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Sega Virtua Striker 2002 Kit Installation Service Manual

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6 - 1 - 2 MEDIA BOARD TEST
Powering off the system during the MEDIA BOARD TEST with a DIMM 
BOARD will erase the game programme data. It may be necessary to reload the 
data.
Always wait for the test to complete before attempting to exit.
(1)MEDIA BOARD TEST begins immediately upon entering this test mode.
(2)If "GOOD" is displayed to the right of each item, the MEDIA BOARD components are 
functioning properly.
(3)After the test is complete, move the...

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6 - 1 - 3 SYSTEM INFORMATION
Use SYSTEM INFORMATION to check version and other information for system programmes.
Screens may differ depending on the type of MEDIA BOARD connected to the unit.
 The following is the SYSTEM INFORMATION screen for a unit with a DIMM BOARD.
    SYSTEM INFORMATION
  MAIN BOARD    REGION         ****    BOOT VERSION   ****    FIRM VERSION   ****    FPGA VERSION   ****    SERIAL NO. ***************
  MEDIA BOARD    DIMM BOARD + GDROM...

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JVS TEST is used to verify the specs of the I/O BOARD connected to the TRIFORCE and to run 
input tests.
I/O BOARD specs are displayed initially.
Screens may differ depending on the type of I/O BOARD connected to the unit.
6 - 1 - 4 JVS TEST
           JVS TEST          INPUT TEST          NEXT NODE          EXITNODE       1/1NAME       ****************           I/O BD JVS           *********           Ver****CMD VER    1.1JVS VER    2.0COM VER    1.0SWITCH     2...

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INPUT TEST Screen
              JVS TEST             INPUT TEST
    NODE       1/1      SYSTEM     00      PLAYER 1   0000      PLAYER 2   0000      COIN 1     0000      COIN 2     0000      ANALOG 1   0000      ANALOG 2   0000      ANALOG 3   0000      ANALOG 4   0000      ANALOG 5   0000      ANALOG 6   0000      ANALOG 7   0000      ANALOG 8   0000
PRESS TEST AND SERVICE BUTTON TO EXIT
(A)(A)(A)(B)(B)(C)(C)(C)(C)(C)(C)(C)(C)
(1)On-screen values change according...

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6 - 1 - 5 SOUND TEST
Use SOUND TEST to test sound output and to toggle the stereo/mono setting.
        SOUND TEST
  OUTPUT TYPE       STEREO  RIGHT SPEAKER     OFF  LEFT  SPEAKER     OFF  EXIT
SELECT WITH SERVICE BUTTON  AND PRESS TEST BUTTON
(A)(B)(B)
(1)Use the SERVICE Button to move the cursor to the desired test item.
(2)Press the TEST Button to enter the selected item.
(A) OUTPUT TYPE(STEREO, MONO)
 Toggle the sound output from the I/O PANEL audio output...

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6 - 1 - 6 C.R.T. TEST
Use the C.R.T. TEST to adjust monitor colours and verify screen size.
COLOUR CHECK Screen
(1)Monitor COLOUR CHECK screen is displayed initially.
    Each of the colours (red, green and blue) is darkest at the far left and gets progressively lighter 
(32 steps) towards the right.
    Monitor brightness is set correctly if the white colour bar is black at the left edge and white at the 
right edge.
                 C.R.T. TEST 1/2...

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              C.R.T. TEST 1/2            VIDEO PARAMETER EDIT     1                                 32              BRIGHTNESS  14              CONTRAST    26              CONTRAST_R 255              CONTRAST_G 255              CONTRAST_B 255
              DEFAULT SET          EXIT
         SELECT WITH SERVICE BUTTON           AND PRESS TEST BUTTON
COLOUR ADJUST MODE Screen
This mode is for monitors that do not have colour adjustment features.
Normally the colour...

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6 - 1 - 7 COIN ASSIGNMENTS
Use COIN ASSIGNMENTS to set the credit rate for each coin inserted.
(1)Use the SERVICE Button to move the cursor to the desired test item.
(2)Press the TEST Button to change the setting or to open the detailed settings.
(3)Move the cursor to EXIT and press the TEST Button to return to the SYSTEM MENU screen.
         COIN ASSIGNMENTS
  COIN CHUTE TYPE       COMMON  SERVICE TYPE          COMMON
  COIN CHUTE #1 COIN TO CREDIT RATE  1...

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(C)    COIN TO CREDIT RATE
         Set the CREDIT RATE for each coin inserted.
         The "x COIN(S) COUNT AS x CREDIT(S)" setting indicates that "Inserting x coins equals y 
credits".
         Set this to "FREE PLAY" to allow game play without credits.
         When (A) COIN CHUTE TYPE is set to "COMMON", COIN CHUTE #2 settings are restricted 
to some extent by the settings for COIN CHUTE #1.
(D)    DETAIL SETTING
         This...

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(H)    GAME COST SETTING
         Use this mode to set the number of credits required to start a game.
         Screens may differ depending on the game.
         COIN ASSIGNMENTS         GAME COST SETTING
  1 CREDIT TO START  1 CREDIT TO CONTINUE
EXIT
    SELECT WITH SERVICE BUTTON      AND PRESS TEST BUTTON
(I)(J)
(I)     Set the number of credits required to start a game.
(J)     Set the number of credits required to continue a game. 
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