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Steinberg Nuendo 3 Operation Manual

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    The Sample Editor 16 – 401
    Window overview
    The Elements menu
    If you right-click (Win) or [Ctrl]-click (Mac) in the Sample Editor to 
    bring up the Quick menu, you will find a sub menu called “Elements”. 
    By activating or deactivating options on this submenu, you can decide 
    what you want shown in the editor window. Some of these options are 
    also available as icons on the toolbar.   
    						
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    16 – 402 The Sample Editor
    The toolbar
    The toolbar contains tools and various settings:
    • You can customize the toolbar by right-clicking it (Win) or [Ctrl]-clicking 
    it (Mac) and using the pop-up menu to hide or show items.
    Selecting Setup from the pop-up menu allows you to reorder sections 
    on the toolbar, store presets, etc. See page 678.
    The Sample Editor toolsAudition, Loop & 
    Volume controls
    Show regions
    AutoscrollShow Event
    Show info line
    Snap to Zero CrossingLength of the current selection rangeStart and end of current selection range
    Hitpoint modeHitpoint controls
    Warp Control Settings
    Musical controlsMusical ModeShow Warp tabs    
    						
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    The Sample Editor 16 – 403
    The thumbnail display
    The thumbnail display provides an overview of the whole clip. The sec-
    tion currently shown in the Sample Editor’s main waveform display is in-
    dicated by a blue rectangle in the thumbnail, while the current selection 
    range is shown in blue.
    •You can move the blue rectangle in the thumbnail to view other sec-
    tions of the clip.
    Click in the lower half of the rectangle and drag it to the left or right to move it.
    •You can resize the blue rectangle (by dragging its left or right edge) to 
    zoom in or out, horizontally.
    •You can define a new viewing area by clicking in the upper half of the 
    overview and dragging a rectangle with the pointer.
    The ruler
    The Sample Editor ruler is located between the thumbnail and the 
    waveform display. It shows the timeline in the display format specified in 
    the Project Setup dialog (see page 111). If you like, you can select an 
    independent display format for the ruler by clicking on the arrow button 
    to the right of it and selecting an option from the pop-up menu that ap-
    pears (this affects the values in the info line too). For a list of the display 
    format options, see page 108.  
    						
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    16 – 404 The Sample Editor
    The waveform display and the level scale
    The waveform display shows the waveform image of the edited audio 
    clip – in the style selected in the Preferences dialog (Event Display–
    Audio page), see page 117. To the left of it, a level scale can be 
    shown, indicating the amplitude of the audio.
    •When the level scale is shown, you can select whether the level 
    should be shown as a percentage or in dB.
    This is done by right-clicking the level scale and selecting an option from the pop-up 
    menu that appears. This also allows you to hide the level scale.   
    						
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    The Sample Editor 16 – 405
    •To display the level scale after hiding it, right-click (Win) or [Ctrl]-click 
    (Mac) to bring up the Quick menu and activate “Level Scale” on the 
    Elements submenu.
    This submenu also allows you to select whether you want the zero axis and/or the half 
    level axis indicated in the waveform display.
    The info line
    The info line at the bottom of the window shows information about the 
    edited audio clip. You cannot edit the values on the info line.
    •To hide or show the info line, click the Show Info button on the toolbar.
    •Initially, length and position values are displayed in the format speci-
    fied in the Project Setup dialog (see page 111), but you can change 
    this by clicking in the middle field of the info line and selecting another 
    display format from a pop-up menu.
    This selection affects the Sample Editor ruler as well.
    Half level axis Zero axis
    Audio format and length Current selection range
    Selected display format (for info line and ruler) Number of edits made to clipZoom factor    
    						
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    16 – 406 The Sample Editor
    Operations
    Zooming
    Zooming in the Sample Editor is done according to the standard 
    zoom procedures, with the following special notes:
    •The vertical zoom slider changes the vertical scale relative to the height 
    of the editor window, in a way similar to the waveform zooming in the 
    Project window (see page 113).
    The vertical zoom will also be affected if you drag a rectangle with the Zoom tool and 
    the option “Zoom Tool Standard Mode” (Preferences – Editing dialog) is deactivated.
    •The following options relevant to the Sample Editor are available on 
    the Zoom submenu on the Edit menu:
    •You can also zoom by resizing the rectangle in the thumbnail display.
    See page 403.
    •The current zoom setting is shown in the info line, as a “samples per 
    screen pixel” value.
    •Note that you can zoom in horizontally to a scale with less than one 
    sample per pixel! 
    This is required for drawing with the Pencil tool (see page 417).
    Option Description
    Zoom In Zooms in one step, centering on the position cursor.
    Zoom Out Zooms out one step, centering on the position cursor.
    Zoom Full Zooms out so that the whole clip is visible in the editor.
    Zoom to Selection Zooms in so that the current selection fills the screen.
    Zoom to Event Zooms in so that the editor shows the section of the clip corre-
    sponding to the edited audio event. This is not available if you 
    opened the Sample Editor from the Pool (in which case the 
    whole clip is opened for editing, not an event).
    Zoom In/Out Vertical This is the same as using the vertical zoom slider (see above). 
    						
