Steinberg Nuendo 4 Operation Manual
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161 Control Room 22.Channel Labels These labels reflect the names created in the VST Connections window. 23.Talkback Level This pop-up fader controls the amount of Talkback signal fed to the output of each Studio. 24.Talkback Enable In order for Talkback signals to be routed to a Studio, this button must be lit. Clicking on it turns it on or off. When Talkback Enable is deactivated, the Talkback DIM setting has no effect on this output. 25.Metronome Mix These level and pan controls determine how the Metronome will be heard in each channel. These controls are independent for each channel. 26.Metronome Enable This determines whether click signals are sent to each channel. When lit, click signals will be heard in that output. 27.Channel Level Control This is the main volume for each Control Room output. These faders do not affect recording input levels or the Main Mix level for exporting mixdowns. 28.External input switching There are six available external inputs. These buttons determine which external input is currently being used. The names for each external input are displayed here as they were created in the VST Connections. 29.Signal Presence Indicators In the Preferences dialog, there is the option to display these Signal Presence Indicators as a substitute for the full size meters. The Monitor controls in the Control Room Mixer 30.Individual Speaker Solos Each speaker icon is a solo button for that channel. [Shift]-clicking a speaker will solo all the speakers in that row (front or rear). [Ctrl]/[Com- mand]-clicking on a speaker that is already soloed will mute that speaker and solo all other channels. 31.LFE Solo The plus icon solos the LFE channel. 32.Solo Rear Channels This solos all rear channels. 33.Listen to Rear Channels on Front Monitors This button solos the rear channels and routes them to the front speak- ers. 34.Listen to Solo Channels on Center Monitor When this button is enabled, all speakers that are soloed will be heard in the center channel if there is one in the configuration. If not (as with stereo) the soloed channel will be heard equally in both left and right speakers. 35.Edit Down-Mix Clicking on this tab opens the MixConvert plug-in used to down-mix mul- tichannel signals for monitoring. 36.Down-Mix Labels This area displays the names of the four down-mix presets. You may click on a name to change it. A “?” appears when there is no preset defined for that down-mix. 37.Monitor Labels This area displays the names of the four possible Monitors. The names are created in the VST Connections when you define a Monitor channel. 38.Monitor Selection These buttons select the current Monitor set. Each Monitor has its own settings including down-mix preset, solo enables, inserts, Input Gain and Input Phase. These settings are automatically recalled when a Monitor is selected. 39.Down-Mix Preset Selection These buttons select the down-mix preset for the current Monitor. 40.Speaker Solo Defeat This button defeats all speaker solos, resetting them for normal playback. 41.Solo Front Channels This button solos all front speakers. 42.Solo Left and Right Channels This button solos the left and right channels. 30. 31. 33. 32. 34. 35. 36. 37. 38. 39. 40. 41. 42.
162 Control Room The Main Mix and the Control Room channel The channel configuration of the “Main Mix” (the default output) determines what the channel configuration of the Control Room channel will be. Switching between a project that has a stereo Main Mix to a project that has a 5.1 Main Mix will cause the Control Room channel in the Control Room Mixer to change from a stereo to a 5.1 configuration. The Main Mix configuration also determines the layout of the Speaker Solo panel. If the Main Mix is stereo, there will only be a left and right speaker in the solo panel. Any external input that has more channels than the Main Mix will not be heard correctly when routed to the Control Room channel. Only the channels available will be heard. ÖIf a 5.1 external input is routed to a stereo Control Room channel, only the left and right channels will be heard even if a 5.1 Monitor is selected. Only two channels can be routed through a stereo Control Room channel. You could use an instance of MixConvert on the external input’s in- serts to down-mix the material to stereo in order to hear it. Suggested settings With all the versatility that the Control Room provides there are also opportunities for confusion when first set- ting up the Control Room. The following list contains sug- gestions that could help to quickly set up the Control Room to get started for recording and mixing. If you do not have a master recording device and only use the Export Mixdown function to create finished mix files, set your Main Mix output to “Not Assigned”. This eliminates many con- fusing errors and unpredictable behavior since outputs and Control Room Monitors can share hardware outputs. The Main Mix is automatically routed to the Control Room channel and will not be affected. Create one stereo Monitor to familiarize yourself with the Con- trol Room level controls, DIM settings, the Listen Bus and other monitoring features. Once you have become acquainted to some of these functions, create additional Monitors for ev- ery set of speakers you intend to use. Use the inserts on Monitor channels for surround decoding and bass management plug-ins among other