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    							Fading Scenes71
    01V96i—Reference Manual
    Scene Memories
    Fading Scenes
    You can specify the time it takes the Input and Output Chan-
    nel faders (or level controls) to move to their new positions 
    when a Scene is recalled. This is called Fade Time, and it can 
    be set for each channel in the range of 00.0 through 30.0 sec-
    onds (in 0.1 second steps). You can set the Fade Time for each 
    Scene individually or for all Scenes globally.
    Fading Input Channels
    To set the Fade Time for Input Channels 1–32 and ST IN 
    Channels 1–4, press the DISPLAY ACCESS [SCENE] button 
    repeatedly until the Scene | In Fade page appears. Move the 
    cursor to the desired channel parameter box, then rotate the 
    Parameter wheel or press the [INC]/[DEC] buttons to modify 
    the Fade Time setting.
    1Global Fade Time
    When this check box is checked, a Scene is recalled using 
    the currently-specified Fade Time. (The Fade Time set-
    ting stored in the recalled Scene is temporarily ignored.) 
    This check box setting works in unison with the Out Fade 
    page.
    2ALL INPUT CLEAR
    This button resets all channel Fade Times on the page to 
    00.0 second.
    3INPUT CH1–32/ST IN 1–4
    These parameters enable you to set the Fade Time for 
    each Input Channel in the range of 00.0 through 30.0 sec-
    onds. The Fade Time setting for one channel in a pair 
    works in unison with its partner.
    Fading Output Channels
    To set the Fade Time for the Output Channels (Stereo Out, 
    Bus Outs 1–8, Aux Outs 1–8), press the DISPLAY ACCESS 
    [SCENE] button repeatedly until the Scene | Out Fade page 
    appears.
    The basic operation is the same as on the In Fade page.
    1BUS1–8
    These parameters enable you to set the Fade Time for 
    each Bus Out (1–8) in the range of 00.0 through 30.0 sec-
    onds.
    2AUX1–8
    These parameters enable you to set the Fade Time for Aux 
    Outs 1–8.
    3STEREO
    This parameter enables you to set the Fade Time for the 
    Stereo Out.
    4INPUT MASTER A–H
    These parameters enable you to set the Fade Time for 
    Input Fader Group Master A–H.
    5OUTPUT MASTER Q–T
    These parameters enable you to set the Fade Time for 
    Output Fader Group Master Q–T. 
    Tip: 
    •If you operate a fader while fading channels, the fader’s Fade 
    Time setting is temporarily ignored.
    •You can copy the currently-selected Input Channel Fade Time 
    to all Input Channels by double-clicking the [ENTER] button 
    to display a window for copying. This is convenient when you 
    wish to set the Fade Time for all channels simultaneously.
    123
    Tip: You can copy the currently-selected Output Channel Fade 
    Time setting to all Output Channels by double-clicking the 
    [ENTER] button.
    3
    2
    5
    4
    1 
    						
    							72Scene Memories
    01V96i—Reference Manual
    Recalling Scenes Safely
    When a Scene is recalled, all mix parameters are set accord-
    ingly. However, in some situations, you can retain the cur-
    rent settings of certain parameters on certain channels by 
    using the Recall Safe function. You can set the Recall Safe 
    function parameters for each Scene individually or for all 
    Scenes globally.
    To set the Recall Safe function, press the DISPLAY ACCESS 
    [SCENE] button repeatedly until the Scene | Rcl Safe page 
    appears.
    1Global Recall Safe
    When this check box is checked, Recall Safe settings 
    stored in Scene memories are ignored and the current set-
    tings are retained.
    2SAFE
    This parameter enables or disables the Recall Safe func-
    tion.
