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Steinberg Cubase SX/SL 3 Score Layout And Printing Manual
Steinberg Cubase SX/SL 3 Score Layout And Printing Manual
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Manual by Anders Nordmark Quality Control: C. Bachmann, H. Bischoff, S. Pfeifer, C. Schomburg The information in this document is subject to change without notice and does not rep- resent a commitment on the part of Steinberg Media Technologies GmbH. The soft- ware described by this document is subject to a License Agreement and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by Steinberg Media Technologies GmbH. All product and company names are ™ or ® trademarks of their respective owners. Windows XP is a trademark of Microsoft Corporation. The Mac logo is a trademark used under license. Macintosh and Power Macintosh are registered trademarks. © Steinberg Media Technologies GmbH, 2004. All rights reserved.
CUBASE SX 4 Table of Contents 9How the Score Editor works 10In this chapter you will learn: 10Welcome! 11How the Score Editor operates 12MIDI notes vs. score notes 13Display quantize 18Entering notes by hand vs. recording notes 19The basics 20In this chapter you will learn: 20Preparations 20Opening the Score Editor 21The project cursor 22Page Mode 24Changing the Zoom factor 25The active staff 26Making page setup settings 26Designing your work space 31About dialogs in the Score Editor 31Setting key, clef and time signature 38Working with transposing instruments 39Working order 40Force update 41Transcribing MIDI recordings 42In this chapter you will learn: 42About transcription 42Getting the parts ready 43Strategies: Preparing parts for score printout44Staff settings 53Situations which require additional techniques 55Inserting display quantize changes 56Strategies: Adding display quantize changes 57The Explode function 59Using “Scores Notes To MIDI” 61Entering and editing notes using the mouse 62In this chapter you will learn: 62Staff settings 65Note values and positions 68Adding and editing notes 72Selecting notes 74Deleting notes 75Moving notes 78Duplicating notes 78Moving using the bar handles 79Cut, copy and paste 80Editing pitches of individual notes 82Changing the length of notes 84Splitting a note in two 84Working with the Display Quantize tool 85Split (piano) staves 87Strategies: Multiple staves 88Inserting and editing clefs, keys or time signatures
CUBASE SX Table of Contents 5 91Staff settings 92In this chapter you will learn: 92Staff settings 93Making settings 94Working with staff presets 95Staff names 95Key and clef 96Display quantize and interpretation flags 97Display transpose 98The Options tab 100The Polyphonic and Tablature tabs 101Polyphonic voicing 102In this chapter you will learn: 102Background: Polyphonic voicing 105Setting up the voices 109Strategies: How many voices do I need? 110Entering notes into voices 111Checking which voice a note belongs to 111Moving notes between voices 114Handling rests 115Voices and display quantize 117Creating crossed voicings 119Automatic polyphonic voicing – Merge All Staves 120Converting voices to tracks – Extract Voices 121Additional note and rest formatting 122In this chapter you will learn: 122Background: Note stems 123Setting stem direction 126Stem length 127Accidentals and enharmonic shift 129Changing the note head shape 130Other note details 133Copying settings between notes 134Handling beaming 144About tied notes 147Graphic moving of notes 148Cue notes 150Grace notes 152Tuplets 157Working with symbols 158In this chapter you will learn: 158Background: The different layers 161The symbol palettes 168Important! – Symbols, staves and voices 169Adding symbols to the score 183Selecting symbols 186Moving and duplicating symbols 193Changing length and shape 194Double clicking symbols 195Deleting symbols 195Copy and paste 196Alignment 197Symbol details
CUBASE SX 6 Table of Contents 209Working with chords 210Chord symbols 217Working with text 218In this chapter you will learn: 218Adding and editing text symbols 223Different Types of text 231Text functions 239Working with layouts 240In this chapter you will learn: 240Background: Layouts 241Creating a layout 242The Layout List 243Using layouts – an example 244Marker Track to Form 245Designing your score – additional techniques 246In this chapter you will learn: 246Layout settings 249Staff size 250Hiding/showing items 252Coloring notes 253Multiple rests 255Adding and editing bar lines 256Creating upbeats 259Setting the number of bars across the page 261Moving bar lines 263Dragging staves 266Adding brackets and braces 267Auto Layout 271Clean Up Layout 272Breaking bar lines 275Scoring for drums 276In this chapter you will learn: 276Background: Drum maps in the Score Editor 279Setting up the drum map 282Setting up a staff for drum scoring 283Entering and editing notes 283Using “Single Line Drum Staff” 285Creating tablature 286In this chapter you will learn: 286Automatic creation 289Manual creation 290Tablature number appearance 291Editing 292Note head shape 293The score and MIDI playback 294In this chapter you will learn: 294Scores and the Play Order mode 295The MIDI Meaning function 296Dynamic crescendo symbols 299Printing and exporting pages 300Printing 300Exporting pages as image files
CUBASE SX Table of Contents 7 303Troubleshooting 304In this chapter you will learn: 304How to use this chapter 304Adding and editing notes 307Symbols and layout 309Tips and Tricks 310In this chapter you will learn: 315Index
CUBASE SX 1 – 10 How the Score Editor works In this chapter you will learn: • How the Score Editor and MIDI data relate. • What display quantize is and how it works. Welcome! Welcome to scoring in Cubase SX! The Score Editor has been cre- ated to allow you to get any possible piece of music displayed as a score, complete with all the necessary symbols and formatting. It al- lows you to extract parts out of a full orchestra score, to add lyrics and comments, create lead sheets, score for drums, create tablature, etc. In other words: just about any type of notation you could ever desire! There are a few basic principles to how the Score Editor works, which you just have to understand to make full use of it. So please bear with us during this chapter, we’ll try to be as concise as possible.