Steinberg WaveLab Essential 6 Operation Manual
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71 Off-line processing If the curve starts out horizontally flat and then rises upwards, signals in the flat area will be eliminated completely. This is called (noise) gating. Gating Setting up the curve You can drag any breakpoint in the curve to any posi- tion, using the left mouse button. When you move breakpoints closer to the left side or the bottom of the graph, you will note that the number of positions is more limited. This is due to the nature of digital audio, where, for lower levels, a smaller number of “bits” is used to represent the data. You can add a new breakpoint by clicking anywhere on the curve with the left mouse button. You can delete a breakpoint by clicking on it with the right mouse button. The Reset button restores the curve to a straight line with only one breakpoint. The “Add point at level selection” button adds a break- point at the level indicated by the current level selection (see “Level selections” on page 43 and the example be- low). An example of using “Add point at level selection” The “Add point at level selection” function can be used to create a noise gate with a threshold at a certain level. Let’s say you have a recording of narration, with noise between the phrases that you’d like to remove: 1.Make a regular selection in a section that only contains background noise. The longer this selection, the more accurate the result will be. 2.Select “Extend to peaks” from the Select submenu on the Edit menu. The selection height now represents the level of the background noise. 3.Open the Dynamics dialog and set it up for graphic editing. 4.Remove all breakpoints from the graph. 5.Click on the “Add point at level selection” button. 6.Add a second breakpoint, “manually”, to the left of the one that just appeared. 7.Drag this second breakpoint so that it appears directly below the other one, at the bottom of the graph. See the noise gate example above. 8.Adjust the Attack, Hold and Release settings as de- sired. 9.Go back to the Wave window and select the section to be gated. 10.Open the Dynamics window and click the Process button. 11.Listen to the result, and if necessary, Undo, adjust the settings and Process again. Expert settings The Dynamics dialog also has a special tab devoted to “expert” settings. Level envelope This dialog allows you to create a volume envelope which can be applied to a selected range or a whole file.
72 Off-line processing The dialog consists of a waveform view in the middle, with an envelope curve (initially a straight line) running through it. A vertical ruler displays the level change in dB, and the horizontal ruler displays the time line. You can boost the level up to 6 dB and decrease it down to silence. Basic operation procedure By adding points to the envelope curve you can create an envelope curve that will change the volume of the material over time. 1.Double click on the envelope curve to add a point. A point will be added where you click. 2.If you click on the point it will be selected (red color) and by click-dragging you can move it in any direction. The curve changes accordingly in the waveform display. When you point the mouse in the display (or move a point), the current position and level change is shown continuously in the field above the display. 3.You can keep adding as many points as you like to the curve. You cannot move a point past a another point in the horizontal direction. 4.You can select several points using [Shift] and move them together. By clicking on the envelope curve itself (not on a point) you can move the whole curve up or down. Envelope functions in the dialog The functions are selectable in three ways (the same op- tions in all cases): From the Functions menu. By clicking the icons above the display. By right-clicking in the display. The following options are available in the dialog: Fade-in and fade-out A fade-in is a gradual increase in level and a fade-out is of course the opposite. There are two ways of applying fades in WaveLab Essential: by using the Easy Fade function or by using the Fade dialog. Easy Fades The Easy Fade function allows you to very quickly apply a fade-in or fade-out to an audio file, without having to make any settings: 1.To create a fade-in, make a selection from the start of the audio file to where you want the fade-in to end. Similarly, to create a fade-out, you should make a selection from the po- sition where you want the fade to start, to the end of the audio file. 2.Select “Easy Fade” from the Process menu, or press [Ctrl]-[D]. A fade is applied to the selection. The shape of the fade is governed by the Default fade/crossfade setting in the Preferences–Wave edit tab. Using the Fade dialog The Fade dialog allows you to specify the desired shape of the fade, and to create fade-ins or fade-outs anywhere in a file: 1.Make a selection that spans from where you want the fade to start to where you want it to end. 2.Select fade-in/out from the Process menu to open the Fade dialog. Option Description Deselect all points This will deselect all selected points. Delete selected points Deletes all selected points. Reset selected points Resets all selected points to 0dB. Reset whole envelope This removes all added points. Flip Vertical This will flip the current envelope vertically (in the level axis). Flip Horizontal This will flip the current envelope horizontally (in the time axis). Smooth envelope This allows you to create spline curves, for smoother level changes. Option Description