    3MODE
    The following MODE buttons determine which Safe 
    channel parameters will remain unaffected by Scene 
    recalls. The MODE buttons correspond to the following 
    parameters:
    •ALL........................... All parameters
    •FA D E R..................... Channel faders (or level controls)
    •ON............................. Channel On/Off parameters
    •PA N.......................... Channel Pan parameters, Stereo Out 
    balance
    •EQ............................. Channel EQ parameters
    •COMP...................... Channel Comp parameters
    •GATE........................ Channel Gate parameters
    •AU X.......................... Channel Aux Send levels, Pre/Post
    •AU X  ON.................. Aux Send On/Off parameters
    •DELAY..................... Channel Delay parameters
    •ROUTING.............. Channel Routing parameters
    4RECALL SAFE CHANNEL section
    This section enables you to select which channels will 
    remain unaffected by Scene recalls, including Input 
    Channels 1–32, ST IN Channels 1–4, Bus Outs 1–8, Aux 
    Outs 1–8, Stereo Out, internal effects, USER DEFINED 
    Remote layers, and plug-in effects. The Recall Safe func-
    tion is effective on channels and functions for which the 
    buttons are turned on.
    Sorting Scenes
    You can sort Scenes in Scene memories.
    1.Press the DISPLAY ACCESS [SCENE] button 
    repeatedly until the Scene | Sort page 
    appears.
    2.Move the cursor to the SOURCE list (1) in the 
    left column, then rotate the Parameter wheel 
    or press the [INC]/[DEC] buttons to select the 
    Scene memory you wish to move.
    3.Move the cursor to the DESTINATION list (2) 
    in the right column, then rotate the Parame-
    ter wheel or press the [INC]/[DEC] buttons to 
    select the position to which you want to move 
    the source Scene memory.
    4.Press [ENTER] to move the source Scene 
    memory to the specified destination.
    The Scene memory numbers are updated accordingly.
    Tip: The ALL button is mutually exclusive of the other but-
    tons.
    142
    3
    12 
    						
    							Copying and Pasting a Scene (Global Paste)73
    01V96i—Reference Manual
    Scene Memories
    Copying and Pasting a 
    Scene (Global Paste)
    Any channel or parameter settings for the current scene can 
    be copied and pasted into one or more scenes. This function 
    is useful when you want to apply edited parameter settings in 
    the current scene to other scenes.
    1.Press the DISPLAY ACCESS [SCENE] button 
    repeatedly until the Paste SRC page appears.
    2.Use the cursor buttons, [SEL] buttons, or 
    Parameter wheel to select the channel cate-
    gory, then use the [ENTER] button or the 
    [INC]/[DEC] buttons to select the copy source 
    channel.
    The number of the source channel is highlighted.
    You can also select Group Masters, internal Effects, and a 
    User Defined Remote layer as copy sources.
    3.Use the cursor buttons or Parameter wheel to 
    select the copy source parameter, then press 
    the [ENTER] button.
    4.Press the DISPLAY ACCESS [SCENE] button 
    repeatedly until the Paste DST page appears.
    5.Use the Parameter wheel or [INC]/[DEC] but-
    tons to select the destination scene(s).
    Scenes specified between FROM and TO (inclusive) 
    become the paste destination. You can paste up to 10 
    scenes at a time.
    6.Use the cursor buttons to select the PASTE 
    button, then use the [ENTER] button to paste 
    the settings.
    You cannot paste the settings to write-protected scenes.
    To restore the previous settings that existed before the 
    paste operation, click the UNDO button, then press 
    [ENTER] button. However, if the settings in the scene are 
    changed after the paste operation (such as by saving, 
    clearing, or sorting the scene, or receiving scene data via 
    M I D I  B u l k  D u m p ) ,  t h e  U N D O  f u n c t i o n  i s  d i s a b l e d .  A l s o,  
    note that you will not be able to undo the operation after 
    you turn off the power to the console. 
    						
    							74Libraries
    01V96i—Reference Manual
    Libraries
    This chapter describes the 01V96i’s various libraries.
    About the Libraries
    The 01V96i features seven libraries that enable you to store 
    Channel, Input Patch, Output Patch, Effects, and other data. 
    You can also quickly recall this data from the libraries to 
    restore previous parameter values.
    The 01V96i offers the following libraries:
    • Channel Library
    •Input Patch Library
    • Output Patch Library
    •Effects Library
    •Gate Library
    •Compressor Library
    •EQ Library
    General Library Operation
    Most library functions are the same for each library.