things. Use the inserts on the Control Room channel for metering and spectral analysis plug-ins. All solos including the Listen Bus will come through the Control Room channel allowing analysis of individual sounds. A brickwall limiter in the last insert of the Control Room chan- nel can prevent accidental overloads and damage to speaker systems. Use the inserts for the Talkback channel to control the dynam- ics of the talkback microphone. This will help protect perform- ers’ hearing and ensure that everyone can be heard over the talkback microphone. Use the Gain settings on the external inputs to level balance CD players and other sources to the Main Mix level for A/B comparisons. Use the Gain settings on each Monitor to level balance all your monitor systems. Switching between sets of speakers will re- sult in the same playback volume. Use the calibrated Control Room level for film or DVD mixing. Set this level to the proper speaker volume as determined by the mixing standard you choose to follow. Control Room preferences There are several preferences for the Control Room Mixer. These are found in the Preferences (VST–Control Room page). The Control Room Preferences Most of these preferences deal with what options are visi- ble in the Control Room Mixer. This allows you to custom- ize the layout of the Mixer and only have the controls visible that you use the most without added clutter.
163 Control Room The other preferences have the following functionality: Reference Level This setting determines the Control Room level used when the Refer- ence Level button is activated. Main Dim Volume This is the amount of gain reduction applied to the Control Room chan- nel when the DIM button is activated. Show Control Room Volume in Transport Panel This option makes the small fader at the right hand side of the Transport Panel control the Control Room level. When this option is not activated (or the Control Room is disabled), that fader controls the level of the Main Mix bus. Disable Talkback during Recording When activated, this option will turn off the Talkback channel when the transport enters Record. It is advisable to set the Talkback DIM to 0dB when using this feature so as not to radically change the mix level when punching in and out of Record. Use Phones Channel as Preview Channel When activated, the Headphone output will be used for Preview options such as Import preview, scrubbing, offline process preview and certain Sample Editor operations. Note that when using the Headphones output for preview, the Control Room channel will no longer output preview audio. Dim Studio during Talkback When this option is enabled, the cue mix heard in a Studio will be dimmed (by the amount set in the Talkback dim level field (below the TALK button) for as long as the Talkback channel is used. When disabled, the cue mix level remains the same during Talkback. Studios and Studio Sends Studio Sends are displayed in the Nuendo Project Mixer and the Inspector. Each Studio Send is intended for the creation of a discrete cue mix for performers to listen to during recording. Studio Sends are essentially stereo aux sends that are routed to Studio outputs in the Control Room Mixer. There are up to four Studios and Studio Sends available. Configuring Studio Sends Studio Sends only become active when a Studio channel has been created in the VST Connections window. Other- wise they remain grayed out. For every Studio defined in the VST Connections, every channel in the Project Mixer has an additional aux send with level, pan and pre/post- fader selection. This aux send is used to create a mix for a performer to listen to while recording.In the Project Mixer, the Studio Sends are accessed by choosing the Studio Sends option from the View options pop-up menu in each channel or by clicking the star icon (“Show Studio Sends”) on the common panel of the ex- tended Project Mixer.The Studio Sends view in the Project Mixer
164 Control Room In the Inspector, a Studio Sends tab can be found. This will display all Studio Sends for the selected track. Please note that not all Inspector sections are available by default. To show/hide a section, right-click on an Inspector section and activate/ deactivate the desired option on the context menu. The Studio Sends tab in the Inspector Each Studio can have a unique name in order to help identify what it is being used for. For example, the four Studios could be named: Vocalist Mix Drummer’s Mix The name of each Studio is displayed in the Control Room Mixer. To hear the Studio Sends mix in the Studio output, the input selector for each Studio must be set to “Aux”. A Studio channel in the Control Room Mixer with its input set to Aux. Setting up a Studio cue mix The Studio Sends are very flexible. There are several ways to create a cue mix for each Studio in a very fast and effi- cient manner. Simple “more me” mixes and more complex discrete mixes are easily accommodated by the Studio Sends. Using fader and pan settings from the Project Mixer You can create a cue mix from the fader and pan levels al- ready used in the Project Mixer and then alter them to meet the needs of an individual performer. You can do this with any single channel or group of channels at any time. To copy fader and pan information from the main mix, pro- ceed as follows: 1.In the Project Mixer, select all the channels that you wish to copy settings from. The following operations affect only selected channels.
