Sony Vegas 5 Manual
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CHP. 14ADDING VIDEO TRANSITIONS AND MOTION 239 Changing the interpolation curve The interpolation curve determines the rate at which Vegas software animates between two keyframe settings. You can right-click a keyframe to choose a different shape for the interpolation curve. The shortcut menu provides six options: Linear, Fast, Slow, Smooth, Sharp, and Hold. Selecting Hold from the shortcut menu prevents any animation from being interpolated between two keyframes. The color of the keyframe indicates which interpolation curve is being used. Changing the relative spacing of keyframes You can change the relative positions of the keyframes as a group. This can be useful if you need to change the overall length of an animated sequence or if you need to copy a set of keyframes to another event that has a different duration than the original. 1.Click on the first keyframe, hold the key, and click on the last keyframe in the sequence to select all of the keyframes. 2.Hold and drag the first or last keyframe to scale the keyframes. When copying keyframes from longer events to shorter events, you must temporarily lengthen the duration of the shorter event so that all of the keyframes appear on the keyframe controller. Once you have pasted the keyframes, you can rescale the keyframes using the above procedure, and then resize the event to its original length. Hold (red) Linear (gray) Fast (green) Slow (gold) Smooth (lilac) Sharp (pink) Shift Alt

240 ADDING VIDEO TRANSITIONS AND MOTIONCHP. 14 Working with keyframes in track view You can move and modify track keyframes in track view. These keyframes are used in the following three track-level effects: Track effects plug-in (pg. 208) Track motion (pg. 245) Mask generator plug-in on a parent compositing track (pg. 226) Viewing and moving track keyframes Once you have added keyframes to one of these track-level effects, the track keyframes appear at the bottom of the track on the timeline. Click the Expand Track Keyframes button ( ) to view the keyframes. You can drag a keyframe on the track in the same way you would in the keyframe controller. To move several keyframes at once, use the Envelope Edit tool ( ) to select and drag multiple keyframes. Tip: You can use ripple editing to automatically move track keyframes as you edit in the timeline. For more information, see Applying post-edit ripples on page 73. Adding new track keyframes You can add new track keyframes to an existing track-level effect by double-clicking the track keyframe area. Editing track keyframes Double-click a track keyframe to open the associated window and adjust the settings. To change a keyframe interpolation curve, right-click the keyframe and choose a curve type from the shortcut menu. Locking track keyframes to events When track keyframes are locked, you can move events along the track and the keyframes move along with them. Only keyframes that occur within the selected events move. Select the Lock Envelopes to Events button ( ) to lock track keyframes to the events on the track. Hiding track keyframes If track view becomes too cluttered, you can hide track keyframes from view. From the View menu, choose Show Video Envelopes, and choose Tr a c k K e y f r a m e s from the submenu to hide track keyframes. Expand Track Keyframes button Collapse Track Keyframes buttonWith track keyframes collapsed, keyframes are minimized. With track keyframes expanded, each set of keyframes displays. You can move any keyframe by dragging it to a Keyframe Keyframe new position.

CHP. 14ADDING VIDEO TRANSITIONS AND MOTION 241 Sample uses for keyframe animation The following section provides several examples of how keyframe animation can be used with features such as event panning and cropping, video effects plug-ins, and generated text events. Animating event panning and cropping You can combine event panning and cropping tools with keyframe animation to create several special effects. For more information, see Cropping video on page 187. Zooming in on a still image By using keyframe animation in the Event Pan/Crop window, you can zoom in and out on a still image. In this example, four keyframes are used to zoom in on faces in an old photograph and zoom back out again. A generated color gradient event masks the edges of the image during the zoom to enhance the effect. For more information, see Using generated media on page 213. 1.Click the Event Pan/Crop button ( ) on the still image event. 2.Click the keyframe controller to position the cursor for the second keyframe. 3.Click the Add Keyframe button ( ). Resize and move the selection area to zoom in on a portion of the image. 4.Click the keyframe controller to position the cursor for the third keyframe. 5.Click the Add Keyframe button ( ). Resize and move the selection area to zoom in on a different portion of the image. 6.Click in the keyframe controller near the end of the event to place the final keyframe. 7.Click the Add Keyframe button ( ). 8.Right-click in the selection area and choose Restore from the shortcut menu. The selection area is zoomed out to include the full image for the last keyframe.

