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Steinberg Cubase Studio 4 Getting Started Studio Manual
Steinberg Cubase Studio 4 Getting Started Studio Manual
Have a look at the manual Steinberg Cubase Studio 4 Getting Started Studio Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 523 Steinberg manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.
52 Tutorial 4: Working with loops Loop Browser The “Loop Browser” allows you to have a single window that gives you quick and easy access to all your loops. In the “Loop Browser” you can search for audio files, use tags to categorize, audition the audio in the open project’s tempo and a whole lot more. Adding loops 1.Select “Open Loop Browser” from the Media menu. 2.Once the Loop Browser has finished scanning your hard disk(s) for loop files, they will be displayed in the Viewer section. 3.Selecting a loop file in the Viewer section will display it graphically below in the Scope section.4.Click the Start button to listen to the loop. The “Play in Project context” option allows you to audition the loop in the project’s tempo. This is handy if the loop you are audi- tioning has a tempo that is different from the one you are using in your project. 5.If you have many loops you can search for them using the Filter options at the top of the Viewer section. 6.Once you have found the loop you like, drag and drop it into your project. If you haven’t made an extra audio track for the loop, one will be created automatically for you. 7.Rename the new track to “Loop 1”. !Load the project called “Loops” found in the “Tutorial 4” folder. Search for sounds here Your Loops Audition loops Audition controls (Start, Stop, Pause, Cycle and level slider) Play in Project context button Auto Play – this automatically starts playback for the selected file. Drag from the Loop Browser into your project
53 Tutorial 4: Working with loops Making copies Now that we have our loop let’s copy it using the “Repeat” function. 1.Click on the loop event in the Project window to select it. 2.Choose “Repeat” from the Edit menu. 3.In the dialog that opens, set the “Count” field to “13”. 4.Click “OK”. The loop will be copied 13 times and all repeats will be placed one after the other. Insert into Project We are now going to add one more loop. This time we’ll use the “Insert into Project” command. 1.Create a new stereo audio track. 2.Rename the track to “Loop 2” and make sure it is se- lected, as “Insert into Project” works using a selected track. 3.Position your cursor where you would like the loop to be inserted. In our case, let’s choose bar 9. 4.In the “Loop Browser” right-click on the loop you want and choose “Insert into Project at cursor”. This will drop the loop into the Project window at bar 9 on the “Loop 2” track.5.Use the “Repeat” command to repeat the loop out un- til the end of the project. Make sure you read up on the “Loop Browser” in the chapter “The MediaBay” in the Operation Manual.
55 Tutorial 5: External MIDI instruments Introduction In this tutorial we are going to show you how to set up your MIDI devices and how to record them into Cubase. You may have a MIDI keyboard that is playing back MIDI data from Cubase and you want the data recorded as au- dio for further processing for the final mix. Learning to use the right tools will make these steps easy. By adding External instruments (Cubase only) you can have a MIDI keyboard’s audio outputs plugged directly into your audio card’s inputs so that Cubase can monitor and record the signal in realtime. Setting up MIDI devices First let’s set up the MIDI devices that you have connected to your computer. Please note that every setup is different and that you’ll have to do some further reading in the Op- eration Manual to get everything 100% the way you want it. This tutorial covers a basic setup with the Steinberg MI4 interface and the Kurzweil K2000 keyboard. 1.Start off by first opening the “MIDI Device Manager” from the Devices menu. 2.Next click the “Install Device” button, so we can add the K2000. Select it in the list and then click “OK”. You may have another keyboard other than the Kurzweil K2000 in this list. Feel free to select it now. 3.We can then add a MIDI output to the “K2000”. Se- lect it in the “Output” pop-up menu. This will make things very handy later on! 4.Close the MIDI Device Manager when you are done. MIDI devices contain all the necessary information to select patches on the MIDI device that you are using. If your device is in the list, make sure you have it set up. If your MIDI device is not in the list, you can choose “Define New…” to create it. Make sure you read the separate pdf document “MIDI Devices” for more detailed information. Setting up VST connections for external instruments (Cubase only) Now we have our MIDI device all set up. We are now go- ing to set up our inputs so that we can listen to the audio output of our keyboard play into the Steinberg MI4’s audio inputs. This is what is meant by “external instruments”: having your external MIDI instruments play into Cubase. 1.On the Devices menu, choose “VST Connections”. The default key command for this is [F4]. 2.Open the “External Instruments” tab. 3.Click on the “Add External Instrument” button and type in “K2000” into the “Name” field. You can use any name you choose if you have a different setup than what we are using in this tutorial. !Load the project called “External MIDI 1” found in the “Tutorial 5” folder. !Load the project called “External MIDI 2” found in the “Tutorial 5” folder.
