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Steinberg Cubase Studio 4 Getting Started Studio Manual
Steinberg Cubase Studio 4 Getting Started Studio Manual
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82 Tutorial 9: Media management Background The MediaBay is an area in Cubase that helps to find, identify, tag and organize your sounds (VST 3 Presets and track presets), audio/MIDI loops, video and project files. You’ll hear and read about two different terms associated with the MediaBay: SoundFrame and MediaBay. SoundFrame is the overall concept of managing the ever- growing number of plug-ins, instruments, presets, etc. The tool that links all of the plug-ins, instruments and presets together is the MediaBay. Why is the MediaBay important to me? The MediaBay: Provides different views allowing you to find and tag media files, quickly import media files into projects. Media files in- clude: audio files, MIDI files, MIDI loops and video. Allows you to find sounds easily so that you can begin working on your music quickly without endlessly searching for the ‘right’ instrument. Allows you to find and apply audio, MIDI and instrument pre- sets quickly to your tracks. Shows you all of the Cubase project files that are on your computer to quickly load them. MediaBay frees you from thinking in a folder structure or by in- strument. Just think about the sound you are looking for and find it across your entire library. MediaBay, Loop Browser and Sound Browser There are three menu options on the Media menu that al- low you to call up the various MediaBay views. It really doesn’t matter which one you pick as they all pro- vide the same functionality. The reason you would pick one from the other is that they have various buttons and features turned on or off so that you can easily find what you are looking for. For example, if you are looking for loops you would select the Loop Browser as this has been pre-configured for searching specifically for loops. Or if you were looking for Track Presets or VST Plug-in Presets, the Sound Browser would suit you best. To open the MediaBay We are going to use the MediaBay view as this view has been pre-configured to allow all of the controls by default to be visible. Everything we learn in the MediaBay can be applied to the Loop or Sound Browser. !Load the project “Media Management” found in the “Tutorial 9” folder. MediaBay, Loop Browser, Sound Browser
83 Tutorial 9: Media management 1.On the Media menu, select “Open MediaBay” and click on the Category tab or press [F5] on your computer keyboard. The MediaBay by default opens with the Details tab activated. For the purpose of this tutorial, the Category tab will be needed. Making visible the different sections of the MediaBay At the bottom left hand side of the MediaBay window there are 3 buttons allowing you to show/hide the different MediaBay sections. These are: 1.Hide the Browser, Scope and Tag Editor sections. We are left with the Viewer display and Filter section. These two sections allow us to view and find files. 2.Show the Browser section. This is where you can specify locations on your computer so that the MediaBay can find all of your media files. Category tab Browser, Scope and Tag Editor Viewer display Filter section Browser section Click here to show/hide the Browser section
84 Tutorial 9: Media management 3.Show the Scope section. The Scope section allows you to view and play back files selected in the Viewer section. 4.Show the Tag Editor section (Cubase only). When a file is selected in the Viewer section, you can view and/or assign tags to the file to make organizing and searching for the file easier. Scanning with the browser When you open the MediaBay, the Loop Browser or the Sound Browser, a scan for the media files is performed. Specify which folders or directories should be included in the scan by activating their check boxes to the left of the name. The result of the scan is saved in the MediaBay da- tabase. Physical and virtual scanning locations There are 2 different locations that you can scan for media files on your computer. The File system location and the Sound Frame location. File System The File system locations are the physical or actual loca- tions on your computer. These locations include local and removable disks such as hard drives, external drives, CD or DVD-ROM drives, etc. By default File system is checked, however, it contains many locations you would not want scanned. Be sure to check which areas/folders you want MediaBay to manage. The areas/folders that you pick will automatically be scanned and the result of that scan can be seen in the Viewer section. Sound Frame The Sound Frame locations are the virtual locations on your computer to any factory content or user presets cre- ated for plug-ins, instruments or MIDI-loops. Make sure that this is not turned off. Choosing scanning locations Generally you’ll want to make sure that SoundFrame is al- ways checked since this is the factory content or content that either came with Cubase or other compatible product such as Steinberg’s Sequel. This is also the location of any user presets that were created. Click here to show/hide the Scope sectionScope section Tag Editor section
85 Tutorial 9: Media management 1.Click the plus symbol on File system to reveal its scan- ning locations. These are the physical locations on your computer that you can specify so that MediaBay will search for media content. Be sure to check the ar- eas/folders that you want the MediaBay to scan. 2.Click the plus symbol on SoundFrame to reveal the scanning locations found there. There are many locations that do not need to be checked. Spend the time un-checking the locations you feel do not need to be searched. By doing this the MediaBay is kept clean of any useless information which speeds up searches and general handling. If you are in doubt about any of the locations, don’t worry – just leave them checked. Selecting a location (folder) automatically initiates a scan and updates the database. Deep Results Before we begin the scan of all our media on the com- puter, make sure the “Deep Results” button is activated. Activating “Deep Results” will show any files inside the currently selected folder, as well as any sub folder in a “flat” view - as if they were inside the same folder. This al- lows you to look at your media files sorted by attributes, even if they reside in a complex folder structure. 1.Right-click on Media and select “Refresh” from the context menu to begin scanning. This starts the scanning process and now the MediaBay is looking for media on your computer within the locations you have specified. Deep Results
