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Steinberg Cubase SX/SL 3 Score Layout And Printing Manual
Steinberg Cubase SX/SL 3 Score Layout And Printing Manual
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CUBASE SX How the Score Editor works 1 – 11 How the Score Editor operates The Score Editor basically does the following: • Reads the MIDI notes in the MIDI parts. • Looks at the settings you have made. • Decides how the MIDI notes should be displayed according to the settings. The Score Editor takes MIDI data and settings as input and produces a score as output. The Score Editor does all this in real time. If you change some of the MIDI data (for example by moving or shortening a note) this is immedi- ately reflected in the score. If you change some of the settings (for ex- ample the time signature or key signature) this is also immediately apparent. You should not think of the Score Editor as a drawing program, but rather as an “interpreter” of MIDI data. MIDI data Score Editor Score display Score settings
CUBASE SX 1 – 12 How the Score Editor works MIDI notes vs. score notes MIDI tracks in Cubase SX hold MIDI notes and other MIDI data. As you may know, a MIDI note in Cubase SX is only defined by its posi- tion, length, pitch and velocity. This is not nearly enough information to decide how the note should be displayed in a score. The program needs to know more: What type of instrument are we talking about, Drums? Piano? What key is the piece in? What is the basic rhythm? How should the notes be grouped under beams? etc. You provide this information by making settings and working with the tools avail- able in the Score Editor. An example of the MIDI/score relationship When Cubase SX stores a MIDI note’s position it makes the measure- ment in an absolute value, called ticks. There are 480 ticks to a quar- ter note. Have a look at the example below. A quarter note at the end of a 4/4 measure. The note is on the fourth beat of the measure. Now, let’s say you change the time signature to 3/4. This shortens the length of a “mea- sure” to only three quarter notes – 1440 ticks. Suddenly our quarter note is in the next measure: The same note in 3/4. Why? Since by changing the time signature you are not changing the MIDI data in the track/part (that would ruin your recording!), the note is still at the same absolute position. It’s just that now each “measure” is shorter, which effectively moves the note in the score. What we are trying to get across here is that Score Editor is an “inter- preter” of the MIDI data. It follows rules that you set up by making set- tings in dialogs, on menus, etc. And this interpretation is “dynamic”, or in other words, it is constantly updated whenever the data (the MIDI notes) or the rules (the score settings) change.
CUBASE SX How the Score Editor works 1 – 13 Display quantize Let’s say you used the project window to record a figure with some staccato eighth notes. When you open the Score Editor it displays it like this: This doesn’t look anything like what you intended. Let’s start with the timing – obviously, you were off at a couple of places (the third, fourth and last note all seem to be a 32nd note late). You can solve this by quantizing the figure, but this would make the passage sound too “stiff”, and not fit in the musical context. To resolve this problem the Score Editor employs something called “display quantize”. Display quantize is a setting which is used to tell the program two things: • How precise the Score Editor should be when displaying the note positions. • The smallest note values (lengths) you want displayed in the score. In the example above, the display quantize value seems to be set to 32nd notes (or a smaller note value). When reading the following chapters you will find out how to set the display quantize value yourself. Let’s say we change the display quantize value to sixteenth notes in the example: With display quantize set to sixteenth notes.
CUBASE SX 1 – 14 How the Score Editor works OK, now the timing looks right, but the notes still don’t look like what you intended. Maybe you can understand that from a computer’s point of view, you did play sixteenth notes, which is why there is a lot of pauses. But that’s not how you meant it. You still want the track to play back short notes, because it is a staccato part, but you want something else “displayed”. Try setting the display quantize value to eighth notes instead: With display quantize set to eighth notes. Now we have eighth notes, as we wanted. All we have to do now is to add staccato articulation which can be done with one simple mouse click using the Pencil tool (you will find out about this in the chapter “Working with symbols”). How did this work? By setting the display quantize value to eighth notes you give the program two instructions, that would sound some- thing like this in English: “Please, display all notes as if they were on exact eighth note positions, regardless of their actual positions” and “Please, don’t display any notes smaller than eighth notes, regardless of how short they are”. Please note that we used the word display, which leads us to one of the most important messages of this chapter: ❐ Setting a display quantize value does not alter the MIDI notes of your re- cording in any way, as regular quantizing does. It only affects how the notes are displayed in the Score Editor (and nowhere else)!
CUBASE SX How the Score Editor works 1 – 15 Choose your display quantize values with care As explained above, the display quantize value for notes puts a restric- tion on the “smallest” note value that can be displayed. Let’s for a sec- ond look what happens if we set it to quarter notes: With display quantize set to quarter notes. Oops, this doesn’t look too good. Well of course it doesn’t! We have now instructed the program that the “smallest” note that occurs in the piece is a quarter note. We have explicitly told it that there are no eighth notes, no sixteenths, etc. So when the program draws the score on screen (and on paper) it quantizes the display of all our eighth notes to quarter note positions, which makes it look like above. But again, please note that when you hit Play, the passage will still play as it originally did. The display quantize setting only affects the score image of the record- ing. One last important note: ❐ Even if you enter notes using the mouse and input perfect note values, it is very important that you have your display quantize settings right! These values are not just used for MIDI recordings! If you for example set the display quantize value for notes to quarter notes and start clicking in eighth notes, you will get eighth notes in the track (as MIDI data), but still only quarter notes in the display!