242 ADDING VIDEO TRANSITIONS AND MOTIONCHP. 14 9.Preview the event in the Video Preview window. Adjust the settings in the Event Pan/Crop window as you preview the zoom effect. Using pan-and-scan Another way to use keyframe animation in the Event Pan/Crop window is panning, or pan-and-scan. Pan- and-scan is a technique commonly used when film is converted for television. Movie screens and film are usually wider (~2.35:1) than television (~1.33:1). When you transfer the film to video, you have four choices: (1) squash the film horizontally to fit, distorting it in the process; (2) crop it, possibly losing information on the sides; (3) letter box it so the top and bottom have black areas and the picture is shorter overall; and (4) pan-and-scan. Pan-and-scan is a variation of cropping, where someone goes through the movie and moves the crop area back and forth to follow the action or subject. 1.Click the Event Pan/Crop button ( ) on the event. The Event Pan/Crop window appears. 2.Confirm that the Stretch to fill frame check box is selected. 3.Right-click the selection area and choose Match Output Aspect from the shortcut menu. 4.Select a starting position, size, and angle of rotation for the crop rectangle. This is the start position (first keyframe). 5.Click in the keyframe controller and press . This moves the cursor to the end of the event. 6.Click the Create Keyframe button ( ). A new keyframe appears in the keyframe controller at the end of the event. 7.Change the position, size, and angle of rotation. This is the final position (last keyframe). First keyframe Second keyframe Third keyframe Last keyframe Ctrl+End

CHP. 14ADDING VIDEO TRANSITIONS AND MOTION 243 8.Preview the event. Add and adjust keyframes as needed to create the desired effect. You can adjust both temporal and spatial interpolation for each keyframe: Temporal interpolation (how the pan occurs over time) is controlled by the keyframe interpolation curve type. Experiment with temporal interpolation by right-clicking a keyframe to change the interpolation curve type (hold, linear, fast, slow, smooth) and previewing the result. For more information, see Changing the interpolation curve on page 239. Spatial interpolation (how the pan occurs within the video image) is controlled by the Smoothness setting of each keyframe. If you have three or more keyframes, the blue arc in the window shows the path of the center of the frame during the panning. A smoothness value of 0 makes the movement linear from one keyframe to the next. A higher smoothness value makes the path of the pan more curved. Select a keyframe and change the Smoothness value to adjust spatial interpolation. Animating video effects plug-ins You can use keyframe animation to smoothly and gradually apply an effect to an event. This example uses the Add Noise plug-in. The Add Noise plug-in adds static or noise to a video sequence. When added to a simple solid-colored background with a monochrome setting and animated, a pattern is produced that is similar to a television that is not tuned to any station. 1.Add an Add Noise plug-in to an event. For more information, see Adding a video effects plug-in on page 208. The Video FX window appears with the keyframe controller at the bottom of the window. 2.Add two keyframes to the event for a total of three including the one at the beginning. New keyframe attributes are copied from the previous keyframe. 3.Click the first keyframe to select it. Drag the Noise level slider to 0. 4.Click the last keyframe to select it. Drag the Noise level slider to 0. 5.Click the second keyframe to select it. From the Preset drop-down list, select Grainy. 6.Hold and drag the second keyframe to duplicate it. Position this new keyframe between the second and final keyframes. The effect is off at the first keyframe and smoothly transitions to a grainy effect at the second keyframe, at which point the effect remains constant until the third keyframe. Then the effect gradually fades out until it reaches a minimum value at the last keyframe. Ctrl Keyframe 1 Noise = NoneKeyframes 2 and 3 Noise = GrainyKeyframe 4 Noise = None The results of gradually transitioning into an effect using keyframe animation.