86 Tutorial 9: Media management Scanning indicator and status When the MediaBay is scanning for media on your com- puter, a visual indicator in the upper right hand corner of the Viewer section will be displayed. The scanning status for the individual folders in the Browser section is indicated by the color of the icons: A red icon means that this folder is currently being scanned. A light blue icon means this folder has been scanned. Orange folder icons are displayed when a scanning process was interrupted. Yellow icons are displayed for folders that have not been scanned. Searching for media Now that we have selected the folders on our computer and scanned for media we can now search for an audio file and drop it into our project.We are now going to shift our attention to the Viewer sec- tion. The Viewer section consists of two panes: the filter section at the top and below it, the Viewer display. 1.Choose a main category from the filter section (like “Drum/Perc”).This will show us any files that have been tagged with the category Drum & Perc. See “Tagging” on page 88. !You should still have the project called “Media Man- agement” loaded for this tutorial. Scanning indicator Viewer display Filter section
87 Tutorial 9: Media management 2.Choose a sub category if appropriate (like “Beats”). This allows us to narrow down our search even more. There is a list of drum loops that are now available to us in the Viewer display with our filter criteria. We can simply drag and drop any of these audio files into our project. Al- ternatively we could use the Text Search field and search for a media file by name. Auditioning media with the Scope We have narrowed down our search to just drum beats and now we want to audition our results before we drop it into our project. 1.Show the Scope section and select an audio file from the Viewer display. You will see the Scope display the audio file as a waveform. You can start, stop, pause and cycle the audio file to hear what it sounds like. You can also set the preview level. It’s a good idea to hear our project playing while we audi- tion our audio loop. 2.Activate Play in Project context. The loop will now play along with our project in the project tempo. 3.Activate Auto Play. With Auto Play activated we can click on many different audio files in the Viewer display and audition them quickly. 4.Click Start on the Transport panel. The project will begin to play and the audio files you have selected in the Viewer display will play along in time with the project. 5.Click on different audio files to find the one that works best with the project. You can use the up and down arrow keys on your computer keyboard to quickly audition many files. 6.When you have selected the file you wish to use, drag and drop it right into the project. You don’t have to click Stop, the project will continue to play and the Me- diaBay will stop auditioning the file automatically. Text Search field Click here to show/hide the Scope section. The Scope section displaying an audio file. Preview level (Volume)Start, stop, pause and cycle Play in Project context Auto Play
88 Tutorial 9: Media management Tagging You are able to add musical tags to your media files so that you are able to quickly organize and find your media files for later use. Tagging also helps you to group large amounts of media into a more usable and searchable for- mat. 1.Show the Tag Editor section and select one or multiple files in the Viewer section. 2.Select the Managed tab. You can apply tags by clicking (double-clicking for Char- acter) in the field next to the attribute name. The next time you search for media using the search filters (category, sub category, style, etc.) you’ll see the media you have tagged appear in the viewer section along with the other similar tagged media.For even greater search capabilities and organization you can open the Manage Tags window and define even more tags for your media files. For further details refer to the MediaBay chapter in the Operation manual. Click here to show/hide the Tag Editor section. Attribute name Select the Managed tab Click here to open the Manage Tags window.
90 Index A Adding EQ 61 Loops 52 Mono Track 26 Adding a fade 39 Advanced settings 22 All MIDI Inputs 20 ASIO 2.0 18 ASIO Direct Monitoring 18 ASIO driver About 10 DirectX 10 DirectX Setup 10, 17 Installing 11 Audio Editing 33 Processing 40 Recording 23 Audio buffer size 22 Audio hardware Connections 14 Setup application 15 Automation About 64 B Browser Scanning 84 Bus Surround 69 C Click Activating 27 Close Project 25 Connecting Audio 14 MIDI 18 Controller lane 50 Copying 37 Events 53 MIDI notes 49Cycle Playback 29 Recording 30 Recording (MIDI) 47 D Defragmenting Windows 12 E Editing Adding a fade 39 Audio 33 Copying 37 Erasing 39 Gluing 36 MIDI 42 Moving 37 Mute 38 Renaming 34 Repeating 38 Resizing 34 Splitting 35 Effects 63 About 58 FX channels 63 Insert 63 EQ 61 Equalization 61 Erasing 39 Event envelopes 39 Event operations About 34 Adding a fade 39 Copying 37 Erasing 39 Gluing 36 Moving 37 Muting 38 Renaming 34 Repeating 38 Resizing 34 Splitting 35 Volume changes 39 Export 73 Mixdown 65 Surround 73External instruments About 54 Monitoring 56 Recording 57 Setting up 55 F FX channels 63 G Gluing 36 H Hard disk Considerations 21 I Input Adding 26 Level 15 Ports 17 Setup Surround 69 Insert effects 63 Instrument Track Creating 43 J Joining 36 K Key command conventions 7 Key Editor About 48 L Latency 21 Levels 59 Setting 26, 27 Loading Sounds 44 Local On/Off 19 Loop Browser 82 About 52 Insert into Project 53 Loops Adding 52 Working with 51