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Sony Vegas 5 Manual

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    							CHP. 18BURNING CDS
    309
    3.Select your burning options:
    
    Erase RW disc before burning: If you’re using a rewritable CD, select this check box to erase the CD before 
    you begin burning.
    
    Close disc when done burning: Select this check box to close the CD after burning. Closing a disc allows 
    your files to be played on an audio CD player.
    
    Eject disc when done: Select this check box to eject the CD automatically when burning has completed.
    
    Burn loop region only: Select this check box to burn only the audio within the loop region.
    4.From the Drive drop-down list, choose the CD drive that you want to use to burn your CD.
    5.From the Speed drop-down list, choose the speed at which you want to burn. Max will use your drive’s 
    fastest possible speed; decrease the setting if you have difficulty burning.
    6.Click the Start button.
    Wa rn i ng : Clicking the Cancel button after the disc-writing 
    process has begun will render your disc unusable.
    7.When the writing process is complete, a confirmation message displays. Click OK to clear the message.
    Closing a track-at-once CD
    1.
    From the Tools menu, choose Burn CD, and choose Track-at-Once Audio CD from the submenu. The Create 
    CD dialog appears.
    2.Click the Close Disc button.
    3.When the disc is closed, a confirmation message displays. Click OK to clear the message.
    Burning a disc (disc-at-once)
    1.From the To o l s menu, choose Burn CD, and choose Disc-at-Once Audio CD from the submenu. The Burn 
    Disc-at-Once Audio CD dialog appears
    2.From the Drive drop-down list, use the CD drive that you want to use to burn your CD.
    3.From the Speed drop-down list, choose the speed at which you want to burn. Max will use your drive’s 
    fastest possible speed; decrease the setting to prevent the possibility of buffer underruns.
    4.Select the Buffer underrun protection check box if your CD recorder supports buffer underrun protection. 
    Buffer underrun protection allows a CD recorder to stop and resume burning.
    Note: Buffer underrun protection can create a disc that can 
    be played in CD players, but may contain a bit error where 
    burning stopped and restarted. Consider clearing this check 
    box when creating a premaster disc.
    5.Choose a radio button in the Burn mode box:
    
    Burn CDs begins recording audio to your CD immediately.
    
    Test first, then burn CDs performs a test to determine whether your files can be written to the CD recorder 
    without encountering buffer underruns. No audio is recorded to the CD during the test, and recording 
    begins after the test if it is successful.
    
    Test only (do not burn CDs) performs a test to determine whether your files can be written to the CD 
    recorder without encountering buffer underruns. No audio is recorded to the CD. 
    						
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    BURNING CDSCHP. 18
    6.Select the Render temporary image before burning check box if you want to render your CD project to a 
    temporary file before recording. Prerendering can prevent buffer underruns if you have a complex project 
    that cannot be rendered and burned in real time.
    Note: The rendered temporary file will remain until you 
    modify your project or exit. If an image file exists when you 
    Open the Burn Disc-at-Once Audio CD dialog, the check 
    box is displayed as Use existing rendered temporary image.
    7.Select the Automatically erase rewritable discs check box if you’re burning to rewritable media and want to 
    erase the disc before burning.
    8.Select the Eject when done check box if you want the CD to eject automatically when burning has 
    completed.
    9.Click OK to start burning.
    Burning video CDs
    CD burning is only available in the full version of Vegas software.
    Video CDs can be played in many home DVD players and on computers with a CD-ROM drive and VCD 
    player software.
    1.From the Tools menu, choose Burn CD and choose Video CD from the submenu. The Burn Video CD 
    dialog is displayed.
    2.Choose the movie file you want to use:
    If you want to render the current project, select the 
    Render format radio button.
    a.Edit the contents of the File path box to specify the name and location of your rendered file.
    b.Choose a template from the Te m p l a t e drop-down list to specify the parameters that should be used 
    for rendering your file, or click the 
    Custom button to create a new template.
    c.Select the Render loop region only check box if you want to use only a portion of your project. If the 
    check box is cleared, the entire project will be rendered and saved to the Video CD. 
    						
