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Steinberg Wavelab Elements 8 Manual

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    							Audio Analysis
    3D Frequency Analysis
    141
    Focusing Hot Points
    After a global analysis, you can focus the display on a certain hot point.
    PREREQUISITE 
    In the Audio Files workspace, select Analysis > Global Analysis, and 
    perform the analysis.
    PROCEDURE
    1. Use the Number of hot points scroll bar to move the position 
    indicator to the position in which you are.
    2. Click the Focus button.
    The wave window zooms in on the selected point. The Global Analysis 
    dialog is reduced to the bottom part.
    3. To return to the unzoomed view and return to the full view of the 
    Global Analysis dialog, click the Focus button again.
    3D Frequency Analysis
    Using the 3D Frequency Analysis, you can view an audio file in the 
    frequency domain.
    Use the 3D Frequency Analysis to:
    • See how the frequency spectrum is distributed in a mix.
    • Identify which frequencies to reduce or boost as a basis for 
    equalizing.
    • See which parts of the frequency spectrum are occupied by a 
    certain background noise that you want to filter out.
    A wave display (time domain) informs you about the start and end of a 
    sound in a file, but lacks information about the timbral contents of the file 
    that a frequency graph (frequency domain) provides. The graph that is 
    used in WaveLab Elements is often referred to as an FFT (Fast Fourier 
    Transform) plot. If you select a stereo recording, a mix of the two 
    channels is analyzed. 
    						
    							Audio Analysis
    3D Frequency Analysis
    142
    The wheel control allows you to view the frequency spectrum from 
    different angles. For example, you can open several 3D Frequency 
    Analysis windows, each with a different perspective. This allows you to 
    get a better view of an otherwise crowded graph.
    Creating a Graph for 3D Frequency Analysis
    The length of the selected audio affects the accuracy of the analysis. For 
    short selections, the result is more detailed. Consider making a separate 
    analysis of the attack in which the most drastic variations occur.
    PROCEDURE
    1.In the Audio Files workspace, select the section of the file that you 
    want to analyze.
    If you make no selection, the whole audio file is analyzed.
    2. Select Analysis > 3D Frequency Analysis.
    The audio is analyzed.
    3. To edit the analysis parameters, click the 3d analysis options 
    button.
    4. Adjust the parameters, and click OK.
    The audio is re-analyzed. 
    						
    							Audio Analysis
    3D Frequency Analysis
    143
    3D Analysis Options
    In the options dialog of the 3D Frequency Analysis dialog, you can 
    define which frequency range is analyzed and modify the appearance of 
    the graph for the 3D frequency analysis.
    In the Audio Files workspace, select Analysis > 3D Frequency 
    Analysis, and click the 3D analysis options button.
    Top/Bottom frequency
    Specifies the highest/lowest frequency of the range.
    Logarithmic ruler (octaves)
    Divides the frequency ruler in equally spaced octaves.
    Amplitude
    Select whether you want the peaks to be proportional to their 
    amplitude (Linear) or to their power (Logarithmic with decibel 
    scale).
    Colors
    Defines the color scheme of the graph.
    Background
    Defines the background color. 
    						
    							 144
    Offline Processing
    Offline processes are useful for a variety of editing purposes and 
    creative effects. For example, when the computer is too slow for 
    real-time processing or when the editing requires more than one pass.
    After the processing the audio file is permanently altered.
    Applying Processing
    Processing can be applied to a selection or to a whole file. For certain 
    operations processing the entire file is necessary.
    NOTE
    If Process whole file if there is no selection is activated in the 
    Options > Audio file editing preferences > Editing tab, the whole file 
    is automatically processed if no selection exists.
    PROCEDURE
    1. In the wave window, make a selection
    2. Select the type of processing that you want to apply from the 
    Process menu.
    3. If a dialog appears, make the settings.
    4. Click Apply to render the effect to file. 
    						
    							Offline Processing
    Gain Dialog
    145
    Gain Dialog
    In this dialog, you can apply a gain to change the level of an audio file.
    In the Audio Files workspace, select Process > Gain.
    Click Find current peak level to obtain a report on the peak level of the 
    audio selection, or the whole file if there is no selection. This is useful if 
    you want to calculate how much you can increase the overall gain of a 
    file without clipping (exceeding 0
     dB), for example.
    This processor also lets you add clipping. Clipping is when the gain is 
    raised to a point where distortion is added. While this is normally not 
    wanted, mild clipping can add some punch, for example, to accentuate 
    the attack of a drum sound.
    Normalize Level Dialog
    In this dialog, you can change the peak level of an audio file.
    In the Audio Files workspace, select Process > Level Normalizer.
    Peak level
    Enter the peak level (in dB) that you want the audio selection to 
    have.
    Stereo Link
    Applies the gain to both channels. 
    						
