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Lucent Technologies CentreVu Call Management System Release 3 Version 8 Manual
Lucent Technologies CentreVu Call Management System Release 3 Version 8 Manual
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Introduction CentreVu® CMS R3V8 Database Items and Calculations Interactions with Switch Features and Tracking of Switch Capabilities1-21 Transferred and Conferenced Calls 1 With Personal Call Tracking, CentreVu CMS tracks transferred and conferenced calls as follows: lTransferred and conferenced calls are tracked as held calls while the call(s) wait to be transferred or added to a conference. lWhen an agent ends a conference call, the agent returns to the call state prior to setting up the conference. lIf an agent is talking, places the ACD call on hold to transfer the call, and then completes the transfer, the agent goes to the AVAIL state (Auto-In) or to the ACW state (Manual-In) following the transfer. lTransferred or conferenced unmeasured split, trunk group, or VDN calls are now tracked. Prior to Personal Call Tracking, these calls were not tracked. Audio Difficulty1CentreVu CMS records the trunk associated with audio difficulty for personal calls if the trunk group is measured. Prior to Personal Call Tracking, audio difficulty was restricted to ACD calls. Direct Agent Calling (G3) 1 Direct agent calls are tracked separately from other ACD calls in the CentreVu CMS database tables. Since direct agent calls are not split/skill calls but are calls to a specific agent, most of the direct agent data are collected in the agent tables in items starting with DA_ or I_DA. Direct agent calls are counted as ACD calls in trunk, trunk group, VDN and vector tables. Direct Agent Data in Reports 1 Reports can be customized to include direct agent data. In the real-time split/skill table, the number of agents on direct agent calls and the number of agents in ACW associated with direct agent calls are collected, but they are subsets of the number of agents in the OTHER agent state; that is, they are doing work but not for the split/skill. Only the OTHER value appears on standard real-time reports. The number of direct agent calls queued and ringing appears on the Queue/Agent Summary report. Switch-Specific Capabilities 1 For Generic 3 switches, a direct agent call can be initiated by an adjunct. For Generic 3 Version 2 and later Generic 3 switch releases with the EAS feature, a direct agent call can be initiated by dialing the agent’s login number or through the “route to number” vector command. The call is treated like an ACD call and is delivered to the agent before any split/skill ACD calls queue.
Introduction CentreVu® CMS R3V8 Database Items and Calculations Interactions with Switch Features and Tracking of Switch Capabilities1-22 Expanded Agent Capabilities ( DEFINITY ECS R5 and Later) 1 The expanded agent capabilities feature allows EAS agents to have up to 20 skills assigned. Each skill may be assigned a level from 1 to 16, where1 is the highest level and 16 is the lowest. (The numeric level replaces the skill type p or s used in earlier G3 EAS releases.) Agents may have a call handling preference based either on the skill level, meaning that the agent will serve calls waiting for their highest level skill before serving calls waiting for any lower level skills; or based on greatest need, meaning that the agent will serve the highest-priority, oldest call waiting for any of their skills. The expanded agent capabilities feature also allows the specification of the skill to be used for the agent’s direct calls. This also allows specification of the level for the direct agent skill; which, in conjunction with the agent’s call handling preference, may affect the order in which a direct agent call is delivered to an agent. That is, direct agent calls need to be delivered for all skill ACD calls. A new concept introduced in R3V5 CMS, the top skill, can be useful in EAS implementations that use skill level call handling preference for the agents. An agent’s first administered, highest level skill is the agent’s top skill, since it is for this skill that the agent is most likely to handle calls. This is the skill that can “count on” the agent. New database items have been added to track the number of top agents in skills, as well as the time top agents spent available and in AUX. The expanded agent capabilities on the switch include an increased number of measured splits/skills to 600 and an increase in the number of measured agent/split or agent/skill pairs to 10,000 for the G3r processor, as well as new options for Most Idle Agent (MIA) call distribution. The new options allow selection of MIA distribution across skills, rather than for each skill, and selection of whether agents in ACW are or are not included in the agent free list. These options have no direct impact on CMS, since CMS does not keep track of the most idle agent. Multiple Call Handling (G3V3) 1 The Multiple Call Handling feature allows an ACD agent to put a call on hold and push the Auto-In or Manual-In key to take another ACD call. CentreVu CMS tracks the hold state as a call state, not an agent state. This means that hold time is counted for each call. For example, an agent who places two calls on hold for 5 minutes to answer a third accrues 10 minutes hold time for the two calls in the space of only 5 minutes on the clock.
