Steinberg Cubase 5 Operation Manual
Have a look at the manual Steinberg Cubase 5 Operation Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 523 Steinberg manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.
131 The mixer Loading All Mixer Settings Selecting “Load All Mixer Settings” from the context menu allows you to open a saved mixer settings file, and have the stored settings applied to all channels for which there is information included in the file. All channels, output set- tings, VST Instruments, sends and “master” effects will be affected. ÖPlease note that if the saved mixer settings were for 24 channels, for example, and the mixer you apply it to currently contains 16 channels, only the settings for chan- nels 1 to 16 will be applied – this function will not auto- matically add channels. About the VST Performance window The VST Performance window is opened from the Devices menu. The window shows two meter displays: The ASIO meter, which indicates CPU load, and the Disk meter, which shows the hard disk transfer rate. It is recommended that you check this from time to time, or keep it always open. Even if you have been able to activate a number of audio channels in the project without getting any warning, you may run into performance problems when adding EQ or effects. The ASIO meter (at the top) shows the ASIO time us- age, i. e. the time required to complete the current pro- cessing tasks. The more tracks, effects, EQ etc. you use in your project, the longer processing will take, and the longer the ASIO meter will show activity. If the red Overload indicator lights up, you need to decrease the number of EQ modules, active effects and/or audio channels playing back simul- taneously. The lower bar graph shows the hard disk transfer load. If the red overload indicator lights up, the hard disk is not supplying data fast enough to the computer. You may need to reduce the number of tracks playing back by using the Disable Track function (see “About track disable/ enable” on page 63). If this does not help, you need a faster hard disk. Note that the overload indicator may occasionally blink, e.g. when you lo- cate during playback. This does not indicate a problem, but happens be- cause the program needs a moment for all channels to load data for the new playback position. ÖThe ASIO and Disk load meters can also be shown on the Transport panel (as “Performance”) and on the Project window toolbar (as “Performance Meter”). There they are shown as two miniature vertical meters (by default at the left side of the panel/toolbar).
132 The mixer VST Mixer Diagrams Input Objects Channel Objects !Note that the AFL/PFL Listen Bus architecture is available only in Cubase. Input Channel External Input Channel (Cubase only) Talkback Channel (Cubase only) Audio ChannelReWire Channel VSTi ChannelExternal Instrument (Cubase only)
133 The mixer Summing Objects Control Room Objects (Cubase only) Group ChannelFX Channel Output BusMain Mix Bus Control Room ChannelPhones Channel Studio ChannelMonitor
136 Control Room (Cubase only) Background Large console Monitoring sections In traditional analog studios, the audio console maintained control over every audio signal in the studio, including the control room monitors, headphone systems, external 2-track tape machines and communications such as the talkback system. The console itself provided a means of creating multiple cue mixes for performers in the studio. Using available aux sends, the engineer could create multiple cue mixes for the various performers, each one having a unique mix tai- lored for that person or group of performers. With the advent of the DAW, many of the functions of the console started being performed inside the audio soft- ware, allowing for more flexibility and instant recall of any setting. In many studios, the console sat idle except for adjusting the playback level of the speakers, switching to monitor external devices and routing signals to head- phones and other cue mix playback systems. Smaller hardware units have been made to replace the monitoring section using a simple volume knob with speaker and input switches. Some even include a talkback system and headphone amplifiers. Surround sound With more and more surround recording and mixing being performed in the DAW environment, the needs of the mon- itoring section have become magnified. Surround speaker setups must be able to work with smaller, stereo speakers and even mono speaker systems. Switching back and forth between them can become quite complicated. Also, the ability to perform downmixes of multi-channel audio is needed on a regular basis for many audio professionals. Virtual Control room – The concept The concept behind creating the Control Room features in Cubase was to divide the studio environment into the per- forming area (studio) and the engineer/producer area (con- trol room) common to traditional studios. Previously, an analog console or some method of speaker control and monitor routing was necessary to provide this functionality to the DAW environment.With its Control Room Mixer and Control Room Overview features, Cubase provides all the functionality of the ana- log console’s monitoring section, along with many more features, in a virtual, VST-based audio environment where flexibility and instant recall are expected. Control Room features The following features are available for the Control Room Mixer: Support for up to four sets of monitors with various speaker configurations from mono up to 6.0 Music or Cine speaker systems. Dedicated Headphone output. Support for up to four discrete cue mix outputs called “Studios”. Dedicated Talkback channel with flexible routing and automatic record defeat. Support for up to six external inputs with configurations up to 6.0 surround. Click track routing and level control to all Control Room out- puts. Flexible Listen Bus options with the Listen Dim setting that allows Listen-enabled tracks to be heard in context with the whole mix. Listen Bus Enabling on both Control Room and Headphone outputs. User-definable downmix settings using the MixConvert plug-in for all speaker configurations. Individual speaker soloing for all speaker configurations. Multiple inserts on each Control Room channel for metering and surround de-coding among other possibilities. Monitor Dim function with adjustable level. User-defined Calibrated Monitor level for post-production mixing in a calibrated environment. Adjustable Input Gain and Input Phase on all external inputs and Speaker outputs. Full-sized meters on every Control Room channel. Support for up to four aux sends (Studio Sends) for creation of discrete cue mixes for performers. Each Studio output has its own cue mix. The ability to disable the Control Room Section when working with an external monitoring solution or console.
