Steinberg WaveLab Essential 6 Operation Manual
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91 Master Section This function is useful if you are working on several projects, since it makes for a convenient way to keep spe- cific Master Section presets for specific projects well or- ganized and easily accessible. Rendering While the Master Section can perform all processing in real time during playback, it’s also possible to save the au- dio output to a file on disk. This is done with the Render function. There are several uses for Rendering: Mix down a complete Audio CD Montage to an audio file. This can be a goal in itself, but can also be necessary if your Montage uses e.g. more effects than the system can handle in real time. By Ren- dering it to a file first, and creating a CD from this file instead, you can avoid dropouts and CD burning failure. Mix down a file in a Wave window to a new audio file, complete with Master Section effects, dithering and other settings. You can freely choose the format of the new audio file, allowing you to create an mp3 file and add effects at the same time, for example. “Apply” all settings in the Master Section to a file in a Wave window. This is the same as the previous option, but the Master Section process- ing will transparently and permanently be “applied” to the current file in- stead. What is rendered? When you use Render, all Master Section settings (ef- fects, master levels, dithering, etc.) are included in the re- sulting audio file. In other words, what you hear is what you get. ÖOne thing to note: the Bypass switch affects playback only, while the effect On switches affect both playback and Rendering. Calling up the Render dialog and filling out the options Click the Render button to call up the following dialog: The Render dialog for Wave windows (for information on Rendering Au- dio CD Montages, see “Mixing down – The Render function” on page 131). Here is what the options mean: Range This is where you specify what part of the wave to render. Result Here, you can choose whether the original wave file should be changed (“applying” the Master Section set- tings) or whether a new audio file should be generated. !Rendering Audio CD Montages is described in the Audio CD Montage chapter (see “Mixing down – The Render function” on page 131). This section de- scribes Rendering waves. Option Description Selection Process only the portion that is currently selected in the Main view. Whole file Process the entire file. Option Description Process in place Modifies the original file. If you wish to keep the changes, you need to save the file again. Note: if you use this for adding effects to a file, you may want to activate the “Activate Global Bypass” option on the Schedule tab (see below). No tail If this is activated, the resulting file will end where the original did, even if the processing adds material (like for example echoes or reverb tails). Copy markers If this is ticked, the resulting new file will contain all markers present in the original file.
92 Master Section Create named file If this is activated, the resulting new file will be saved (not temporary). The field below the checkbox allows you to specify a name and location for the file, and you can click the audio properties button to set the desired audio for- mat. Clicking the “Rename as source” button will set the file name to the same as the file being processed (but re- taining any path you have specified above). ÖIf you click the audio properties button at the bottom of the dialog, you open the Audio File Format dialog in which you can choose the desired format of the file and make settings for the conversion and encoding. Options on the Schedule tab The On Start options determine what WaveLab Essential should do before rendering: The On Completion options determine what should happen after rendering: The Priority setting lets you specify how fast the file should be processed. Processing the file Once everything is set up correctly, click OK to initiate the processing. Or, if you change your mind, click Cancel. ÖTip: If you just need to process the current audio se- lection in place, you can press [Ctrl] while clicking on the Render button. This will process the audio selection in place without opening the dialog. Other settings are kept from the last time you accessed the dialog. Working with multiple files Once you have applied settings to one wave, as de- scribed below, you can continue with processing the next. The processing of the first wave will continue in the back- ground. This way you can apply processing to as many waves as desired. Please also note that each wave can have its own priority setting, as described below. Stop playback Stops playback to free up some processing power. This option is not available if playback is already stopped. Open Monitor window Opens the Monitor window, see “The Monitor window” on page 93. Minimize window The file window is minimized to free up screen space. Beep WaveLab Essential will beep to signal that the opera- tion is completed. Show message boxWaveLab Essential will display a message to confirm the operation. Click OK to continue. Restore audio windowUpon completion, WaveLab Essential will restore a minimized window (see above) to its original size. Activate Global BypassWaveLab Essential will automatically activate the By- pass switch in the Master Section’s Effects pane (see “Bypass, Mute and Preset” on page 86) upon comple- tion. This allows you to play the processed file back af- ter rendering, without hearing the effects “twice” (applied to the file and activated in the Master Section). Relax BackgroundThe file is processed in the background, but priority is given to audio playback and to your continued work on other files. This makes WaveLab Essential as responsive as possible, but slows down processing. Background The file is processed in the background but with a lower priority given to your continued work on other files. This makes processing faster but the program less responsive. Try this mode when several files should be processed in the background. Fast Processing is given a high priority. A fairly high-perfor- mance computer may be required to avoid dropouts in playback. !Any dropouts that occur as a result of too little pro- cessing power left will only affect the played file. Files processed in the background will always be free of dropouts! !If you are rendering to MP3 format, you should only render one file at a time.
