particular parameters and settings available depend on the 
    specific Equalizer Type that is selected.
    ❏Settings
    EQ L/H, P.EQ, Boost6, Boost12, Boost18, thru
    EQ L/H (Low/High)This is a “shelving” equalizer, which combines 
    separate high and low frequency bands.
    P
    .EQ (Parametric EQ)The Parametric EQ is used to attenuate or boost signal 
    levels (gain) around the Frequency. This type features 
    32 different “Q” settings, which determine the 
    frequency band width of the equalizer.Boost6 (Boost 6dB)/Boost12 (Boost 12dB)/Boost18 
    (Boost 18dB)These can be used to boost the level of the entire signal 
    by 6dB, 12dB and 18dB, respectively. 
    thru
    If you select this, the equalizers are bypassed and the 
    entire signal is unaffected.
    Drum Voice Edit
    Basic Structure (page 45)
    ◆Common edit and Drum Key edit 
    Each Drum voice consists of various Waves and/or 
    Normal voices, each assigned to notes across the 
    keyboard, from C0 to C6 (page 45). Use Drum 
    Common Edit to edit the settings that apply to all 
    Drum keys in the voice. There are two types of Drum 
    Voice Edit displays: those for Common Edit, and those 
    for editing individual keys (elements).
    ◆Basic Procedure
    Basic Structure (page 70)
    1Press the [VOICE] button to enter the Voice Play 
    mode. (The indicator lights.)
    2Select a Drum voice to be edited. 
    3Press the [EDIT] button to enter the Voice Edit 
    mode. (The indicator lights.)
    Low Freq  Low Gain 
    High FreqHigh Gain
    Frequency
    - +
    0
    Gain
    ❏ Settings
    50.1Hz ~ 2.00kHz❏ Settings
    503.8Hz ~ 10.1kHz ❏ Settings
    -32 ~ 0 ~ +32❏ Settings
    -32 ~ 0 ~ +32
    Gain❏ Settings 
    -32 ~ 0 ~ +32 
    Freq❏ Settings 139.7Hz ~ 12.9kHzQ (Frequency Characteristic)❏ Settings 0 ~ 31
    Frequency
    – +
    0Gain
    Indicates a Common Edit display.
    COMMON
    Drum Key
    Indicates a display for editing a single key
    (in this case, C 0) 
    						
    							149MOTIF  Reference
    Voice Edit mode
    Reference  Voice mode
    4Select a key to be edited. 
    •To edit parameters common to the entire Drum 
    voice (all keys), press the [DRUM KITS] button.
    •To edit parameters of an individual Drum key 
    (element), first press the NUMBER [1] button, 
    then press the appropriate key on the keyboard.
    5Select the menu you wish to edit by pressing the 
    [F1]-[F6] and [SF1]-[SF5] buttons. 
    6Edit the parameters for the selected voice. 
    7Store the settings edited in step #6 to the User 
    Memory as required. 
    8Press the [EXIT] button to exit from the Voice Edit 
    mode. 
    •For detailed instructions on steps #5 - #6, see the 
    explanations below. 
    •For details on step #7, refer to “Voice Store 
    mode” on page 159.
    ■Common (to all keys) edit
    ●[F1]-[SF1] Drum Common   General   Name
    Same as in Normal Voice Common Edit. See 
    page 130. 
    ●[F1]-[SF3] Drum Common   General   
    Master EQ Offset
    Same as in Normal Voice Common Edit. See 
    page 131. 
    ●[F1]-[SF5] Drum Common   General   Other
    Same as in Normal Voice Common Edit. See 
    page 132. 
    ●[F2] Drum Common   Output
    Same as in Normal Voice Common Edit. See 
    page 132. In addition, the following two parameters 
    are also available.
    •InsRevSend (Insertion Reverb Send)
    Determines the Send level for the entire Drum voice (all 
    keys), sent from Insertion Effect 1/2 to the Reverb effect.
    •InsChoSend (Insertion Chorus Send)
    Determines the Send level for the entire Drum voice (all 
    keys), sent from Insertion Effect 1/2 to the Chorus effect.
    ❏Settings 0 ~ 127
    nSend level (to Reverb and Chorus) cannot be set 
    independently for each Drum key; the value is 
    fixed at 127 (maximum).
    ●[F3]-[SF1] Drum Common   Arpeggio   
    Arpeggio type
    Same as in Normal Voice Common Edit. See 
    page 132. 
    ●[F3]-[SF2] Drum Common   Arpeggio   
    Arpeggio limit
    Same as in Normal Voice Common Edit. See 
    page 133. 
    ●[F3]-[SF3] Drum Common   Arpeggio  
    Play FX (Effect)
    Same as in Normal Voice Common Edit. See 
    page 133. 
    ●[F4]-[SF1], [SF2], [SF3] Drum Common   
    Control Set  Set1/2, Set3/4, Set5/6
    Same as in Normal Voice Common Edit. See 
    page 134. 
    Please note that the Element Switch parameter is 
    not available in Drum Voice Common edit. 
    ●[F6]-[SF1] Drum Common   Effect   Connection
    Same as in Normal Voice Common Edit. See 
    page 137. 
    The only difference here is that “KEY: OUT” 
    appears in the Drum Common Effect display 
    instead of “EL: OUT” (in Normal Common Effect).
    DRUM KITS
    FAVORITESCOMMON 
    						
