Panasonic Ramsa Audio Mixer Wr Da7 Users Guide
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Chapter 14 DA7 Users’ Guide14-21 14 Automation AUTOMATION EXECUTE Press the AUTOMATION button in the SETUPsection of the Top Panel to display the [AUTOMATION EXECUTE]window. You may have to press it again to cycle through the windows. Cursorto the [START SCENE],and press the ENTERbutton. You will see this area blinking if nothing has been registered for the start scene. Current status of fader positions, routings, Equalizer and Dynamics is stored for the start scene. Cursorto the desired parameter button in the [EDIT PARAMETER]area, [FADER]button for instance, and press the ENTERbutton. Repeat to select each parameter you wish to record in Automation. When selected, the parameter button will appear as inverse video. You can operate another way on the Top Panel if MMC /CURSORis switched to MMC. Select desired parameters by pressing #1to #7and #9of the Keypadcorresponding directly to items in the [AUTOMATION EXECUTE]window while pressing the SHIFTbutton. Cursorto the [SEL ALL]button, and press the ENTERbutton to select all parameters at once. This is convenient for starting a new mix. Cursorto the [CLR ALL]button, and press the ENTERbutton to cancel all parameters at once. Cursorto the [ABSOLUTE]button in the [FADER EDIT MODE]area, and press the ENTERbutton. Cursorto the [AUTO PUNCH IN]button, and press the ENTERbutton to cancel the [AUTO PUNCH]. You can change the start scene during the recording of a MIX sequence. This can save you valuable mix memory space. Repeat above steps to register a new start scene if necessary. [AutoPunch In]should be considered as an Advanced User feature, so we recommend that you not attempt to use the [AutoPunch In]function until after you have experimented with it. If you operate it before you truly understand its function, you could accidentally do something that might result in serious consequences to your mix. 2 3 1 4 5 6
Chapter 14 DA7 Users’ Guide14-22 14 Automation Cursorto the[ENABLE]button in the [AUTOMATION]area, and press the ENTERbutton. Cursor to the [REC]button in the [AUTOMATION]area, and press the ENTERbutton to start or stop recording. Press the SELECTLED buttons of the Channel Stripsto be engaged into a MIX sequence. The engaged SELECTLED buttons (orange)and SEL/MAN(red)will light. Press it again to cancel. These buttons are operable during playing back or recording of a MIX sequence. Now, you are ready to start automation recording of your mix. Start the play-back of the audio master device, such as MTR or Hard Disk Recorder in your system, from the beginning where you will start recording a MIX. Make sure that the DA7is receiving the timecode properly from this device. You can now make any changes to the parameters you have chosen for any selected channel or channels and they will be recorded by the Automation system. Dont forget about the AUTOMATION/AUXbutton shortcut on the Top Panel to enable Automation. You may find it is a faster way to perform this function. If the MMCmode on the CURSOR/MMCbutton is active, dont forget about the [CURSOR MODE/REC]shortcut on the Top Panel to start or stop recording. The remote switch on the Rear Panel of the DA7 can be used to “punch-in” or “punch-out” of a mix. 7 8 9 10 Pressing the SHIFT (#0)button and SELECTLED button of the desired channel simultaneously enables you to change the channel for [EQUALIZER]or [DYNAMICS/DELAY].