    1.Use the buttons on the top panel to locate the 
    desired library pages.
    The procedure for locating library pages varies depend-
    ing on the library. Refer to the latter part of this chapter 
    for more information on how to display the desired 
    library page.
    The example below assumes you have located the Input 
    Patch librar y page.
    The library memory title list is displayed in the middle of 
    the page. The message “No Data!” appears in the title col-
    umn of empty library memories.An “ ” icon is displayed next to the name of read-only 
    preset memories. You cannot store, clear, or edit the titles 
    of these memories.
    Memories #0 and #U are special read-only memories. 
    Recall memory #0 to reset the parameter settings to their 
    initial values. Recall #U to undo memory recall and store 
    operations.
    2.Rotate the Parameter wheel or press the 
    [INC]/[DEC] buttons to select the desired 
    memory.
    The selected memory appears inside the dotted box.
    3.Move the cursor to one of the following func-
    tion buttons, then press [ENTER].
    1TITLE EDIT
    This button displays the Title Edit window, which enables 
    you to edit the title of the selected memory. Move the cur-
    sor to the OK button, then press [ENTER] to confirm the 
    edited title. Refer to “Title Edit Window” in the Owner’s 
    Manual (booklet) for more information on entering char-
    acters.
    2RECALL
    This button recalls the contents of the selected library 
    memory. If you turn on the Recall Confirmation param-
    eter on the DIO/Setup | Prefer1 page, the 01V96i displays 
    a memory recall confirmation window.
    3STORE
    This button stores the settings to the selected memory. 
    Before you store the settings, you can enter or edit the title 
    using the Title Edit window.
    You can disable the Title Edit window by turning off the 
    Store Confirmation parameter on the DIO/Setup | 
    Prefer1 page. If you bypass the Edit Title window, the 
    name “New Data” will be used as a title for the Scene 
    memory.
    4CLEAR
    This button deletes the contents of the selected memory. 
    After you press [ENTER], the 01V96i displays a confir-
    mation window. To execute the delete operation, move 
    the cursor to the YES button in the confirmation window, 
    then press [ENTER].
    Tip: 
    •You can store library data to a computer hard disk using the 
    included Studio Manager software. Be sure to back up your 
    important data.
    •You can also store library data to an external MIDI device, 
    such as a MIDI data filer, by using MIDI Bulk Dump (see 
    page 107).
    1
    2
    3
    4
    Note: If you select a memory that already contains settings 
    and execute the delete operation, the settings will be lost. 
    Make sure that you do not accidentally delete important set-
    tings. 
    						
    							Using Libraries75
    01V96i—Reference Manual
    Libraries
    Using Libraries
    Channel Library
    Channel library enables you to store and recall Input Channel 
    and Output Channel parameter settings. The library contains 
    two preset memories and 127 user (readable & writable) 
    memories.
    You can recall only the settings for the currently-selected 
    channels from the Channel library. For example, you cannot 
    recall Input Channel 1–32 settings to ST IN Channels 1–4, 
    Bus Outs 1–8, Aux Outs 1–8, or Stereo Out, with the excep-
    tion that memories #0 and #1 can be recalled to any channels.
    Follow the steps below to use the Channel library.
    1.Press the DISPLAY ACCESS [VIEW] button 
    repeatedly until the View | Library page 
    appears.
    1SEL CH
    This parameter indicates the currently-selected channel.
    2CURRENT CONFIGURATION section
    If the currently-selected channel is an Input Channel 
    (1–32) or ST IN Channels (1–4), its Surround mode and 
    Aux configuration information is displayed here.
    3Level meters
    These meters indicate the levels of the currently-selected 
    channel and the available partner.
    4STORED FROM
    This parameter indicates the channel for which the set-
    tings were originally stored in the selected library mem-
    ory. If the currently-selected library memory contains 
    Input Channel 1–32 and ST IN Channels 1–4 settings, its 
    Surround mode and Aux pairing information are also 
    displayed below this parameter.
    2.Use the LAYER buttons to select layers, then 
    press the [SEL] buttons to select channels.
