Steinberg Nuendo 4 Getting Started Manual
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41 Tutorial 2: Editing audio 4.For more advanced fades you can double-click on the fade area to open up the fade dialog. See the chapter “Fades and Crossfades” in the Operation Manual for more information. Event envelopes An envelope is a volume curve for an audio event. This al- lows you to adjust the volume of the event over time. 1.Select the Pencil tool. When you move the Pencil tool over an audio event, a small volume curve symbol is shown next to the tool. 2.Click on the “Elec Guitar_01” event and notice that an envelope point appears. Clicking either high or low on the event will change the event volume to either loud of soft. 3.Clicking further on will create more points. As you create more and more envelope points, you are adjusting the vol- ume of the event over time. The waveform reflects the changes you make. Processing audio Nuendo has the ability to make changes to the audio in more ways than splitting and resizing. You can normalize, reverse, pitch shift and time stretch, to name a few. For a full explanation on processing audio, see the chapter “Au- dio processing and Functions” in the Operation Manual. You can process the whole audio event or use the Range Selection tool and select just the section of audio you want. Let’s show you how to Normalize and Reverse an audio event. Normalize Normalize raises the volume of the audio to the desired amount. Usually you adjust the slider to “0” dB or “-1” dB so that you get the maximum volume without clipping your audio. A common use for Normalizing is to raise the level of audio that was recorded at too low an input level. ÖPlease note that in some situations, this function may lead to distortion. Therefore, you should use it carefully and listen to the audio material afterwards, to make sure it sounds as intended. 1.With the Object Selection tool, click on the audio event you wish to change. You can also use the Range Selection tool and select the section of au- dio you want. !Load the project called “Event Operations 2” found in the “Tutorial 2” folder. This project has all the event operation changes you’ve learned so far. Double-click here to open the fade dialog. !Load the project called “Processing Audio” found in the “Tutorial 2” folder. GS_Nuendo_GBD.book Seite 41 Mittwoch, 12. September 2007 10:59 10
42 Tutorial 2: Editing audio 2.On the Audio menu–Process submenu, select “Nor- malize”. 3.Adjust the slider to the amount you desire. A setting of “0” db or “-1” db is common. 4.Click the Process button and your audio is now nor- malized. For a description of the “More” and “Preview” buttons, see the chapter “Audio Processing and Functions” in the Operation Manual. Reverse The “Reverse” command reverses the audio selection. This will sound as if you were playing a tape backwards. 1.With the Object Selection tool, click on the audio event you wish to change. In our case, let’s pick the bass audio event. You can also use the “Range Selection” tool and select the section of audio you want. 2.On the Audio menu–Process submenu, select “Re- verse”.3.If you have copied events in the Project window, this di- alog box will open. It asks if you want all the copied events changed (Continue) or if a new version is to be created so that only your selection is affected (New Version). 4.Clicking either “Continue” or “New Version” will re- verse your audio. !Audio processing in Nuendo is “non-destructive”, in the sense that you can always undo changes or re- vert to the original versions. See the chapter “Audio Processing and Functions” in the Operation Manual. GS_Nuendo_GBD.book Seite 42 Mittwoch, 12. September 2007 10:59 10
6 Tutorial 3: Recording and editing MIDI GS_Nuendo_GBD.book Seite 43 Mittwoch, 12. September 2007 10:59 10
44 Tutorial 3: Recording and editing MIDI Introduction In this chapter, we are going to add some more instru- ments to our song. In the previous tutorials, we have re- corded audio. Now we are going to record using MIDI. There are two ways in which we can have MIDI sounds appear in Nuendo: via virtual instruments, that is a synthe- sizer inside your computer or through the use of a tradi- tional hardware keyboard. This tutorial will focus on virtual instruments, while the chap- ter “Tutorial 5: External MIDI instruments” on page 55 will show you how to record via a hardware synthesizer. Creating an Instrument Track 1.Let’s start by adding a string part to our song. From the Project menu–Add Track submenu, select “Instrument”. In previous versions of Nuendo, you needed a MIDI track routed to a vir- tual instrument found in the “VST Instruments” window. You can still use this method but instrument tracks are far more convenient. 2.From the “Instrument” pop-up menu, choose “HALion- One” (Nuendo Expansion Kit only), then click “OK”. An instrument track is created below the selected track in the Project window. 3.Make sure the “Inspector” is shown. 4.Click in the name field of the instrument track. It should be the only instrument track you created, so the name should be “HALionOne 01”. We can double-click on this and change it to “Strings”. !Load the project called “Recording MIDI 1” found in the “Tutorial 3” folder. GS_Nuendo_GBD.book Seite 44 Mittwoch, 12. September 2007 10:59 10