56 Tutorial 5: External MIDI instruments 4.We want the audio from the K2000 to be in stereo. This means we are going to physically plug audio cables from the K2000’s output into the MI4 input. Since the MI4 has 4 inputs we are going to plug them into the Line In 3 and 4. Choose “1” for “Stereo Return(s)” since the K2000 has a left and right output. 5.We created a MIDI device earlier, so let’s click on “As- sociate MIDI Device” and choose the “K2000”. To create a new MIDI Device (e. g. if you didn’t find yours on the list), select “Create Device”. 6.Click “OK” to close the dialog. 7.Make sure you set the correct inputs and outputs for your new external instrument bus in the Device Port column. This is what our external instrument bus should look like. 8.Close the “VST Connections” window and select the “Loop 2” track. We are going to add a new track. By selecting the “Loop 2” track, the new track will be added below this. 9.Open the Project menu and, on the “Add Track” sub- menu, select “Instrument”.10.For “instrument”, choose the external instrument that we created. In our case it’s the “K2000”. For “count” choose “1”. 11.Click “OK” to close the dialog. Now let’s go to the next section and monitor our external instrument. We’ll also choose a sound and record some MIDI. Monitoring external MIDI instruments (Cubase only) 1.Activate the Record Enable and Monitor buttons on the “K2000” track. 2.Play some notes on the actual K2000 keyboard. You’ll see the MIDI indicators on the Transport panel light up and you’ll be able to hear the K2000 playing through Cubase. Play whichever keyboard you have created in the MIDI Device Manager for this tutorial. 3.Let’s rename the track “K2000” to “Piano” since it’s piano that we’ll be recording on this track. This doesn’t rename the external instrument name in the “VST Connec- tions” window, but only in the Project window. !Load the project called “External MIDI 3” found in the “Tutorial 5” folder. K2000’s audio playing through Cubase MIDI in and MIDI out indicators
57 Tutorial 5: External MIDI instruments 4.Remember that we created a MIDI device in the MIDI Device Manager. MIDI Devices contain valuable informa- tion about patch names, bank selections and a few other things. This helps us in that we already have all the pro- gram names for the K2000 at our disposal. Click on the “Programs” button in the inspector and choose the “Ste- reo Grand” piano sound. If your MIDI device is different from the one in this tutorial choose a piano sound from your device. That’s it. We are now monitoring and playing our external instrument. You can add effects and EQ to the external in- strument just like a virtual instrument or an audio track. We’ll do this in the next tutorial. For now let’s record some MIDI. Recording MIDI and external instruments (Cubase only) Now let’s record some MIDI on our instrument track. 1.Activate the Record Enable and Monitor buttons on the Piano track if they aren’t already on. 2.If you find the levels low, you can click on the “Edit In- strument” button and move the “Return Gain” slider so that you hear more of the external instrument. 3.Click the Record button on the Transport panel and record a piano line. 4.Click the Stop button when you are finished. 5.Turn off the “Record Enable” and “Monitor” buttons on the “Piano” track so that you don’t hear the input any more and that you won’t accidentally record on it. Congratulations! You’ve just recorded your first external MIDI instrument. Move on to the next tutorial as we will discuss mixing, EQs, effects, automation and exporting. Click the “Programs” button to select a pi- ano sound. !Load the project called “External MIDI 4” found in the “Tutorial 5” folder. !Load the project called “External MIDI 5” found in the “Tutorial 5” folder to hear all the changes we’ve made so far.
59 Tutorial 6: Mixing and effects Introduction In this section we’ll draw from the last 5 tutorials and finally get a mix ready with proper levels, EQs and effects. Auto- mation will be added and then we’ll export the audio. Setting levels The first thing we want to do is to set the levels for our project. This helps us get a preliminary balance of the mix so we can add EQ and effects later. 1.Select the Mixer from the Devices menu. The default key command for this is [F3]. 2.Cubase only: Hide the input channels from view (we won’t be using them any more), by clicking the “Hide Input Channels” button in the common panel to the left of the Mixer. 3.Click the Start button on the Transport panel and lis- ten to your mix.4.Move the faders for each track so that you can hear all of the mix the way you like it. 5.If for any reason you need to get the fader back to 0dB (the default setting), you can [Ctrl]/[Command]-click di- rectly in the fader area. 6.You can also change the fader by double-clicking in the “Channel Level” area and entering the level manually. 7.Be careful when it comes to how loud you raise the faders. Make sure you keep levels at a good volume so that they are as loud as possible without clipping. You will always know when you are clipping: when the “CLIP” indi- cator lights up on the output channel. If it does, lower your levels and click on “CLIP”. This will reset the warning light. That’s it for setting the levels. Let’s look at pan next. !Load the project called “Mixing 1” found in the “Tuto- rial 6” folder. Channel metersChannel fader Channel Level Peak Meter Value
60 Tutorial 6: Mixing and effects Setting pan 1.Setting the pan for each track moves its position in the stereo mix. It will either keep the signal balanced in the middle of the left and right speaker, lean to the left or lean to the right or be completely in the left or right speaker. 2.Right-clicking in the panner for certain track types pre- sents you with three different types of pan options. The different pan options are described in detail in the chapter “The Mixer” in the Operation Manual. To get the panner back to the middle (the default posi- tion), [Ctrl]/[Command]-click anywhere in the panner area. 3.Let’s pan our two guitars slightly left and slightly right. This will spread them out a bit.4.Keep the “Drums” track in the middle but let’s move “Loop 1” a bit to the left and “Loop 2” a bit to the right. This will give our rhythm section a larger, more spacious sound. That’s it for pan, let’s move on to Mute and Solo. Mute and solo For each track there is an “M” for mute and “S” for solo button. Mute will prevent you from hearing the track and solo will only play that track or tracks which have “S” high- lighted. You can have several tracks muted or soloed at a time. When you solo a track, the other tracks become muted. !Load the project called “Mixing 2” found in the “Tuto- rial 6” folder. Panner Pan amount Right click the pan area to open the pan mode pop-up menu. !Load the project called “Mixing 3” found in the “Tuto- rial 6” folder. Solo Mute