137 Control Room (Cubase only) Control Room operations In traditional analog studios, the control room section of the console contained the most used set of controls in the whole studio. Often, the studio monitor level had all the markings rubbed off from so much use. The need to constantly be able to switch monitoring sources, adjust the volume of monitors and route various cue mixes and other sources to headphone systems is the norm in most sessions. Meeting the needs of several per- formers in the studio plus a producer and the engineer be- comes a constant task that requires flexibility and ease of operation. Communication between everyone must be flawlessly clear without intruding on the creativity of per- formers. With all this in mind, the Cubase Control Room Mixer is designed to fill those needs with a simple yet highly flexi- ble solution. The virtual mixing environment of VST is the ideal solution to the varied needs of a control room matrix. With a virtual mixer, a high degree of customization and precise settings are possible with the ability to completely recall these settings at any time. Configuring the Control Room The Control Room features are configured in several loca- tions within Cubase. The VST Connections window has a tab labelled “Studio” in which the hardware inputs and output are defined for the Control Room channels. On the Devices menu you will find the Control Room Over- view that gives you a visual overview of the Control Room channels and signal flow. On the Devices menu you will find the Control Room Mixer which allows operation of the Control Room features. In the Preferences dialog (VST–Control Room page) you will find some general Control Room settings. VST Connections – Studio tab The Studio tab of the VST Connections window is where you configure the inputs and outputs for the Control Room Mixer. For more information, see the chapter “VST Connec- tions: Setting up input and output busses” on page 13. By default, one stereo Monitor channel is created after install- ing Cubase. Control Room channels There are five types of channels that you can create, each defining either an input or output of the Control Room Mixer. As more channels are created, the Control Room Mixer expands to display controls for each channel. Monitors Each Monitor channel is a set of outputs that are connected to monitor speakers in the Control Room. Each Monitor can be configured for a mono, stereo or up to 6.0 surround speaker configuration. Up to four Monitors can be created, each with a different speaker configuration. Phones The Phones channel is used by the engineer in the control room for checking cue mixes and as another option for listening to the mix or ex- ternal inputs on a pair of headphones. It is not intended for cue mixes that performers use while recording. Only one stereo Headphone channel is available. Studio channels are intended for sending cue mixes to performers in the studio during recording. They have talkback and click functions and can monitor the main mix, external inputs or a dedicated cue mix. Up to four Studios can be created allowing four discrete cue mixes for performers. External inputs External inputs are for monitoring external devices such as CD players, multi-channel recorders or any other audio source. Up to six external in- puts can be created with various configurations from mono up to 6.0 sur- round. Talkback The Talkback is a mono input used for a communications system be- tween the control room and performers in the studio. Only one mono Talkback channel is available. Control Room channels cannot share hardware inputs or outputs with external FX or external instruments, as de- fined in the VST Connections window (see “Connecting the external effect/instrument” on page 20). As you create connections for each channel, only those device ports that have not been used for external FX or instruments will be available.