45 Tutorial 3: Recording and editing MIDI 5.Click on the “Edit Instrument” button to open the con- trol panel for “HALionOne”. 6.If you want “HALionOne” to stay always on top while you are working you can right click on the bar near the top of the instrument and select “Always on Top”.Browsing sounds We are now going to load sounds into our virtual instrument “HALionOne”. 1.Click the “Preset” button in “HALionOne” and choose “Load Preset” from the pop-up menu. 2.In the “Category” section, make sure only “Strings” is selected by deselecting anything else and clicking on “Strings”. In the “Sub Category” click on “Synth”. You have filtered the list to only show synth strings. Choose a string sound from the list on the right. Then click “OK”. Right-click here to select “Always on Top”. !Load the project called “Recording MIDI 2” found in the “Tutorial 3” folder. Category Sub Category Filtered List GS_Nuendo_GBD.book Seite 45 Mittwoch, 12. September 2007 10:59 10
46 Tutorial 3: Recording and editing MIDI MIDI recording Now that we have our sound, let’s record something. Re- cording MIDI is very similar to recording audio, see the chapter “Tutorial 1: Recording audio” on page 24. Setting MIDI input 1.Make sure you have a MIDI keyboard connected to your computer either directly through USB or a MIDI interface. See the chapter “Setting up your system” on page 14 for information on setting up MIDI in your computer. 2.We want to have our MIDI keyboard routed to this track and play “HALionOne”. Make sure the “Inspector” is shown so we can see our MIDI input and output routing. 3.Next, on the input routing pop-up menu, choose the MIDI input you wish to use. Most people leave this on “All MIDI Inputs” since you don’t have to worry about which in- put is which. “All MIDI Inputs” takes the MIDI signal from all your inputs and routes it to this track. There are some cases where you wouldn’t want this but for 99% of the time you’ll be safe with this option selected. 4.Below the MIDI input routing pop-up menu, you can set the MIDI output. This is set to our virtual instrument “HALionOne”. If for any reason you need to change this to another instrument you can do this here.5.Activate the Record Enable and Monitor buttons on the track and play some notes on your MIDI keyboard. You should see and hear the MIDI signals coming in to the right of the track. Setting the track to Record Enable lets Nuendo know that you want to record on this track. You can have many tracks Record Enabled at a time. 6.Set the left locator to bar “1” and the right locator to bar “57”. 7.Make sure Cycle is turned off. We are going to record without looping. We’ll cover MIDI cycle recording in the section “Cycle recording” on page 48. 8.Press [1] on the numeric keypad of your computer keyboard. This will move the cursor to the left locator. 9.Click the Record button and record a few bars of mu- sic. 10.Click the Stop button when you are finished. 11.Turn off the Monitor and Record Enable buttons on the track so that we don’t hear the input or record on the track any more. Congratulations! You have just created your first MIDI re- cording in Nuendo. Move ahead to the next section to learn how to play back MIDI. The MIDI input routing pop-up menu. Record Enable Monitor GS_Nuendo_GBD.book Seite 46 Mittwoch, 12. September 2007 10:59 10
47 Tutorial 3: Recording and editing MIDI MIDI playback We are now going to learn how to play back MIDI in Nu- endo. You might think this is very simple – just hit “Play”. It is actually this simple, but there are a few tricks to learn so that you’ll be playing back what you want with precision. To start playback Click the Start button on the Transport panel. Press the space bar on your computer keyboard. This toggles between start and stop. Press the [Enter] key of the numerical computer keypad. Double-click in the lower half of the ruler. Select the MIDI event called “Strings” and choose “Loop Selection” from the Transport menu. To stop playback Click the Stop button on the Transport panel. Clicking the Stop button twice moves the cursor to the position in the project, where you started playback. Press the space bar on your computer keyboard. This toggles between stop and start. Press the “0” key of the numerical computer keypad. Cycle playback Nuendo has the ability to loop or cycle a section of your project. To set the cycle location you need to use the left and right locator.1.On the Transport panel, set the left locator to “1” and the right locator to “5”. This tells Nuendo that we want to loop or cycle between bars 1 and 5. Meaning we will have a 4 bar loop since the end of bar 4 is the beginning of bar 5. 