73 Off-line processing 3.Use the Type options to select a fade-in or a fade-out. 4.Set the Offset and Damping parameters. A graph in the waveform indicates the resulting shape. The Damping value indicates how much the wave will be attenuated at the Offset point. A 6dB Damping with a 50% Offset normally gives the most natural re- sults. See “Crossfade” below for more details. Crossfade A crossfade is a gradual fade between two sounds, where one is faded in and the other faded out. This function al- lows you to do just that. It also lets you create plain mixes of two sounds. Performing a regular crossfade The material you want to crossfade can either be in two different sections of the same file, or it can be in two dif- ferent files. Since the crossfade is a type of paste operation, you must start by getting the section into which you want to fade (the later part of the fade) onto the clipboard. 1.Select the section into which you want to fade. 2.Select Copy, from the Edit menu. Now it’s time to move over to the section from which you want to fade, which might very well be in another Wave window: 3.Select the section from which you want to fade-out. The length of this selection will determine the length of the actual crossfade (check the length on the status bar). In a typical case, this selection will be at the end of the wave. See below for details.4.Select Crossfade from the Process menu. The dialog appears and crossfade slope indicators are shown in the cur- rent selection. 5.Make sure that “Mix without fading” is not activated in either section. 6.Adjust the Offset and Damping parameters as desired. The shape of the two curves is indicated in the selection. See below for details. 7.Click the Paste button. How the fade is done As described above, the length of the fade is determined by the size of the selection in the file into which you paste. The pasted material has to be longer than the selection you paste “into” (or there won’t be enough material to finish the fade). Any “excess” material in the copied selection will appear after the fade (at “full level”). The wave is lengthened as needed. Any material that originally appeared after the selection in the file into which you paste, will be moved so that it now appears after the newly pasted material. About the curves The design of the fade and crossfade curves is based on psycho-acoustic research material, in order to give as pleasant and harmonic a result as possible. !This selection cannot be longer than the selection you just copied, or the program will not be able to perform the crossfade! !Please note that if both waves already have full level sections in the crossfade area (for example if you have normalized both waves), clipping (and hence distortion) might occur! If this happens, reduce the amplitude of both waves by 3 to 6 dB and try again. Also note however, that if one of the “Inverse of Fade In/Out” boxes is checked, clipping can never occur.
74 Off-line processing For each of the two sections – the fade-out and the fade- in – you can select an Offset and a Damping value. When you adjust these values, the curves in the wave are ad- justed accordingly so that you can see what kind of cross- fade you will get. The Offset factor determines where in the fade section the file will play at its “mid level” (normally half the level, see below). The Damping parameters adjust the “steepness” of the fade. For example, a -6dB setting for the fade-in will result in a normal fade, where the level is half the original when it reaches the Offset point. Values closer to 0dB will em- phasize the beginning of the fade-in wave. Values closer to -18dB will make the fade-in sound drop drastically at the beginning of the fade. Here, the default -6dB Damping curves with 50% Offsets are selected. This gives you a normal crossfade with the focus on the middle of the fade. In this example, the Offsets have been moved so that the focus of the fade is more to the left. This means the fade-out is faster than the fade- in. However, both Damping factors are still set to the standard -6dB. Mix without fading If you activate “Mix without fading” for either section, it will play at full level throughout the entire fade. An example Let’s say you have two environmental sound effects you want to fade between, “city” and “restaurant”. You want to fade from “city” to “restaurant”. The two sounds are in dif- ferent windows.1.Select the entire “restaurant” wave and copy it. 2.Make a selection in the “city” wave, from a point close to the end. The length of this selection is equal to the length of the fade. 3.Open the crossfade dialog, set both Offsets to 50%, both Damping settings to -6dB, deactivate both “Mix with- out fading” options and click the Paste button. The “city” wave is now lengthened, so that it starts as it originally did, then fades over to the beginning of the “restaurant” wave and ends like the “restaurant” wave. Invert Phase This turns the signal “upside down”, which is the same as inverting the phase by 180°. No settings are needed for the operation. There is no audible change when you invert the phase of a mono signal. However, if one channel in a stereo pair is out of phase with the other, this will lead to artifacts such as a drop in the bass register and a “blurred” stereo im- age. The most common use for this function is therefore to fix a stereo recording where one of the channels has acciden- tally been recorded out of phase with the other. Reverse This function reverses the selection, as if playing a tape backwards. No settings are needed. Eliminate DC Offset This function removes a problem that most often appears due to mismatches between various types of recording equipment. !This function should be applied to whole files, since the problem is normally present throughout the entire recording.
