Yamaha Promix 1 Manual
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Returning the Processed Signal33 ProMix 01 User’s Guide Returning the Processed Signal Returning the processed signal via RTN1 or RTN2 is the second step to using effects. As explained in the “Sending a Channel Signal” pro- cedure on page 32, the processed signal can be returned into the mix just by raising the RTN/SEND fader. However, RTN1 and RTN2 also feature the following functions. Meters — See “Sending a Channel Signal” on page 32. Faders — these are used to set the level of processed signal that is fed into the mix. When the SEND1 LCD function is selected, the RTN/SEND fader is automatically set to RTN1. Likewise, when the SEND2 LCD function is selected, it is automatically set to RTN2. The RTN/SEND [SEL] button can also be used to select RTN1 and RTN2. EQ — RTN1 and RTN2 feature the same three-band parametric EQ as that of the input channels. The EQ Library can also be used. See “EQ” on page 21 and “EQ Library” on page 22. CUE — RTN1 and RTN2 signals can be monitored in stereo (pre-ON/OFF switch) using CUE. See “CUE” on page 49 for more details. ON/OFF — RTN1 and RTN2 signals can be turned ON and OFF using the RTN/SEND [ON] button. When the SEND1 LCD function is selected, the RTN/SEND [ON] button is automatically set to RTN1. Likewise, when the SEND2 LCD function is selected, it is automati- cally set to RTN2. The RTN/SEND [SEL] button can also be used to select RTN1 and RTN2. See “ON Buttons” on page 25 for more details. Pan — RTN1 and RTN2 pan controls appear on the PAN LCD func- tion. See “Pan and Balance” on page 26 for more details.
34Chapter 4: Auxiliaries and Effects ProMix 01 User’s Guide 1. Press [SEND1] or [SEND2]. The SEND1 or SEND2 LCD function appears. If you didn’t exit after your last effect edit, the EFFECT EDIT LCD function appears instead. 2. Select RECALL. 3. Use the PARAMETER wheel to select a program. 4. Press [ENTER] to recall. The effects program is recalled. ! Remember that when a SEND button is pressed the faders con- trol channel-to-send levels. To return the faders to normal oper- ation, select an LCD function other than a SEND. Recalling Effects Programs There are 30 preset effects programs (1–30) and 10 user effects pro- grams (31–40). Shown below is the SEND1 LCD function. The SEND2 LCD function is essentially the same. The flashing fader icon in the FUNCTION area of the display indicates that the faders are now controlling channel-- to-send levels. Effects programs are listed in the center and the name of the current effects program is highlighted. Also there is an equal symbol (=) between the program’s name and number, not a period like the other programs. The PARAMETER wheel is used to scroll through the program list. When another program is selected, its name flashes. If it is recalled, it stops flashing, appears highlighted, and the period between its name and number changes to an equal symbol (=). Effects and Mix Scenes Effects settings are stored in mix scenes, so you can instantly change effects just by recalling a mix scene. If you are using a controlling com- puter or MIDI sequencer, you can also record effects setting adjust- ments as MIDI Control Change messages. Your effects adjustments can then be replayed automatically. See “Control Change” on page 83 for more details. Note that mix scenes store only the current program names, numbers, and parameter settings for Effect1 and Effect2. They do not store the entire effects library of 40 programs.
Editing Effects Programs35 ProMix 01 User’s Guide 1. Press [SEND1] or [SEND2]. The SEND1 or SEND2 LCD function appears. If you didn’t exit after your last effect edit, the EFFECT EDIT LCD function appears instead. 2. Select EDIT. 3. Press [ENTER]. The EFFECT EDIT LCD func- tion appears. 4. Use the [¹] [ ] cursor but- tons to select parameters and the PARAMETER wheel to set them. You can go to another LCD function and return to the EFFECT EDIT LCD function at any time. 5. When you’ve finished edit- ing, select EXIT and press [ENTER], or simply press [ENTER] twice. To name and store the pro- gram, see “Storing Effects Pro- grams” on page 36. Editing Effects Programs You can edit all effects programs, however, you can store only to user effects locations. So if you edit a preset program, you must store it as a user program. A typical Edit display is shown below. The name and number of the effects program are shown at the top, and the effects parameters are shown in the center. The cursor buttons are used to scroll through the parameters and the PARAMETER wheel is used to set them. See “Preset Effects Program Parameters” on page 37 for a detailed list- ing of effects parameters, their ranges, and preset settings.