93 Master Section The Monitor window This window allows you to monitor the ongoing processes and check how hard your computer’s CPU is working with various tasks. To open this window, select “Monitor” from the Special- ized Windows submenu on the View menu or press [Ctrl]- [F10]. The window has two displays, selected by clicking the corresponding tab at the bottom of the window. The Progress display The Progress display shows a list with the following col- umns: Process menu Even while a wave is being processed, you can change its settings. Position the pointer in the monitor window and press the right mouse button. The following options are available: The Performance display The Performance display provides an overview of the pro- cessing power currently being used. Column Description Name The name of each wave or montage being pro- cessed. Progress How much of the wave has been processed so far. Remaining time This indicates how much time is required to finish the processing. Priority Boost The priority assigned to this particular processing (see “The Priority setting lets you specify how fast the file should be processed.” on page 92 and be- low). Option Description Suspend/Resume Suspends processing of the wave. The menu option changes to Resume so that you can acti- vate processing again. When a process is sus- pended, more CPU power will be available to the other processes. Suspend/Resume All Halts/starts processing of all waves. Relax Background, Back- ground, FastChanges the priority status for the wave, see “Relax Background” on page 92. Cancel Cancels the processing operation for the se- lected wave, in which case the message in the Priority Boost column reads Cancelled until WaveLab Essential has performed all the nec- essary clean up operations.
94 Master Section The yellow lines refer to the power used for providing input to the Master Section, i.e. reading waves from disk. Please note that the values are an approximation. The purple lines indicate the processing power that is re- quired for all processors currently running in the Master Sec- tion. The shorter the line, the less the load on the CPU. This is a very precise measurement. The blue lines reflect the processing power required by the output device. There is also a number indicating processor usage in percent. Customizing the Performance display You can customize the way the processing information is displayed. If you want to see more of what is going on, re- size the window. Other options are available if you position the cursor any- where in the black part of the window and press the right mouse button. The following options are available: You can activate/deactivate the Input, Process, and Output in- formation (see above). To get an exact (but not as smooth) picture of the processor usage, deactivate Average. You can select a Zoom factor for the display (50%~400%). You can change the direction of the status information flow (horizontal or vertical).
96 Batch file encoding Basic procedure WaveLab Essential can open and play both uncom- pressed and compressed files in a number of different for- mats, including WAV, AIFF, MP3, WMA (Windows Media Audio) and OSQ (Original Sound Quality), which is WaveLab Essential’s proprietary lossless audio format. It’s also possible to convert WAV or AIFF files to another format. While this can be done by opening a file and se- lecting “Save As” or “Save Special/Encode” on the File menu, you can also convert several files in one go (batch conversion). Proceed as follows: 1.Select “Batch file encoding…” from the Tools menu. The “Encode audio files” dialog opens. 2.Click on the green “plus” symbol. A file selector opens, where you can select the desired audio files (WAV or AIFF). Files must have the same sample rate and number of channels (e.g. stereo/mono). Click here to add files. 3.In the file type pop-up select one of the available for- mats (WAV or AIFF) and then – in the file list – select the desired files. If necessary, use the [Ctrl] and/or [Shift] keys to select several files. Confirm your selection by clicking “Open”. This brings you back to the “Encode audio files” dialog. 4.Select the destination folder for the converted files from the corresponding pop-up menu. 5.Select the desired destination format by clicking the audio properties button at the bottom of the dialog. This opens the Audio File Format dialog in which you can select the de- sired format and make settings for it. 6.For some compressed file formats, clicking on the ar- row button to the right of the Encoding and Attributes menus calls up dialogs where you can set the encoding parameters and enter text strings. !Note that it is possible to simultaneously batch en- code audio files of different formats, given that all the files have the same sample rate and number of chan- nels.