165 Control Room 2.In the Control Room Mixer, right-click anywhere in a Studio Channel’s mixer strip and a context menu will ap- pear that has the Studio’s name as a submenu. This submenu contains all the Studio Send functions for that Studio. If you open the context menu outside of a Studio mixer strip, the submenu will be for All Studios. The Control Room Mixer’s context menu 3.Choose the “Use Current Mix Levels” option to copy the fader levels on the selected tracks to the Studio Sends. This option sets all Studio Send levels for the selected tracks to the same level as the main channel fader. It also changes the Studio Send status to pre-fader so that changes in the main mix do not affect the Stu- dio Sends. 4.Choose the “Use Current Pan Settings” option to copy pan information from the main mix to the Studio Sends on selected tracks. Studio Sends are either mono or stereo. If the Send is mono, the pan setting will still be copied. However, the output of the Studio Send will sum the left and right channels together. 5.Choose the “Enable Studio Sends” option to activate the Sends on selected channels. By default, Studio Sends are not enabled even when level and pan infor- mation is copied to them. You must enable them in order to hear the Stu- dio cue mix. By copying the level and pan information from the main mix to the Studio Sends, a rough balance can be created in a matter of moments. Next, you may alter the level and pan settings on any channel’s Studio Sends to change the mix to meet the performer’s needs. This may require in- creasing the volume of the performer herself. This is often referred to as a “more me” mix. Adjusting the overall Studio Send level Levels in the main mix are often optimized for the loudest signal level possible without clipping. However, when you are creating a “more me” mix, you may find that there is not enough headroom available in the Studio Send to turn up channels without clipping becoming a possibility. Fortunately, the Studio Sends have an option to adjust multiple send levels at the same time, allowing you to keep the blend intact while lowering the overall volume to make room for “more me” signals. Once you have created a Studio Send mix, proceed as follows to adjust their relative levels. 1.Select all the channels you wish to modify. Only selected channels are affected by the context menu commands. 2.Right-click anywhere in the Studio mixer strip on the Control Room Mixer to open the context menu for that Studio. You may also use the context menu outside of the Studio strip to adjust all four Studio Sends on the selected channels at the same time. 3.Choose the “Change Studio Sends Level” option from the Studio submenu. This will bring up a gain window with a checkbox that reads “Relative Mode”. Make sure this is activated if you want to adjust already existing levels. 4.Either use the up and down buttons or click on the nu- meric readout to open a pop-up fader and adjust the gain as necessary. The level of all selected Studio Sends will be adjusted by the amount shown here. For example, if the amount reads -3dB, then each Studio Send level is reduced by 3 dB.
