Steinberg WaveLab Essential 6 Operation Manual
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191 Plug-in processor reference About WaveLab Essential plug-ins These plug-ins use WaveLab Essential’s own plug-in for- mat, and cannot be used with other applications. Note: ÖAs a rule, WaveLab Essential specific plug-ins can only be used in the Master Section (not as clip effects in the Audio CD Montage). However, some WaveLab Essential effects are also included as VST plug-ins, available as clip effects in Audio CD Montages. This is indi- cated for each effect below. ÖYou can specify which plug-ins should be available in the Master Section by using the Organize Master Section Plug-ins function on the Options menu. This also allows you to specify which plug-ins should be available in the Dithering Pane (post-master fader). ÖPresets for WaveLab Essential plug-ins are handled like other presets in WaveLab Essential (processing func- tions, etc.). Auto Panner The Auto Panner (only available in the Master Section) pans the signals continuously between the left and right channel in the stereo image. It has the following parame- ters: Chorus The Chorus plug-in (only available in the Master Section) is a classic stereo chorus based on a sweeping delay, with the following parameters: Parameter Description LFO Freq (0.1Hz~50Hz)This parameter sets the speed of the panning. The higher the value, the faster the signal moves around in the stereo image. Width (0~100%) Use this parameter to specify the “width” of the pan movements. The value 100% causes the signal to move from the extreme left to the extreme right, while 0% disables the panning effect. Waveform (Sine, Pulse)Allows you to specify the way in which the signal moves from left to right. Select Sine if you prefer fluid movements, or Pulse to create abrupt panning “jumps”. Out Left, Out Right (-96dB~6dB)These two parameters allow you to adjust the level of the left or right channel, useful e.g. for correcting the stereo image or adjusting the overall gain. The setting 0dB means no change of level, while -96dB means turning the channel off completely. Parameter Description Delay (0.1~60ms) Use this parameter to specify the basic time delay for the chorused signal with respect to the “dry” signal. The higher the value, the more prominent the effect. Low settings (up to 7ms) create flanger-like effects. Settings up to 25ms are for classic chorus while settings above this value are mainly for spe- cial effects. Width (0~100%) Use this parameter to specify how much the delay time is allowed to vary with the modulation. It is this variation in delay time that causes the sweeping ef- fect. Note that the value 0% should probably be avoided since it might create the impression that you are experiencing phase problems. Frequency (0.01~25Hz)The Frequency parameter sets the speed of the sweep (the modulation). The higher the value, the faster the modulation. You will probably not use val- ues above 7Hz except for special effects. Feedback (0~100%)This parameter specifies how much of the output from the effect is fed back to the input (the feed- back signal is also phase inverted). The higher the value, the more prominent the effect. At short delay times, this creates a flanger-like effect. At larger settings it creates more of a slapback repetition type of sound. Fb Balance (0~100%) Use this parameter to set the volume of the Feed- back signal (see above) in the mix. If this is set to 100%, and combined with a Feedback setting be- tween 65% and 100%, the effect goes into self-os- cillation. Glimmer 1, Glimmer 2 (0~100%)The two Glimmer parameters allow you to specify to what extent the Chorus signal should move around in the stereo image. They work in more or less the same way as the Auto Panner but only ap- ply to the Chorus signals. Glimmer 1 processes the right channel signal, while Glimmer 2 processes a combination of the left and right channels (the ac- tual left channel always remains at 0). Stereo Spread (0~100%)This parameter specifies the width the Chorus ef- fect will occupy in the stereo sound image. The value 0% creates a mono impression, and since left and right channel signals are then mixed together, the Chorus becomes louder. Mix (0~100%) Use this parameter to specify the balance in level between the dry and the delayed signal. The value 0% means that only the dry signal will be heard, while 100% actually means a 50/50 mix between dry and effect signal. Output Lev (-48dB~0dB)This is an attenuator that allows you to reduce the output level of the Chorus effect, avoiding clipping and hence distortion. If the Clip indicator lights up continuously, lower this value.