    							Offline Processing
    Normalize Level Dialog
    146
    Mix to Mono
    Mixes the left and the right channel. The resulting mono file will 
    have the specified peak level. This ensures a mix without clipping.
    Find current peak value
    Creates a report on the peak level of the current audio selection, 
    or the whole audio file if there is no selection.
    Basic Envelope Operations
    By adding points to the envelope curve you can create an envelope 
    curve that changes the volume of the material over time. When you point 
    the mouse in the display or move a point, the current position and level 
    change is shown in the field above the display.
    •To add a point, double click the envelope curve.
    • To select a point, click it.
    • To select several points, click and drag the selection rectangle.
    • To move a point, click and drag it. If more than one point is 
    selected, all points are moved.
    • To move the whole curve up or down, click the envelope curve, and 
    drag up or down.
    • To move the curve segment between selected points, select the 
    points, click the envelope curve between the points, and drag up 
    or down.
    • To move two points horizontally, press [Shift], click the curve 
    segment between two points, and drag left or right.
    • To move the segment between 2 points vertically, press 
    [Ctrl]/[Command], click the segment, and drag up or down. 
    						
    							Offline Processing
    Fades in Audio Files
    147
    Fades in Audio Files
    A fade-in is a gradual increase in level and a fade-out is a gradual 
    decrease in level.
    You can create fades by selecting an individual fading type for each 
    fade-in/fade-out, or by using the Easy Fade function.
    Creating a Fade-In and Fade-Out
    PROCEDURE
    1.In the Audio Files workspace, make a selection.
    2. Depending whether you want to create a fade-in or a fade-out, 
    select one of the following:
    • To create a fade-in, select Process > Fade-in.
    • To create a fade-out, select Process > Fade-out.
    3. Select the type of fade that you want to create.
    A graph in the waveform indicates the resulting shape.
    Applying Easy Fades
    The Easy Fade function allows you to quickly apply a default fade-in or 
    fade-out to an audio file.
    The shape of the fade is governed by the default fade/crossfade setting 
    in the Options > Audio file editing preferences > Editing tab, in the 
    Default fade/crossfade section.
    PROCEDURE
    1. In the Audio Files workspace, make one of the following selections:
    
    						
    							Offline Processing
    Crossfades
    148
    Crossfades
    A crossfade is a gradual fade between two sounds, where one is faded 
    in and the other faded out. You can automatically create a crossfade 
    when pasting an audio section into another.
    Creating Crossfades
    The material that you want to crossfade can either be in two different 
    sections of the same audio file, or in two different audio files.
    PROCEDURE
    1.In the Audio Files workspace, select the section that you want to 
    fade-in.
    2. Select Edit > Copy, or press [Ctrl]/[Command]-C.
    3. Select the section that you want to fade-out.
    The length of this selection determines the length of the actual crossfade 
    (check the length on the status bar). The section can be within the 
    selected audio file or in another wave window. However, the selection 
    must not be longer than the selection that you just copied.
    4. Select Edit > Paste and crossfade, and select one of the 
    crossfade types.
    5. Play back the file and adjust the crossfade if necessary.
    RESULT 
    The crossfade is created. Any material that originally appeared after the 
    selection in the file into which you paste, is moved so that it now appears 
    after the pasted material.
    Any excess material in the copied selection appears after the fade at full 
    level.
    NOTE
    If both files already have full level sections in the crossfade area (for 
    example, if you have normalized both files), clipping and distortion might 
    occur. If this happens, reduce the amplitude of both files by 3 to 6
     dB 
    and try again. 
    						
    							Offline Processing
    Inverting the Audio Phase
    149
    Paste and Crossfade Options
    These options allow you to select a crossfade type for pasting.
    In the Audio Files workspace, select Edit > Paste and crossfade.
    Linear (equal gain)
    Level changes linearly.
    Sinus (equal power)
    Level changes according to a sine curve, the power of the mix 
    remains constant.
    Square-root (equal power)
    Level changes according to the square-root curve, the power of 
    the mix remains constant.
    Inverting the Audio Phase
    Inverting the phase turns the signal upside down. The most common use 
    for this function is to fix a stereo recording where one of the channels 
    has been recorded out of phase with the other.
    PROCEDURE
    1.Optional: If you only want to invert the phase for a certain time 
    range of the audio file, create a selection range in the wave 
    window.
    2. In the Audio Files workspace, select Process > Invert phase.
    An inverted phase is indicated by an icon in the wave window. 
    						
    							Offline Processing
    Reversing Audio
    150
    Reversing Audio
    You can reverse an audio file or a part of an audio file as if playing a tape 
    backwards.
    PROCEDURE
    1.Optional: If you only want to reverse a certain time range of the 
    audio file, create a selection range in the wave window.
    2. In the Audio Files workspace, select Process > Reverse.
    DC Offset
    A DC offset is when there is too large a DC (direct current) component 
    in the signal. This most often appears due to mismatches between 
    various types of recording equipment.
    A DC offset is problematic for the following reasons:
    • It affects where the zero crossing positions.
    • Certain processing options do not give optimal results when 
    performed on files with a DC offset.
    Removing DC Offset
    PROCEDURE
    1.In the Audio Files workspace, open the audio file that you want to 
    check for DC offset and fix.
    2. Select Process > Remove DC offset.
    A dialog appears, stating the amount of DC offset in the audio file. You 
    can also create a selection range in the wave window and then select 
    this option, to only show the DC offset in the selection range.
    NOTE
    This function should be applied to whole files, since the problem is 
    normally present throughout the entire recording.
    3. Click OK to remove the DC offset. 
    						
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