    For details on the Store and Recall functions, see “General 
    Library Operation” on page 74.If the selected memory’s channel type does not match the 
    type of the destination channel, an alarm mark ( ) and 
    the word “CONFLICT” appear next to the STORED 
    FROM parameter. These alarms indicate that you tried to 
    recall unrecallable channel settings to the cur-
    rently-selected channel.
    The alarm indicators also appear when the Surround 
    mode, Aux pair, and other non-channel parameter set-
    tings originally stored in the memory do not match those 
    for the destination channel. However, if the channel type 
    of the memory and that of the destination channel match, 
    you can recall the settings even with the alarm indicators 
    displayed. (For unmatched parameter settings, the 
    01V96i will use the settings in the memory that is to be 
    recalled.)
    The following preset memories are available for the 
    Channel library.
    Input Patch Library
    The Input Patch library enables you to store and recall all 
    Input Patch settings. The library contains one preset memory 
    and 32 user (readable & writable) memories.
    To access the Input Patch library, press the DISPLAY ACCESS 
    [PATCH] button repeatedly until the Patch | IN LIB page 
    appears. For details on storing and recalling memories, see 
    “General Library Operation” on page 74.
    Input Patch preset memory #0 contains the following settings:
    123
    4
    No. Preset Name Description
    0Reset (– dB)This preset memory resets all 
    parameters of the cur-
    rently-selected channel to their 
    initial values and sets the chan-
    nel fader level to (– dB).
    1 Reset (0 dB)This preset memory resets all 
    parameters of the cur-
    rently-selected channel to their 
    initial values and sets the chan-
    nel fader level to 0 dB (i.e., 
    nominal).
    Input Channels 1–16INPUT connectors 1–16
    Input Channels 17–24ADAT IN Channels 1–8
    Input Channels 25–32Slot Channels 1–8
    ST IN Channels 1–4Internal Effects Processor 1–4 
    Outputs 1 & 2 
    						
    							76Libraries
    01V96i—Reference Manual
    Output Patch Library
    The Output Patch library enables you to store and recall all 
    Output Patch settings. The library contains one preset mem-
    ory and 32 user (readable & writable) memories.
    To access the Output Patch library, press the DISPLAY 
    ACCESS [PATCH] button repeatedly until the Patch | Out 
    LIB page appears.
    For details on storing and recalling memories, see “General 
    Library Operation” on page 74.
    The Output Patch preset memory #0 contains the following 
    settings:
    Effects Library
    The Effects library enables you to store and recall Effects pro-
    cessor 1–4 programs. The library contains 56 preset programs 
    (including Add-On Effects) and 72 user (readable & writable) 
    programs.
    To store and recall settings to and from the library, you must 
    locate the corresponding Effects processor’s page.
    To access the Effects library, press the DISPLAY ACCESS 
    [EFFECT] button repeatedly until the library page for the 
    desired Effects processor appears. 
    Each Effects processor features the library pages listed below:
    •Internal Effects Processor 1 Library... FX1 Lib page
    •Internal Effects Processor 2 Library... FX2 Lib page
    •Internal Effects Processor 3 Library... FX3 Lib page
    •Internal Effects Processor 4 Library... FX4 Lib page
    1EFFECT NAME
    This parameter displays the name of the Effects program 
    currently selected by the Effects processor.
    2TYPE
    This parameter displays the effects type currently used by 
    the Effects processor. The number of input and output 
    channels for the currently-used effects appears below the 
    TYPE parameter.
    3
    Move the cursor to this button, then press [ENTER] to 
    display the Effect | FX1 Edit, FX2 Edit, FX3 Edit, or FX4 
    Edit page to adjust the Effects parameters.
    4
    Move the cursor to this button, then press [ENTER] to 
    display the In Patch | Effect page to assign the input and 
    output signals of Effects processors 1–4.
    5Level meters
    These meters indicate the input or output levels of the 
    currently-selected Effects processor. Select the IN button 
    or OUT button to display the input levels or output levels 
    respectively.