192 Plug-in processor reference Crystal Resampler The Crystal Resampler plug-in (only available in the Mas- ter Section) is a professional sample rate converter pro- viding exceptional transparency and preservation of the frequency content: Echo The Echo plug-in (only available in the Master Section) is a stereo echo effect with two separate delay lines. It has the following parameters: EQ-1 EQ-1 is available both as a VST and a WaveLab Essential plug-in. It can be used as a clip effect in the Audio CD Montage, or as a global effect in the Master Section. This is a three-band equalizer with high and low shelving filters and a full parametric mid-frequency band. You can turn off each band separately by clicking the correspond- ing button, making it easy to compare the signal with and without EQ. The following parameters are available: Leveler This plug-in is available both as a VST and a WaveLab Es- sential plug-in. It can be used as a clip effect in the Audio CD Montage, or as a global effect in the Master Section. This “effect” simply reduces or boosts the signal level. This is useful for matching levels between effects. You may want to patch in the Leveler after an equalizer plug-in, for example. The parameters consist of volume settings for the left and right channels, and a Stereo Link setting (when activated, the Volume Left parameters control the level of both channels). Finally, a Mix to mono setting al- lows you to mix an incoming stereo signal to mono (much like the Mono button in the Master Section). Noise Gate This plug-in is available both as a VST and a WaveLab Es- sential plug-in. It can be used as a clip effect in the Audio CD Montage, or as a global effect in the Master Section. Parameter Description Sample Rate (6 - 96 kHz)This defines the output sample rate while the input sample rate is determined by the sample rate of the active audio file or Audio CD Montage. Quality (Preview (fast), Standard)This defines the quality of the algorithm which is used. In Preview mode the CPU load is much lower than in Standard mode, but as a trade off the sonic quality of the resulting audio is also lower. Parameter Description Delay 1 (0.5~1000ms)This sets the delay time of Delay 1, with respect to the incoming signal. Please note that the minimum value (0.5ms) creates an out-of-phase impression. Feedback 1 (0~100%)This sets the amount of delayed signal fed back into the Delay 1 block, to create repetitions. The value 100% means that the echo signal is repeated indefinitely, while 0% means there is only one repe- tition. Link 1-2 (Off, Linked)Select Off if you wish to use Delay 1 and Delay 2 as two independent blocks. Select Linked if the output of Delay 1 is to be connected to the Input of Delay 2. Delay 2, Feedback 2 See Delay 1 (0.5~1000ms) and Feedback 1 (0~100%) above. These parameters are identical to these but apply to the second Delay block. Del. Balance (0~100%)This sets the stereo width of Delay 1 and Delay 2. When set to 100%, Delay 1 is assigned to the left channel, while Delay 2 is assigned to the right channel. The value 0% means that both Delay blocks are spread across the stereo field. Vol Left, Vol Right (-96dB~0dB)Use these parameters to correct volume imbal- ances brought about by the Delay effects. These parameters only apply to the Echo effect, the dry signal is not affected by these settings.Parameter Description High Gain Determines the boost or cut (in dB) of the high shelving filter. High Frequency Sets the frequency of the high shelving filter. Fre- quencies above this value will gradually be in- creased or reduced in level, according to the High Gain setting. Mid Gain Determines the boost or cut (in dB) of the mid band EQ. Mid Frequency Sets the center frequency of the mid band eq. Fre- quencies around this value will be affected by the Mid Gain. Mid Q Use this parameter to set the width of the Mid band, e.g. how wide a frequency range around the Mid Frequency should be affected by the mid band EQ. The higher this value, the “narrower” the mid band. Low Gain Determines the boost or cut (in dB) of the low shelving filter. Low Frequency Sets the frequency of the low shelving filter. Fre- quencies below this value will gradually be in- creased or reduced in level, according to the Low Gain setting.