244 ADDING VIDEO TRANSITIONS AND MOTIONCHP. 14 Animating generated text You can add a generated text event to a project by dragging a text generator from the Media Generator window. For more information, see Using generated media on page 213. You can then animate the text by adding keyframes. Not all attributes of generated text media can be animated using keyframes, however. You cannot, for example, morph one text message into a different one. Some aspects can be easily and smoothly animated using the keyframe controller, such as text, color, transparency, leading, tracking, and position. Other aspects of generated text do not allow interpolated keyframe animation. For example, if you set the text to “One” initially and then at five seconds change it to “Tw o”, the text will suddenly jump to the new value at the five second keyframe. This behavior is different from the behavior of other keyframe animation techniques. In this example, keyframes are used to make a title appear one letter at a time across the screen. 1.Drag a text generator from the Media Generator window to the timeline. 2.Right-click the new event and choose Edit Generated Media. 3.Enter the first letter of the title, for example “T”. 4.Click the keyframe controller at the 1.000 second mark and enter the second letter, for example “y”. The title now reads “Ty”. A new keyframe appears in the keyframe controller at the 1.000 second mark. 5.Proceed down the keyframe controller to 2.000 and enter the letter “p”. 6.Proceed down the keyframe controller repeating this process until the title is finished: “Ty p i n g”. 7.Preview the event in the Video Preview window. The word “Ty p i n g” appears one letter per second until finished. Keyframe Controller Text box

CHP. 14ADDING VIDEO TRANSITIONS AND MOTION 245 Adding track motion The Track Motion window (accessible by clicking the Track Motion button on any video track) is used to move a video track across a background. This background can be a solid color, another video event, or an image. Picture-in-picture effects and scrolling title sequences are two simple cases where this tool is important. The gray area in the center of the window (covered by the blue/gray rectangle) represents the actual screen or area that is visible in the movie. The area outside of the main screen, which is filled with dotted lines, is the general workspace. The video you are moving can be positioned off of the visible screen and then animated onto and across the screen. The dots are markers to help position the video window. If snapping is enabled, these serve as snapping points. The main window allows you to control the placement, size, and orientation of the overlay video through time. The blue and gray rectangular overlay in the middle represents the video on the track. The selection box in the workspace is used to represent the orientation of the track. You can also use 3D compositing to move tracks through space. For more information, see 3D Compositing on page 218. Controlling track motion 1.Click the Tr a c k M o t i o n button ( ) on the track that contains the overlay that you want to animate. The Track Motion window is displayed. 2.Adjust the selection area to change the viewable area of the track and its position in space. Guides are displayed in bold to indicate how the track will be moved or rotated: Keyframe controller Properties Controls Track area Moving closer to or farther from viewer. Drag across corners to flip the track.Dragging the track.Rotating counterclockwise around the Z axis.

246 ADDING VIDEO TRANSITIONS AND MOTIONCHP. 14 3.Use the buttons at the top of the dialog to allow or prevent movement or scaling. For more information, see Changing editing options on page 246. 4.The track motion occurs instantly, and the results are updated in the Video Preview window. 5.Use the keyframe controller at the bottom of the Track Motion window to establish distinct track motion settings throughout the duration of the track. During playback, immediate frames are interpolated to create smooth motion. Expand the Keyframe interpolation heading on the left side of the window and drag the Smoothness slider to adjust the interpolation. For more information, see Using keyframe animation on page 237. Using the track motion shortcut menu When you right-click anywhere in the Track Motion window, a shortcut menu appears: Restore View returns the workspace display to its original state. Restore Box returns the overlay to its original state (size, rotation, and position). Restore Rotation returns the overlay to its unrotated state. Restore Size returns the overlay to its original size. Restore Center moves the overlay to the center of the frame. Flip Horizontal flips the overlay backwards or left to right. Flip Vertical flips the overlay upside-down. Match Output Aspect sets the aspect ratio to the frame value. Make Square Aspect sets selection box to a square aspect. Changing editing options Use the toolbar at the top of the Track Motion window to change your editing options. Icon Command Description Enable Rotation Select this button if you want to be able to rotate, or spin, the video. When the button is not selected, video is locked so you can move it horizontally or vertically, but the track cannot be rotated. Enable Snapping to Grid Select this button if you want your editing to snap to the grid. Edit in Object Space Select this button if you want to edit in the objects space rather than the cameras space. For example, if a track is rotated, its X axis may not correspond to the X axis of the of the Video Preview window. Selecting the Edit in Object Space button in conjunction with the Prevent Movement buttons allows you to move the object along its own X and Y axes. Prevent Movement (X) Select this button if you want to prevent horizontal movement of the track. Prevent Movement (Y) Select this button if you want to prevent vertical movement of the track. Lock Aspect Ratio Select this button if you want the selection box to retain its aspect ratio during resizing. When the button is not selected, the height and width can be resized independently. Scale About Center Select this button if you want the selection box to retain its center point when you resize the box by dragging its edges. When the button is not selected, the opposite side of the selection box will remain anchored when you drag the edges to resize it. Prevent Scaling (X) Select this button if you want to lock the horizontal dimension of the selection box. Prevent Scaling (Y) Select this button if you want to lock the vertical dimension of the selection box.