    Slot output channels 1–8Bus Outs 1–8
    Slot output channels 9–16Bus Outs 1–8
    ADAT OUT channels 1–8Bus Outs 1–8
    OMNI OUT connectors 1–4Aux Outs 1–4
    Note: The Effects library is shared by Effects processors 1–4. How-
    ever, only Effects processors 1 and 2 enable the recall of Effect 19 
    “HQ Pitch” and Effect 42 “Freeze.”
    124 35 
    						
    							Using Libraries77
    01V96i—Reference Manual
    LibrariesFor details on storing and recalling programs, see “General Library Operation” on page 74.
    The following tables list the preset effects programs in the Effects library:
    •Reverbs
    •Delays
    • Modulation-based Effects
    •Guitar Effects
    •Dynamic Effects
    No. Preset Name Type Description
    1Reverb HallREVERB HALL Concert hall reverberation simulation with gate
    2Reverb RoomREVERB ROOM Room reverberation simulation with gate
    3Reverb StageREVERB STAGE Reverb designed for vocals, with gate
    4Reverb PlateREVERB PLATE Plate reverb simulation with gate
    5Early Ref.EARLY REF. Early reflections without the subsequent reverb
    6Gate ReverbGATE REVERB Gated early reflections
    7Reverse GateREVERSE GATE Gated reverse early reflections
    No. Preset Name Type Description
    8Mono DelayMONO DELAY Simple mono delay
    9Stereo DelaySTEREO DELAY Simple stereo delay
    10Mod.delayMOD.DELAY Simple repeat delay with modulation
    11Delay LCRDELAY LCR 3-tap (left, center, right) delay
    12EchoECHO Stereo delay with crossed left/right feedback
    No. Preset Name Type Description
    13ChorusCHORUS Chorus
    14FlangeFLANGE Flanger
    15SymphonicSYMPHONICProprietary Yamaha effect that produces a richer and more complex modu-
    lation than normal chorus
    16PhaserPHASER 16-stage stereo phase shifter
    17Auto PanAUTO PAN Auto-panner
    18TREMOLOTREMOLO Tremolo
    19HQ.PitchHQ.PITCHMono pitch shifter, producing stable results (Available for internal effects 1 
    and 2.)
    20Dual PitchDUAL PITCH Stereo pitch shifter
    21RotaryROTARY Rotary speaker simulation
    22Ring Mod.RING MOD. Ring modulator
    23Mod.FilterMOD.FILTER Modulated filter
    No. Preset Name Type Description
    24DistortionDISTORTION Distortion
    25Amp SimulateAMP SIMULATE Guitar amp simulation
    No. Preset Name Type Description
    26Dyna.FilterDYNA.FILTER Dynamically controlled filter
    27Dyna.FlangeDYNA.FLANGE Dynamically controlled flanger
    28Dyna.PhaserDYNA.PHASER Dynamically controlled phase shifter 
    						
    							78Libraries
    01V96i—Reference Manual
    • Combination Effects
    •Others
    • Add-On Effects
    No. Preset Name Type Description
    29Rev+ChorusREV+CHORUS Reverb and chorus in parallel
    30Rev->ChorusREV->CHORUS Reverb and chorus in series
    31Rev+FlangeREV+FLANGE Reverb and flanger in parallel
    32Rev->FlangeREV->FLANGE Reverb and flanger in series
    33Rev+Sympho.REV+SYMPHO. Reverb and symphonic in parallel
    34Rev->Sympho.REV->SYMPHO. Reverb and symphonic in series
    35Rev->PanREV->PAN Reverb and auto-pan in series
    36Delay+ER.DELAY+ER. Delay and early reflections in parallel
    37Delay->ER.DELAY->ER. Delay and early reflections in series
    38Delay+RevDELAY+REV Delay and reverb in parallel
    39Delay->RevDELAY->REV Delay and reverb in series
    40Dist->DelayDIST->DELAY Distortion and delay in series
    No. Preset Name Type Description
    41Multi.FilterMULTI.FILTER 3-band parallel filter (24 dB/octave)
    42FreezeFREEZE Simple sampler (Available for internal effects 1 and 2.)