    							CHP. 18BURNING CDS
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    d.Select the Stretch video to fill output frame check box if you want your video to be reformatted so it 
    fills the output frame size listed in the 
    Description box. When the check box is cleared, the current 
    aspect ratio is maintained and black borders are added to fill the extra frame area (letterbox). This 
    option is useful when the desired output format does not match the frame aspect ratio of you 
    project.
    Note: Clear the 
    Fast video resizing check box if you see unacceptable artifacts in the rendered video. 
    Turning off this option can correct the artifacts, but your rendering times will increase 
    significantly.
    If you want to use an already-rendered MPEG file, select the 
    Use an existing file radio button, and enter 
    the path to the file in the 
    File path box (or click the Browse button to locate the file).
    3.Select recording options for your CD-recordable drive:
    a.Choose a burn mode:
    
    Burn CDs begins recording audio to your CD immediately.
    
    Test first, then burn CDs performs a test to determine whether your files can be written to the CD 
    recorder without encountering buffer underruns. No audio is recorded to the CD during the test, and 
    recording begins after the test if it is successful.
    Test only (do not burn CDs) performs a test to determine whether your files can be written to the CD 
    recorder without encountering buffer underruns. No audio is recorded to the CD.
    b.From the Burn speed drop-down list, choose the speed at which you want to record. Max will record 
    using the fastest speed possible with your drive; decrease the speed if you have difficulty recording.
    4.Your movie is recorded to the CD. When recording is finished, you can select the Save movie file check 
    box to keep the MPEG file that was rendered, or you can clear the check box to delete the file.
    5.Click Finish.  
    						
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    BURNING CDSCHP. 18
    Creating a multimedia CD
    CD burning is only available in the full version of Vegas software.
    From the 
    Tools menu, choose Burn CD and choose Multimedia CD from the submenu to render your project 
    and burn it to a data CD. The rendered project can be played in any computer with the appropriate player.
    1.From the Tools menu, choose Burn CD, and choose Multimedia CD from the submenu. The Burn 
    Multimedia CD dialog appears.
    2.Select the options for burning the multimedia CD:
    Choose the appropriate format and template for rendering the project from the 
    Fo rma t and Te m p l a t e 
    drop-down lists.
    Select the 
    Render loop region only check box to burn only a portion of your project.
    Select the 
    Stretch video to fill output frame check box to have your video reformatted so that it fills the 
    output frame size listed in the 
    Description box. When the check box is cleared, the current aspect ratio is 
    maintained and black borders are added to fill the extra frame area (letterboxing). 
    Clear the 
    Fast video resizing check box if you see unacceptable artifacts in the rendered video. Turning 
    off this option can correct the artifacts, but it increases rendering time significantly.
    Select the 
    Play movie inside web page check box to create an HTML page and embed the finished video 
    in it.
    Select the 
    Include movie player installer check box to include a media player installer on the CD. Click the 
    Browse button to locate the installer file.
    From the 
    Speed drop-down list, choose the speed at which you want to record. The Max option records 
    using the fastest speed possible with your drive. Decrease the speed if you have difficulty recording.
    3.Click OK. 
    						
    							CHP. 19USING SCRIPTING
    CHAPTER313
    Using Scripting
    Using the scripting features, Vegas® software becomes an even more powerful and flexible tool. You can use 
    scripting to streamline repetitive tasks, integrate with external applications, and implement customized 
    features. 
    To use scripting, youll need to install the Microsoft® .NET Framework. This component is available from 
    the Microsoft Windows® Update site. (Choose 
    Windows Update from the   menu.)
    Note: To use scripts that were created for Vegas 4.0 
    software, youll need to revise the scripts namespace from 
    SonicFoundry.Vegas to Sony.Vegas. For example, the line 
    that includes import SonicFoundry.Vegas; should be 
    changed to import Sony.Vegas; before running the script.
    Scripting is only available in the full version of Vegas software.
    Running a script
    1.From the To o l s menu, choose Scripting, and then choose Run Script from the submenu. The Run Script 
    dialog is displayed.
    2.Browse to the script file (.vb or .js) you want to run.
    3.Select the file and click the Open button. The script runs.
    19 
    						
