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Steinberg Cubase Studio 4 Operation Manual Studio Manual
Steinberg Cubase Studio 4 Operation Manual Studio Manual
Here you can view all the pages of manual Steinberg Cubase Studio 4 Operation Manual Studio Manual. The Steinberg manuals for Music Production System are available online for free. You can easily download all the documents as PDF.
Page 241
241 The Sample Editor ÖNote that there is a separate Play button for audition- ing regions. See “Auditioning regions” on page 244. By using the Speaker tool If you click somewhere in the waveform display with the Speaker (“Play”) tool and keep the mouse button pressed, the clip will be played back from the position at which you clicked. Playback will continue until you release the mouse button. Scrubbing The Scrub tool allows you to locate positions in the audio by playing back, forwards or...
Page 242
242 The Sample Editor 1.Place the cursor at the desired position (intersecting the event). You may want to do this by scrubbing, to spot the right position exactly. 2.Right-click to open the Quick menu and select “Snap Point To Cursor” from the Audio submenu. The snap point will be set to the position of the cursor. This method can also be used in the Project window and the Audio Part Editor. It is also possible to define a snap point for a clip (for which there is no event yet). To open a clip in...
Page 243
243 The Sample Editor Editing selection ranges Selections in the Sample Editor can be processed in sev- eral ways. Please note: If you attempt to edit an event that is a shared copy (i.e. the event refers to a clip that is used by other events in the project), you are asked whether you want to create a new version of the clip or not (if you haven’t made a “perma- nent” choice already – see below). Select “New Version” if you want the editing to affect the selected event only. Select “Continue” if you...
Page 244
244 The Sample Editor A new clip is created and added to the Pool, and another Sample Editor window will open with the new clip. The new clip will refer to the same audio file as the original clip, but will only contain the audio corresponding to the selec- tion range. Working with regions Regions are sections within a clip. One of the main uses for regions is Cycle recording, in which the different “takes” are stored as regions (see “Recording audio in cycle mode” on page 75). You can also use...
Page 245
245 The Sample Editor Making selections from regions If you select a region in the list and click the Select Region button above, the corresponding section of the audio clip is selected (as if you had selected it with the Range Se- lection tool). This is useful if you want to apply processing to the region only. Note that you can also double-click a region in the Pool to have its audio clip open in the Sample Editor with the area of the region automatically selected. Creating new events from...
Page 246
246 The Sample Editor In this mode, you can adjust the start and end of the event in the clip by dragging the event handles in the waveform display. When you move the pointer over the event handles (no matter what tool may be selected), it takes on the shape of an arrow, to indicate that you can click and drag. Snap to Zero Crossing Snap to Zero Crossing activated. When this option is activated, all audio edits are done at zero crossings (positions in the audio where the amplitude is zero). This...
Page 247
247 The Sample Editor Determining the audio tempo automatically and time-stretching your audio If you want to use an audio file with an unknown tempo in your project context, the easiest way to determine the tempo is to define a loop. You can then determine the tempo of the loop automatically (or manually) and finally match the tempo of this loop to the project tempo in Cu- base. 1.Import a suitable audio file, for example a drum loop and double-click on it to open it in the Sample Editor. 2.Make...
Page 248
248 The Sample Editor When you click Auto Adjust, the following happens: If you created a loop by defining a selection range in a longer audio file, the snap point (S symbol) will be moved to the loop start. In the waveform, vertical lines will be displayed. The thick lines should match the bar positions and the thin lines the beat po- sitions. You can adjust these lines by means of the Manual Adjust tool, see below. In the Definition tab the Manual Adjust tool will be activated (see “Manually...
Page 249
249 The Sample Editor If you select the Advanced menu item, a dialog opens where you can manually adjust the three parameters that govern the sound quality of the time-stretching: 6.If you are satisfied with the result, i.e. the vertical lines match bars and beats positions, close the Sample Editor and activate playback. If your audio file contained an upbeat and you resized the audio event to a smooth loop with the event handles, you might want to move the audio event to the beginning of the...
Page 250
250 The Sample Editor When you have correctly set a tempo or length for an au- dio clip, this information is saved with the project. This al- lows you to import files into the project with Straighten Up mode already activated. The tempo (if set) is also saved when exporting files. Manually adjusting grid and tempo of your audio If you want to manually adjust the grid and the tempo of your audio file, because you have a very special loop and the automatic functions did not lead to satisfying results,...