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Steinberg Cubase Essential 4 Operation Manual

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    							211
    MIDI realtime parameters and effects
    MIDI Sends section
    This allows you to add up to four MIDI send effects. Unlike 
    audio send effects, you can select and activate send ef-
    fects individually for each track. The section contains the 
    following items:
    ÖEffects that display their controls in the Inspector can 
    be opened in a separate control panel window by press-
    ing [Alt]/[Option] and clicking the Edit button.
    About presets
    Several of the MIDI plug-ins come with a number of pre-
    sets for instant use. The controls for handling presets con-
    sist of a Presets pop-up menu along with Store (+) and 
    Remove (-) buttons.
    To load a preset, select it from the Presets pop-up menu.
    To store your current settings as a preset, click the (+) 
    button to the right.
    A dialog appears, asking you to specify a name for the preset. The stored 
    preset will then be available for selection from the pop-up menu for all in-
    stances of that MIDI plug-in, in all projects.
    To remove a stored preset, select it and click the (-) but-
    ton to the right.
    Item Description
    Bypass button Click this to temporarily disable all send effects for the 
    track (useful for comparing with the unprocessed MIDI, 
    etc.).
    Sends section 
    tabThis is in blue if any send effect is activated.
    Effect selection 
    pop-up menu
    (x 4)Selecting an effect from this pop-up menu automatically 
    activates it and brings up its control panel (which can be 
    a separate window or a number of settings below the 
    send slot in the Inspector).
    To remove a send effect completely, select “No Effect”.
    On button 
    (x 4)Allows you to turn the selected effect on or off.
    Pre/Post button 
    (x4)If this is activated, the MIDI signals will be sent to the 
    send effects before the MIDI modifiers and insert effects.
    Edit button 
    (x4)Click this to bring up the control panel for the selected 
    effect. Depending on the effect, this may appear in a sep-
    arate window or below the sends slot in the Inspector. 
    Clicking the button again hides the control panel.
    Output pop-up 
    menu (x4)This determines to which MIDI output the effect should 
    send the processed MIDI events.
    Channel setting 
    (x4)This determines on which MIDI channel the effect should 
    send the processed MIDI events.
    Remove button Store button 
    						
    							212
    MIDI realtime parameters and effects
    Applying a MIDI insert effect – an example
    Here is a step-by-step example of how to add a MIDI in-
    sert effect to a MIDI track:
    1.Select the MIDI track and open the Inspector.
    2.Open the MIDI Inserts tab in the Inspector.
    3.Click in one of the insert slots to open the MIDI effect 
    pop-up menu.
    4.Select the desired MIDI effect from the pop-up menu.
    The effect is automatically activated (the power button for the insert slot 
    lights up) and its control panel appears, either in a separate window or in 
    the MIDI Inserts section below the slot (depending on the effect).
    Now all MIDI from the track will be routed through the ef-
    fect.
    5.Use the control panel to make settings for the effect.
    All included MIDI effects are described in the separate manual “Plug-in 
    Reference”.
    You can bypass the insert effect by clicking its power 
    button (above the insert slot).
    To bypass all insert effects for the MIDI track, use the 
    bypass button in the MIDI Inserts section in the Inspector, 
    in the mixer channel strip or in the Track list.
    To remove an insert effect, click in its slot and select 
    “No Effect”.
    Managing plug-ins
    Selecting Plug-in Information from the Devices menu 
    opens a window in which all loaded plug-ins, audio and 
    MIDI, are listed.
    To view the MIDI effect plug-ins, click the MIDI Plug-ins 
    tab.
    The leftmost column allows you to deactivate plug-ins.
    This is useful if you have plug-ins installed that you don’t want to use in 
    Cubase Essential. Only plug-ins that are activated (ticked checkbox) will 
    appear on the MIDI effect pop-up menus.
    Note that plug-ins that are currently in use cannot be deactivated.
    The second column shows how many instances of each 
    plug-in are currently used in the project.
    The remaining columns show various information about 
    each plug-in and cannot be edited. 
    						