193 Plug-in processor reference The Noise Gate plug-in mutes any signal that falls below a specified threshold level. This can be useful for removing unwanted residual noise from audio material without hav- ing to manually clean up or mute soundfiles. Other appli- cations include gating reverb “tails” and tightening percussion tracks. Peak Master This plug-in is available both as a VST and a WaveLab Es- sential plug-in. It can be used as a clip effect in the Audio CD Montage, or as a global effect in the Master Section. This plug-in provides a safe and transparent way of boost- ing the perceived loudness of audio material. By limiting transients and simultaneously raising the general level by compression, the Peak Master will increase the subjective loudness of the signal without risk of distortion inducing peaks. Puncher This plug-in is available both as a VST and a WaveLab Es- sential plug-in. It can be used as a clip effect in the Audio CD Montage, or as a global effect in the Master Section.The Puncher plug-in generates additional harmonics which are added to the audio material. The result is a more dynamic, and “punchier” sound, particularly when applied to drums and percussive material. Compared to the Peak Master the Puncher plug-in could be described as operat- ing in almost the opposite way. Puncher leaves quieter parts untouched but will add power to the louder portions without causing clipping. The plug-in is optimized for peak signal levels between -10 and 0dB, the closer to 0dB, the better. Silence The Silence plug-in (only available in the Master Section) lets you add silent portions at the start and/or end of a file. This can be useful for example in conjunction with effects such as reverb and delay which produce audio “tails” – i.e. the sound of the effect lingers after the end of the file – since the sound of the effect would otherwise be muted at the end of the file. To remedy this, just place the Silence plug-in before the other plug-in in the Master Section and specify the length of the silent portion as necessary, so that the sound of the effect is allowed to decay naturally. The Silence plug-in only has two parameters which let you define the length of the silent portions at the start and end of the file. StereoExpander The StereoExpander plug-in (only available in the Master Section) narrows or enlarges the stereo width of an exist- ing stereo signal. This is set by the single “Width” param- eter. A value of 0% produces two equal output channels (the original stereo image is lost). Values between 1 and 49% correspond to a narrower stereo image. A value of 50% corresponds to the original signal. Values between 51 and 100% enlarge the stereo image. Parameter Description Threshold (-144~-12dB)This setting determines at what level the Noise Gate is activated. Any signal or portion of a signal that falls below the chosen threshold will be muted. Rel Time (1~5000ms) Determines how long the gate stays open after a signal below the Threshold level has been de- tected. Rel Sens (1~100) This setting is used to prevent the gate from being triggered on/off inadvertently when the signal is close to the threshold level. Attack Sens (1~100) Determines the time it takes for the gate to open. A low setting provides a fast transient response but a high setting will soften or mute the early portion of the sound which is triggering the gate. Parameter Description Input Gain (-12~+24dB)This allows you to adjust the input level to Peak Master. Use this to (typically) raise the loudness of the signal. Use extreme boost settings with caution as they can induce distortion. Out Ceiling (-18~0dB)This setting determines the maximum level at the Peak Master outputs. Softness (-5~5) This parameter affects the way the Peak Master op- erates. A high setting will maximize the perceived loudness effect but can in some cases result in a slight harshness of the sound. Adjust this parame- ter to optimize the balance between sound quality and the desired effect. Parameter Description Density (Soft, Medium, Hard)The difference between these 3 settings lies in the number of added harmonics. The setting you use depends on the audio material. Effect (0~100%) This adjusts the balance between the processed and the dry signal. Input Gain (-12~24dB)This sets the input level. Boosting the signal may cause clipping, so use this with caution. With no boost, Puncher will never cause clipping.
194 Plug-in processor reference VST Plug-ins About VST Plug-ins These plug-ins use Steinberg’s widely adapted VST plug- in format. As a rule, VST plug-ins can be used by any VST- compatible application, although some plug-ins may still be limited to use with certain programs. Note: ÖVST Plug-ins can be used in the Master Section or as clip effects in the Audio CD Montage. ÖAs with WaveLab Essential plug-ins, you can specify which VST plug-ins should be available in the Master Sec- tion by using the Organize Master Section Plug-ins func- tion on the Options menu. This also allows you to specify which plug-ins should be available in the Dithering Pane (post-master fader). ÖIt’s also possible to exclude VST plug-ins completely from WaveLab Essential, thereby removing them from the clip and track effects lists as well. ÖVST plug-ins have their own preset handling. When you click the Preset button for this type of effect, a pop-up menu appears, allowing you to save or load effect programs (presets) or com- plete banks containing several programs. Autopan The AutoPan plug-in pans the signals continuously be- tween the left and right channel in the stereo image. It has the following parameters: Choirus2 Choirus2 is a chorus effect, used for making the sound “warmer”, etc. It has the following parameters: Parameter Description LFO Freq (0.1Hz~10Hz)This parameter sets the speed of the pan move- ments. The higher the value, the faster the pro- cessed signal moves around in the stereo image. Width (0~100%) Use this parameter to specify the “width” of the pan movements. Setting this to its maximum value causes the