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    USING SCRIPTINGCHP. 19
    Adding scripts to the Scripting menu
    When you start the program, Vegas software looks at the Script Menu folder in the Vegas program folder to 
    determine which scripts appear in the Scripting submenu. This folder is 
    c:\Program Files\Sony\Vegas 5.0\Script 
    Menu
     by default.
    1.Add or delete scripts in the Script Menu folder to change the contents of the submenu.
    Note: To prevent duplication of script files, you can use 
    shortcuts in the Script Menu folder.
    2.From the Tools menu, choose Scripting, and then choose Rescan Script Menu Folder to update the menu.
    Creating a script
    The Microsoft .NET framework is used for scripting. You can write scripts in JScript or Visual Basic .NET.
    For more information on JScript®, see http://msdn.microsoft.com/library/en-us/jscript7/html/
    jsoriJScript.asp.
    For more information on Visual Basic® .NET, see http://msdn.microsoft.com/library/en-us/vbcn7/html/
    vaconProgrammingWithVB.asp.
    Editing an existing script
    All you need to edit a script is a simple text editor (and a working knowledge of JScript or Visual Basic .NET 
    scripting). The scripts that are included are fully commented to help you find and edit the parameters you 
    need.
    1.Create a copy of the script (.vb or .js) file you want to edit, assigning a descriptive name to the copy.
    2.Open the new copy of the script in your text editor.
    3.Edit the script as needed. The comments in the script will help you find the parameters you need to edit.
    Comments are indicated with double forward slashes: //.
    For example, the AddEffectToAllMedia.js script includes the following lines:
    // This is the full name of the effect plug-in you want to add.
    var plugInName = Sony Timecode;
    // This is the name of the preset you want. Set this to null if you
    // want the default preset.
    var presetName = SMPTE Drop (29.97 fps);
    The default script applies the Sony Timecode plug-in to all video media in your project using the SMPTE 
    Drop (29.97 fps) preset. If you wanted to apply the Broadcast Colors plug-ins Extremely Conservative - 
    7.5 Setup preset to all audio media, you could edit the script as follows (changes appear in red):
    // This is the full name of the effect plug-in you want to add.
    var plugInName = Sony Broadcast Colors; 
    						
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    // This is the name of the preset you want. Set this to null if you
    // want the default preset.
    var presetName = Extremely Conservative - 7.5 Setup;
    The plugInName variable should use the plug-in name that is displayed in the Plug-In Chooser. The 
    presetName variable should use the preset name that is displayed in the Preset box in the FX window.
    4.Save the script. 
    						
    							A
    APPENDIX ATROUBLESHOOTING
    APPENDIX
    317
    Troubleshooting
    Troubleshooting resources
    Visit the Sony Pictures Digital Web site to access product updates, look for answers in the knowledge base, 
    contact customer support, or participate in an online forum:
    http://www.sony.com/mediasoftware
    Common questions
    Why are some of my DirectX plug-ins not working correctly?
    Ve g a s® software is a nondestructive time-based editor. As a result, there are certain types of DirectX® plug-
    ins that perform poorly in Vegas software. These types of plug-ins are roughly classified as any plug-ins that 
    output a different amount of time than what goes in. This includes all plug-ins such as time compress/
    expand, gapper/snipper and pitch shift without preserving duration. However, these types of effects plug-ins 
    may perform suitably as bus effects, but only if just one bus is used in the project. Plug-ins that require a lot of 
    pre-buffering (such as Sony Pictures Digital Acoustic Mirror™ when using long impulse files) may also 
    perform poorly.
    Also, make certain that the plug-ins you use in Vegas software are DirectX plug-ins and not DXi plug-ins. 
    DXi plug-ins are not supported in the application and do not perform properly.
    Why do I hear gaps in my audio playback?
    Check to see if any Vegas software updates have been posted on the Sony Pictures Digital Media Software 
    and Services Web site:
    http://mediasoftware.sonypictures.com/download
    Click 
    Updates to access the Updates page. Any updates to the application are posted at this location.
    If software updates do not address the playback problem, check these other reasons that your audio playback 
    can gap:
    Playing back too many tracks simultaneously can overload your hard drives.
    Not enough physical RAM can cause the Windows® operating system to use virtual memory, which is 
    slower.
    Your CPU may not be able to process a complex mix of plug-ins.
    Problematic video card settings. For more information, see Trouble-free video: hardware solutions on page 320.
    The following are some things you can check and do to make sure your system is optimized to prevent 
    gapping.
    A 
    						
