Antares AutoTune 7 user manual
Have a look at the manual Antares AutoTune 7 user manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 31 Antares manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.
35 Graphical Mode Controls The Clock Controls Sync to host transport (host \fepen\fent) If your host provides va\fid time information, once you have tracked audio and created correction objects (see be\fow), Auto-Tune 7 wi\f\f maintain sync with the host, a\f\fowing you to move around in your track at wi\f\f. Note: In some cases, this functionalit\f ma\f require updatin\b to the latest version of \four host pro\bram. However, if your host does not provide va\fid time information or does not strict\fy adhere to its p\fug-in format specification, sync prob\fems cou\fd ensue. In that case, see the Se\fectab\fe \b\fock Source section be\fow. Selectable Clock Source For hosts that do not provide va\fid time information, Auto-Tune 7’s c\fock disp\fay and se\fection functions \fet you use an interna\f time reference, in which case you wi\f\f have to a\fways start tracking and correction from the same point in your fi\fe (see be\fow for detai\fs). \betermining if your host provi\fes vali\f clock information To determine if your host supp\fies va\fid c\fock information, on the Source se\fector, c\fick the Host button to se\fect the host-supp\fied c\fock and put your host into P\fay. If Auto-Tune 7 is receiving va\fid timing information from your host, the \b\fock Position disp\fay shou\fd constant\fy update to reflect your current position in the track. Moving forward or backward in the track shou\fd resu\ft in corresponding disp\fay updates. If this is in fact happening, you have confirmed your host’s timing info. Simp\fy \feave the Source setting on Host and enjoy a\f\f of Auto-Tune 7’s host sync features. On the other hand, if the disp\fay does not update or if it does not accurate\fy reflect your host’s transport, Auto-Tune 7 may be getting bad (or no) c\fock information. In that case, you wi\f\f need to use the Interna\f c\fock option. Using Internal Clock Mo\fe To se\fect Auto-Tune 7’s Interna\f c\fock, c\fick the Interna\f button. To track and correct pitch in Interna\f \b\fock mode: 1 . Use your host transport to move to the beginning of the section you want to correct and note that position, as you wi\f\f need to return to that precise p\face for correction. 2 . \b \fick the Reset button to set the c\fock position to 00:00:0. 3 . \b \fick the Track Pitch button, p\fay the desired audio and then stop the transport. 4 . U se the various too\fs described be\fow to create your pitch correction curves. 5 . U se your host transport to return to the precise start \focation defined in step 1. 6 . \b \fick the Reset button to reset the c\fock position to 00:00:0. 7 . P \fay your audio. Auto-Tune 7 wi\f\f app\fy your corrections. Note: Some hosts that require Internal Clock nonetheless have the capabilit\f to automaticall\f reset the clock to 00:00:0. (Versions of pr o to ols prior to v7.2 specificall\f have this capabilit\f.) In those cases, steps 2 and 6 above are not necessar\f. In Interna\f \b\fock Mode, the fo\f\fowing features are unavai\fab\fe: S ync to Host Transport (obvious\fy) M u\ftip\fe simu\ftaneous Graphica\f Mode instances with windows not open
36N o te : As the various host developers are constantl\f updatin\b their applications’ functionalit\f, it ma\f be necessar\f to update to the latest version of \four host to use Host Clock Mode. Time \bisplay Mo\fe Use this contro\f to disp\fay the time\fine \fabe\fs in the Pitch Graph Disp\fay in either bars and beats (as defined by your host’s tempo), or abso\fute time in hours, minutes, seconds, and fractions of seconds. Note: If \fou select Bars + Beats, \fou will onl\f see the timeline labels for re\bions where \fou have tracked pitch or pitch and time. ANotHeR No te: If after trackin\b pitch or pitch and time, \fou chan\be the time si\bnature in \four host an\fwhere in the ran\be of tracked audio, \fou will need to re-track the audio in order for the chan\bed time si\bnature to be reflected b\f the Bars + Beats displa\f. For that reason, \fou should, whenever possible, set \four time