signal to move from the extreme left to the extreme right, while lowering it completely dis- ables the panning effect. Waveform Determines the shape of the panning curve. Avail- able curve shapes are Sine, Triangle, Sawtooth, and Pulse. Out Levl The stereo output level of the effect. Parameter Description Time Use this parameter to specify the basic time delay for the chorused signal with respect to the “dry” signal. The higher the value, the more prominent the effect. Low settings create flanger-like effects, me- dium settings provides classic chorus while higher settings are mainly for special effects. Width Use this parameter to specify how much the delay time is allowed to vary with the modulation. It is this variation in delay time that causes the sweeping ef- fect. Note that the value 0% should probably be avoided since it might create the impression that you are experiencing phase problems. Lfo Freq The Frequency parameter sets the speed of the sweep (the modulation). The higher the value, the faster the modulation. You will probably not use higher values (above 7Hz) except for special ef- fects. Feedback This parameter specifies how much of the output from the effect is fed back to the input (the feed- back signal is also phase inverted). The higher the value, the more prominent the effect. At short delay times, this creates a flanger-like effect. At larger settings it creates more of a slapback repetition type of sound. Feed Bal Use this parameter to set the volume of the Feed- back signal (see above) in the mix. If this is set to 100%, and combined with a Feedback setting be- tween 65% and 100%, the effect goes into self-os- cillation. Glimmer 1, Glimmer 2 The two Glimmer parameters allow you to specify to what extent the Chorus signal should move around in the stereo image. They work in more or less the same way as the Auto Panner but only ap- ply to the Chorus signals. Glimmer 1 processes the right channel signal, while Glimmer 2 processes a combination of the left and right channels (the ac- tual left channel always remains at 0). Out Levl The stereo output level of the effect.
195 Plug-in processor reference CleanComp CleanComp is a simple compressor that allows you to limit loud sounds, while at the same time boosting the overall loudness of the audio material. DeClicker The DeClicker plug-in is specifically designed to eliminate single “clicks” or “pops” in a recording. One typical appli- cation is to clean up recordings made from vinyl records, but you may also find it useful for removing pops from mi- crophone switches, oxidized connector noises, clicks from sync problems when transferring material digitally, etc. ÖNote that the DeClicker module is not optimized for crackles (a series of short clicks). However, as it is often hard to distinguish between clicks and crackles, you might also be able to use it to improve your recording in this respect. ÖIf the recording also contains background noise (hiss), you may want to combine DeClicker with the DeNoiser plug-in. How DeClicker works The Declicker process is divided into two steps: Analysis – when the audio signal passes through De- Clicker, the selected analysis algorithm finds the clicks in the recording. You provide input to the analysis parame- ters by selecting a Mode and the Threshold and DePlop parameters.Removal – a de-click algorithm is applied to the audio, removing the clicks. In many cases, the original audio material “hidden” underneath a click cannot be restored. This means there will be a gap once the click has been removed. DeClicker has the ability to automatically “redraw” the hence missing parts of the waveform. This feature can also be used to remove tape dropouts with a length of up to 60 samples (just above one millisecond at 44.1kHz). The whole Declicking process can be visually monitored in the Input and Output displays of the DeClicker window (showing the incoming audio and the processed - De- Clicked - audio, respectively). This helps you to adjust the parameters. Furthermore, if you activate the Audition but- ton, only the removed material will be heard (and shown in the Output display). Parameters Parameter Description Ceiling (0dB~-24) This setting determines the maximum level at the CleanComp outputs. Softness (-5~5) This parameter affects the way CleanComp oper- ates. A high setting will maximize the perceived loudness effect but can in some cases result in a slight harshness of the sound. Adjust this parame- ter to optimize the balance between sound quality and the desired effect. Out Gain (0~+24dB) This allows you to adjust the output level from CleanComp. Use this to (typically) raise the loud- ness of the signal. Use extreme boost settings with caution as they can induce distortion. !Make sure that no low-pass filter has been applied to your audio material before you edit it with DeClicker. This may affect the detection of clicks. Parameter Description Audition button When this is activated, only the removed material will be heard. The Output display will also show the waveform image of the removed material in this mode. Classic When this is activated, the DeClicker attempts to remove both audible clicks and crackle noise. When it’s deactivated, only single clicks will be re- moved while crackles (rapidly repeated clicks) are ignored. Which mode to choose depends on the source material. Note also that Classic mode re- quires less CPU power. Threshold This setting determines the amplitude (level) re- quired for a click to be detected. In many cases, DeClicker’s sensitive algorithms identify a lot more clicks than you can actually hear. To avoid wasting processing power to remove inaudible clicks, raise this parameter to a high value, and then lower it un- til all the artefacts that you actually want removed are detected. The lower the setting, the more clicks will be detected but also the higher the risk of audi- ble artefacts. If in doubt, activate Audition mode and check that the removed material doesn’t con- tain any actual musical or rhythmical information, etc.