166 Control Room 5.Click OK and the level change will be performed. It is possible to view these changes as they occur if you have the Project Mixer open and the extended view set to show the Studio Sends. Using Studio Sends from outputs Each output also has Studio Sends. Studio Sends from the Main Mix output can be used to route the main mix in- stantly to the Studio output. Any level changes made to the main mix will be reflected in the signal sent by the Studio Send. Setting the level lower than 0dB can leave headroom for “more me” signals in the Studio channel output. Post-Fader Studio Sends It is also possible to use the Studio Sends as post-fader aux sends. This is another way for the cue mix to follow changes made to the Main Mix. The Reset function is very helpful in this regard. To reset the Studio Sends to the post-fader default level of -6dB, proceed as follows: 1.Select all the channels you wish to reset. Studio Send commands only work on selected channels. 2.In the Studio Channel mixer strip right-click to open the context menu. In the Studio submenu, select the “Re- set Studio Sends” command. If you open the context menu in other areas of the Control Room Mixer besides the Studio mixer strips, the context menu commands will affect all Studios at the same time. 3.Selecting the “Reset Studio Sends” option changes the Send level of all selected channels to -6dB and sets the signal source to post-fader. The -6dB level is designed to allow for headroom for “more me” signals in the Studio outputs. Once all Studio Sends have been set to -6dB, post-fader, any changes to the main mix will also change the Studio mix. For “more me” channels, simply turn up the level on that channel or even set the signal to pre-fader for abso- lute control. Studio Send cue mix summary Using various combinations of the above techniques should allow you to create complex discrete cue mixes for performers in very little time. Modifications to these mixes can occur in the Project Mixer or the Inspector, giving you the most accessibility for quick changes. To familiarize yourself with how the Studio Sends work, open the extended Project Mixer and set the view to the Studio Sends. Follow the above examples and watch how the Studio Sends react to various commands. This should help you get a feel for how they function and increase the workflow productivity of recording sessions. Direct Monitoring and latency The Control Room and Studio Sends functions use the in- ternal processing power of the host computer system for all routing and processing, which means they are subject to the computer’s latency. When recording with several performers at once, a system capable of running at very low ASIO buffer settings will be necessary to take full advantage of all the Studio Send features. Studio Sends are not capable of controlling the Direct Monitoring features of various audio hardware interfaces. This means that unless the internal latency of the system is very low (128 samples or less), monitoring of record-en- abled tracks through the Studio Sends will have some de- lay that could affect performers during recording. In the situation where internal latency is too much for record monitoring, it is advisable to use the Studio Sends for monitoring of tracks that have already been recorded and use normal Direct Monitoring for tracks currently be- ing recorded. !If you deactivate the “Relative Mode” option, all Stu- dio Sends will be set to the same absolute level. While the dialog window is still open, you may check the “Relative Mode” box again and reload the previ- ous relative levels. Only when you click OK, will the level settings be made permanent. Choosing Cancel returns all Send levels to their previous settings.
167 Control Room WK-Audio’s ID Controller With the implementation of the Control Room Features, functionality for the Monitoring Section of the ID control surface has been enabled. The ID has controls for most of the Control Room features including: Control Room Level Control Room Level Meter Talkback (with built in mic preamp) Talkback DIM Listen Bus AFL/PFL Monitor Selection External Input Switching Headphones (with built-in headphone amp) Input Selection for Control Room and Headphones !Complete documentation on the ID features is avail- able from WK-Audio.
169 Audio effects About this chapter Nuendo comes with a number of effect plug-ins included. This chapter contains general details about how to assign, use and organize effect plug-ins. The effects and their pa- rameters are described in the separate manual “Nuendo Expansion Kit – Cubase Music Tools for Nuendo 4”. Overview There are three ways to use audio effects in Nuendo: As insert effects. An insert effect is inserted into the signal chain of an audio channel, which means that the whole channel signal passes through the effect. This makes inserts suitable for effects for which you don’t need to mix dry and wet sound, e.g. distortion, filters or other effects that change the tonal or dy- namic characteristics of the sound. You can have up to eight different in- sert effects per channel (and the same is true for input and output busses – for recording with effects and “master effects”, respectively). As send effects. Each audio channel has eight effect sends, each of which can be freely routed to an effect (or to a chain of effects). Send effects are practical for two reasons: you can control the balance between the dry (direct) and wet (processed) sound individually for each channel using the sends, and several different audio channels can use the same send effect. In Nuendo, send effects are handled by means of FX channel tracks. By using offline processing. You can apply effects directly to individual audio events – this is de- scribed in the chapter “Audio processing and functions” on page 238. About VST 3 The new VST 3 plug-in standard offers many improve- ments over the previous VST 2 standard, yet retains full backwards compatibility, i.e. you will still be able to use your previous VST effects and presets. Nuendo is able to run plug-ins originally developed for dif- ferent platforms: you can use a 32-bit plug-in under Win- dows Vista 64 bit, and you can use plug-ins developed for Mac PPC on MacIntel systems. As the use of 32-bit plug-ins on 64-bit computers affects the computer performance, these will be marked by an icon in the plug-in menus.