si\bnatures before trackin\b pitch or pitch and time. This contro\f a\fso sets the format for the \bursor Time Position disp\fay. Sample Rate \bisplay This disp\fay indicates the samp\fe rate of the current audio fi\fe as reported to Auto-Tune 7 by the host app\fication. Note: Auto-tune 7 is hi\bh sample rate compatible. If \four host application and audio hardware are capable of dealin\b with up to 192 kHz files (96 KHz files in pr o to ols HD Accel s\fstems), Auto- tu ne 7 will process them correctl\f. However, it’s important to remember that hi\bh sample rate files require substantiall\f more DS p power than 44.1 kHz and 48 kHz files, so the number of possible simultaneous Auto- tu ne 7 instantiations will be decreased. ANotHeR No te: If \fou are usin\b external A/D converters with independentl\f selectable sample rates, it can be possible to establish a mismatch between the actual conversion sample rate and what the host application thinks is the sample rate. If this happens, Auto- tu ne 7 will appear to be correctin\b pitch to the “wron\b” ke\f. If this appears to be happenin\b, check to be sure that \four converter sample rate and \four host application sample rate (as displa\fed b\f Auto- tu ne 7) match. Pitch Tracking and Correction Objects Track Pitch The Track Pitch function is used to detect the pitch of the audio to be processed so that it can be disp\fayed on the Pitch Graph Disp\fay. Note: If \fou will onl\f be correctin\b the pitch of \four vocal and will not be editin\b the time, \fou need onl\f use the tr ack pi tch function as described below. However, if \fou will also be editin\b the time, \fou should instead use the tr ack pi tch + ti me function as described in the Graphical Mode ti me Controls section later in this chapter. IMpoRtANt No te: You should alwa\fs start trackin\b pitch in an area of silence before the audio \fou want to correct, or from the ver\f start of the track. Startin\b trackin\b in the middle of audio will t\fpicall\f result in an artifact. To track pitch, \focate the desired audio and press the Track Pitch button. (If you are using Auto-Tune 7’s Interna\f c\fock (see be\fow) you may (depending on your host) need to c\fick the Reset button to reset the c\fock position to 00:00:0.) The Track Pitch button wi\f\f flash b\fue and red to indicate that Auto-Tune is in Track Pitch mode.
37 Next, start p\fayback of the audio. A graphic representation of the pitch and its amp\fitude enve\fope wi\f\f be drawn to the disp\fay as the audio p\fays. When a\f\f of the audio you want to correct has p\fayed, stop p\fayback. You wi\f\f exit Track Pitch mode and, if you have Auto- Scro\f\f enab\fed (as described in the Pitch Graph Disp\fay section be\fow), the Pitch Graph wi\f\f automatica\f\fy sca\fe in such a way as to inc\fude a\f\f of the tracked audio. If you have not enab\fed Auto-Scro\f\f, no sca\fing wi\f\f occur. Note: If \fou are usin\b Auto-tune’s Internal Clock, after stoppin\b pla\fback in \four host, \fou must click the clock Reset button to stop Auto- tu ne’s transport and return \fou to the be\binnin\b of \four tracked re\bion. ANotHeR No te: If the len\bth of the audio to be processed exceeds the currentl\f set size of the buffer as set in the op tions dialo\b (or \four start point lies be\fond the current buffer area), trackin\b will stop when the buffer is full and a warnin\b messa\be will appear notif\fin\b \fou of that fact. If this happens, increase the buffer size as necessar\f. Yet ANotHeR No te: Be cautious about chan\bin\b the tr ackin\b value (in the op tions dialo\b) after performin\b the tr ack pi tch function. Auto- tu ne 7 uses the tr ackin\b settin\b durin\b both the tr ack pi tch function and while correctin\b pitch. Chan\bin\b the tr ackin\b settin\b after tr ackin\b pi tch, but before correctin\b, ma\f result in unpredictable pitch modifications or stran\be (thou\bh possibl\f interestin\b) artifacts. Correct Pitch In versions of Auto-Tune prior to Auto-Tune 5, after creating correction objects, you wou\fd have to press the \borrect Pitch button in order to put Auto-Tune into correction mode. As a resu\ft, the Auto-Tune window a\fways had to be open in order to use Graphica\f Mode. We\f\f, no \fonger. Now, simp\fy create your corrections and p\fay. Essentia\f\fy, anytime you are not tracking pitch, Auto-Tune 7 wi\f\f be correcting. It is this basic change that a\f\fows you to use mu\ftip\fe instances of Auto-Tune 7 simu\ftaneous\fy in Graphica\f Mode without having to have their windows visib\fe. Note: the abilit\f to use multiple instances of Auto-tu ne 7 simultaneousl\f in Graphical Mode without havin\b to have their windows visible is onl\f available for hosts that provide valid time information. See the Clock Source section above for details. Make Curve The Make \burve button is enab\fed whenever there is any red input pitch contour data present in the Pitch Graph (whether it is disp\fayed in the current Pitch Graph view or not). Pressing the Make \burve button causes b\fue target pitch contour objects (curves for short) to be created from the input pitch contour data. These curve objects can then be dragged and stretched for very precise pitch correction. This is one of the centra\f techniques of Auto-Tune 7’s Graphica\f Mode and is described in more detai\f in \bhapter 4. Additiona\f\fy, green output pitch curves are created that represent the exact pitches output at the current\fy se\fected Retune Speed. If you se\fect the correction curve, move it, and adjust the Retune Speed, you wi\f\f see the green output curve change in rea\f time to reflect the changing Retune Speed. Note: If a ran\be of time has been selected b\f usin\b the I-Beam to ol (see below), the Make Curve button works onl\f in the selected time ran\be. ot herwise it works on all red pitch data. ANotHeR No te: Whenever \fou create Correction curves with the Make Curve function, those curves will initiall\f be assi\bned the default Curves Retune Speed set in the op tions dialo\b. If that default value is “0” (as it ma\f well be), the \breen output curve will be positioned exactl\f on top of the blue correction curve, effectivel\f hidin\b it. ev en thou\bh \fou can’t see it, it ma\f still be selected and edited in all the wa\fs described in the ed itin\b to ols section. Yet ANotHeR No te: Remember that while all new curves are created with the default Curves Retune Speed, \fou can then select individual curves (or cut up sin\ble curves to create multiple curves)
38 and assi\bned a custom Retune Speed to each one. this is an incredibl\f powerful capabilit\f for insurin\b that \four corrections are as natural and seamless as possible. Import Auto The Import Auto button is enab\fed whenever there is any red input pitch contour data present in the Pitch Graph (whether it is disp\fayed in the current Pitch Graph view or not). Pressing the Import Auto button causes b\fue target pitch contour objects (curves for short) to be created from the red input pitch contour data. The b\fue curve(s) created by the Import Auto function is a precise representation of the pitch correction that wou\fd resu\ft from processing the tracked input pitch through the current settings of Auto-Tune 7’s Automatic Mode. In addition to the Key and Sca\fe se\fections, the Retune Speed, and any Sca\fe Detune, it reflects the Automatic Mode’s Edit Sca\fe settings, Targeting Ignores Vibrato mode (if se\fected), and Humanize, Natura\f Vibrato and \breate Vibrato settings. As described above for Make \burve, green output pitch curves are a\fso created that represent the exact pitches output at the current\fy se\fected Retune Speed. Note: If a ran\be of time has been selected b\f usin\b the I-Beam to ol, the Import Auto button works onl\f in the selected time ran\be. ot herwise it works on all red pitch data. ANotHeR No te: the curves created b\f Import Auto will initiall\f be assi\bned the same default Curves Retune Speed as those created with Make Curve. In fact, prett\f much ever\fthin\b we said about the Make Curve function above is equall\f applicable to the Import Auto function. Once you have used the Import Auto function to create a b\fue target pitch curve, setting the Graphica\f Mode Retune Speed to 0 (or having set the defau\ft \burves Retune Speed to 0) wi\f\f resu\ft in exact\fy the same output as you wou\fd have gotten by processing the audio through Automatic Mode. A\fternative\fy, you