196 Plug-in processor reference Tips and Tricks By combining Vintage Mode and extreme Threshold and De- Plop settings, you can create an interesting effect which “soft- ens” material with particularly sharp attacks, e.g. percussion or brass. If you have material with digital distortion (clipping), try apply- ing DeClicker. While it can’t do miracles, it can at least make some improvement to the overall “hardness” introduced by the distortion. DeNoiser The DeNoiser plug-in lets you suppress noise without af- fecting the general sound quality. Or, in tech talk, the De- Noiser removes broad band noise from arbitrary audio material without leaving any “spectral finger print”. The al- gorithm that this plug-in is based on has the ability to track and adjust itself to variations in background noise. This means the noise can be diminished without side effects, preserving the spatial impression, and without letting the result become “colorless”. Many years of research were invested in developing the methods used. Typical applications for the DeNoiser include cleaning or remastering recordings from old tape or vinyl, or noisy live recordings. How DeNoiser works DeNoiser is based on spectral subtraction. Each section of the frequency spectrum that has an amplitude below the estimated noise floor, is reduced in intensity by use of a spectral expander. The result is a noise reduction that does not affect the phase of the signal. The figure below shows the signal flow: The solid line represents the actual audio signal, while the dotted lines represent control signals The signal is continuously analyzed by the first module in the chain, to estimate the noise floor at any given time. This is sufficient when the noise level is constant or mod- ulates slowly. When the noise level varies rapidly, the Am- bience and Transient analyses help adjust the response of the noise reduction unit, allowing transient-rich material to maintain its liveliness and natural ambience. ÖWhen you process audio in DeNoiser, the plug-in will need a short time (less than a second) to analyze the ma- terial and set its internal parameters. Since you would not want to include this short “startup sequence” in the final result, you should make it a habit to first play back a short section of the audio, thereby letting DeNoiser “learn” the noisefloor, and then stop and start over again from the beginning. The plug-in then remembers the settings internally. DePlop This setting controls a special highpass filter which works on signals below 150 Hz. It cuts away the “plop noise” which sometimes appears after elimi- nating a click. The slider adjusts the filter frequency (off - 150 Hz). Note: This function is best applied to older record- ings, which often use a narrow frequency range. Be careful when applying this function to modern re- cordings, as you may risk removing parts of the useful signal! Quality This determines the quality of the click removal and audio restoration, with “4” being the best quality setting. Please note that selecting higher quality settings also means that more processing power is consumed. Also, note that in some situations it might be more productive to use a lower Quality value. One exam- ple of this is when two clicks follow each other in quick succession or when you tackle a click in a low level part that is followed by a loud part. Mode Which Mode to select depends on the source ma- terial. Standard mode is suitable for a wide variety of source material - try this option first. Vintage mode is suitable for restoring “antique” recordings (with limited high frequency content), while Modern mode is best suited for contemporary recordings with a wide frequency range (putting greater em- phasis on distinguishing clicks from other strong impulses in the audio material). Bypass This will bypass the effect, allowing you to compare the DeClicked and unprocessed material. Parameter Description Noise Reduction Noise Floor Ambient AnalysisTransient Analysis InputOutput Level Noise Reduction Ambience
197 Plug-in processor reference The Noisefloor Display The display to the left in the DeNoiser window is crucial when making settings. It contains the following three ele- ments: The dark green spectral graph. This shows the spectrum of the audio currently being played back. The horizontal axis shows the frequency (linear scale). The low frequencies are visible on the left side, the high ones on the right side. The vertical axis shows the signal amplitudes, thus the level (displayed as a logarith- mic dB scale). The yellow line. This is a spectral estimation of the noise floor. The average of this value is shown numerically below the display. The light green line. This is simply a graphic representation of the Offset parameter. The light green Offset line should be adjusted so that it appears as close above the yellow noise floor graph as possible. The dark green spectrum plot is there to help you fine-tune the Offset setting, so that only the noise is removed, not parts of the signal (ideally, the light green line should be between the yellow line and the spectrum plot). ParametersUsing the A/B setups With the A/B buttons you can make instantaneous switches between two different DeNoiser setups, allowing you to quickly try out and compare different configura- tions. You can also use this feature for separate settings for two different sections of an audio recording. Proceed as follows: 1.Make the settings you want for setup A. 2.Click on [Store] and then on the [A] button. 