ÖPlease note that this functionality is provided to allow you to load older projects including their original plug-ins on current computers. However, the plug-ins will require higher CPU performance when compared to their native platform. Therefore, it is recommended to use 64 bit ver- sions or Intel Mac (Universal Binary) versions of such plug-ins or instruments once available. In the program, effects compatible with previous VST ver- sions will be easily recognized: VST Preset management From a user perspective, the main difference between VST 2 and VST 3 is in the effect preset management. The “.fxp/.fxb” files used in VST 2 have been replaced by VST 3 Presets (extension “.vstpreset”). Using the preset management features, you can assign various attributes to your effect presets to help you quickly find the right patch. You can also preview effect presets before you load them. A large number of presets for effects are included with the program. If you have any previous VST plug-ins installed on your computer, you can still use them, and you can also convert their programs to VST 3 presets. See “Effect pre- sets” on page 183 for details. Smart plug-in processing Another feature of the VST3 standard is “smart” plug-in processing. Previously, any loaded plug-in was processing continuously, regardless of whether a signal was present or not. In VST3, processing by a plug-in can be disengaged if there is no signal present. This can greatly reduce the CPU load, thus allowing for more effects to be used. This is achieved by activating the option “Deactivate VST3 Plug-in when silence is detected” in the Preferences dia- log (VST – Plug-ins page). When this is activated, VST 3 plug-ins will not consume CPU power on silent passages, i.e. when no audio data runs through them. !This chapter describes audio effects, i.e. effects that are used to process audio, group, VST Instrument and ReWire channels. An effect compatible with a previous VST version.A VST 3 effect.
170 Audio effects Be aware, however, that this can lead to a situation where you added more plug-ins on transport stop than the sys- tem can handle on playback. Therefore, you should always find the passage with the largest number of events playing simultaneously to make sure that your system offers the re- quired performance. ÖActivating this option can increase your system perfor- mance a lot in certain projects, but it also makes it more unpredictable whether the project can play back fine on any timecode position of the project. About side-chain inputs Several VST3 effects feature side-chain inputs. This means that the operation of the effect can be controlled via external signals routed to the side-chain input. The ef- fect processing is still applied to the main audio signal. See “Setting up side-chain” on page 180. About plug-in delay compensation A plug-in effect may have some inherent delay or latency. This means that it takes a brief time for the plug-in to pro- cess the audio fed into it – as a result, the output audio will be slightly delayed. This especially applies to dynam- ics processors featuring “look-ahead” functionality. However, Nuendo provides full plug-in delay compensa- tion throughout the entire audio path. All plug-in delays are compensated for, maintaining the sync and timing of all audio channels. Normally, you don’t have to make any settings for this. How- ever, VST3 dynamics plug-ins with look-ahead functionality have a “Live” button, allowing you to disengage the look- ahead to minimize latency, if they are to be used during real- time recording (see the separate manual “Nuendo Expan- sion Kit – Cubase Music Tools for Nuendo 4”). You can also constrain the delay compensation, which is useful to avoid latency when recording audio or playing a VST Instrument in real time. See “VST Instruments and In- strument tracks” on page 189. About tempo sync Plug-ins can receive timing and tempo information from the host application (in this case, Nuendo). Typically, this is used to synchronize certain plug-in parameters (such as modulation rates or delay times) to the project tempo. This information is automatically provided to any VST (2.0 or later) plug-in that “requests it”. You don’t need to make any special settings for this. You set up tempo sync by specifying a base note value. You can use straight, triplet or dotted note values (1/1 - 1/32). Please refer to the separate manual “Nuendo Expansion Kit – Cubase Music Tools for Nuendo 4” for details about the included effects. Insert effects Background As the name implies, insert effects are inserted into the audio signal path – this means that the audio channel data will be routed through the effect. You can add up to eight different insert effects independently for each audio chan- nel (audio track, group channel track, FX channel track, VST Instrument channel or ReWire channel) or bus. The signal passes through the effects in series from the top downwards, with the signal path shown below: Input gain Insert effect 1 Insert effect 2 Insert effect 3 Insert effect 6 EQ Volume (fader) Insert effect 7 Insert effect 8 Insert effect 4 Insert effect 5