Chapter 14 DA7 Users’ Guide14-23 14 Automation Editing of AUTOMATION EXECUTION You can edit a MIX if there is something that you wish to change. Stop the audio master device and switch off the SELECTLED buttons for channels you do NOT wish to update. Press the SELECTLED buttons to turn on the channels you wish to update. Cursorto the [REC]button in the [AUTOMATION]area, and press the ENTERbutton to start recording again Start the audio master device from a point slightly in front of where you will begin the edit of your mix. This will give the master device time to stabilize, and the DA7to reset the automation based on the new timecode location. If you have not already done so, press the SELECT LED buttons and make changes to the selected parameters. Editing several channels at a time You can operate in a more efficient way if you have several channels to edit. The following steps will allow you to concentrate on the operation of the selected relevant parameters. Stop the audio master device. Stop recording by using a remote switch plugged in to the Rear Panel, or press the [CURSOR MODE REC]button on the Top Panel while MMCis active. Press the SELECTLED buttons so that they are turned on for only the channel strips that you will edit. Start the audio master device before the point where you will begin the edit. Use the remote switch to punch-in and start recording when it has reached the edit point, or press the SELECTLED button to turn it on for the channel you want to edit, and then change the parameters of the selected channel. Pressing the [CURSOR MODE REC]button on the Top Panel will trigger recording as well, if MMCis active and the selected channel(s) is armed by the SELECTLED button. 1 2 3 1 2 3 4
Editing with use of the [RELATIVE]button After editing there may be a situation where you want to change something in your MIX, such as the level of vocal in a chorus, while saving the other fader moves you have made for that channel. This is where you would use the [RELATIVE]button in the [FADER EDIT]area. Cursorto the [RELATIVE]button in the [FADER EDIT]area, and press the ENTERbutton. Press only the SELECTLED button of the channel where you want to change the level from [ABSOLUTE]to [RELATIVE]. Cursorto the [REC]button in the [AUTOMATION]area, and press the ENTERbutton to start recording. Start playing back the audio master device from a position slightly before the area you wish to update. The fader knob will move to the position of 0 dB. Move the FADERup or down as much as you would like to boost or reduce the level. If you move the fader knob by 3 dB upward, it will be recorded and reproduced as a value that equals 3 dBs plus the original level recorded. When you have finished updating the channel, cursorto the [REC] button, and press the ENTERbutton to stop recording.Chapter 14 DA7 Users’ Guide14-24 14 Automation You do not have to continue to record until the end of the MIX. The relative value of the fader level that was in place when the automation recording stops will be applied through the end of that MIX. 6 5 1 2 3 4
END of a MIX From your mixdown, store the audio portion of the final MIX data to an audio recording device such as DAT, CDR, etc. Store the data into the memory (No 01 to 04 of the DA7). This may be the easiest method, but since only four files are available the space is very limited. Save the MIX data to a computer or MIDI datafiler for future use or editing. Following are other ways to save the automation MIX. • Send the bulk data via the TO PCterminal and store on HDD, FDD, or other media via a computer. • Use the [MIDI
DA7 Users’ Guide15-1 15 Scene Memory 15-1 RD/WR (Read/Write) Window The SCENE MEMORYsection of the DA7 is accessed from the Top Panel by pressing either the READ or WRITE LED buttons. When either function is on, its button will illuminate (orange). Press either button to display the [SCENE MEMORY>RD/WR]window. Press either of these buttons again to display the [SCENE MEMORY>XFADE TIME]window. Scene Memory records all parameters globally for the DA7. When a scene is recalled, the fader, fader group, mute group, EQ, and dynamics settings that were recorded to a specific Scene Memory file, will be recalled. Chapter 15 Scene Memory SCENE MEMORY Window WRITEREAD SCENE MEMORY SCENE MEMORY Section 14