3.Make the settings you want for setup B. 4.Click on [Store] and then on the [B] button. Now the two setups are stored, and you can switch between them sim- ply by clicking [A] or [B]. NaturalVerb NaturalVerb is a high-quality reverb that adds ambience, or room-quality, to the sound. In addition to the standard size and decay parameters, NaturalVerb also features low- and high-pass filters, plus a gate for gated reverb effects. To change the parameters, either drag the sliders up and down, or click in a slider area to set the slider. If you hold down [Shift], you can change the parameters with a higher degree of precision. If you hold down [Ctrl] and click in a slider area, the slider is reset to its default value. Parameter Description Freeze If you activate this button, you “freeze” the noise floor detection process. The yellow noise floor graph in the display will hold its current value (as will the numeric noise floor value display below) un- til you deactivate Freeze. This allows you to take a closer look at the readings. Reduction Governs the amount of noise reduction. The display below this fader shows the amount of dB by which the noise level is being reduced. The final result also depends on the Ambience parameter, and on the automatic Ambience and Transient analysis of the original material, as described above. Ambience This parameter is used to specify a balance between the noise suppression and the amount of natural ambience, which is essential for a natural result. With a low Ambience setting, the sound can become somewhat lifeless and sterile. A high set- ting, on the other hand, preserves more of the am- bient character of the sound, but the noise suppression is less effective. Offset This parameter serves as a threshold, governing the overall level at which the noise reduction is per- formed. For optimal noise reduction with a minimum of sound coloration, this parameter should be set to a value slightly above the noise floor level. To help you do this, the offset value is shown as a light green line in the noisefloor display, while the noise floor is shown as a yellow line. A/B/Store These are described below this table. Classic When this is activated, a less CPU-intensive ver- sion of the DeNoiser algorithm is used. Use Classic mode if you are short on processing power. How- ever, for optimum noise suppression, we recom- mend that you deactivate Classic mode. Bypass When this is activated, the signal passes through the plug-in but you don’t hear the results of the pro- cessing. Use this to compare the sound with and without processing. Note: the analysis is always performed, regardless of the Bypass switch. This allows you to monitor the noise floor, spectrum and level in the spectrum display. Parameter Description
198 Plug-in processor reference If you click on the logo a diagram of the signal-chain is shown. The following parameters are available: Spectralizer The Spectralizer is a type of audio “enhancer” or “exciter”. It can be put to many uses: To restore lost harmonics in a recording. To improve the clarity and transparency of a recording. To make a recording sound “warmer”. How Spectralizer works Most audio equipment introduces a slight low-pass filter- ing to the audio signal. This means you lose “high end” or “clarity”. The lost high frequency components often have a level close to the noise floor. This means that simply using EQ to boost the high frequencies does not create the de- sired effect – the noise is amplified as much as the signal. Spectralizer can actually re-synthesize lost harmonics based on existing lower frequencies in the material. This can create an acoustically more pleasing result than EQ- ing. Spectralizer basically works by generating 2nd and 3rd harmonics or overtones. Parameter Description Pre-Delay This governs the start time of the first “early reflec- tion”, i.e. how the sound is “bounced” off the walls in the simulated room environment. The value range is 0-100 milliseconds. The lower the value, the sooner the early reflection is heard. HPF This is a high-pass filter that only affects the reverb signal into the NaturalVerb, not the original audio signal. A high-pass filter lets high-frequency signals through while cutting off low-frequency signals. The slider allows you to set the frequency for the fil- ter, and only sounds above the set frequency will be heard. LPF This is a low-pass filter that only affects the reverb signal into the NaturalVerb, not the original audio signal. A low-pass filter lets low-frequency signals through while cutting off high-frequency signals. The slider allows you to set the frequency for the fil- ter, and only sounds below the set frequency will be heard. Room Size This regulates the size of the simulated room, and thereby the spaciousness of the reverb. The value range is 1-30, and the higher the value you specify, the bigger the room. Decay This lets you specify the length of the reverberation. The value range goes from 26 milliseconds to 11.63 seconds. Damping Damping can be used for attenuating the high fre- quencies of the reverb, thereby creating a softer, warmer sound. The