98 Markers Introduction What are markers for? Markers allow you to save and name certain positions in a file. You can use these positions later on in various ways: Set the wave cursor to a marker. Select all audio between two markers. Loop the section between two markers, etc. There is no limit to the amount of markers you can have in a file. The various marker types The following marker types are available: About marker pairs Two of the marker types come in pairs: Loop and Region. Since you can’t have a region that starts but never ends, a loop end point without a start, etc., special rules exist for creating, deleting and moving these types of markers. Loop and region markers only have a functionality when balanced. You can enter just a start marker, but its purpose will be defeated by the lack of a corresponding end marker. Furthermore, if you delete a start marker, the corresponding end marker will also be deleted. About importing and saving loop markers There are a few points to be aware of when importing files with loops into WaveLab Essential. This is because the loops can be defined in two places: Wave and AIFF file formats have the ability to contain loop points, and Wave- Lab Essential stores loop points as markers separately for each file, in “.MRK” files. So, there’s a potential risk for conflict: When you import a file that has never been used in WaveLab Essential before, and which contains loops, the loops are “im- ported” and displayed as loop markers (in addition, the sample note and detune information described in the section “Editing sample attributes” on page 170 is imported, if present). When you then save the file in AIFF or Wave format, the loop points are stored, both as part of the actual file (so that other applications can read them) and in the “.MRK” file (for Wave- Lab Essential). When you open a file that has been used in WaveLab Essen- tial before, loop indications that were originally in the file, be- fore you used it in WaveLab Essential, are ignored. Only the loop information in the “.MRK” file is used.!This chapter describes how to use markers in Wave windows. Audio CD Montages have their own markers, see “Using markers in the Montage” on page 127. Marker type Description Generic This is mainly used for locating certain important positions and for editing (for example selecting all audio between two positions). Generic markers can be created directly during recording if needed (see “About dropping markers during recording” on page 62). Loop start and endThese are used for defining loop points. This is useful for editing purposes as well as when creat- ing loop sounds (e.g. for samplers). Region start and endUse these to define start and end points for ge- neric regions. This is useful for editing purposes and can be created directly during recording if needed (see “About dropping markers during re- cording” on page 62).
99 Markers The Marker toolbar This is a special control bar for markers. It can be brought up from the Control Bars submenu on the View menu. Creating markers Dropping markers on the fly To add a marker on the fly, proceed as follows: 1.Play back the file. 2.When the cursor reaches the position where you want a marker, do one of the following: Press [Insert]. Click the Drop marker button on the Marker toolbar. Select Drop Marker from the time ruler speed menu. You can give the marker a proper name later. ÖThe markers dropped this way are generic. Creating a marker from “stop mode” 1.Set the wave cursor to where you want the marker to appear. 2.Do one of the following: Click on the New Marker button on the Marker toolbar. Click with the right mouse button on the time ruler and select New Marker from the menu that appears. Press [Ctrl]+[Insert] as a shortcut for the “New Marker” operation described above. 3.Select a marker type.4.Fill out the other options in the dialog and click OK. The new marker appears at the wave cursor position. Dropping markers while recording You can drop markers during a recording. For example, if you are auditioning some material while transferring it from DAT tape to WaveLab Essential, you can add markers at important positions, as they are coming up. The marker types you can add are: Generic, Region start and Region end. See “About dropping markers during recording” on page 62. Creating marker pairs from the Marker toolbar To create a loop or a generic region, you can use the Marker toolbar: 1.Make a selection that spans the area you want to en- close by a marker pair. 2.Click on the corresponding marker pair symbol on the Marker toolbar. Markers are added at the start and end of the selection. About the marker list There is a marker list window that displays all markers in a wave. This can be used for various purposes, for editing, deleting and locating to markers, as described in the fol- lowing sections. Add new marker Drop Generic markerAdd region markers Open marker listGo to previous markerGo to next marker Add loop markers
100 Markers Opening the list To open the marker list, either select “Specialized Win- dows”/”Wave Marker List” from the View menu, or click the corresponding button on the Marker toolbar. The marker list To sort the list alphabetically, click on the “Name” head- ing. To sort the list according to position, click the “Position” heading. This is the default when you first open the window. Marker appearance and visibility Hiding marker heads To hide/display the marker triangles from the ruler, click with the right mouse button in the ruler and select Hide/ Show Marker Heads. Changing the appearance of marker lines To hide the marker lines in the waveform, click with the right mouse button in the waveform and select Elements. From the menu that appears, set things up so that neither Solid markers, nor Dotted markers are activated. Hiding all markers of a certain type There’s a special dialog for hiding markers of certain types. To open it: Click with the right mouse button on the time ruler and select Visibility, or… Open the marker list, click with the right mouse button on a marker and select Visibility. In this dialog you can show/hide markers of any type. Editing, converting and naming markers The Edit Marker window can be used to change existing marker’s properties. There are several ways to open this window with settings for a certain marker: Right click on the marker in the time ruler and choose “Edit Marker” from the menu that appears. Hold down [Alt] and double click on the marker. Open the marker list, select a marker and click with the right mouse button on a marker and select Edit or press [Return]. To transform a marker into any other type, select that type in the list to the left.