can adjust the Retune Speed for a\f\f or se\fected correction curve segments, or further edit the b\fue curve using any of the Graphica\f Mode too\fs to get precise\fy the effect you want. If you aren’t satisfied with the resu\fts of the Import Auto function, simp\fy switch to Automatic Mode, modify any of the settings as desired, and then return to Graphica\f Mode and c\fick Import Auto again. Note: In addition to its use as a Graphical Mode correction tool, the Import Auto function can also be used to provide an informative visual representation of the results of Automatic Mode settin\bs. If there are times when \fou’ d prefer to use Automatic Mode, but can’t quite zero in on the ideal settin\bs, examinin\b the results of various settin\bs with the Import Auto function can \bive \fou a visual picture of exactl\f what’s \boin\b on. th is will often make it readil\f apparent which Automatic Mode settin\bs need to be chan\bed to \bive \four desired results. StILL ANotHeR No te: one potentiall\f confusin\b aspect of the Import Auto function is the relationship between the Automatic Mode Retune Speed settin\b and the Graphical Mode Retune Speed settin\b. to s ummarize: The Automatic Mode Retune Speed contro\fs how the input audio wou\fd be processed in Automatic Mode. \bhanging this setting wi\f\f change the shape of the b\fue curve that wi\f\f be created by the Import Auto function. The Graphica\f Mode Retune Speed contro\fs how quick\fy the pitch of the input audio wi\f\f be changed to that of the b\fue target pitch curve. As mentioned above, to precise\fy dup\ficate the resu\fts of Automatic Mode, set the Graphica\f Mode Retune Speed to 0. Make Notes The Make Notes function provides an entire\fy new range of ways to use Auto-Tune 7. For pitch correction, it combines the ease of Automatic Mode with the contro\f of Graphica\f Mode to a\f\fow you to get optimum resu\fts with a minimum of tedious tweaking.
39 \bombined with Auto-Tune 7’s formant correction and throat mode\fing capabi\fities, it provides an easy, intuitive method of modifying the pitch of individua\f notes or phrases. And when programming Auto-Tune Voca\f effects, it gives you abso\fute contro\f over exact\fy which notes wi\f\f be quantized to. Here’s how it works: The Make Notes button is enab\fed whenever there is any red input pitch contour data present in the Pitch Graph (whether it is disp\fayed in the current Pitch Graph view or not). Pressing the Make Notes button causes Auto-Tune 7 to ana\fyze the input pitch and create Target Note objects (Notes for short), each of which is centered on a horizonta\f Pitch Graph \fine. These Notes represent the pitches that Auto-Tune 7 sees as the performer’s target notes. IMpoRtANt No te: In selectin\b tar\bet pitches, the Make Notes function considers onl\f the notes in the currentl\f selected Ke\f and Scale. If the melod\f includes man\f accidentals, it ma\f be more convenient to select the chromatic scale.. Since it is \fike\fy that the first thing you wi\f\f want to do after Making Notes is to adjust the Number of Note Objects setting (as described in the next section), when you c\fick the Make Notes button, the entire range of tracked audio wi\f\f be se\fected, enab\fing the Number of Note Objects contro\f (this is equiva\fent to having se\fected the I-Beam and doub\fe-c\ficked in the pitch graph — except you don’t actua\f\fy have to do that). Note: If prior to clickin\b the Make Notes button, a ran\be of time has been alread\f selected b\f usin\b the I-Beam to ol, the Make Notes function will appl\f onl\f in the selected time ran\be. Notes a\fso disp\fay the audio’s enve\fope contour over the Note’s duration and a green output pitch curve based on the current\fy se\fected Retune Speed. Note: the Retune Speed behavior for Notes is a bit different from that of the other correction objects. Unlike the other correction objects, Notes do not provide a blue correction curve. th e implied correction curve is the horizontal pi tch Graph line upon which the Note is centered (unless the Note has been moved off of that line - see the Snap to Note function for details). Settin\b the Retune Speed to “0” will cause the output to be locked to that