    							22
    MIDI processing and quantizing 
    						
    							214
    MIDI processing and quantizing
    Introduction
    This chapter describes the various MIDI processing func-
    tions available on the MIDI menu. They offer various ways 
    to edit MIDI notes and other events, either in the Project 
    window or from within a MIDI editor.
    MIDI functions vs. MIDI modifiers
    In some cases, the result of a MIDI function can also be 
    obtained by using MIDI modifiers and effects (see “MIDI 
    realtime parameters and effects” on page 205). For exam-
    ple, the operations “Transpose” and “Quantize” are avail-
    able as MIDI modifiers as well as MIDI functions.
    The main difference is that MIDI modifiers and effects don’t 
    affect the actual MIDI events on the track in any way, while 
    MIDI functions change the events “permanently” (although 
    recent changes can be undone). 
    Use the following guidelines to decide which path to 
    choose for operations that are available both as modifiers 
    or effects and as functions:
    If you want to adjust a few parts or events only, use MIDI 
    functions. The MIDI modifiers and effects affect the output 
    of the whole track.
    If you want to experiment with different settings, use 
    MIDI modifiers and effects.
    MIDI modifiers and effects settings are not reflected in 
    the MIDI editors, since the actual MIDI events aren’t af-
    fected. This can be potentially confusing; if you’ve e.g. 
    transposed notes using modifiers, the MIDI editors will still 
    show the notes with their original pitch (but they will play 
    back at their transposed pitch). Therefore MIDI functions 
    are a better solution if you want to see the effects in the 
    MIDI editors.
    What is affected by the MIDI functions?
    Which events are affected when you use a MIDI function 
    depends on the function, the active window and the cur-
    rent selection:
    Some MIDI function only apply to MIDI events of a certain 
    type.
    For example, quantization affects notes only, while the Delete Controllers 
    function only applies to MIDI controller events.
    In the Project window, the MIDI functions apply to all 
    selected parts, affecting all events (of the relevant types) 
    in them.
    In the MIDI editors, the MIDI functions apply to all se-
    lected events. If no events are selected, all events in the 
    edited part(s) will be affected.
    The Quantizing functions
    What is quantizing?
    Quantizing in its fundamental form is a function that auto-
    matically moves recorded notes, positioning them on ex-
    act note values:
    However, quantizing is not only a method of correcting er-
    rors, it can also be used creatively in various ways. For ex-
    ample, the “quantize grid” does not have to consist of 
    perfectly straight notes, some notes can automatically be 
    excluded from quantizing, etc.
    ÖWhen quantizing MIDI, only MIDI notes are affected 
    (no other event types).
    However, you can choose to move the controllers together with their re-
    spective notes by activating the “Move Controller” option in the Quantize 
    Setup dialog, see “The Move Controller setting” on page 217.
    For example, if you record a series of eighth notes, some of them 
    may end up slightly beside the exact eighth note positions.
    Quantizing the notes with the quantize grid set to eighth notes 
    will move the “misplaced” notes to exact positions. 
    						
    							215
    MIDI processing and quantizing
    Setting up quantize on the toolbar
    At its most basic, setting up quantizing consists of select-
    ing a note value from the Quantize pop-up menu on the 
    toolbar (in the Project window or a MIDI editor).
    This allows you to quantize to exact note values (straight, 
    triplet or dotted notes) only. 
    Setting up quantize in the Quantize Setup 
    dialog
    If you want more options than those available on the pop-
    up menu, select “Quantize Setup…” from the MIDI menu 
    (or “Setup…” from the Quantize pop-up menu) to open 
    the Quantize Setup dialog.
    The grid display in the middle of the dialog shows one bar 
    (four beats), with blue lines indicating the quantize grid 
    (the positions that notes will be moved to). Value changes 
    in the grid, presets and quantize options will be graphically 
    reflected here, see below. 
    Straight note values
    Triplet note values
    Dotted note values
    !Any settings you make in the dialog are immediately 
    reflected in the Quantize pop-up menus. However, if 
    you want your settings permanently available on the 
    Quantize pop-up menus, you have to use the presets 
    functions (see “Presets” on page 216). 
    						