75 Off-line processing A DC offset is when there is too large a DC (direct cur- rent) component in the signal. If the DC offset is really bad, it can be visible as the signal not being visually cen- tered around the “zero level axis”. However, the DC offset can be significant without actually being seen. A wave with a serious DC offset A DC offset is problematic for two reasons: It affects where the zero crossings appear, which in turn af- fects the smoothness of splices between audio files. Certain processing options do not give optimal results when performed on files with a DC offset. Checking for and eliminating DC Offset 1.Select the wave you want to check and fix. 2.Select “Eliminate DC Offset” from the Process menu. A dialog appears stating the amount of DC offset. 3.Click OK or Cancel. Waveform Restorer This lets you remove intermittent clicks and pops in an au- dio file. First make a selection encompassing the artefact you want to remove, then apply one of the available meth- ods. Usually, you will have to use a high zoom factor to be able to locate and select the undesired element. The Waveform Restorer lets you select one of several available restoration methods. The selected method is de- scribed in the dialog. Time Stretch Time stretch is an operation that allows you to change the length of a recording without affecting its pitch. Actually the standard term “time stretch” is a bit misleading since you can of course also make the material shorter. This function is most often used to make a section of au- dio fit in with some other material. Therefore this dialog is set up exactly for that. You select the material to be stretched and use the options in the dialog to find a stretch factor (the “Percentage”). This is done by specify- ing the desired length, or the desired tempo, all according to what the situation requires. Opening the dialog When you open the dialog, the following information about the selection is displayed: Specifying a percentage directly If you know by how many percent you want to change the length, you can enter this value in the “Percentage” field. Calculating the percentage by specifying a new length If you know the desired length in samples, adjust the Samples value in the “Desired result” section. If you know the desired length in minutes, seconds and milliseconds, adjust the corresponding value in the “De- sired result” section. Regardless of which you choose, the other values and the Ratio are up- dated accordingly. The original length in seconds. The original length in samples. The calculated orig- inal tempo accord- ing to the set length and time signature.
76 Off-line processing Calculating the ratio by specifying a time code range If you want to fit the selection to a certain range, for exam- ple in a video or film sequence, you can specify the start and end of this range as time code values: The other values and the Percentage are updated accord- ingly. Calculating the Percentage by specifying a new tempo If you know you want the selection to play back in a certain tempo, after the stretch, proceed as follows: 1.If you know the current tempo of the selection, type it in the Tempo field in the Source part of the dialog. 2.If you don’t know the exact current tempo, but the length of the selection and the time signature, you can specify these instead, in the Bars and signature fields, and the Source tempo will be calculated for you. 3.Type in the desired tempo in the Tempo field in the “Desired result” section. Reset The Reset button resets the Percentage to “100%”. Additional settings Limitations Time stretch is a very complicated Digital Signal Process- ing (DSP) operation. It requires complicated mathematical operations and always affects the sound quality to some extent: For speech, stretch factors within a ±30% limit will normally provide very good results. For composite music, try to limit the range to ±10%. For sensitive material, like solo piano, try not to exceed ±3%. !Please note for these operations to work properly, the exact specified source tempo or length must be selected. Any deviation from the real values will be transferred to the stretched audio. Enter the desired end position here. Enter the start position here. Setting Description Quality There are three Quality settings, “Quick Process”, “Standard” and “High Quality”. The High Quality mode provides very high quality pitch correction, but the process will take longer. For most uses, the Standard mode is probably sufficient. Preserve pitch When this option is activated, the pitch of the audio material will not be affected when you apply Time stretch. This is the normal mode of operation. If you turn this off, the pitch will change proportionally with the Time stretch ratio, much like when speed- ing up or slowing down a tape recorder. Audio quantize When this option is activated, the length of the re- sulting file will be exactly the one displayed in the “Desired result” section of the dialog. When it is deactivated, the actual file length may differ by a few milliseconds. If you don’t need this accuracy, you should leave the option deactivated, for a slightly better audio quality. Rhythm accuracy This is only available if “Standard” or “High Quality” mode is selected. Set this parameter according to whether the rhythmic feel of the audio material has a high priority or not. If you set this to a high value, the timing and rhythmic feel will be preserved as far as possible, which is important for drum tracks, etc. If you set it to a low value, the audio quality can be slightly better, but sections of audio might be moved slightly (in the milliseconds region) in the process.