Introduction CentreVu® CMS R3V8 Database Items and Calculations Interactions with Switch Features and Tracking of Switch Capabilities1-23 Forced Multiple Call Handling (G3V4) 1 The Forced Multiple Call Handling feature in Generic 3 Version 4 switches allow an ACD call to ring at an agent’s voice terminal even if that agent is already talking on an ACD call. In this case, the agent continues to accrue talk time until the agent puts the current call on hold or releases it. Hold Tracking (G3) 1 CentreVu CMS tracks and reports hold state for calls put on hold for Generic 3 switches. This means that CentreVu CMS is notified when an agent puts a call on hold. For Generic 3 switches, CentreVu CMS tracks all calls put on hold. Ringing (G3)1CentreVu CMS displays the number of agents with split/skill ACD calls and direct agent calls ringing at their voice terminals. This information is meaningful only if agents voice terminals are administered to ring rather than receive zip tone. The switch sends a message to CentreVu CMS when a call is directed to an agent and alerting begins. Currently, this is only supported on Generic 3 switches. If you do not have one of these switches, the ring state columns in standard reports display blanks. Transfer Tracking 1 For Generic 3 switches, CentreVu CMS tracks all transferred calls made by measured agents. The agent and split/skill reports display these transfers. Transfers into a split/skill, agent, or VDN are not tracked explicitly (for example, the party initiating the transfer is credited with a transfer, not the party receiving the transfer). Conference Tracking (G3) 1 CentreVu CMS tracks conferenced calls for Generic 3 switches. Agents who transfer a call by conferencing and then dropping off are credited with a conference and not a transfer. Call Pickup1CentreVu CMS tracks ACD calls that are answered by an agent using the Call Pickup feature as AUXIN calls.
Introduction CentreVu® CMS R3V8 Database Items and Calculations Interactions with Switch Features and Tracking of Switch Capabilities1-24 Agents in Multiple Splits/Skills 1 CentreVu CMS requires agents to log into multiple splits/skills using the same login ID for all splits/skills. This allows CentreVu CMS to track the agent as a single person and to coordinate the data for that agent. Agents in multiple splits/skills are tracked as a single agent in R3 CMS. For non-EAS ACD operation, agents must log in with the same llogin ID for all splits. “TI_” database items have been added to indicate the time the the agent spent in various work states independent of the split/skill the agent is working in. These are interval-based items. When agents are logged into multiple splits/skills, the items counting AUXIN/AUXOUT calls and time are usually associated with the split/skill the agent has been logged into the longest (i.e., the first split the agent logged into). However, in the case where an agent puts a split/skill or direct agent ACD call on hold and then makes an AUXOUT call, the outgoing call and its talk time are counted for the split/skill associated with the ACD call. Real-Time Reports1Real-time reports assume that agents can only be doing one thing at a time. Agents can be in the following states: AVAIL, ACD, ACW, AUX, DACD, DACW, RINGING, UNKNOWN, OTHER, or UNSTAFFED. When an agent logs into multiple splits/skills, the split/skill number(s) are shown on the report(s) for the states (ACD, DACD, ACW, AVAIL, and RINGING) associated with the call. For example, if an agent logged into split/skill 1 and split/skill 2 and answered an ACD call for Split/Skill 2, the split/skill number shown in the standard real-time report(s) is “2.” Splits Shown on Real-Time Reports 1 For splits, as long as the agent is not on a call or the agent is in AUX and is available in at least some splits, real-time reports show all the splits in which the agent is available. For skills, the agent cannot be available in some skills and not available in others unless Multiple Call Handling (MCH) is active. The Skill Status report shows all the agents login skills. If an ACD call is ringing the agents voice terminal, the real-time report shows the RINGING state. If a personal call is ringing at the agents voice terminal, the real-time report shows the OTHER state. No split/skill is shown for the AUX and UNKNOWN states because these states are not split/skill related unless the agent is on a call (AUXIN or AUXOUT) in which case, the split/skill is shown in the report. The agent is shown as being in AUX only if the agent is in AUX in all splits/skills. Real-Time Split/Skill Reports 1 With real-time split/skill reports, if an agent is available in split 1 and in AUX in split 2 and you request the Split/Skill report which displays both splits, the report shows the agent is AVAIL in split 1 and OTHER in split 2.
