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Namco Mazan Operators Manual

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    							Page 41
    SENSOR
    The horizontal axis of the graph shows the portion of the Frame Assembly that
    the sensor has detected.
    The green portion of the graph is the active area that the game uses during game
    mode, and the grey area is ignored by the game.
    The vertical axis of the graph represents the photo acceptance of the sensor.
    The horizontal green line in the middle of the graph is the OK/FAIL level.
    “O.K.” will be displayed if the level is above the green line. Adjust the sensors for
    the highest levels possible.
    It is acceptable to have only one line of the graph below the green line,
    and “O. K. is displayed.     
    						
    							Page 42 There are two adjustment screws in the Sensor Assy and these make adjustments to a
    pair of sensors together.
    The angle of the sensor can be changed by approx. ±2º by turning each adjustment
    screw (approx ±5.7mm).
    Adjustment
    Slacken slightly 2off cap screws under the sensor bracket, so that the sensor
    assembly can move by turning the adjustment screws.
    Note: If the screws are slackened too much, there will be too much movement of the
    sensor bracket, and adjustment cannot be made correctly.
    After adjustment is completed re-tighten the 2off cap screws and check that the sensor
    levels are still correct.
    2 , 2º2 , 2º HORIZONTAL
    ADJUSTMENT SCREW
    VERTICAL
    ADJUSTMENT SCRE
    2 , 1º
    2 , 1º 
    						
    							Page 43
    Example
    Horizontal Adjustment
    Although the rear sensor is normal, the front sensor is
    showing a a low level in the left hand half of the graph.
    Turn the horizontal adjustment screw to raise the level of
    the graph.
    Although the rear sensor is normal, the front sensor is
    showing a a low level in the right hand half of the graph.
    Turn the vertical adjustment screw to raise the level of the
    graph.
    Due to the relationship between the
    performance of the reflective tape
    and the form of the frame, there
    may be dips in about two places of
    the graph.
    If adjusted correctly it should be
    possible to reduce these dips to
    near maximum level. 
    						
    							Page 44
    6. ADJUSTMENTS
      
    Adjustment or maintenance on this machine should be carried out by
    qualified personnel only.
      
    Einstellungen und Wartung des Gerätes dürfen nur von dafür
    qualifiziertem Fachpersonal vorgenommen werden.
      
    Justeringer eller vedligehold af denne maskine bør kun udføres af
    kvalificeret personale.
      
    Los ajustes y el mantenimiento de esta máquina deben ser realizados sólo
    por personal cualificado.
      
    L’installation, le service, le réglage, ou la maintenance doivent être
    effectués uniquement par les personnes qualifiées.
      
    Μετατρπές ή επιδιρθώσεις στα µηανήµατα πρέπει να γίννται µν απ
    ε)υσιδτηµένα άτµα.
      
    Regolazioni e manutenzione su questa macchina devono essere fatti solo
    da personale specializzato.
      
    Justering eller vedlikehold på denne maskinen skall bare utføres av
    kvalifiserte personell.
      
    Aanpassingen of onderhoud aan deze machine dient alleen uitgevoerd te
    worden door bekwaam personeel.
      
    Afinações ou manutenção nesta maquina, deverão ser efectuadas sómente
    por pessoal qualificado.
    	 		 	
    	Justeringar och underhåll på denna maskin skall endast utföras av
    kvalificerad personal.
    
     
    
     
    
    
    Tätä laitetta saa säätää tai huoltaa vain siihen ammattipätevyyden omaava
    henkilökunta.
    l 
    						
    							Page 45
    6-1 Adjustment Switches
    The Adjustment switches are located inside the coin door.
    1. Service Switch. Press this switch to obtain game credits without incrementing the play meter.
    2. Test Switch Slide the test switch ON to enter test mode.
    Test mode allows testing and the changing of game settings.
    (Refer to section 6-2 Test Mode page 46)
    3. Select Up/Down Switch This switch is used to select the test required when in the Test Mode.
    4. Enter Switch This switch is used to enter a selected test and to change settings with\
    in a test.
    2 Amp Q/B
    (Coin Fuse)
    COIN COUNTER
    TESTSERVICE
    ENTERUP
    SELECT DOWN
    PLAYER 1 
    						
    							Page 46 6-2 Test Mode
    1. Open the coin door and slide the test switch “ON”. The “Menu Screen” will be
    displayed on the monitor.
    2. Select the test required by using the select up/down switch. The colour of the
    selected test will change.
    3. Activate the test by pressing the Enter switch. Select “EXIT” in each test to return
    to the “Menu Screen”.
    4. After testing is completed, slide the test switch to the “OFF” position to return to
    normal game mode.
    The Test Switch must always be in the “OFF” position for normal game mode.
      
     MENU
    COIN OPTIONS   Used to set the price of play.
    GAME OPTIONS  Used to set the game options.
    I/O TEST    Used for testing switches, and lamps.
    MONITOR TEST  Used for setting the monitor.
    SOUND TEST    Used for setting the volume.
    ADS DATA    Used to view bookkeeping.
    OTHERS    Used for testing the PCB.
    The internal battery’s dead  Only displayed when the battery is faulty
        (Refer to your Distributor).
    SELECT SW : CHOOSE      ENTER SW : ENTER                         
    						