note, suppressin\b an\f of the ori\binal performance’s expressive \bestures. As \fou select slower Retune Speeds, the output pro\bressivel\f reflects the shape and position of the ori\binal tracked input pitch. This is much easier to understand visua\f\fy than to describe. Simp\fy zoom in on a Note and adjust its Retune Speed over its entire range. You wi\f\f see the green output curve change in rea\f time and a\f\f wi\f\f be c\fear. ANotHeR No te: Remember that while all new Notes are created with the default Notes Retune Speed set in the op tions dialo\b, \fou can then select individual Notes (or cut up sin\ble Notes to create multiple Notes) and assi\bned a custom Retune Speed to each one. Once created, Note objects can be dragged up or down to change their pitch, can have their beginning and/or end positions moved forward or backward, or can be cut into mu\ftip\fe shorter Notes for individua\f processing. \bheck out the tutoria\f in \bhapter 4 for an examp\fe of working with Notes. Number of Note Objects When Auto-Tune 7 ana\fyzes the input pitch for the purpose of creating Note objects, it must make decisions about what constitutes notes and what constitutes transitions between notes as we\f\f as differentiating between a sing\fe note with wide vibrato and a series of separate notes of a\fternating pitch. Often, the “right” choice depends on the sty\fe and technique of
40 a specific performance. The Number of Note Objects contro\f \fets you give Auto-Tune 7 some guidance in making these decisions. Note: this function is onl\f available when some tracked audio has been selected with the I-Beam tool. If no audio is selected, the knob will not become active. on ce some audio is selected, the knob will become active. to set the Number of Note ob jects value for all tracked audio, double-click the I-Beam tool in the pi tch or en velope Displa\f to hi\bhli\bht the ran\be of all tracked audio. ANotHeR No te: As mentioned above, whenever the Make Notes function is used without previousl\f hi\bhli\bhtin\b a time ran\be with the I-Beam (i.e., is used for the entire track), Auto- tu ne 7 will automaticall\f hi\bhli\bht the entire ran\be of tracked audio, allowin\b \fou to immediatel\f adjust the Number of Note ob jects settin\b without havin\b to manuall\f select the I-Beam to hi\bhli\bht the audio ran\be. AN IMpoRtA Nt No te: Adjustin\b the Number of Note ob jects in a ran\be where \fou have alread\f performed some pitch correction will re\benerate new Note objects and replace an\f correction objects that were previousl\f in that ran\be. As a result, adjustin\b the Number of Note ob jects value should be the first action \fou take before proceedin\b with an\f pitch correction or Note or Curve-based pitch shiftin\b. If not, frustration is almost \buaranteed to ensue. When Number of Note Objects is set to the “Less” end of its range: • Sma\f\f variations in pitch are treated as a sing\fe Note. • Large cyc\fica\f variations in pitch are seen as vibrato and treated as a sing\fe Note. • A gradua\f pitch change is seen as a transition between notes and no Note objects are created for it. When Number of Note Objects is set to the “More” end of its range: • Sma\f\f variations in pitch are treated as separate Notes. • Large cyc\fica\f variations in pitch are seen as individua\f notes that a\fternate between the centra\f pitch and the upper and \fower adjacent pitches and separate Notes are created for each pitch. • A gradua\f pitch change is seen as a g\fissando and mu\ftip\fe successive Notes are created for it. As you might imagine, when Number of Note Objects is set to intermediate va\fues, the resu\fts fa\f\f somewhere between these two extremes. A tIp: As \bood as Auto-tu ne 7’s anal\fsis capabilities are, there ma\f nonetheless be occasional situations in which its creation of Notes is not exactl\f what \fou want. In those cases, \fou can use the editin\b tools described later in this chapter to quickl\f and easil\f modif\f an\f errant Notes. Again, what may seem s\fight\fy bewi\fdering in verba\f description, is immediate\fy obvious when you see it in action. So track some pitch and experiment with the Number of Note Objects contro\f. You’\f\f see.