77 Off-line processing Pitch Correction Pitch Correction is a function which allows you to detect, and to change, the pitch of a sound, with or without affect- ing its length. Amount of shift This allows you to specify the amount of pitch change in semitones and/or cents. Pitch detection WaveLab Essential can analyze an audio selection and detect the pitch of the audio. Click the “Find current pitch of audio selection” button to perform the detection. The found pitch is displayed below the button. You also have the option to automatically compute the re- quired pitch shift, based on the currently detected pitch and the pitch specified in the value field below the “Ac- cording to the current pitch, etc.” button. When the button is clicked the “Amount of Shift” parameters are automati- cally adjusted to the computed pitch shift. Length compensation This allows you to set how the length of the selection should be affected by the operation. A setting of 100 means that the length will be the same after the operation. A setting of 0 means that the program will behave like a tape recorder does when the speed of its tape is varied. For exam- ple, if you raise the pitch by one octave, the sound will become half as long. Intermediate values will give results in between these two ex- tremes. For large transposition values, the lower this setting is, the better the quality of the effect will be. Additional settings Setting Description Quality There are three Quality settings, “Quick Pro- cess”, “Standard” and “High Quality”. The High Quality mode provides very high quality pitch correction, but the process will take longer. For most uses, the Standard mode is probably suffi- cient. Audio Quantize When this option is activated, the processed file will have the exact same sample length as the original. When it is deactivated, the resulting file length may differ by a few milliseconds. If you don’t need this length accuracy, you should leave the option deactivated, for a slightly better audio quality. Preserve Formants When this option is activated, changing the pitch of vocal material will give a more realistic result. When you are processing non-vocal ma- terial, you should leave this option deactivated, since it uses a slightly slower processing algo- rithm. Warning: this algorithm might increase the sig- nal level. If your audio material has a high level, you may need to lower its level before pitch shifting. Rhythm Accuracy This is only available if “Standard” or “High Quality” mode is selected. Set this parameter according to whether the rhythmic feel of the au- dio material has a high priority or not. If you set this to a high value, the timing and rhythmic feel will be preserved as far as possible, which is im- portant for drum tracks, etc. If you set it to a low value, the audio quality can be slightly better, but sections of audio might be moved slightly (in the milliseconds region) in the process.
78 Off-line processing Harmonization This is a variation of the Pitch Correction, which allows you to create not only one shifted voice, but up to sixteen! Setting up the voices 1.Set the scroll bar to the voice for which you want to make settings. Which voice is currently shown is indicated just above the scroll bar. 2.Activate the voice by clicking the check box. 3.Set up the amount of pitch shift for this voice, by ad- justing the Semitones and Cents values. The maximum range is ±36 semitones (±3 octaves). The cents value ad- justs the pitch within one semitone, that is, 50 means a quarter tone. 4.If you want one of the voices to play back the original wave (at the recorded pitch), activate one voice for this and set both its Semitones and Cents settings to 0. 5.If you are processing a stereo selection or if you have activated “Create stereo wave” (see below), you can ad- just the stereo position of the voice by using the Pan con- trol. If you pull the slider all the way left or right, this voice will be played in that channel only. 6.Use the scroll bar to select the next voice and set this up like the first. The text to the right of the Pan control tells you how many voices are ac- tivated. Additional controls Please note that by specifying very small pitch shift amounts (a few cents only) and panning the detuned voices hard left and right, you can create stereo material out of mono recordings without a noticeable change in pitch. Please try to keep a balance in the detuning. If for example you set one voice to +5 cents, set another to -5 cents. Hi-fi Chorus This chorus works slightly differently from many others. Often chorusing is achieved by delaying a copy of the sig- nal, continuously varying the amount of delay and mixing the delayed signal back in with the original. While this is adequate for many purposes, WaveLab Es- sential takes a more natural approach to creating chorus. Since a chorus effect is about making a recording sound as if it was performed by many “identical musicians”, WaveLab Essential takes just that approach. It multiplies the recording up to 100 times and detunes and delays each “voice” slightly and – if so desired – pans the voices across the stereo image. Control Description Preserve level When this is activated, the resulting audio will have the same level as the original, even though a number of voices have been added. Create stereo waveIf you are operating from a mono selection you can still create a stereo wave by activating this option. The pro- cessed wave will then open in a new window.