    							216
    MIDI processing and quantizing
    The Quantize Setup dialog contains the following settings:
    The Grid and Type pop-ups
    These are used to determine the basic note value for the 
    quantizing grid. In other words, these have the same func-
    tionality as the Quantize pop-up menu on the toolbar.
    Swing
    The Swing slider is only available when a straight note 
    value is selected for the grid and Tuplet is off (see below). 
    It lets you offset every second position in the grid, creating 
    a swing or shuffle feel. When you adjust the Swing slider, 
    the result is shown in the grid display.
    A straight eighth note grid compared with a grid with 50% swing.
    Tuplet
    Allows you to create more rhythmically complex grids by 
    dividing the grid into smaller steps.
    Magnetic Area
    This allows you to specify that only notes within a certain 
    distance from the grid lines should be affected by quantiz-
    ing. 
    When the slider is set to 0%, the Magnetic Area func-
    tion is deactivated, i.e. all notes are affected by quantizing.
    If you move the slider gradually to the right, you will note how the mag-
    netic areas are shown around the blue lines in the grid display.
    Presets
    The controls in the lower left corner of the dialog allow you 
    to store the current settings as a preset, which will then be 
    available on the Quantize menus on the toolbars. The 
    usual preset procedures apply:
    To store the settings as a preset, click the Store button. 
    To load a stored preset into the dialog, just select it from 
    the pop-up menu. 
    This is useful if you want to modify an existing preset.
    To rename the selected preset, double-click on the 
    name and type in a new one. 
    To remove a stored preset, select it from the pop-up 
    menu and click Remove.
    Apply and Auto
    These functions allow you to apply quantizing directly from 
    the dialog, see below.
    !If you don’t want to apply the quantizing you have set 
    up in the dialog, close the window by clicking its 
    standard close box. 
    Only notes within the indicated zones will be affected by quantizing. 
    						
    							217
    MIDI processing and quantizing
    The Non Quantize setting
    This additional setting affects the result of the quantizing. It 
    allows you to set a “distance” in ticks (120ths of sixteenth 
    notes).
    Events that already are within the specified distance from 
    the quantize grid will not be quantized. This allows you to 
    keep slight variations when you quantize, but still correct 
    notes that are too far from the grid.
    The Random Quantize setting
    This additional setting affects the result of the quantizing. It 
    allows you to set a “distance” in ticks (120ths of sixteenth 
    notes).
    Events will be quantized to random positions within the 
    specified “distance” from the quantize grid, thus creating 
    a more “loose” quantizing. Much like the Non Quantize 
    setting, this allows for slight variations, while at the same 
    time keeping notes from ending up too far from the grid.
    The Iterative Strength setting
    Here you specify how much the notes should be moved 
    towards the grid when using the Iterative Quantize func-
    tion, see below.
    The Move Controller setting
    When this is activated, controllers related to notes (pitch 
    bend, etc.) are automatically moved with the notes when 
    these are quantized.
    Applying quantize
    There are several ways to apply the quantize:
    The standard method is to select “Over Quantize” from 
    the MIDI menu (or using a key command, by default [Q]).
    This quantizes the selected MIDI parts or notes according to the current 
    Quantize pop-up menu setting.
    You can also apply quantizing directly from the Quantize 
    Setup dialog, by clicking the “Apply Quantize” button.
    If you activate the “Auto” checkbox in the Quantize Setup 
    dialog, any change you make in the dialog is immediately 
    applied to the selected MIDI parts or notes.
    A great way of using this feature is to set up a playback loop, and adjust 
    the settings in the dialog until you get the desired result. 
    The Auto Quantize function
    If you activate the Auto Q button on the Transport panel, 
    all MIDI recordings you make are automatically quantized 
    according to the settings you have made in the Quantize 
    Setup dialog.
    Iterative Quantize
    Another way to apply “loose” quantization is to use the Iter-
    ative Quantize function on the MIDI menu. It works like this:
    Instead of moving a note to the closest quantize grid posi-
    tion, Iterative Quantize moves it only part of the way. You 
    specify how much the notes should be moved towards the 
    grid with the “Iterative Strength” setting in the Quantize 
    Setup dialog.
    Iterative Quantize also differs from “regular” quantization 
    in that the operation is not based on the notes’ original po-
    sitions but on their current, quantized position. This makes 
    it possible to repeatedly use Iterative Quantize, gradually 
    moving the notes closer to the quantize grid until you’ve 
    found the desired timing.
    !When you apply quantize, the result is based on the 
    original position of the notes. Therefore, you can 
    freely try out different quantize settings with no risk of 
    “destroying” anything. See also “Undo Quantize” on 
    page 218. 
    						