This window allows you to record to the Scene Memory. Scene Memory can be recorded globally for all 32 input channels, aux send and return, buses, and master. Button Once you are in the [RD/WR]window, scroll the [No. Scene Name]field with the JogDialto select the desired file. With the cursoron the button, press the ENTERbutton to recall a memory. Button To record a Scene Memory, select a Scene Name number. With the cursor on the button, press the ENTER button. Button In the [RD/WR]window, cursor to the button, and press the ENTER button. The [NAME EDITOR]window will display over the [RD WR] window. Input a Scene Memory name in the [NAME EDITOR]window, and press the button in the window. Button The protect function sets a specified Scene Memory into a status where nothing can be recorded to it. This function can be used to protect all data already in a specific Scene Memory. Button When this parameter is selected, access to fader information is turned on. Button When this parameter is selected, access to EQ information is turned on. Button When this parameter is selected, access to dynamics information is turned on. Button When this parameter is selected, access to fader group information is turned on. Button When this parameter is selected, access to mute group information is turned on. Chapter 15 DA7 Users’ Guide15-2 15 Scene Memory
Button When this parameter is selected, access to other global information is turned on. Button All of the parameters in the [READ PARAMETER]area are selected on or off. Selected parameters appear as inverse video. Button All parameter selections in the [READ PARAMETER]area are deactivated. [PROTECT CHANNEL SELECT]Area Here you can identify which, if any, Channel Stripswill be protected: INPUT 1-32, AUX RTN 1-6, AUX SND 1-6, BUS 1-8, or MASTER L/R. To protect a channel, move the cursor to a selected channel, and press the ENTER button. The selected channel will appear in inverse video when protected. Once you protect a channel, it will remain with all its settings even after you recall a Scene Memory. Recalling a Scene Memory When the [10 KEY SCENE RECALL]is on in the [UTILITY>CONFIG] window, Scene Memories 1-10 can be recalled using the Keypad. Input the number of the Scene Memory location to be recalled. The DA7 will automatically recall that configuration, setting channel on or off, fader levels, pan, balance, EQ, dynamics, fader group, and mute group assignments. When the [10 KEY SCENE RECALL]is off, and the button is on, Scene Memory can not be selected using the Keypad. To select a memory for recall, scroll through the display and find the memory you want. By pressing the ENTER button, the numeric readout will flash the selected Scene Memory that you have recalled in the [MEMORY]display. The selected Scene Memory is recalled. Dots on the display indicate that the parameter has not been operated since the current Scene Memory was recalled. Dots go off at the point at which any parameter of the current memory is changed, or by selecting another Scene Memory. Chapter 15 DA7 Users’ Guide15-3 15 Scene Memory
Writing a Scene Memory Writing a Scene Memory uses the same procedure as READ. Select a memory file number, move the cursor to the button, and press the ENTER button. The [MEMORY] display will flash for five seconds, indicating that the settings have been written to the selected Scene Memory. Input of Scene Memory Title Press the ENTER button, when the cursor is over the button, and the [NAME EDITOR]window will appear over the [RD/WR] window. Alpha- numeric characters can be input from the Keypador the keyboard in the [NAME EDITOR]window. Setting of Read Protection Channel To activate read protection to a selected channel or all channels, cursor down to the [PROTECT CHANNEL SELECT]area in the window. If the button is selected and activated, nothing from the Scene Memory can be recalled into the system. If you prefer to protect only a select group of channels, scroll through the channel numbers, and press the ENTER button on your choice. In the [READ PARAMETER]area there are several parameters that can be programmed on or off selectively, or collectively. Chapter 15 DA7 Users’ Guide15-4 15 Scene Memory
Chapter 15 DA7 Users’ Guide15-5 15 Scene Memory 15-2 XFADE TIME Window XFade Time sets a programmable crossfade duration to be executed when a scene memory is changed. [XFADE TIME CHANNEL SELECT]Area This area lets you select crossfade time of INPUTS 1-32, AUX RTN 1-6, AUX SND 1-6,BUS 1-8, and MASTER L/R. Selecting of XFade Channel Cursorto any channel number button, and press the ENTER button. Button Here all of the channels in the [XFADE TIME CHANNEL SELECT]area are turned on, and all of the channel buttons appear as inverse video. Button Here all of the channels in the [XFADE TIME CHANNEL SELECT]area are turned off, and all of the channel buttons reset to default (off). [XFADE TIME SET]Area Activate the soft knob and adjust the crossfade time by turning the JogDial. This adjusts the crossfade time for all channels selected for the current SCENE MEMORYfile. The crossfade time is adjustable from zero to three seconds. FADE TIME Window