    43Stereo ReverbST REVERB Stereo reverb
    44M.Band Dyna.M.BAND DYNA. 3-band dynamics processor
    No. Preset Name Type Description
    45Comp276COMP276This emulates the characteristics of an analog compressor that has become a 
    standard in recording studios.
    46Comp276S COMP276S This is a stereo model of Comp276.
    47Comp260COMP260This emulates the characteristics of a compressor/limiter of the mid-1970s 
    that has now become a standard for live sound reinforcement.
    48Comp260SCOMP260S This is a stereo model of Comp260.
    49Equalizer601EQUALIZER601 This emulates the characteristics of an analog equalizer of the 1970s.
    50OpenDeckOPENDECKThis is a mastering effect that emulates the tape compression produced by 
    two open-reel tape recorders, a recording deck and a reproduction deck.
    51REV-X HallREV-X HALL
    REV-X reverb provides a high-density, richly reverberant sound quality, with 
    smooth decay, spaciousness and depth that enhance the original sound.
    Three types are available: hall, room, and plate. 52REV-X RoomREV-X ROOM
    53REV-X PlateREV-X PLATE
    54Max100MAX100This emulates a vintage phaser effect that was manufactured only during the 
    second half of the 1970s.
    55Vintage PhaserVNTG PHASERRather than limiting itself to reproducing any particular model, this phaser 
    offers an extremely high level of freedom in creating phaser sounds.
    56Dual PhaserDUAL PHASER This phaser emulates a vintage effect manufactured during the mid-1970s. 
    						
    							Using Libraries79
    01V96i—Reference Manual
    LibrariesGate Library
    The Gate library enables you to store and recall Input Channel 
    gate settings. The library contains four preset memories and 
    124 user (readable & writable) memories.
    Follow the steps below to use the Gate library.
    1.Press the DISPLAY ACCESS [DYNAMICS] but-
    ton, then press the [F2] button.
    The Dynamics | Gate Lib page appears.
    1CURRENT TYPE
    This parameter displays the currently-selected channel 
    gate type (Gate or Ducking).
    2CURRENT CURVE
    This graph displays the current channel gate curve.
    3GR meters
    These meters indicate the amount of gain reduction being 
    applied by the gate, and the post-gate levels of the cur-
    rently-selected channel and its available pair partner.
    4Type & Curve section
    The type (Gate or Ducking) and curve of the cur-
    rently-selected memory is displayed here.
    2.Use the LAYER buttons to select layers, then 
    press the [SEL] buttons to select channels.
    You can now store the selected channel gate settings or 
    recall the gate library memories to channels. For details 
    on storing and recalling memories, see “General Library 
    Operation” on page 74.
    The following table lists the preset memories in the Gate 
    library:
    Compressor Library
    This library enables you to store and recall settings for the 
    compressors on Input Channels, Bus Outs 1–8, Aux Outs 1–8, 
    and Stereo Out. The library contains 36 preset memories and 
    92 user (readable & writable) memories.
    Follow the steps below to use the Compressor library.
    1.Press the DISPLAY ACCESS [DYNAMICS] but-
    ton, then press the [F4] button.
    The Dynamics | Comp Lib page appears.
    1CURRENT TYPE
    This parameter displays the currently-selected channel 
    comp type (Compressor, Expander, Compander Soft, 
    Compander Hard).
    2CURRENT CURVE
    This graph displays the current compressor curve.
    3GR meters
    These meters indicate the amount of gain reduction being 
    applied by the compressor, and the post-comp levels of 
    the currently-selected channel and its available pair part-
    ner.
    4Type & Curve section
    The type and curve of the currently-selected memory is 
    displayed here.
    2.Use the LAYER buttons to select layers, then 
    press the [SEL] buttons to select channels.
    You can now store the selected channel comp settings and 
    recall the compressor library memories to channels. For 
    details on storing and recalling memories, see “General 
    Library Operation” on page 74. Since ST IN Channels do 
    not feature compressors, if you select an ST IN Channel, 
    the message “Stereo in has no Comp!” appears on the dis-
    play.
    Tip : If  you  sel ec ted  an  ST  IN C hannel  (1– 4),  Au x O ut ( 1–8 ),  
    Bus Out (1–8), or Stereo Out that does not feature a gate, the 
    01V96i indicates “XXX has no Gate!” (in which XXX repre-
    sents a channel name).
