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Steinberg Cubase 6 Quick Start Guide Spanish Version

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    							41 — Recording audio
    Quick_Start_Guide_EnEs.book  Page 41  Tuesday, November 23, 2010  11:40 AM 
    						
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    5
    Recording MIDI 
    Quick_Start_Guide_EnEs.book  Page 42  Tuesday, November 23, 2010  11:40 AM 
    						
    							43 — Recording MIDI
    About this chapter
    In this chapter you will learn how to record MIDI. You can record MIDI with vir-
    tual instruments, i. e. a synthesizer inside your computer, or using a hardware 
    keyboard. This chapter describes how to use virtual instruments.
    Creating an instrument track
    Before you start, you need to create a new project, see “Creating your first 
    project” on page 24. You can then add an instrument track and select a virtual 
    instrument. Proceed as follows:
    1.On the Project menu, open the “Add Track” submenu, and select the Instru-
    ment option.
    The Add Instrument Track dialog opens.
    2.On the Instrument pop-up menu, select “HALion Sonic SE”, and click the 
    “Add Track” button.
    An instrument track is created.
    3.In the track list, click on the new track to select it.
    4.In the Inspector, double-click in the name field of the instrument track 
    (HALion Sonic SE
     01) and change it to “Strings”. 
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    							Recording MIDI — 44
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    5.Click the “Edit Instrument” button.
    The control panel for HALion Sonic SE opens.
    Browsing sounds
    In this section you will learn how to load sounds into the virtual instrument 
    HALion Sonic SE:
    1.At the top of the HALion Sonic SE plug-in panel, click in Presets field.
    The Preset browser opens.
    Quick_Start_Guide_EnEs.book  Page 44  Tuesday, November 23, 2010  11:40 AM 
    						
    							45 — Recording MIDI
    2.Click the “Set Up Window Layout” button in the bottom left corner of the 
    Preset browser and activate the Filters option.
    The Preset browser expands. It now has a Filter section.
    3.In the Category column in the Filters section select “Strings”.
    This filters the list on the right to only show string sounds.
    4.In the preset list on the right, double-click on the string sound that you want 
    to use.
    The sound is applied and the Preset browser closes.
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    Recording
    Now that you have selected a sound, you can record something. You will learn 
    how to route a MIDI keyboard to your track so that HALion Sonic SE plays the 
    sound you selected. Proceed as follows:
    1.Connect a MIDI keyboard to your computer.
    This can be done directly through USB or via a MIDI interface.
    2.In the Inspector, on the Input Routing pop-up menu, choose the MIDI input 
    that you want to use.
    If you are not sure which input to choose, leave this set to “All MIDI Inputs”. That way, all available 
    MIDI inputs are taken into account.
    Below the Input Routing pop-up menu, you can see the MIDI output. This is set 
    to “HALion Sonic SE”.
    3.Activate the “Record Enable” and Monitor buttons on the track and play 
    some notes on your MIDI keyboard.
    Record enabling the track lets Cubase know that you want to record on this track. You can have 
    many tracks record enabled at a time. You should see and hear the MIDI signals coming in.
    The MIDI Input Rout-
    ing pop-up menu
    Record Enable Monitor
    Incoming MIDI signal
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    							47 — Recording MIDI
    4.Press [1] on the numeric keypad of your computer keyboard.
    The project cursor jumps to the left locator.
    5.Click the Record button and record a few bars of music.
    6.Click the Stop button when you are finished.
    7.Turn off the Monitor and “Record Enable” buttons on the track.
    By turning off the “Record Enable” button you make sure that you do not accidentally record on the 
    track again.
    Congratulations! You have just created your first MIDI recording in Cubase. 
    Playing back MIDI is identical with playing back audio in Cubase. This is 
    described in detail in the section 
    “Playback” on page 38.
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    6
    Mixing and effects 
    Quick_Start_Guide_EnEs.book  Page 48  Tuesday, November 23, 2010  11:40 AM 
    						
    							49 — Mixing and effects
    About this chapter
    In this chapter you will learn how to get a mix ready with proper levels, EQs, 
    and effects. Afterwards you will export the audio. To complete the steps 
    described here, start with a project that contains recorded data (e.
     g. for a 
    standard rock song) and is ready to be mixed.
    Setting levels for the mix
    The first thing you want to do is to set the levels for your project. This helps you 
    get a preliminary balance of the mix so you can add EQ and effects later. Pro
    -
    ceed as follows:
    1.Open the Mixer.
    You can open the Mixer from the Devices menu or by pressing [F3].
    2.Click the Play button on the Transport panel and listen to your recording.
    3.Move the level faders for each channel until you are satisfied with the mix.
    •You can also change a fader setting by double-clicking on the “Channel 
    Level” value and entering the level manually.
    •You can reset a fader back to 0 dB (default setting) by [Ctrl]/[Command]-
    clicking in the fader area.
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    Do not raise the level faders too high! Be sure to keep levels at a good volume 
    so that they are as loud as possible without clipping. If the CLIP indicator lights 
    up for the output channel, lower your levels until CLIP is no longer displayed.
    Setting panorama
    The panorama (pan) settings allow you to move the position of each channel in 
    the stereo mix. By positioning some of the instruments on the left or right, you 
    can create a rich and spacious sound. Pan settings depend greatly on the 
    actual position of the instruments on a stage and on personal preferences.
    •To set the panorama for a channel, click on the pan control above the chan-
    nel fader in the Mixer and move it to the right or left.
    The pan position is also indicated as a numerical value below the pan control.
    •To get a panner back to the center position (default), [Ctrl]/[Command]-click 
    anywhere in the panner area.
    In the following, you will find a few tips and guidelines about positioning differ-
    ent instruments:
    •Bass drum (kick), bass guitar, rhythm guitar and lead vocals are normally 
    kept in the center position.
    •Lead guitar, keyboard, and drums (except for the bass drum) are often 
    panned left or right.
    •Instruments that are available in pairs (e. g. guitars) can be panned left and 
    right.
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