CHP. 14ADDING VIDEO TRANSITIONS AND MOTION 247 Using keyframes in track motion Keyframes are what create the motion in the track motion feature. You can create, modify, and remove keyframes in the keyframe controller in the same way as with any other feature that uses keyframes. For more information, see Using keyframe animation on page 237. The keyframe controller in the Track Motion window has three attributes that can be animated: position, shadow, and glow. Each effect can be animated independently. The shadow and glow effects can be turned on and off. Each effect has its own set of controls that appear on the left-hand side of the window. You can access these controls by clicking the respective item on the keyframe controller. Tip: If any controls described in this section are not visible on the screen, enlarge the Track Motion window by dragging the lower right corner until all controls are revealed. Position You can control the position of the overlay in the main window by dragging the selection box or editing the controls on the left side of the window. However, the Po si t io n, Orientation, and Rotation controls in the window are invaluable when you need precision in resizing, moving, or rotating the overlay. The Smoothness box allows you to modify the smoothness of the interpolation curve among three or more keyframes. You can use the Workspace controls to adjust the magnification and viewable area of the workspace. Use the Snap Settings controls to adjust the grid in the workspace. 2D Shadow This creates a simple drop shadow that appears under the entire window or only under the opaque (nontransparent) parts of the overlay. You can control the size and offset of the shadow as well as the shadow color. A shadow is especially effective under a picture-in-picture window or to emphasize text and titles. Use the Eyedropper tool to select a specific color from anywhere on the screen. The shadow effect creates a drop shadow under an object, window, or title. A shadow is especially effective under a picture-in-picture window. 1.Select the 2D Shadow row in the keyframe controller. When the 2D Shadow row is selected, shadow controls are displayed in the Track Motion dialog. Select the 2D Shadow check box to apply the shadow so you can see the results of your shadow in the Video Preview window, or clear the check box to bypass the shadow. 2.Use the 2D Shadow controls on the left side of the window to set the color and appearance of the shadow: Blur % — type a number in the box or click the button to display a slider you can use to soften the edge of the shadow. Set to 0 for a hard edge, or increase the setting to feather the edge of the shadow.

248 ADDING VIDEO TRANSITIONS AND MOTIONCHP. 14 Intensity — type a number in the box or click the button to display a slider you can use to establish the transparency of the shadows blurred edge. Decrease the setting for a translucent shadow, or increase the setting for a more opaque shadow. Color — click the down arrow next to the color swatch to display a color picker. Use the sliders or edit boxes in the color picker to set the shadow color, or use the eyedropper tool ( ) to sample a color from your screen. 3.Adjust the size position of the shadow by dragging the box in the workspace or using the Pos i ti o n, Orientation, and Rotation controls on the left side of the window. For more information about manipulating the selection box, see Controlling track motion on page 245. 4.To animate the shadow, click in the 2D Shadow row of the Keyframe Controller to set the cursor to a later time and adjust the shadow settings. 2D Glow Glow is a bright haze surrounding an overlay. In general, light colors are used for glow effects, but you can emphasize bright text on complex backgrounds by using a very small black glow, with little or no feathering, and 100% intensity. 1.Select the 2D Glow row in the keyframe controller. When the 2D Glow row is selected, glow controls are displayed in the Track Motion dialog. Select the 2D Glow check box to apply the glow so you can see the results of your shadow in the Video Preview window, or clear the check box to bypass the glow. Cropped video Shadow