2.Make sure that the Cycle button is activated. 3.Click the Start button on the Transport panel and Nu- endo will play looping over and over until you click Stop. Recording modes with cycle off There are three different modes for recording when the cycle is turned off. This is called linear recording. Normal “Normal” allows you to record on top of previously recorded MIDI. You will be able to see both MIDI parts on the screen overlapping each other. Merge “Merge” joins or merges any MIDI data previously recorded on the track. An example of this is when recording drums – adding the kick drum on one pass and then the snare drum on another pass. The MIDI data is then joined together as one MIDI part. Replace “Replace” mode will replace or overwrite any previous MIDI recording that was on the track. !For this section, make sure you load the project “MIDI Playback” found in the “Tutorial 3” folder. !The default key command for this is [Shift]+[G]. This is the quickest way to loop the selected MIDI event and start playback! The left locator set to “1”. The right locator set to “5”.Cycle activated GS_Nuendo_GBD.book Seite 47 Mittwoch, 12. September 2007 10:59 10
48 Tutorial 3: Recording and editing MIDI Cycle recording You can record MIDI while the Cycle is activated. Recording MIDI drums 1.Let’s add another “Instrument” track and choose “HALionOne” (Nuendo Expansion Kit only) as our instru- ment. 2.Click in the program field in the Inspector and load up a drum sound of your choice found under the category “Drums&Perc”, sub-category “Drumset”. 3.Rename this new track to “Drums”. 4.Make sure the Cycle button is activated and set the left locator to “9” and the right locator to “13”. This will loop or cycle between bars 9 and 13. 5.On the Transport panel, make sure “Mix (MIDI)” is se- lected for the “Cycle Record Mode”. This will allow us to record the drums, and as each cycle repeats, the MIDI will mix together into one part. This makes it easy to create complex drum rhythms. 6.Activate the “AUTO Q” button. This is the automatic quantize function which will lock our MIDI to the beat as we record it. Great if we play off time a bit. 7.Next we have to set the value of our quantize. This is so Nuendo knows what to lock our MIDI notes to. Choose “1/8” notes from the “Quantize Type” pop-up menu. 8.Activate the Record Enable and Monitor buttons on the “Drums” track. 9.Click the “L” button on the Transport panel once. This will make sure we start recording at the left locator. 10.Activate the Record button on the Transport panel and let’s record hi-hat on the first pass, kick on the second pass and then finally snare on the third. 11.Hit “Stop” when you’re finished. !Load the project called “Cycle Recording MIDI” found in the “Tutorial 3” folder. Cycle Record Mode GS_Nuendo_GBD.book Seite 48 Mittwoch, 12. September 2007 10:59 10
49 Tutorial 3: Recording and editing MIDI 12.Now move and copy this drum part so that the rest of the song has a drum beat. Move and copy were discussed in the chapter “Tutorial 2: Editing audio” on page 34. 13.Glue all the parts together as one. The Glue tool was discussed in the chapter “Tutorial 2: Editing audio” on page 34. The Key Editor The Key Editor is where we can make changes to our MIDI data. Erasing MIDI notes 1.Double-click on the “Drums” part so that the Key Editor opens. Here we can see our drum notes lined up with a keyboard on the left. At the bottom we have the velocity of each of the MIDI notes and at the top we can see the time ruler. 2.We want the song to start off with hi-hat and kick drum. Erase the snare by clicking once and holding the mouse while dragging a selection over the snare drum. Make your selection from bars 1 through 8. A common term for this is to “lasso” the notes. 3.Press the [Delete] key to delete the snare notes. 4.Zoom in on the bar 1 and delete all the hit-hat notes with the Erase tool of the Key Editor so that you only hear 1/4 notes. !Load the project called “Key Editor” found in the “Tutorial 3” folder. The Drum MIDI notes The Drum MIDI velocitiesKeyboard notes Time ruler GS_Nuendo_GBD.book Seite 49 Mittwoch, 12. September 2007 10:59 10
50 Tutorial 3: Recording and editing MIDI 5.Now erase all the other hi-hat notes from bar 2 through 8 using any method you like. Copying MIDI notes Let’s copy the MIDI notes in bar 1 to bars 2 through 8. 1.Lasso the hi-hat notes in bar 1. Hold down [Alt]/[Option] and drag the notes in bar 1 to bar 2. This copies them. 2.Continue copying until bar 9. Creating or drawing in MIDI notes Now we need to draw in a cymbal crash in bar 25. 1.Scroll over to bar 25 and click on the piano roll on the left hand side of the Key Editor. Click on the notes until you hear a crash cymbal that you like. There is a good one at C#2. 2.Select the Pencil tool of the Key Editor and draw in the crash cymbal note at bar 25 by clicking and dragging for a full bar. Click and drag with the Pencil tool GS_Nuendo_GBD.book Seite 50 Mittwoch, 12. September 2007 10:59 10