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Steinberg Cubase Studio 4 Operation Manual Studio Manual
Steinberg Cubase Studio 4 Operation Manual Studio Manual
Here you can view all the pages of manual Steinberg Cubase Studio 4 Operation Manual Studio Manual. The Steinberg manuals for Music Production System are available online for free. You can easily download all the documents as PDF.
Page 261
261 The Sample Editor This example illustrates the general methods of using warp tabs and the Free Warp tool. But you can of course use warp tabs for other operations than aligning down- beats to grid positions. With the Free Warp tool, you can literally stretch any region within a sample to any position! Editing warp tabs Moving the destination position of existing warp tabs To move a destination position of a warp tab (and thus stretch the audio), select the Free Warp tool and position the pointer...
Page 262
262 The Sample Editor Realtime pitch-shifting of audio events Audio events can be pitch-shifted in realtime just like MIDI events. The process is very simple: 1.Open the audio event in the Sample Editor and open the Playback tab. 2.Set a value in the corresponding field in the Transpose section. The value range is up/down two octaves in semitone steps. 3.Press [Enter]. The audio event is now transposed to the set value using pitch-shift. 4.If a root key is specified or if the Transpose track has...
Page 263
263 The Sample Editor The MPEX3 algorithm allows you to select one of seven different quality settings: ÖNote that you can only select the MPEX 3 algorithm if the time-stretching factor is between 0.5 and 2 through- out the whole event. For audio that has been stretched with a factor outside this range, only the Realtime algo- rithm can be used. If the audio has been transposed, the dialog also con- tains the option “Formant Correction”. Activate this if you want to e.g. avoid a “chipmunk voice”...
Page 265
265 The Audio Part Editor Background The Audio Part Editor allows you to view and edit the events inside audio parts. Essentially, this is the same type of edit- ing that you do in the Project window, which means that this chapter contains a lot of references to the chapter “The Project window” on page 25. Audio parts are created in the Project window in one of the following ways: By selecting one or several audio events on the same track, and selecting “Events to Part” from the Audio menu. By...
Page 266
266 The Audio Part Editor About lanes If you make the editor window larger, this will reveal addi- tional space below the edited events. This is because an audio part is divided vertically in lanes. Lanes can make it easier to work with several audio events in a part: In the top figure it is unnecessarily hard to discern, select and edit the separate events. In the bottom figure, some of the events have been moved to a lower lane, making se- lection and editing much easier. To move an event to...
Page 267
267 The Audio Part Editor Operations Note that if a part is a shared copy (i.e. you have previ- ously copied the part by [Alt]/[Option]+[Shift]-dragging), any editing you perform will affect all shared copies of this part. To indicate that it is a shared copy, its name is displayed in italics and a symbol is displayed in the lower right corner of the part in the Project window. Auditioning There are three ways to listen to the events in the Audio Part Editor: By using the Speaker tool If you click...
Page 268
268 The Audio Part Editor Handling several parts When you open the Audio Part Editor with several parts se- lected – all on the same track or on different tracks – they might not all “fit” in the editor window, which can make it hard to get an overview of the different parts when editing. Therefore, the toolbar features a few functions to make working with multiple parts easier and more comprehen- sive: The Part List menu lists all parts that were selected when you opened the editor, and lets you...
Page 269
269 The Audio Part Editor Creating an audio part from regions 1.In the Project window, select the event you recorded in Cycle mode. After recording, this will play the last take. 2.Pull down the Audio menu and select “Events to Part”. You are asked whether you want to “Create part using regions”. 3.Click “Regions”. The regions are converted to an audio part. Assembling a take 1.Double-click the part to open the Audio Part Editor. Now, the different takes will be placed on different lanes, with the last...