    							318
    TROUBLESHOOTINGAPPENDIX A
    RAM usage
    You could be gapping because virtual memory is being used. Virtual memory is a method used by Microsoft 
    Windows to write information to your hard drive to make room in physical RAM. This process uses a lot of 
    your computer’s resources. Try the following to optimize RAM usage:
    Exit all background applications not in use.
    Adjust the playback buffering slider on the 
    Audio tab in the Preferences dialog. Adjust this slider as low as 
    possible. However, be aware that setting it too low may cause gaps as well. For more information, see 
    Adjusting the playback buffering slider on page 296.
    Mute/solo some of the events or tracks in the mix.
    Add more RAM to your computer.
    Disk usage
    You may experience gapping when data is not being read off the hard drive fast enough. Try the following to 
    optimize disk usage:
    Fully defragment your audio hard drives regularly.
    Split audio usage between different physical hard drives, not just different partitions of the same drive.
    Run fewer events simultaneously. It is not how many tracks you have in the project, but how many 
    different events are playing simultaneously that matters. 
    Make sure that you trim out any silent sections of events to minimize the wasted disk access.
    Use hard drives with fast seek times and spindle speeds of 7200 RPM or greater. SCSI drives usually have 
    better prolonged data transfer performance than IDE drives. Under Microsoft Windows XP and Windows 
    2000 operating systems, Vegas software can take advantage of SCSI asynchronous reads, which can be a 
    big performance advantage.
    CPU usage
    If you have checked your RAM usage and disk usage and you are still experiencing gapping, you can try to 
    adjust how Vegas software utilizes the central processing unit (CPU). Try the following to optimize CPU 
    usage:
    Zoom out ( ) fully on the track view while playing so that the screen does not have to scroll to 
    keep the cursor on it.
    Run fewer DirectX plug-ins.
    Make sure that the peak files are built for all of the audio data in the project before playing. Peaks are only 
    built for those files on screen. If all peak files are not build, you can encounter gapping when the screen 
    scrolls as it plays and the application must build peaks on the fly. Press   before playback to rebuild peaks 
    for all of the events, on or off of the screen.
    Why do mono events increase 6 dB when panning a track hard?
    In Vegas software, all audio events are treated as stereo. A mono audio event is interpreted as a stereo event 
    with the same data in both channels. If you’re using the add channels panning mode, this duplication 
    doubles the amplitude and results in a 6 dB increase in volume when you pan a track hard left or right. Try 
    using the constant power panning mode instead. Right-click the multipurpose slider and choose 
    Constant 
    Power
     from the shortcut menu. For more information, see Adjusting stereo panning on page 110.
    Why do buffer underruns occur during a test or real write to a CD?
    Buffer underruns occur when data transferred to the CD-R is too slow. This may be caused by a variety of 
    factors relating to optimizing your system. Try writing the CD at a slower speed or prerendering the audio. 
    For more information, see Burning a disc (disc-at-once) on page 309.
    Ctrl+
    F5 
    						
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