    							150MOTIF  Reference
    Voice Edit mode  
    Reference  Voice mode
    ●[F6]-[SF2], [SF3], [SF4], [SF5] Drum Common   
    Effect Parameter   Inser
    tion 1, 2, Reverb, 
    Chorus
    The number of parameters and values available 
    differs depending on the currently selected effect 
    type. For more information, see the Effect Type List 
    in the separate Data List booklet. 
    ■Drum Key Edit
    ●[F1]-[SF1] Drum Key   Oscillator   Wave
    From this display you can select the desired wave or 
    Normal voice used for the individual Drum key.
    •Type
    Determines whether a Wave or a Normal voice is to be 
    used for the selected key. Also, use the Bank, Number and 
    Category parameters below to specify the desired Wave or 
    Normal voice.
    ❏Settings pre wave (Preset wave), voice, usr wave 
    (User wave)
    nWhen the Type is set to 
    “voice” here, some 
    parameters in the Drum Voice Edit mode cannot be 
    edited. 
    •ElementSw (Element Switch)
    This parameter is available when Type (above) is set to 
    “pre wave” or “user wave.” This determines whether the 
    currently selected key is on or off, or in other words, 
    whether the wave for the key is active or inactive.
    ❏Settings on, off
    •Bank
    This parameter is available when Type (above) is set to 
    “voice.” Any of the Normal voice banks can be selected.
    nPlug-in voices cannot be selected for Drum keys.
    •Number
    Determines the Wave/Voice number. The number differs 
    depending on the selected Type. 
    ❏Settings
    When Type is set to “pre wave”: 001 ~ 1309
    When Type is set to “voice”: 001 ~ 128
    When Type is set to “usr wave”: 001 ~ 256
    For more information about available Waves and 
    Voices, refer to the separate Data List booklet.
    •Category 
    Determines the Category of the Wave/Normal Voice. If you 
    switch to another Category, the first Wave/Normal Voice 
    in that Category will be selected.
    ❏Settings For more information about the Categories, 
    refer to the separate Data List booklet.
    ●[F1]-[SF2] Drum Key   Oscillator   Output
    From this display you can set certain output 
    parameters for the selected Drum key.
    •InsEFOut (Insertion Effect Output)
    Determines which Insertion effect (1 or 2) is used to 
    process each individual Drum key. The “thru” setting lets 
    you bypass the Insertion effects for the specific key.
    ❏Settings thru, ins1 (Insertion Effect 1), ins2 
    (Insertion Effect 2)
    •RevSend (Reverb Send)
    Determines the level of the Drum key sound (the bypassed 
    signal) that is sent to Reverb effect. A setting of “0” results 
    in no Reverb processing of the Drum key sound. This is 
    available only when Insertion Effect Output (above) is set 
    to “thru.”
    ❏Settings 0 ~ 127
    •ChoSend (Chorus Send)
    Determines the level of the Drum key sound (the bypassed 
    signal) that is sent to Chorus effect. A setting of “0” results 
    in no Chorus processing of the Drum key sound. This is 
    available only when Insertion Effect Output (above) is set 
    to “thru.”
    ❏Settings 0 ~ 127
    •OutputSel (Output Select)
    Determines the specific output(s) for the individual Drum 
    key signal. You can assign each individual Drum key 
    sound to be output from a specific hardware output jack 
    on the rear panel. By installing the optional AIEB2 board, 
    you can expand the number of assignable outputs. 
    ❏Settings See below.
                    * Available only when the optional AIEB2 board has been installed.
    LCD Output jacksStereo/
    Mono
    L&R  OUTPUT L and R Stereo
    asL&R  ASSIGNABLE OUTPUT L and R Stereo
    as1&2  ASSIGNABLE OUTPUT 1 and 2 on the AIEB2 Stereo
    1 : L
    2 : R*
    as3&4  ASSIGNABLE OUTPUT 3 and 4 on the AIEB2 Stereo
    3 : L
    4 : R*
    as5&6  ASSIGNABLE OUTPUT 5 and 6 on the AIEB2 Stereo
    5 : L
    6 : R*
    asL  ASSIGNABLE OUTPUT L  Mono
    asR  ASSIGNABLE OUTPUT R Mono
    as1  ASSIGNABLE OUTPUT 1 on the AIEB2 Mono *
    as2  ASSIGNABLE OUTPUT 2 on the AIEB2 Mono *
    as3  ASSIGNABLE OUTPUT 3 on the AIEB2 Mono *
    as4  ASSIGNABLE OUTPUT 4 on the AIEB2 Mono *
    as5  ASSIGNABLE OUTPUT 5 on the AIEB2 Mono *
    as6  ASSIGNABLE OUTPUT 6 on the AIEB2 Mono * 
    						
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