Yamaha 01v 96 I Manual
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Using Fader Group Master61 01V96i—Reference Manual Grouping Channels & Linking Parameters Using Fader Group Master The 01V96i features a Fader Group Master function that enables you to control the level of all channels using the Group Master level while maintaining the relative balance between channels, much like a VCA group on an analog mixing console. While this function is enabled, channel fader operation does not affect channel levels in the corresponding Fader group. 1.After you perform Step 5...
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62Grouping Channels & Linking Parameters 01V96i—Reference Manual Using Mute Group Master In addition to the Mute Group function that links the opera- tion of channel [ON] buttons, the 01V96i features a Mute Group Master function that enables you to mute grouped channels using the Master Mute buttons in a manner similar to using a mute group on an analog mixing console. While this function is enabled, the [ON] buttons for grouped chan- nels will not be linked. 1.After you perform Step 5 in “Using...
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Linking EQ and Compressor Parameters63 01V96i—Reference Manual Grouping Channels & Linking Parameters•In Comp page This page enables you to set Compressor links (i–l) for Input Channels 1–32. •Out Comp page This page enables you to set Compressor links (m–p) for Bus Outs (1–8), Aux Outs (1–8) and Stereo Out.2.Press the up ( ) or down ( ) cursor button to select a link to which you want to add chan- nels. 3.Press the [SEL] button for a channel you wish to add to the EQ or Compressor link. The selected...
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64Internal Effects 01V96i—Reference Manual Internal Effects This chapter describes how to use the 01V96i’s internal effects processors. About the Internal Effects The 01V96i features four internal multi-effects processors. These effects processors offer numerous types of effects, including reverbs, delays, modulation-based effects, and combination effects designed especially for use with sur- round sound. Processor inputs and outputs can be patched to various sources. For example, effects processor...
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Inserting the Internal Effects into Channels65 01V96i—Reference Manual Internal Effects3.To select a signal to be input to the effects processor, move the cursor to the desired In parameter box, select a signal from the fol- lowing options, then press [ENTER]. •– ................................ No assignment •AU X 1 – 8.................. Aux Sends 1–8 •INS CH1–32........... Input Channel 1–32 Insert Out •INS BUS1–8........... Bus 1–8 Insert Out •INS AUX1–8.......... Aux Send 1–8 Insert Out •INS...
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66Internal Effects 01V96i—Reference Manual 4.Select the effect insertion position using the INSERT button in the POSITION section. 5.Move the cursor to the OUT parameter box in the INSERT section, then select the inputs of the effects processor selected in Step 1. •FX1-1 & FX1-2...... Inputs 1 & 2 of Internal Effects Pro- cessor 1 •FX2-1 & FX2-2...... Inputs 1 & 2 of Internal Effects Pro- cessor 2 •FX3-1 & FX3-2...... Inputs 1 & 2 of Internal Effects Pro- cessor 3 •FX4-1 & FX4-2...... Inputs 1 & 2...
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About Add-On Effects67 01V96i—Reference Manual Internal Effectsbutton is on, the 01V96i updates the TEMPO data (BPM) based on the MIDI Clock information received at the MIDI IN port. You can also specify the tempo by moving the cursor to the TAP TEMPO button and dou- ble-clicking the [ENTER] button. The 01V96i calculates the tempo based on the time interval between your two taps (clicks) on the [ENTER] button. 7Meters These meters indicate the input or output levels of the currently-selected...
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68Scene Memories 01V96i—Reference Manual Scene Memories This chapter describes Scene memories, which store 01V96i mix and effects settings. About Scene Memories Scene memories enable you to store a snapshot of 01V96i channel mix settings and internal effects processor settings as a “Scene” in a special memory area. There are 99 Scene memories, and you can recall any Scene using the display pages or the controls on the top panel. What is Stored in a Scene? The following parameter settings are stored...
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Storing and Recalling Scenes69 01V96i—Reference Manual Scene Memories Storing and Recalling Scenes You can store and recall Scenes by pressing the buttons on the top panel or using the dedicated Scene memory page on the display. Storing and Recalling Scenes Using the SCENE MEMORY Buttons You can use the SCENE MEMORY buttons to store and recall Scenes. 1.Adjust the mix parameters on the 01V96i to the conditions you wish to store as a Scene. 2.Press the SCENE MEMORY Up [ ] or Down [ ] buttons to...
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70Scene Memories 01V96i—Reference Manual 7PATCH LINK INPUT This indicates the Input Patch library number that is linked to each scene. When you store a scene, the number of the input patch that was most recently recalled or stored will automatically be linked with that scene. When you recall that scene, this library number will also be automatically recalled. You can also move the cursor to the parameter boxes and change the library numbers. 8PATCH LINK OUTPUT This indicates the Output Patch...