36Chapter 4: Auxiliaries and Effects ProMix 01 User’s Guide 1. Press [SEND1] or [SEND2]. The SEND1 or SEND2 LCD function appears. If you didn’t exit after your last effect edit, the EFFECT EDIT LCD function appears instead. 2. Select STORE and press [ENTER]. The PROGRAM NAME display appears. 3. Use the [Ã] [¨] cursor but- tons and PARAMETER wheel to name the effects program. If you want to cancel the store operation, select CANCEL and press [ENTER]. 4. Press [STORE] to store. The effects program is stored. ! By recalling a program and storing it to another user loca- tion, you can copy and reorga- nize your effects programs. Storing Effects Programs There are 10 user effects programs (31–40) for you to store your own effects settings. When STORE is selected on the SEND LCD function, user program 31, the first user location, is selected automatically. You cannot select preset programs 1 through 30 while the STORE option is selected. User programs can be named for easy identification. Shown below is the SEND1 LCD function. The SEND2 LCD function is essentially the same. Effects programs are listed in the center and the name of the effects program last recalled or stored is highlighted. Also there is an equal symbol (=) between the program’s name and number, not a period like the other programs. The PARAMETER wheel is used to scroll through the program list. When another pro- gram is selected, its name flashes. If it is stored, it stops flashing, appears highlighted, and the period between its name and number changes to an equal symbol (=). Shown below is the PROGRAM NAME LCD function that appears when [ENTER] is pressed in step 2. The type of effects used in the pro- gram is shown in parenthesis. The program name and number are shown above that. The selected character in the name is highlighted. Available characters scroll through the box in the center. Use the cur- sor buttons to position the cursor in the name, and the PARAMETER wheel to scroll through the characters. Effects program names can be up to 15 characters long and the fol- lowing characters are available. Spaces are available between the above character rows.ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz ()[]{}#$%&@!?+-*/Ö=Ð ,.:;, ôó× 0123456789 - -
Preset Effects Program Parameters37 ProMix 01 User’s Guide Preset Effects Program Parameters Program 1—REVERB HALL 1 Simulates the reverb of a large concert hall. Parameter Setting Range Description Rev.time2.8s 0.3–30.0s Reverb time. High Ratio0.8 0.1–1.0 High frequency decay ratio. Diffusion6 0–10 Reverb diffusion. Ini.Dly40.0ms 0.1–200.0ms Initial delay between the direct sound and early reverb reflections. LPF7.0kHz 1.0kHz–16.0kHz, THRU Low pass filter cutoff frequency. HPFTHRU THRU, 32Hz–8kHz High pass filter cutoff frequency. Program 2—REVERB HALL 2 This is a variation of program 1. Parameter Setting Range Description Rev.time3.2s Same as program 1 Same as program 1 High Ratio0.7 Diffusion8 Ini.Dly38.0ms LPF6.3kHz HPFTHRU Program 3—REVERB ROOM 1 Simulates the reverb of a concrete-walled room that produces a lot of echo. Use it to add a live atmosphere to drum sounds. Parameter Setting Range Description Rev.time1.4s Same as program 1 Same as program 1 High Ratio0.8 Diffusion7 Ini.Dly5.0ms LPFTHRU HPF280Hz Program 4—REVERB ROOM 2 This is a variation of program 3. Parameter Setting Range Description Rev.time1.8s Same as program 1 Same as program 1 High Ratio0.6 Diffusion6 Ini.Dly17.0ms LPF9.0kHz HPF80Hz