Introduction CentreVu® CMS R3V8 Database Items and Calculations Interactions with Switch Features and Tracking of Switch Capabilities1-25 Multiple-Split/ Skill Queuing (G3) 1 On a Generic 3 switch, calls can be queued to as many as three splits/skills simultaneously. For the first split/skill to which a call is queued (primary split/skill), CentreVu CMS counts an answer, outflow (leaves vector processing or is answered by an agent in another split/skill), or abandon. For the second or third split/skill to which a call is queued, CentreVu CMS counts an answer and an inflow if the call is answered in that split/skill. If the call is answered in another split, the call outflows, or the caller abandons, CentreVu CMS counts the call as dequeued. If a call rings in a second or third split and then abandons, an inflow and abandon are counted for that split; an outflow or dequeue is counted for the other splits. Multiple Split/Skill Queueing Example 1 In the following Multiple-Split/Skill Queuing example, you see the call queue to split/skill 1 first, then queue to split/skill 2 after 15 seconds. After another 10 seconds, the call enters split/skill 3s queue. The call is now queued to splits/skills 1, 2, and 3 at the same time. See the example for disposition of the call for all three splits if the call was abandoned, was answered, or routed to a VDN. NOTE: Call Disposition Split/Skill 1 Split/Skill 2 Split/Skill 3 Abandoned from QueueABNCALLS ABNTIME = 30DEQUEUECALLS DEQUETIME = 15DEQUEUECALLS DEQUETIME = 5 Split/Skill 2 Answered OUTFLOWCALLS OUTFLOWTIME = 30ACDCALLS ANSTIME = 15 INFLOWCALLSDEQUEUECALLS DEQUETIME = 5 Route to VDN OUTFLOWCALLS OUTFLOWTIME = 30DEQUEUECALLS DEQUETIME = 15DEQUEUECALLS DEQUETIME = 5 Abandoned from Ringing Split/Skill 2OUTFLOWCALLS OUTFLOWTIME = 30ABNCALLS ABNTIME = 15DEQUEUECALLS DEQUETIME = 5 15 SECONDS 10 SECONDS 5 SECONDS Call queues to split/skill 1Call enters queue for Split/Skill 2Call enters queue for Split/Skill 3Call disposition after 30 seconds in queueCall enters queue for Split/Skill 2
Introduction CentreVu® CMS R3V8 Database Items and Calculations Interactions with Switch Features and Tracking of Switch Capabilities1-26 Best Service Routing ( DEFINITY ECS R6) 1 Best Service Routing (BSR) allows calls to be balanced at a single site or between multiple sites. BSR is enhanced multi-site routing that provides new call vectoring functions that build upon the Look-Ahead Interflow feature to route a call to the “best” split/skill on a single Enterprise Communications Server (ECS) or to the “best” split/skill in a network of DEFINITY ECSs. The “best” split/skill is defined as the local split/skill or remote ECS that offers the shortest waiting time for the call in a call surplus (calls queued) situation for the application. The waiting time is calculated using the DEFINITY ECS’s Expected Wait Time (EWT) predictor, and can be adjusted by the user. In an agents available situation, the “best” split/skill is determined based on the assigned available agent strategy. BSR data is tracked in the vector, VDN, and call history tables. Agent State Tracking at Login 1 CentreVu CMS does not know what state agents are in immediately after they have logged in (or right after the link to the switch has come up) until notified by the switch. The time the agent spent in this state is tracked as I_OTHERTIME and TI_OTHERTIME and the agents state is displayed as OTHER. Generic 3 Switch Functionality 1 For Generic 3 switches, the time between logging in and moving to the AUX state depends on the time it takes for the agent logging in to release the call or go on-hook or for the switch to time the call out (about 5 to 10 seconds).