41 Retune Spee\f The Retune Speed setting is used on\fy during the pitch correction process. It’s simi\far in function but separate from the Retune Speed contro\f in Automatic Mode. In Graphica\f Mode, the target pitch is not the sca\fe tone nearest to the input, but rather the b\fue target pitch object (for \burves and Lines) or the exact note represented by a Note object. The Retune Speed contro\f a\f\fows you to specify how quick\fy Auto-Tune 7 wi\f\f change the pitch of the input to that of the target pitch curve or Note Object pitch. A va\fue of zero wi\f\f cause the output pitch to precise\fy track the target pitch of a curve \fine or be \focked to the pitch of a Note object. S\fower va\fues wi\f\f have the effect of “smoothing out” the target pitch curve. As ever, you shou\fd \fet your ears be your guide to se\fecting the proper va\fue for each note in a particu\far performance. Since each correction object (\burve, Line or Note) can have its own independent Retune Speed, the Retune Speed contro\f is on\fy active when at \feast one correction object is se\fected. Whenever you se\fect a sing\fe correction object, the Retune Speed \bontro\f wi\f\f become active and its data disp\fay wi\f\f show the object’s current Retune Speed. If you se\fect mu\ftip\fe objects with different Retune Speeds, the Retune Speed contro\f wi\f\f move to a va\fue that is an average of the Retune Speeds of a\f\f of the se\fected objects. However, the Retune Speeds of those objects wi\f\f not be modified unti\f you actua\f\fy move the Retune Speed contro\f, at which time a\f\f of the objects’ Retune Speeds wi\f\f snap to the new va\fue and continue to fo\f\fow any changes you make to the Retune Speed contro\f. VeRY IMpoRtA Nt No te: Althou\bh it’s been mentioned before (and will probabl\f be mentioned a\bain), we can’t stress too stron\bl\f the extent to which the abilit\f to assi\bn independent Retune Speeds to individual correction objects streamlines Auto- tu ne 7’s Graphical Mode workflow and makes it easier than ever to \bet natural soundin\b correction results. In the past, \four choice was t\fpicall\f pickin\b a Retune Speed that was a “\bood enou\bh” compromise for an entire track, or painstakin\bl\f automatin\b the Retune Speed from phrase to phrase or even note to note (with the attendant cost in time and effort). With independent object Retune Speeds, \bettin\b exactl\f the desired effect for ever\f note of a performance is a quick, simple, and intuitive process. A\fjust Vibrato The purpose of this function is to \fet you quick\fy and easi\fy change (either increasing or decreasing) the depth of an existing vibrato, whi\fe preserving the origina\f shape and character of the vibrato. Note: Since each correction object (Curve, Line or Note) can have its own independent Vibrato Depth adjustment, the Adjust Vibrato control is onl\f active when at least one correction object is selected. To use this function, se\fect one or more correction objects whose vibrato you’d \fike to adjust. Set the desired amount of change (either more or \fess) using the Adjust Vibrato knob. The green output pitch curve wi\f\f change to reflect your setting. Note: An correction object’s \breen output pitch curve is defined both b\f the object’s Retune Speed and the settin\b of the Adjust Vibrato function. A variet\f of results can be had b\f experimentin\b with iterative adjustments to both functions. ANotHeR No te: this function uses the same Stochastic op timal Linear es timation th eor\f as the Auto Mode’s ta r\betin\b I\bnores Vibrato function to attempt to differentiate between vibrato and intended pitch chan\bes. th erefore, \fou can t\fpicall\f select a portion of \four audio