CUBASE SX 1 – 16 How the Score Editor works Using Rests display quantize Above we used display quantize for notes. There is a similar setting called “Rests” display quantize which is used to set the smallest rest to be displayed. Often, this setting is very effective: What if the original note example looked like this: As you see, the first note is moved and appears one sixteenth note later. If we change the display quantize value for notes to eighth notes, the score will be displayed like this: With Notes display quantize set to eighth notes. Unfortunately, this moves the first note to the same position as the second, since sixteenth note positions aren’t allowed. We can solve this by inserting extra display quantize values within the bar with the Display Quantize tool (“Q”), but there is a much easier way: Change the display quantize value for notes back to sixteenths, but set the dis- play quantize value for rests to eighth notes! This tells the program not to display any rests smaller than eighth notes, except when neces- sary . The result looks like this: With Notes display quantize set to sixteenth notes, but Rests display quantize set to eighth notes. How did this work? Well, you instructed the program not to display any rests smaller than eighth notes, except when “necessary”. Since the first note appeared on the second sixteenth note position, it was necessary to put a sixteenth rest at the beginning of the figure. All other rests, however, can be hidden by displaying the notes as eighth notes, and were therefore not “necessary”.
CUBASE SX How the Score Editor works 1 – 17 This leads us to the following general guidelines: • Set the Notes display quantize value according to the “smallest note po- sition” you want to be shown in the score. For example, if you have notes on odd sixteenth note positions, the Notes display quan- tize value should be set to sixteenth notes. • Set the Rests display quantize value according to the smallest note value (length) you want to be displayed for a single note, positioned on a beat. A common setting would be to have Notes display quantize set to 16 (sixteenth notes) and Rests display quantize set to 4 (quarter notes). Handling exceptions Unfortunately, the guidelines above won’t work perfectly in every situa- tion. You may for example have a mix of straight notes and tuplets of dif- ferent types, or you may wish to display equally long notes with different note values depending on the context. There are several methods you can try: Automatic display quantize If your score contains both straight notes and triplets, you can use au- tomatic display quantize. When this is activated, Cubase SX tries to “understand” whether the notes should be display quantized to straight notes or triplets. See page 47. Using the Display Quantize tool With the “Q” tool, you can insert new display quantize values any- where in the score. Inserted display quantize values affect the staff from the insertion point onwards. See page 55. Permanent alteration of MIDI data As a last resort, you can resize, quantize or move the actual note events. However, this would result in the music not playing back like it originally did. Often it is possible to get the score to look like what you want without altering any MIDI data.
CUBASE SX 1 – 18 How the Score Editor works Summary This closes our discussion on the basic concept of display quantizing. There are a number of other special situations which require more ad- vanced techniques, which you will find out about in the next chapters. You will also read about other settings which work along the same lines as display quantize but each with its own application. These are called “interpretation flags”. Entering notes by hand vs. recording notes Sometimes you will enter and edit notes by hand (or rather using the mouse and computer keyboard) and at other times you will record them from a MIDI keyboard. Most of the time, you will do a combination of both. In the chapter “Transcribing MIDI recordings” you will find out how to make a recorded score as legible as possible without perform- ing any permanent changes to the MIDI data. The chapter “Entering and editing notes using the mouse” shows you how to enter and edit notes using the mouse. In real life, even if you have recorded the piece perfectly, you will often have to do some permanent editing to your re- cording before printing. Which leads to this conclusion: ❐ You will have to read both chapters in order to understand how to pro- duce legible scores!
CUBASE SX 2 – 20 The basics In this chapter you will learn: • How to open the Score Editor. • How to set up the page size and margins. • How to switch between Page Mode and Edit Mode. • How to hide and show the symbol palettes, the toolbar and extended toolbar. • How to set up the ruler. • How to set a zoom factor. Preparations 1. In the project window, create a MIDI track for each instrument. Please note that you can prepare a piano (split) staff from a single track, there’s no need to create one track for the bass clef and one for the treble clef. 2. If you like, name each track after the instrument. This name can later be used in the score if you like. 3. Record into the tracks or create empty parts on all tracks. You can make very long parts that cover the entire piece, or you can start out with shorter parts to begin with. If you choose the latter option, you can always go back later and add new parts or copy existing parts. Opening the Score Editor Editing one or several parts To open one or several parts in the Score Editor, select the parts (on the same or different tracks) and select “Open Score Editor” from the MIDI menu or “Open Selection” from the Scores menu. The default key command for this is [Ctrl]/[Command]-[R]. • You can also select the Score Editor as your default editor, allowing you to open it by double clicking parts. This is done with the Default Edit Action pop-up menu in the Preferences dialog (event Display – MIDI page).