    No. Preset Name Type Description
    1GateGATE Gate template
    2DuckingDUCKING Ducking template
    3A. Dr. BDGATEGate preset for use with 
    acoustic bass drums
    4A. Dr. SNGATEGate preset for use with 
    acoustic snare drums
    134 2
    134 2 
    						
    							80Libraries
    01V96i—Reference Manual
    The following table lists the preset memories in the Compressor library:
    No. Preset Name Type Description
    1CompCOMPCompressor for reducing the overall volume level. Use it on the stereo output during 
    mixdown, or with paired Input or Output Channels.
    2ExpandEXPAND Expander template.
    3Compander (H)COMPAND-H Hard-kneed compressor template.
    4Compander (S)COMPAND-S Soft-kneed compressor template.
    5A. Dr. BDCOMP Compressor for use with acoustic bass drum.
    6A. Dr. BDCOMPAND-H Hard-kneed compander for use with acoustic bass drum.
    7A. Dr. SNCOMP Compressor for use with acoustic snare drum.
    8A. Dr. SNEXPAND Expander for use with acoustic snare drum.
    9A. Dr. SNCOMPAND-S Soft-kneed compander for use with acoustic snare drum.
    10A. Dr. TomEXPANDExpander for use with acoustic tom toms, which automatically reduces the volume 
    when the tom toms are not played, improving mic separation.
    11A. Dr. OverTopCOMPAND-SSoft-kneed compander for emphasizing the attack and ambience of cymbals recorded 
    with overhead mics. It automatically reduces the volume when the cymbals are not 
    played, improving mic separation.
    12E. B. FingerCOMP Compressor for leveling the attack and volume of a finger-picked electric bass guitar.
    13E. B. SlapCOMP Compressor for leveling the attack and volume of a slapped electric bass guitar.
    14Syn. BassCOMP Compressor for controlling or emphasizing the level of a synth bass.
    15Piano1COMP Compressor for brightening the tonal color of a piano.
    16Piano2COMP A variation on preset 15, using a deep threshold to change the overall attack and level.
    17E. GuitarCOMPCompressor for electric guitar “cutting” or arpeggio-style backing. The sound color 
    can be varied by playing different styles.
    18A. GuitarCOMP Compressor for acoustic guitar “stroke” or arpeggio-style backing.
    19Strings1COMP Compressor for use with strings.
    20Strings2COMP A variation on preset 19, intended for violas or cellos.
    21Strings3COMPA variation on preset 20, intended for string instruments with a very low range, such as 
    cellos or contrabass.
    22BrassSectionCOMP Compressor for brass sounds with a fast and strong attack.
    23Syn. PadCOMPCompressor for musical instruments that feature gentle sounds which, depending on 
    the tones, could diffuse, such as synth pad. Intended to prevent diffusion of the sound.
    24SamplingPercCOMPAND-S Compressor for making sampled percussion sound like real acoustic percussion.
    25Sampling BD
    COMP A variation on preset 24, intended for sampled bass drum sounds.
    26Sampling SNCOMP A variation on preset 25, intended for sampled snare drum sounds.
    27Hip CompCOMPAND-S A variation on preset 26, intended for sampled loops and phrases.
    28Solo Vocal1COMP Compressor for use with main vocals.
    29Solo Vocal2COMP A variation on preset 28.
    30ChorusCOMP A variation on preset 28, intended for choruses.
    31Click EraseEXPANDExpander for removing a click track that may bleed through from a musician’s head-
    phones.
    32AnnouncerCOMPAND-H Hard-kneed compander for reducing the level of the music when an announcer speaks.
    33Limiter1COMPAND-S A soft-kneed compander with a slow release.
    34Limiter2COMP A “peak-stop” compressor.
    35To t a l  C o m p 1COMPCompressor for reducing the overall volume level. Use it on the stereo output during 
    mixdown, or with paired Input or Output Channels.
    36To t a l  C o m p 2COMP A variation on preset 35, but with more compression. 
    						
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