higher the value, the more the high frequencies will be attenuated. Stereo Mix This parameter is used for balancing the reverb sig- nal between the left and right channel inputs to the NaturalVerb. The value range is 0-100%. A setting of 0 means that the reverb signals for both chan- nels are completely independent of each other (de- fault), while a setting of 100 means that the reverb signals for both channels are equally mixed with each other (50/50). In between these, settings from 1-99% mean that each channel signal will contain that percentage of the other channel’s signal. Wet/Dry This regulates the balance between the effect sound (wet) and the original, unprocessed audio signal (dry). If the slider is in the middle position (default), the output will be balanced equally. With higher values, the original signal will be more pro- nounced, and with lower values, the effect sound will be more dominant. Gate button Clicking this button turns the Gate section on and off. Gating cuts off signals below a certain set threshold level. That is, the Gate only opens to let signals above the set threshold through. Note that the three sliders directly above this button (Sensi- tivity, Threshold and Fade-Out) control the Gate ef- fect, and therefore have no functionality when this button is in the Off position. Also note that the Gate only affects the reverb, not the original audio signal. Sensitivity This parameter determines how fast the Gate will open to let a trigger signal pass. The value range is 1-100 milliseconds. In order for this to have any ef- fect, the Gate button must be in the On position. Threshold This is used for setting the reference signal level (in dB) for the Gate. Signal levels above the set threshold open the Gate and pass through, but sig- nal levels below the set threshold close the Gate and are cut off. In order for this to have any effect, the Gate button must be in the On position. Fade-Out This parameter determines how long it should take for the Gate to close again after being triggered to let a signal through. The value range is 0-200 milli- seconds. With higher values, more signal “residue” will be allowed to pass through the Gate before it closes, thereby producing a smoother cut-off. In or- der for this to have any effect, the Gate button must be in the On position. Parameter Description
199 Plug-in processor reference The second harmonic is a signal at twice the frequency (one octave) above the basic frequency (the fundamental). The 3rd harmonic is three times the fundamental (one octave and a fifth above it). The reasons for limiting the processor to these two fre- quencies are; firstly, higher harmonics are most often per- ceived as “too high”, and secondly, their amplitude normally doesn’t follow that of the fundamental in a natural way. ÖPlease note the relation between the Frequency pa- rameter and the harmonics generated. If the Frequency parameter for example is set to 4000, the 2nd harmonic generator will only create frequencies from 8000Hz upwards and the 3rd harmonic generator will add frequencies starting at 12000Hz. Another part of this process is giving the added harmonics appropriate amplitude curves. The amplitude of the har- monics is based on the amplitude of the existing material, but you can control it to some extent using the Density and Kick parameters, see “Parameters” below. The amplitude of the added harmonics is usually very low. The difference Spectralizer makes is sometimes only ap- parent on a psycho-acoustical level. To hear what is actu- ally added to the signal, use the Solo button. Parameters The parameters are as follows: Stereo Echo The Stereo Echo is a delay with separate settings for the left and right channel. It can also be used as a single mono delay, in which case the maximum delay time will be dou- bled. The Stereo Echo has the following parameters: Parameter Description Solo When this is activated, the output will only contain the added Harmonics. The original unprocessed signal will not be heard on the output. This mode is used as a diagnostic tool to monitor what the current settings actually add to the signal. Kick When this is activated, even more Harmonics will be added when a transient (attack) occurs in the signal. Frequency This adjusts the frequency of the high-pass filter that appears just after the input. Signals with a fre- quency lower than this setting will not be affected by the processing. In other words, there will be no harmonics added to the frequencies that are too low to pass through the filter. Density This controls the amplitude “envelope” of the added harmonics. The higher the value, the more prominent the effect. Input This adjusts the overall input to the processor. Use this to both maximize the signal level and to make sure that internal clipping does not occur. Use the Meter and “Int. Clip” indicator to check the levels. Gain This adjusts the level of the signal just before it reaches the harmonic generators. As you increase this, you will most probably have to lower the Input setting to avoid clipping. 