42 containin\b both vibrato and intended pitch chan\be and the Adjust Vibrato function will scale the vibrato while leavin\b the intended pitch chan\bes alone. But a\bain, dependin\b on the actual performance, sometimes this will work better than others. If Adjust Vibrato seems to be makin\b chan\bes to parts of the audio \fou’ d like to leave alone, simpl\f Undo the adjustment and use the Scissors tool (described below) to cut the correction object into two or more objects and select onl\f the objects \fou wish to edit. The defau\ft Adjust Vibrato setting is 0. \bommand (Mac)/\bontro\f (P\b) c\ficking the s\fider wi\f\f reset it to that va\fue.Throat Length A\fjust To give you maximum contro\f over the timbre of your voca\f tracks, the Throat Length Adjust contro\f \fets you independent\fy set the throat \fength of each individua\f correction object (\burve, Line or Note). Whi\fe the overa\f\f Throat Length for your track is sti\f\f set by the master Throat Length contro\f in the \bommon \bontro\fs section, each correction object can have its own independent adjustment (either \fonger or shorter) as desired. N o te : Since each correction object can have its own independent th roat Len\bth adjustment, the th roat Len\bth Adjust control is onl\f active when Formant Correction is enabled and at least one correction object is selected. The defau\ft Throat Length Adjust setting is 0 (in which case the object(s) wi\f\f have the Throat Length as set by the master Throat Length contro\f). \bommand (Mac)/\bontro\f (P\b) c\ficking the s\fider wi\f\f reset it to that va\fue.Graphical Mode MIDI Functions New in Auto-Tune 7 is the abi\fity to record a MIDI input in Graphica\f Mode and use the recorded MIDI notes to create Note \borrection Objects. This makes it extreme\fy quick and easy to set the target notes of a known me\fody \fine or create harmony parts from the origina\f voca\f (a\fthough, if you’re often generating harmony parts, we high\fy recommend our Harmony Engine Evo Voca\f Mode\fing Harmony Generator as the most efficient so\fution). Depending on your intent, the MIDI data cou\fd come from a prerecorded MIDI sequencer track or in rea\f time from a MIDI contro\f\fer (typica\f\fy a keyboard) p\fayed during the pitch or pitch + time tracking process. Recor\fing MI\bI Information The on\fy thing you need to do to record MIDI data is to route your MIDI source to Auto-Tune 7. Note: Althou\bh virtuall\f all major hosts these da\fs allow the routin\b of MIDI to plu\b-ins, there ma\f still be a few hosts lurkin\b out there that do not support it. If \fou happen to be usin\b one of those, this MIDI function will not be available. Once a MIDI source is routed to Auto-Tune 7, any MIDI Note On and Note Off events from that source wi\f\f automatica\f\fy be recorded whenever you track pitch or pitch + time. ANotHeR Note: Since onl\f one Note Correction ob ject can exist at an\f time point on the pi tch Graph, the incomin\b MIDI data is recorded with “last note pla\fed” priorit\f. What this means is that if two MIDI notes overlap at all, the later note’s Note on will also \benerate a Note of f for the earlier note. In practice, if your MIDI fi\fe is a sing\fe me\fody \fine that has been carefu\f\fy p\fayed or programmed such that no two notes over\fap, everything wi\f\f be as you expect. If notes over\fap, you may or may not get exact\fy the resu\ft you want. If not, simp\fy edit the MIDI data (or p\fay more precise\fy). If your MIDI fi\fe is po\fyphonic, you’re \fike\fy to get pretty wacky resu\fts. If wacky isn’t what you’re \fooking for, it’s probab\fy better not to do that.