38Chapter 4: Auxiliaries and Effects ProMix 01 User’s Guide Program 5—REVERB STAGE Similar to REVERB HALL, but brighter. You can create a live atmosphere by applying a little of this effect to the mix. Parameter Setting Range Description Rev.time3.4s Same as program 1 Same as program 1 High Ratio0.9 Diffusion8 Ini.Dly45.0ms LPFTHRU HPF70Hz Program 6—REVERB PLATE Simulates the reverb effect of a steel plate reverb system. Good with most sounds, especially vocals, drums, and percussion. Parameter Setting Range Description Rev.time2.4s Same as program 1 Same as program 1 High Ratio0.7 Diffusion8 Ini.Dly16.0ms LPF8.0kHz HPFTHRU Program 7—REV AMBIENCE 1 Simulates the close ambient reverb of an instrument. Good with vocals, chorus, and percussion. Parameter Setting Range Description Rev.time1.2s Same as program 1 Same as program 1 High Ratio1.0 Diffusion8 Ini.Dly19.0ms LPF9.0kHz HPF45Hz Program 8—REV AMBIENCE 2 A variation of program 7. Parameter Setting Range Description Rev.time0.8s Same as program 1 Same as program 1 High Ratio0.6 Diffusion8 Ini.Dly0.1ms LPFTHRU HPF56Hz
Preset Effects Program Parameters 39 ProMix 01 User’s Guide Program 9—REV LIVE ROOM 1 Simulates the reverb of a live room. Reverb reflections are stronger than those of REVERB ROOM. Parameter Setting Range Description Rev.time 2.4s Same as program 1 Same as program 1 High Ratio 0.8 Diffusion 7 Ini.Dly 0.1ms LPF 7.0kHz HPF THRU Program 10—REV LIVE ROOM 2 A variation of program 9. Parameter Setting Range Description Rev.time 2.2s Same as program 1 Same as program 1 High Ratio 0.5 Diffusion 6 Ini.Dly 12.0ms LPF 4.0kHz HPF THRU Program 11—REVERB VOCAL A reverb simulation ideal for vocals and chorus. Parameter Setting Range Description Rev.time 1.9s Same as program 1 Same as program 1 High Ratio 0.5 Diffusion 6 Ini.Dly 16.0ms LPF 12.0kHz HPF 100Hz Program 12—CHORUS->REVERB Stereo chorus followed by reverb. Parameter Setting Range Description Mod.Freq 0.8Hz 0.1–20.0Hz Modulation speed. Mod.Depth 40% 0–100% Modulation depth. The amount of modulation. Mod.Dly 1.3ms 0.0–24.0ms Modulation delay. The delay time before modulation starts. Rev.time 2.4s 0.3–30.0s Reverb time. High Ratio 0.7 0.1–1.0 High-frequency decay ratio. Diffusion 7 0–10 Reverb diffusion. Ini.Dly 30.0ms 0.1–139.0ms Initial delay between the direct sound and early reverb reflections. LPF 6.3kHz 1.0kHz–16.0kHz, THRU Low pass filter cutoff frequency. HPF THRU THRU, 32Hz–8kHz High pass filter cutoff frequency. Rev.Depth 24% 0–100% Reverb depth. The amount of reverb. This document was created with FrameMaker 4.0.4
40 Chapter 4: Auxiliaries and Effects ProMix 01 User’s Guide Program 13—FLANGE->REVERB Stereo flange followed by reverb. Parameter Setting Range Description Mod.Freq 1.4Hz 0.1–20.0Hz Flange modulation speed. Mod.Depth 22% 0–100% Flange modulation depth. The amount of modulation. FB.Gain +45% –99...+99% Feedback gain. The amount of processed signal fed back into the flanger. Mod.Dly 13.0ms 0.0–15.5ms Flange modulation delay. The delay time before modulation starts. Rev.time 2.4s 0.3–30.0s Reverb time. Diffusion 8 0–10 Reverb diffusion. Ini.Dly 26.0ms 0.1–160.0ms Reverb initial delay between the direct sound and early reverb reflections. LPF 4.5kHz 1.0kHz–16.0kHz, THRU Reverb low pass filter cutoff frequency. HPF 45Hz THRU, 32Hz–8kHz Reverb high pass filter cutoff frequency. Rev.Depth 30% 0–100% Reverb depth. The amount of reverb. Program 14—DELAY L-C-R A three-part delay with independent delay time parameters for left, right, and center. Parameter Setting Range Description Dly(L) 250.0ms 0.1–661.0ms Left channel delay time. Dly(R) 500.0ms 0.1–661.0ms Right channel delay time. Dly(C) 125.0ms 0.1–661.0ms Center channel delay time. Level(C) 70 0–100 Center delay volume level. FB.Dly 500.0ms 0.1–661.0ms Feedback delay. The delay time before feedback starts. FB.Gain +40% –99...+99% Feedback gain. The amount of delayed signal fed back into the delay. High Ratio 0.8 0.1–1.0 Feedback high-frequency decay ratio. Program 15—MONODLY->CHORUS Mono delay followed by stereo chorus. Parameter Setting Range Description Delay 400.0ms 0.1–618.0ms Delay time. FB.Gain +32% –99...+99% Delay feedback gain. The amount of delayed signal fed back into the delay. High Ratio 0.6 0.1–1.0 Delay feedback high-frequency decay ratio. Mod.Freq 0.4Hz 0.1–20.0Hz Chorus modulation speed. Mod.Depth 10% 0–100% Chorus modulation depth. The amount of modulation. Mod.Dly 0.1ms 0.0–24.0ms Chorus modulation delay. The delay time before modulation starts.