2nd This sets the level of the 2nd harmonics in the mix. 3rd This sets the level of the 3rd harmonics in the mix. Mix The Mix parameter adjusts the balance between the unprocessed signal and the added harmonics. Int. clip When this lights up, the signal has exceeded the maximum level that Spectralizer can handle. This will lead to unpleasant distortion and should defi- nitely be avoided. If this happens, please lower the Input level and/or Gain. Meter This allows you to check your adjustments of the In- put and Gain controls, so that the signal does not change drastically in level when passing through the Spectralizer. Parameter Description Delay 1 The delay time for the left channel. The maximum delay time is 1486 ms, unless you link both chan- nels for mono operation, in which case the maxi- mum delay time is 2972 ms - see below (1000ms = 1 second). Feedback 1 This sets the amount of delayed signal fed back into the Delay 1 block, to create repetitions. Higher values result in a higher number of echo repeats. Link 1-2 (Off, Linked)Select Off if you wish to use Delay 1 and Delay 2 as two independent blocks. Select Linked if the output of Delay 1 is to be connected to the Input of Delay 2. Delay 2, Feedback 2These parameters are identical to these but apply to the second Delay block. Del2 Bal This parameter determines how much of the left channel output is sent to the right channel input. When set to 0.0 (fully left), then none of the left channel output is added to the right channel input; when it is set to 1.0 (fully right), the right input re- ceives both its normal source and the complete output of the left channel. Volume L The output level of the left channel delay. Volume R The output level of the right channel delay. Parameter Description
200 Plug-in processor reference StereoExpander The StereoExpander plug-in narrows or enlarges the ste- reo width of an existing stereo signal. There is only one parameter, the horizontal stereo effect slider. Setting this to a value of -100% produces two equal output channels (the original stereo image is lost). Values between -99 and -1 correspond to a narrower stereo image. A value of 0 corresponds to the original signal, while values between 1 and 100 enlarge the stereo image. Tools One Tools One is an extremely useful “effect” for various appli- cations. The level faders allow you to adjust the level of the left and right channel respectively. You can [Shift]-drag to make detailed settings. [Ctrl]-clicking a fader resets it to 0 dB (no level adjustment). Normally, adjusting one fader auto- matically moves the other as well, but you can make sepa- rate adjustments for the channels by pressing [Alt] and dragging. The two Phase switches let you invert the phase of the left or right channel (or both). The Algorithm buttons let you adjust the stereo sound im- age. When none of the buttons are activated, the stereo image will be preserved as is. MS process mode can be used in one of two ways: To transform an incoming “regular” stereo signal so that it re- sembles a signal recorded according to the M-S (middle/side) principle. This technique is often used in broadcasting to record the direct signal source (usually a voice) using one mi- crophone, and the ambience using a second microphone po- sitioned at a 90° angle. To transform an incoming MS signal into a “regular” stereo signal (to simulate an “XY” recording technique, where neither microphone is placed directly in front of the signal source). Channel Swap, finally, means that the left channel is as- signed to the right side and the right channel to the left side. Voice Attenuator This plug-in can be used to remove lead vocals from a re- cording, to produce a “karaoke” effect. The principle con- cept is based on the fact that vocals are usually mixed to center position in the stereo field, and that the human voice occupies a limited area of the frequency spectrum. Note, however, that it is nearly impossible to remove a vo- cal completely, without using very complex processing be- yond the scope of this plug-in. If the Remove Mono button is activated, the plug-in will sum the right and the left channels (with one of the channels out of phase), in the frequency range set by the Low and High Fre- quency parameters. This method will only work with stereo material. If the Notch Filter button is activated, the plug-in will filter out the signals within the frequency range set with the Low and High Frequency parameters, by applying a notch (band reject) filter. This method can be used with both stereo and mono material. The Gain parameter allows you to adjust the output level of the plug-in. VSTDynamics General Information The VST Dynamics plug-in combines five separate pro- cessors; AutoGate, Compress, AutoLevel, Limit and Soft- Clip, covering a variety of Dynamic Processing functions. The VST Dynamics window is divided into five sections, containing controls and meters for each processor. You activate the VST Dynamics panel by clicking the “On” but- ton in the lower right corner. Once VST Dynamics is acti- vated, you can turn the individual processors on and off by clicking on their labels. Activated processors have high- lighted labels. You can activate as many processors as you want, but re- member that not all processors are designed to work to- gether. For example, “Limit” and “SoftClip” are both designed to ensure that the output never exceeds 0dB, but achieve this in different ways. To have both of them activated would be unnecessary. The internal signal flow is printed in the lower right part of the Dynamics panel.