79 Off-line processing EQ This is a three-band equalizer with high and low shelving filters and a full parametric mid-frequency band. The fol- lowing parameters are available on the Settings tab: Presets tab The Presets tab features a list of EQ presets, with self-ex- planatory names. To load a preset, select it in the list and click the “Load” button. If you have modified a preset which you wish to save, use the “Update” button. You can also save your own presets by typing in a name and clicking the “Add” button. Convert sample rate This function allows you to change the sample rate of a re- cording. This is very convenient if you have a file that you wish to use in a certain audio system and find that the file was recorded at a sample rate this system doesn’t sup- port. Please note that Sample rate conversion can also be done as part of the Saving process (see “Saving in an- other format (Save as…)” on page 51). Please note the following: Sample rate conversion from a low frequency upwards does not improve sound quality. The high frequencies that were lost due to a low recording frequency cannot be restored by a conversion. When you sample rate convert down to a lower frequency, high frequency material will be lost (this is part of the mathe- matics behind digital audio). Therefore, do not convert down and then up again, since this will lead to a degradation in sound quality (unless that’s exactly what you’re after). Instead, use the Undo and Redo functions. Performing the sample rate conversion 1.Select Convert sample rate from the Process menu. This opens the Sample Rate dialog. Parameter Description High Shelf Gain Determines the boost or cut (in dB) of the high shelving filter. High Shelf FrequencySets the frequency of the high shelving filter. Fre- quencies above this value will gradually be in- creased or reduced in level, according to the High Gain setting. Mid Shelf Gain Determines the boost or cut (in dB) of the Mid range EQ. Mid Shelf FrequencySets the center frequency of the Mid range EQ. Frequencies around this value will be affected by the Mid Gain. Mid Q Use this parameter to set the width of the Mid range, i.e. how wide a frequency range around the Mid Frequency should be affected by the Mid range EQ. The higher this value, the “narrower” the Mid range. Low Shelf Gain Determines the boost or cut (in dB) of the low shelving filter. Low Shelf FrequencySets the frequency of the low shelving filter. Fre- quencies below this value will gradually be in- creased or reduced in level, according to the Low Gain setting.
80 Off-line processing 2.Select the desired sample rate from the pop-up menu and click OK. If you want to change any other audio properties (e.g. the bit resolution or stereo/mono status), you can do this in one of two ways: Open the Audio Properties dialog from the Edit menu and make the desired settings (see “Editing audio properties” on page 55). Open the Audio File Format dialog by selecting “Save as” on the File menu and clicking the Properties button in the lower section of the dialog (see “Saving in another format (Save as…)” on page 51). Support for reNOVAtor™ If this audio restoration plugin is installed on your system, you can select it from the Tools menu. This menu option is enabled if a wave window is open and an audio selection is active (it can be both channels or a single channel). Selecting “reNOVAtor…” from the menu opens this plug- in and the active audio range is edited. The plug-in win- dow is non-modal, hence you can work in WaveLab Es- sential without closing the plug-in. Go to http://www.algorithmix.com/en/renovator.htm for more info. !Sample rate conversion is always applied to the en- tire file. Any selection you have made is not used in any way for this operation.