    							218
    MIDI processing and quantizing
    Advanced Quantize functions
    Quantize Lengths
    This function (on the Advanced Quantize submenu on the 
    MIDI menu) will quantize the length of the notes, without 
    changing their start positions. At its most basic level, this 
    function will set the length of the notes to the Length 
    Quantize value on the MIDI editor toolbar. However, if you 
    have selected the “Quantize Link” option on the Length 
    Quantize pop-up menu, the function will resize the note 
    according to the quantize grid, taking the Swing, Tuplet 
    and Magnetic Area settings into account. An example:
    1. Length Quantize set to “Quantize Link”.
    2. Some 1/16th notes.
    3. Here, the quantize value has been set to straight 1/16th notes with 
    Swing at 100%. Since Snap is activated (see “Snap” on page 230), the 
    quantize grid is reflected in the note display’s grid.
    4. Selecting Quantize Lengths will adjust the note lengths according to 
    the grid. If you compare the result to the first figure above, you will find 
    that notes that started within the odd sixteenth note “zones” show the 
    longer grid length, and notes in the even zones have the shorter length.
    Quantize Ends
    The Quantize Ends function on the Advanced Quantize 
    submenu will only affect the end positions of notes. Apart 
    from that, it works just like regular quantizing, taking the 
    Quantize pop-up menu setting into account.
    Undo Quantize
    As mentioned above, the original position of each quan-
    tized note is stored. Therefore, you can make the selected 
    MIDI notes revert to their original, unquantized state at any 
    time by selecting Undo Quantize from the Advanced 
    Quantize submenu. This is independent from the regular 
    Undo History.
    Freeze Quantize
    There may be situations when you want to make the quan-
    tized positions “permanent”. For example, you may want to 
    quantize notes a second time, having the results based on 
    the current quantized positions rather than the original po-
    sitions. To make this possible, select the notes in question 
    and select “Freeze Quantize” from the Advanced Quantize 
    submenu. This makes the quantized positions permanent.
    Transpose
    The Transpose item on the MIDI menu opens a dialog with 
    settings for transposing the selected notes:
    Semitones
    This is where you set the amount of transposition.
    !This function is only available from within the MIDI 
    editors.
    !After you have performed a Freeze Quantize for a 
    note, you cannot undo its quantization. 
    						
    							219
    MIDI processing and quantizing
    Scale Correction
    Scale Correction transposes the selected notes by for-
    cing them to the closest note of the selected scale type. 
    This can be used for creating interesting key and tonal 
    changes, either by itself or in conjunction with the other 
    settings in the Transpose dialog.
    To activate Scale Correction, click the checkbox.
    Select a root note and scale type for the current scale 
    from the upper pop-up menus.
    Select a root note and scale type for the new scale from 
    the lower pop-up menus.
    Make sure to select the correct root note if you want to keep the result in 
    the same key as the original notes, or select an entirely different key if you 
    want to experiment.
    Keep Notes in Range
    When this is activated, transposed notes will remain 
    within the Upper and Lower Limit values.
    If a note ends up outside the limits after transposition, it 
    will be shifted to another octave, keeping the correct 
    transposed pitch if possible.
    If this isn’t possible (if you have set a very narrow range between the Up-
    per and Lower Limit), the note will be transposed “as far as possible”, i.e. 
    to the Upper or Lower Limit note. If you set the Upper and Lower Limits 
    to the same value, all notes will be transposed to this pitch!
    OK and Cancel
    Clicking OK performs the transposition. Clicking Cancel 
    closes the dialog without transposing.
    Permanent settings with Freeze 
    MIDI Modifiers
    The MIDI Modifier settings in the Inspector do not change 
    the MIDI events themselves, but work like a “filter”, affect-
    ing the music on playback. Therefore, you may want to 
    make them permanent, i.e. convert them to “real” MIDI 
    events, for example to transpose a track and then edit the 
    transposed notes in a MIDI editor. For this, you can use 
    the “Freeze MIDI Modifiers” command from the MIDI 
    menu. This applies all filter settings permanently to the re-
    spective track.The “Freeze MIDI Modifiers” function affects the following 
    settings for MIDI tracks:
     Several settings on the main tab of the Inspector (program 
    and bank selection and the Delay parameter).
     The settings on the MIDI Modifiers tab (i.e. Transpose, Veloc-
    ity Shift, Velocity Compression and Length Compression).
    The following settings for MIDI parts are taken into ac-
    count as well:
     The Transpose and Velocity settings for parts displayed on the 
    info line – please note that the Volume setting is not taken into 
    account. 
    To use the “Freeze MIDI Modifiers” function, proceed as 
    follows:
    1.Select the desired MIDI track.
    2.Pull down the MIDI menu and select “Freeze MIDI 
    Modifiers”.
    The Inspector settings will be converted to MIDI events and inserted at 
    the beginning of the part(s). All notes of the part(s) will be modified ac-
    cordingly and the Inspector settings will be reset.
    Dissolve Part
    The Dissolve Part function on the MIDI menu has two sep-
    arate uses:
    When you work with MIDI parts (on MIDI channel “Any”) 
    containing events on different MIDI channels.
    Dissolve Part separates the events according to MIDI channel.
    When you want to separate MIDI events according to 
    pitch.
    A typical example would be drum and percussion tracks, where each 
    pitch usually corresponds to a separate drum sound.
    ÖWhen dissolving a part into either separate channels 
    or separate pitches, you can automatically remove the si-
    lent (empty) areas of the resulting parts by activating the 
    “Optimized Display” checkbox in the Dissolve Part dialog.
    Dissolving parts into separate channels
    Setting a track to MIDI channel “Any” will cause each MIDI 
    event to play back on its original MIDI channel, rather than 
    a channel set for the whole track. There are two main situ-
    ations when “Any” channel tracks are useful: 
    						