Preset Effects Program Parameters 41 ProMix 01 User’s Guide Program 16—CHORUS->DLY LCR Stereo chorus followed by a three-part (L-C-R) delay with feedback. Parameter Setting Range Description Mod.Freq 0.8Hz 0.1–20.0Hz Chorus modulation speed. Mod.Depth 24% 0–100% Chorus modulation depth. The amount of modulation. Mod.Dly 5.9ms 0.0–24.0ms Chorus modulation delay. The delay time before modulation starts. Dly(L) 26.4ms 0.1–618.0ms Left channel delay time. Dly(R) 33.2ms 0.1–618.0ms Right channel delay time. Dly(C) 13.1ms 0.1–618.0ms Center channel delay time. Level(C) 60 0–100 Center delay volume level. FB.Dly 40.5ms 0.1–618.0ms Feedback delay. The delay time before feedback starts. FB.Gain –48% –99...+99% Feedback gain. The amount of delayed signal fed back into the delay. High Ratio 0.1 0.1–1.0 Feedback high-frequency decay ratio. Program 17—DELAY->CHORUS Two-stage delay followed by stereo chorus. Parameter Setting Range Description Dly(1) 250.0ms 0.1–618.0ms Delay 1 delay time. Dly(2) 500.0ms 0.1–618.0ms Delay 2 delay time. FB.Dly 500.0ms 0.1–618.0ms Feedback delay. The delay time before feedback starts. FB.Gain +33% –99...+99% Feedback gain. The amount of delayed signal fed back into the delay. High Ratio 0.7 0.1–1.0 Feedback high-frequency decay ratio. Mod.Freq 1.2Hz 0.1–20.0Hz Chorus modulation speed. Mod.Depth 25% 0–100% Chorus modulation depth. The amount of modulation. Mod.Dly 10.0ms 0.0–24.0ms Chorus modulation delay. The delay time before modulation starts. Program 18—KARAOKE ECHO 1 Typical karaoke type echo. Parameter Setting Range Description Dly(L) 220.0ms 0.1–322.0ms Left channel delay. FB.Gain(L) +40% –99...+99% Left channel feedback gain. The amount of delayed signal fed back. Dly(R) 223.0ms 0.1–322.0ms Right channel delay. FB.Gain(R) +40% –99...+99% Right channel feedback gain. The amount of delayed signal fed back. High Ratio 0.4 0.1–1.0 Feedback high-frequency decay ratio. Program 19—KARAOKE ECHO 2 A variation of program 18. Parameter Setting Range Description Dly(L) 220.0ms Same as program 18 Same as program 18 FB.Gain(L) +44% Dly(R) 180.0ms FB.Gain(R) –55% High Ratio 0.2
42 Chapter 4: Auxiliaries and Effects ProMix 01 User’s Guide Program 20—ST.PITCH CHANGE Two-part stereo pitch shifter. Each part has independent pan parameter for stereo effects. Parameter Setting Range Description Pitch 0 –12...+12 Coarse pitch setting for pitch changers 1 and 2. Fine(1) +10 –50...+50 Fine pitch for pitch changer 1. Fine(2) –10 –50...+50 Fine pitch for pitch changer 2. Out.Lvl(1) +100 –100...+100 Output volume level for pitch changer 1. Out.Lvl(2) +100 –100...+100 Output volume level for pitch changer 2. Pan(1) L100 L100–R100 Pitch changer 1 panpot. Pan(2) R100 L100–R100 Pitch changer 2 panpot. FB.Gain(1) +28% –99...+99% Pitch changer 1 feedback gain. The amount of processed signal fed back. FB.Gain(2) –28% –99...+99% Pitch changer 2 feedback gain. The amount of processed signal fed back. FB.Dly 25.0ms 0.1–223.0ms Feedback delay. The delay time before feedback starts. Program 21—VOCAL DOUBLER Vocal-doubling pitch shift. Good with guitar glissando. Parameter Setting Range Description Pitch 0 Same as program 20 Same as program 20 Fine(1) +8 Fine(2) –8 Out.Lvl(1) +100 Out.Lvl(2) +100 Pan(1) L6 Pan(2) R6 FB.Gain(1) +20% FB.Gain(2) –20% FB.Dly 50.0ms Program 22—FUNNY PITCH Funny voice pitch shift for weird sounds. Parameter Setting Range Description Pitch –2 Same as program 20 Same as program 20 Fine(1) +8 Fine(2) –8 Out.Lvl(1) +100 Out.Lvl(2) +100 Pan(1) L90 Pan(2) R90 FB.Gain(1) +90% FB.Gain(2) –90% FB.Dly 4.0ms