43 Show MI\bI When the Show MIDI button is b\fue, any MIDI data that has previous\fy been recorded wi\f\f be disp\fayed as red boxes on the Pitch Graph. \b\ficking the Show MIDI button wi\f\f togg\fe its state. Note: the red MIDI notes displa\f is for reference onl\f. Unless \fou choose to make Note ob jects from the MIDI notes as described below, the MIDI notes will have no effect on Auto- tu ne 7’s pitch correction. Make Notes From MI\bI \b\ficking the Make Notes From MIDI button wi\f\f convert any current\fy recorded MIDI notes into Note \borrection Objects. Note: If a ran\be of time has been selected usin\b the I-Beam to ol, the Make Notes From MIDI button works onl\f in the selected time ran\be. ot herwise it works on all red MIDI data. Since the assumption is that you wi\f\f create your MIDI track with your desired timing, the recorded MIDI notes are not affected by the time manipu\fation too\fs. As a resu\ft, if you wi\f\f be performing time correction on your audio in a range where you wi\f\f be using the Make Notes From MIDI function, you shou\fd use the fo\f\fowing workflow: 1 . \b reate a MIDI track with the desired timing and route it to Auto-Tune 7. 2 . T rack Pitch + Time (which a\fso records the MIDI data). 3 . I f necessary, c\fick the Show MIDI button to disp\fay the recorded MIDI notes. 4 . U se the time too\fs described \fater in this chapter to adjust the timing of your audio to match the timing of the disp\fayed MIDI notes. 5 . \b \fick the Make Notes From MIDI button to convert the MIDI notes in Note \borrection Objects that wi\f\f now be in perfect sync with your audio.
44 The Pitch and Envelope Graph Displa\fs The Pitch Graph \bisplay The Pitch Graph disp\fays the pitch contour of the audio to be processed as we\f\f as the pitch correction objects that you create and a p\fot of the exact output pitch based on each object’s current Retune Speed. Additiona\f\fy, the amp\fitude enve\fope of the disp\fayed audio is disp\fayed as a background e\fement of the graph. On the disp\fay, the vertica\f axis represents pitch (with higher notes towards the top) whi\fe the horizonta\f axis represents time. The horizonta\f grid \fines or \fanes (depending on the current disp\fay mode) represent sca\fe pitches. The grid \fines provide a reference to guide you in drawing and editing correction objects. The positions of the graph \fines correspond to the pitches of the notes in the current\fy se\fected sca\fe. \bhanging the Sca\fe Detune setting wi\f\f resu\ft in the sca\fe pitch graph \fines moving up or down re\fative to the tracked pitch. You can resize the Graphica\f Mode window to take advantage of those nice big high-reso\fution monitors that have become so affordab\fe. In most hosts, Auto-Tune 7’s Graphica\f Mode window can be resized in rea\f-time, \fimited on\fy by the size of your monitor. In hosts that don’t support rea\f-time resizing, the window size can be set in the Options Dia\fog as described above. In VST hosts, resizing is \fimited to a maximum size of 1600 x 1200 pixe\fs — sti\f\f not too shabby. Show Lanes The Pitch Graph Disp\fay’s defau\ft mode disp\fays horizonta\f \fines that represent each pitch. This is probab\fy the most usefu\f mode with \burve and Line correction objects. However, with the introduction of Note objects, we added an additiona\f Lanes disp\fay mode that, as the name imp\fies, disp\fays horizonta\f \fanes that extend from the \feft-hand “keys” and are tinted to differentiate the sharps and/ or flats. Note objects snap neat\fy into these \fanes. They are particu\far\fy usefu\f when you wi\f\f be using Note objects to shift the pitch of individua\f notes. Note: the Show Lanes option is onl\f available when the Major, Minor or Chromatic scales are selected. In all other cases, the Show Lanes button will be disabled.