    							220
    MIDI processing and quantizing
    When you record several MIDI channels at the same 
    time.
    You may for example have a MIDI keyboard with several keyboard zones, 
    where each zone sends MIDI on a separate channel. Recording on an 
    “Any” channel track allows you to play back the recording with different 
    sounds for each zone (since the different MIDI notes play back on sepa-
    rate MIDI channels).
    When you have imported a MIDI file of Type 0.
    MIDI files of Type 0 contain only one track, with notes on up to 16 different 
    MIDI channels. If you were to set this track to a specific MIDI channel, all 
    notes in the MIDI file would be played back with the same sound; setting 
    the track to “Any” will cause the imported file to play back as intended.
    The Dissolve Part function scans MIDI parts for events on 
    different MIDI channels and distributes the events into new 
    parts on new tracks, one for each MIDI channel found. This 
    allows you to work with each musical part individually. Pro-
    ceed as follows:
    1.Select the part(s) containing MIDI data on different 
    channels.
    2.Select “Dissolve Part” from the MIDI menu.
    3.In the dialog that appears, select the “Separate Chan-
    nels” option.
    Now, for each MIDI channel used in the selected part(s), a 
    new MIDI track is created and set to the corresponding 
    MIDI channel. Each event is then copied into the part on 
    the track with the corresponding MIDI channel. Finally, the 
    original part(s) are muted.
    An example:
    Dissolving parts into separate pitches
    The Dissolve Part function can also scan MIDI parts for 
    events of different pitches, and distribute the events into 
    new parts on new tracks, one for each pitch. This is useful 
    when the different pitches are not used in a regular me-
    lodic context, but rather for separating different sounds 
    (e.g. MIDI drum tracks or sampler sound FX tracks). By 
    dissolving such parts, you can work with each sound indi-
    vidually, on a separate track. Proceed as follows:
    1.Select the part(s) containing MIDI data.
    2.Select “Dissolve Part” from the MIDI menu.
    3.In the dialog that appears, select the “Separate 
    Pitches” option.
    A new MIDI track is created for each used pitch in the selected part(s). 
    The events are then copied into the parts on the track for the corres-
    ponding pitch. Finally, the original part(s) are muted.
    O-Note Conversion
    See “Working with drum maps” on page 245 for more in-
    formation on drum maps and O-Notes.
    Other MIDI functions
    The following items can be found on the Functions sub-
    menu of the MIDI menu:
    Legato
    Extends each selected note so that it reaches the next note.This part contains events on 
    MIDI channel 1, 2 and 3.
    Selecting “Dissolve Part” creates new parts on new tracks, 
    set to channel 1, 2 and 3. Each new part contains only the 
    events on the respective MIDI channel.
    The original MIDI 
    part is muted. 
    						
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