138 Control Room (Cubase only) A great deal of confusion can result if outputs and Monitor channels share the same device ports. As a starting point, set all the outputs to “Not Assigned” while the Control Room is set up. Creating a Control Room channel To create a new channel, open the the Studio tab of the VST Connections window and click on the Add Channel button. A pop-up menu lists all available channel types along with how many of each type are available. Select the type of channel you wish to create. For most channel types a dialog opens, allowing you to choose the configuration of the channel (stereo, 5.1, etc.). The Studio tab of the VST Connections window showing several Con- trol Room channels After clicking OK, the new channel will appear in the VST Connections window. For each audio path an audio device must be selected. You can assign device ports to channels in the same fashion as assigning any VST connection. Monitors Create a Monitor channel for every set of speakers in your studio. A typical post-production studio could have one set of 5.1 surround speakers, another stereo set of speak- ers and even a single, mono speaker for checking bal- ances for mono broadcast. The Control Room Mixer will allow you to switch speakers easily. Each set of Monitors can have its own custom downmix settings, input gain and input phase adjustments. Phones Create a Phones channel if you intend to listen to head- phones in the control room. The Phones channel is not in- tended for use by performers in the studio. It is designed for the engineer to quickly listen to any source in the stu- dio, including the four cue mixes, as a reference. Studios Create a Studio channel for each cue mix you wish to cre- ate for performers in the studio. For example, if you have two available headphone amplifiers for performers to use, create two Studio channels, one for each headphone mix. There are four available Studio channels. !The Control Room Mixer is designed to display infor- mation and controls only for the channels you have defined in the VST Connections dialog. For example, if you have not defined any Studio channels, they will not appear in the Control Room Mixer. The Control Room Overview displays all the possible channels but only highlights the ones that have been defined. To see all available controls in the Control Room Mixer, start by creating the maximum amount of channels on the Studio tab of the VST Connections window. !Note that the port assignments for all Control Room channels except Monitor channels are exclusive, meaning that you cannot assign the same device port to an input or output and a Control Room chan- nel at the same time. !Monitor channels, however, can share device ports with each other as well as inputs and outputs. This can be helpful if you use the same speakers as a ste- reo pair and also as the left and right channels of a surround speaker configuration. Switching between monitors that share device ports will be seamless, providing any downmix of multi-channel audio to ste- reo if needed. Only one monitor set can be active at a time. !The Phones channel is stereo only. !Studio channels can either be mono or stereo.
139 Control Room (Cubase only) External inputs Create external input channels for every playback device you wish to be able to monitor in the Control Room. There are six available external inputs with channel configura- tions from mono up to 6.0 surround. Use external inputs to quickly listen to CD players, master recorders, or other workstations. Talkback Create a Talkback channel if you have a microphone in the control room available for communication with performers in the studio. The Talkback channel can be routed to each Studio channel with variable levels in order to optimize communications between the control room and perform- ers. It is mono only. Additionally, the Talkback is available as a possible input source for audio tracks. You can record from the Talkback just like any other input. Disabling the Control Room Once you have created all the channels for your studio con- figuration, the Control Room functions are available for use. If you need to use Cubase without the Control Room func- tions, you can simply press the Disable Control Room but- ton on the Studio tab of the VST Connections window. Any channels you have created are saved and when you enable the Control Room again, that configuration is reloaded. You can also create presets for the Control Room config- uration in the same manner as for inputs and outputs, see “Other bus operations” on page 17. Outputs – Main Mix For the Control Room to function correctly, the Main Mix on the Outputs tab must be assigned to the set of outputs that actually contains your final mix signal. If you only have one output bus, it will be the Main Mix by default. If you have more than one output bus defined, you can choose another bus as Main Mix by right-clicking on the name of the output and selecting “Set ‘Out’ as Main Mix”. The Main Mix is marked by a small speaker icon to the left of its name. Selecting an output bus as Main Mix in the VST Connections window. Outputs other than the Main Mix are not routed through the Control Room Mixer. They can, however, share the device ports of Monitor channels in the Control Room. Output click enabling There may be a situation when you want the click to be routed always to a specific output bus, regardless of the actual Control Room settings, or indeed when the Control Room is disabled. In these cases, enable the click on spe- cific outputs using the Click column on the Outputs tab in the VST Connections window. The Output tab showing the Main Mix and a second stereo output that is click enabled. !If you select external inputs as input source of an au- dio channel, you can record them. In this case, you will not need to assign the device ports to the input channel (see “Routing” on page 18). !Inserts are available on the Talkback and all other Control Room channels. A compressor/limiter can be inserted on the Talkback channel to ensure that erratic levels do not bother performers and clear communication with everyone is possible. !The click will only be heard in outputs that are as- signed to device ports. Be aware that the click can also be routed to device ports using the Control Room features.
140 Control Room (Cubase only) The Control Room Overview You can access the Control Room Overview from the De- vices menu. The Control Room Overview is designed to display the current configuration of the Control Room. The window shows all possible channels, with active channels highlighted once they have been created in the VST Con- nections window. Channels that are grayed out have not been defined in the VST Connections window. The Control Room Overview allows you to see the signal flow through the Control Room Mixer. All the routing func- tions of the Control Room Mixer are duplicated in the Overview.Open the Control Room Mixer and the Control Room Over- view windows side by side. As you operate the controls in the Mixer you will see the various pale green squares light up in the Overview, indicating changes in signal flow. You can also click the squares in the Overview and watch the controls in the Mixer reflect the changes in signal flow. !Sharing audio device ports between outputs and Control Room channels can cause confusing behav- ior and possible overload of those ports without any indication from Cubase. It is advisable to disconnect all outputs from all device ports when first configur- ing the Control Room. !Be aware that some audio interfaces allow very flexi- ble routing within the hardware itself. Certain routing configurations could cause overloads and possible damage to speaker equipment. Consult the hard- ware documentation for further information.