    							Page 47 6-2-1 Coin Options
    1. Select “COIN OPTIONS” on the menu screen to set the game cost and related
    settings. The following screen is displayed.
    2. Use the Select Up/Down switch to choose the required item then press the Enter
    button.
    3. Use the Select Up/Down switch to change the setting.
    4. Press the Enter button to return to option select mode.
    5. Select “EXIT” and press the Enter button to return to the menu screen.
    Note:- The price of play on this machine is set within the Cashflow Coin Mech. Ensure
    that the Game Cost is set to 1 Coin 1 Credit.
    m e t Ino i t p i r c s e Dte S - e r P
    t s o C e m a G ) a (9 ~ 1 e l b a t t e s - - - - s t i d e r c f o r e b m u n r o f d e r i u q e R s n i o Cti d e r C 1 n i o C 1
    t s o C e u n i t n o C ) b (
    ) 1 * (9 ~ 1 e l b a t t e s - - - - e m a g e h t e u n i t n o c o t d e r i u q e r s n i o Cni o C 1
    y a l P e e r F ) c (
    ) 2 * () o N ( f f O / ) s e y ( n O - - - - - t i d e r c r o f d e r i u q e r s n i o c o NFF O
      
     COIN OPTIONS
     
      [DEFAULT IN GREEN]
    GAME COST  1 COIN [S]  1 CREDIT  (a)
    CONTINUE COST  1 COIN [S]  1 CREDIT  (b)
    FREE PLAY  OFF    (c)
    EXIT
    SELECT SW : CHOOSE      ENTER SW : ENTER
    (*1) The CONTINUE game pricing cannot be set higher than the GAME price setting.
    When increasing the GAME price and CONTINUE price, increase the GAME
    price first.
    (*2) When the FREE PLAY is set to ON, pressing the start button starts the game
    even if no coins have been inserted.          
    						
    							Page 48 6-2-2 Game Options
    1. Select “GAME OPTIONS” on the menu screen to set the game variables, the
    following screen is displayed.
    2. Use the Select Up/Down switch to choose the required item then press the Enter
    button.
    3. Use the Select Up/Down switch to change the setting.
    4. Press the Enter button to return to option select mode.
    5. Select “EXIT” and press the Enter button to return to the menu screen.
      
     GAME OPTIONS
      [DEFAULT IN GREEN]
     LINK OFF
    GAME DIFFICULTY  C(MEDIUM)  (a)
    OFFICIAL RANKING MESSAGE  ON  (b)
    BLOOD COLOOR  NORMAL  (c)
    NAME INITIALIZE   (TOP 3)  (d)
    NAME INITIALIZE  (TODAY)  (e)
    HI-SCORE INITIALIZE    (f)
    EXIT
    SELECT SW : CHOOSE      ENTER SW : ENTER
    m e t Ino i t p i r c s e Dte S - e r P
    ) a (yt l u c i f f i D e m a G(*) 1
    ) y s a E y r e V ( A
    ) y s a E ( B
    ) m u i d e M ( C
    ) d r a H ( D
    ) d r a H y r e V ( E) m u i d e M ( C
    ) b (g n i k n a R l a i c i f f O
    e g a s s e M
    ) 2 * (
    d e y a l p s i D e g a s s e M N O
    d e y a l p s i D e g a s s e M o N F F ON O
    ) c (ro l o C d o o l B) r u o l o c l a m r o N ( l a m r o N
    ) n e e r G ( d l i Ml a m r o N
    ) d (e z i l a i t i n I e m a N
    ) 3 p o t (
    ) 3 * (n e e r c s n o i t e l e d g n i k n a r s y a l p s i D-- - - - -
    ) e (e z i l a i t i n I e m a N
    ) y a d o T (
    ) 3 * (n e e r c s n o i t e l e d g n i k n a r s y a l p s i D-- - - - -
    ) f (ez i l a i t i n I e r o c S - i H
    ) 4 * (s e r o c S h g i H l l A s e z i l a i t i n I
    ) o N / s e Y f o n o i t p o s e v i g d e t c e l e s n e h w (O N    
    						
    							Page 49 (*1) The DIFFICULTY level changes the amount the player’s life gauge decreases
    when hit.
    (*2) When option (b) is set OFF, the internet link status and password are not
    displayed.
    When the DIFFICULTY level is changed from the default setting, this option is
    automatically set to OFF. This option can only be set ON if the DIFFICULTY
    setting is set to the default setting (C (MEDIUM))
    (*3) The ranking delection screen is used to delete the high score player rankings
    displayed during the attract mode.
    Use the Select switch to select the name to delete and press the Enter switch to
    display “YES” and “NO”. Select “YES” and press the Enter switch to delete the
    selected name.
    Select “EXIT” and press the Enter switch to return to the GAME OPTIONS
    screen.
    (*4) To initialize the HIGH SCORE data, select option (f) and press the Enter button.
    When “YES” and “NO” are displayed, select “YES” and press the Enter switch to
    initialize the HIGH SCORE data. 
    						
    							Page 50
      
     I/O TEST
    I/O PCB CHECK  (6-2-3-1)
    SENSOR LEVEL CHECK  (6-2-3-2)
    SWORD TEST  (6-2-3-3)
    SWORD ADJUSTMENT  (6-2-3-4)
    SWITCH TEST  (6-2-3-5)
    LAMP TEST  (6-2-3-6)
    SELECT SW : CHOOSE      ENTER SW : ENTER
    6-2-3 I/O Test
    1. Select “I/O TEST” on the menu screen to test the sensors and switches. The
    following screen is displayed.
    2. Use the Select Up/Down switch to choose the required item then press the Enter
    button.
    6-2-3-1 I/O PCB Check
    1. Select I/O PCB CHECK and press the Enter button. The following screen is
    displayed.
    This screen is used to check communication with the I/O PCB and also displays
    the game version number.
    I/O PCB : Connect OK
    namco ltd.;FCB;Ver1.0;JPN,
    Touch Panel & Multipurpose
    EXIT
    I/O TEST
    I/O PCB CHECK
    SELECT SW:CHOOSE ENTER SW:ENTER     
    						
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