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    The Sample Editor 16 – 407
    •If you have zoomed in to one sample per pixel or less, the appearance 
    of the samples depend on the option “Interpolate Audio Images” in 
    the Preferences dialog (Event Display–Audio page).
    If the option is deactivated, single sample values are drawn as “steps”. If the option is 
    activated they are interpolated to “curves” form.
    Auditioning
    While you can use the regular play commands to play back audio when 
    the Sample Editor is open, it is often useful to listen to the edited ma-
    terial only. Below are two ways to do this.
    • When auditioning, audio will be routed directly to the Audition bus, see 
    page 29.
    • You can adjust the auditioning level with the miniature level fader on the 
    toolbar.
    By using the Speaker tool
    If you click somewhere in the waveform display with the Speaker tool 
    and keep the mouse button pressed, the clip will be played back from 
    the position at which you clicked. Playback will continue until you re-
    lease the mouse button.
    By using the Play icon
    Clicking the Play icon on the toolbar plays back the edited audio, ac-
    cording to the following rules:
    • If you have made a selection, this selection will be played back.
    • If there is no selection, but the option “Show Event” is activated (see page 418), 
    the section of the clip corresponding to the event will be played back.
    • If there is no selection, and “Show Event” is deactivated, the playback will 
    start at the cursor position (if the cursor is outside the display, the whole clip 
    is played back).
    • If the Loop icon is activated, playback will continue repeatedly until you deac-
    tivate the Play icon. Otherwise, the section will be played back once.
    • Note that there is a separate Play button for auditioning Regions. See 
    page 415.  
    						
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    16 – 408 The Sample Editor
    Scrubbing
    The Scrub tool allows you to locate positions in the audio by playing 
    back, forwards or backwards, at any speed:
    1.Select the Scrub tool.
    2.Click in the waveform display and keep the mouse button pressed.
    The project cursor is moved to the position at which you click.
    3.Drag to the left or right.
    The project cursor follows the mouse pointer and the audio is played back. The speed 
    and pitch of the playback depends on how fast you move the pointer.
    •You can adjust the response of the Scrub tool with the Scrub Re-
    sponse (Speed) setting in the Preferences dialog (VST page).
    There you will also find a separate Scrub Volume setting.
    Adjusting the snap point
    The snap point is a marker within an audio event (or clip – see below). 
    This is used as a reference position when you are moving events with 
    snap activated, so that the snap point is “magnetic” to whatever snap 
    positions you have selected. 
    By default, the snap point is set at the beginning of the audio event, 
    but often it is useful to move the snap point to a “relevant” position in 
    the event, such as a downbeat, etc.: 
    1.Activate the “Audio Event” option so that the event is displayed in the 
    editor.
    2.Scroll so that the event is visible, and locate the “S” flag in the event.
    If you haven’t adjusted this previously, it will be located at the beginning of the event.  
    						
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    The Sample Editor 16 – 409
    3.Click on the “S” flag and drag it to the desired position.
    When you drag the snap point, a tool tip shows its current position (in the position for-
    mat selected on the Sample Editor ruler.
    •If the Scrub tool is selected when you move the snap point, you will 
    hear the audio while dragging (just like when scrubbing).
    This makes it easier to find the correct position.
    You can also adjust the snap point by setting the project cursor:
    1.Place the cursor at the desired position (intersecting the event).
    You may want to do this by scrubbing, to spot the right position exactly.
    2.Pull down the Audio menu and select “Snap Point To Cursor”.
    The snap point will be set to the position of the cursor. This method can also be used 
    in the Project window and the Audio Part Editor.
    •It is also possible to define a snap point for a clip (for which there is no 
    event yet).
    To open a clip in the Sample Editor, double click it in the Pool (or drag it from the Pool 
    to the Sample Editor). After having set the snap point using the procedure described 
    above, you can insert the clip into the project from the Pool or the Sample Editor, tak-
    ing the snap point position into account.  
    						
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    16 – 410 The Sample Editor
    Making selections
    To select an audio section in the Sample Editor, you click and drag 
    with the Range Selection tool.
    •If Snap to Zero Crossing is activated on the toolbar, the start and end 
    of the selection will always be at zero crossings (see page 419).
    •You can resize the selection by dragging its left and right edge or by 
    [Shift]-clicking.
    •The current selection is indicated to the right on the toolbar.
    You can fine-tune the selection by changing these values numerically. Note that the 
    values are relative to the start of the clip, rather than to the project timeline.
    Using the Select submenu
    The Select submenu on the Edit menu contains the following selec-
    tion functions:
    Function Description
    All Selects the whole clip.
    None Selects no audio (the selection length is set to “0”).
    In Loop Selects all audio between the left and right locator.
    From Start to Cursor Selects all audio between the clip start and the project cursor.
    A selected range  
    						
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