Introduction CentreVu® CMS R3V8 Database Items and Calculations Interactions with Switch Features and Tracking of Switch Capabilities1-27 Move Agent While Staffed (G3V4 and later) 1 The G3V4 switch release supports moving a staffed agent between splits or changing the skill assignments for staffed agents. If the agent has any call on the voice terminal or is in ACW, then the move cannot take place immediately, but is pending until the agent voice terminal goes idle (all calls have been terminated), or the agent changes out of the ACW mode. CMS provides two real-time database items in the agent data, MOVEPENDING and PENDINGSPLIT, that can be accessed by using custom reports to provide information about whether agents have moves pending and, if so, the split or skill to which they are being moved. Note that in the case that the agent’s skills are being changed and the change adds more than one skill, the PENDINGSPLIT item will show the first skill that is being added. It is also possible for MOVEPENDING to be set, but for PENDINGSAPLIT to be blank (or 0). This can happen, for example, when the link to the switch comes up and a move is pending for an agent. CMS will be notified by the switch that the move is pending, but PENDINGSPLIT will not be set. Converse Vector Command (G3V2 and later) 1 The “converse” command integrates Voice Response Units (VRUs) and the Vectoring feature. The “converse” command allows voice-response scripts to be executed while, for example, a call waits in queue. This command also allows data to be passed between the switch and a VRU or from the VRU through the switch to an ASAI adjunct processor. Tracking 1There is no vector or VDN tracking for this command. If the VRU ports are administered as a measured split/skill, then agent and split/skill tracking is available. Go To Vector1When a “go to vector” command is executed, an outflow and a “go to call” are counted for the first vector and an inflow is counted for the second vector, and the timing and statistics associated with the first vector for that call stop and are started for the second vector. The call remains in the original VDN, however, and tracking in that VDN continues.
Introduction CentreVu® CMS R3V8 Database Items and Calculations Interactions with Switch Features and Tracking of Switch Capabilities1-28 Outbound Call Management (OCM) 1 Outbound call management (OCM) calls to splits/skills are included as a subset of the ACD call database items (talk time, ringing, ACW, and so on). OCM calls also have their own database items which start with O_ in the agent, split/skill, trunk and trunk group tables. Inbound split/skill calls can be calculated as ACDCALLS - O_ACDCALLS. See the “Adjunct- Placed and Adjunct-Routed Calls” section for more information. Redirection on No Answer (G3V2 and later) 1 When a ringing call times out, the call can be requeued to the same split/skill or to a Vector Directory Number (VDN) by the Redirection on No Answer (RONA) feature (available only on a DEFINITY ECS). When redirected to the same split/skill, an outflow and an inflow are counted for the split/skill. Thus, the redirected call appears as two offered calls to the split/skill. The database item NOANSREDIR is also incremented. The unique calls offered to the split/skill can then be calculated by subtracting the value of NOANSREDIR from CALLSOFFERED. This assumes that the split/skill is set up so that normal split/skill calls do not cover back to the same split/skill except through the Redirection on No Answer feature. If they can cover back to the same split/skill, each call that does this is counted as an outflow and inflow to that same split/skill. In this case, NOANSREDIR is not incremented. When a ringing call times out and is routed to a VDN (Generic 3 Version 4), an outflow and NOANSREDIR are incremented. Skill State1Skills can now be in one of our states (unknown, normal, overload1, overload2), based on Expected Wait Time (EWT) threshold. Time spent in each state except UNKNOWN is trakced in the split table. The state is UNKNOWN when the link is down or the split is non-EAS or when a new skill is added and the state message has not yet arrived. NOTE:
Introduction CentreVu® CMS R3V8 Database Items and Calculations Interactions with Switch Features and Tracking of Switch Capabilities1-29 Switch Average Speed of Answer (G3V4 and later) 1 The G3V4 and later switches calculate a roilling average speed of answer (ASA) for splits/skills and VDN(s). This ASA can be used in vector conditionals to determine where to queue calls. The ASA(s) for splits/skills and for VDN(s) are also sent to R3V4 and later CMS, and can be displayed on real-time reports. The ASA for a split/skill includes the time spent in the split/skill queue and the time ringing at an agent. The ASA for a VDN includes the time spent in vector processing (including the time spent in queue) and the time ringing for the VDN assocaited with the call when it was answered. This switch-generated, rolling ASA is a running, weighted average calculation. ASA will in general not match the average speed of answer on CMS. Timed ACW1The times ACW feature, which provides automatic-in agents with a fixed ACW period after each Automatic-In call, makes no changes in CMS tracking of ACW time. Timed ACW is tracked identically to manually entered ACW or ACW resulting from manaul-in calls. Tracking of Times/Duration 1 In the trunk, trunk group, and VDN tables, the TIME items typically accumulate until the trunk drops at the end of the call, unless the items are queue time or ring time or other similar items. TIME Database Items 1 In the split/skill and vector tables, the TIME items typically accumulate until the call leaves the split/skill/vector and the disposition is known (for example, when the call outflows or when the caller starts hearing the forced busy). Trunk No Answer Timeout (G3V2 and later) 1 This timer starts when the switch first seizes the trunk and is stopped when answer supervision is sent for the call. If it times out, the call is dropped by the switch and the CentreVu CMS counts the call as an abandoned call. (This timer is for switches in countries that lack disconnect supervision for trunks. The assumption is that the caller abandoned long ago.)
Introduction CentreVu® CMS R3V8 Database Items and Calculations Interactions with Switch Features and Tracking of Switch Capabilities1-30 Vector Disconnect Timer (G3V2 and later) 1 The Vector Disconnect Timer is started when a call begins vector processing and stops when the call is routed successfully. This means that the call rings at a destination or the trunk is connected to a destination. In the case of adjunct routing, the timer is stopped when the call is routed successfully. If the timer times out, the call is dropped by the switch and the CentreVu CMS records a forced disconnect for the call. VDN Active Calls1The G3V4 switch provides a vector conditional base don a count of the active calls to a VDN. Incoming trunk calls that route directly to the VDN by Direct Inward Dialing (DID), DCS, PRI, tie or tandem trunks or incoming trunk calls where the VDN is considered the incoming destination, are considered active calls for a VDN. Incoming trunk night service calls where the VDN is the night service destination, or calls that forward or cover to the VDN that have not already routed to another VDN on this switch are also considered active calls for a VDN. The G3V4 switch will send the current active VDN call count to R3V4 CMS, where it can be displayed on real-time reports. Note that the switch’s count of “active” calls is not the same as the CMS count of INPROGRESS calls in the VDN, since the definition of “active in the VDN” differs between the switch and CMS. (CMS counts calls as INPROGRESS in the VDN whether they are inbound trunk calls or internal calls and regardless of whether this is the first VDN for the call or not.) Wait Answer Supervision Timer (WAST) 1 This timer is started when a call begins ringing at an agent or station. It is stopped if the call is answered, connected or redirected. Once a redirected call begins ringing, the timer is restarted. In the case of redirection on no answer, if the call cannot be redirected, the WAST is restarted. If the WAST times out, the call is dropped by the switch and the CentreVu CMS records an abandon (from ringing) for the call.