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Panasonic Multi Format Live Switcher Av Hs450n Operating Instructions
Panasonic Multi Format Live Switcher Av Hs450n Operating Instructions
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81 3. Basic operations 3-9-2. AUX1 transitions The MIX transition is executed when the output signal set for AUX1 is switched. Press the [AUX1] button of the AUX bus selector buttons. The selected button and its corresponding AUX bus crosspoint button light in amber. Press the AUX bus crosspoint button for the output signal to be switched to. The MIX transition is now initiated for the length of the transition time that was set using the TIME menu. While the transition is underway, the transition source AUX button lights in green, and the transition destination AUX button blinks in amber. As soon as the transition is completed, the transition source AUX button goes off, and the transition destination AUX button lights in amber. Furthermore, when another signal is selected at a midway point through a transition, the transition processing continues from that midway point. AUX KEY PinP 1/2 DSK 1/2 AUX1 AUX2 AUX3 AUX4 SHIFTCAM MEM 123 456 KEY MENU FUNCTION / AUX BUS DELEGATIONUSER CKEY BKGD PinP1 PinP2 DSK1 DSK2 TIME CBGDIMAGE A IMAGE BFMEMSDCardCTL CAM XPT MV IN OUTCONFIGSYS AMBER:1 / GREEN :2 Blinks in amber (while the transition is underway). Lights in green.

82 3. Basic operations 3-9-3. Setting enable/disable for the AUX1 transition The AUX1 transition time and transition enable/disable can be set. Press the [TIME] button to light its indicator and display the TIME menu. Refer to “2-1-5. LCD menu area”. Turn [F1] to display the AUX1 sub menu. Turn [F4] to select the display unit using the Unit item. If frame has been selected as the unit, turn [F2] or [F3] to set the length of the transition time. If second (sec) has been selected as the unit, turn [F2] to set the second unit or turn [F3] to set the frame unit. TIME 7 | TransTime | Unit | ENBL AUX1 | 16s| 39f| Sec| Enable TIME 7 | TransTime | Unit | ENBL AUX1 | 999f| Frame| Enable Disable Any time in the range from 0 to 999f can be set. Depending on the video format, the time that can be set with a display in seconds will differ. 59.94i: max. 33s09f, 59.94p: max. 16s39f, 50i: max. 39s24f, 50p: max. 19s49f, 24psf: max 41s15f, 23.98psf: max 41s15f Turn [F5] to set enable or disable for the transition using the ENBL item. Enable: Enable Disable: Disable When disable has been set for the transition, the output signals are switched with no transition when the output signals set in AUX1 is switched.

83 3. Basic operations 3-10. Memory Background transition patterns, PinP sizes, border widths and other video statuses can be stored in and recalled from the memory. Depending on what statuses are to be stored in the memory, the SHOT memory, BKGD/WIPE memory, PinP memory and CAM memory are available. Furthermore, by setting effect dissolve, the switching from the current image to an image or operation stored in the SHOT memory can be changed smoothly. 123 456 789 10 XPT DSBL EFF DSLVWIPE SQ1 SQ2 SL2 SL1 3D1 3D2 PA G ESTOR DEL UNDO BKGD WIPEMEM RE CALL SHOT MEM PinP MEM CAM MEM BKGD PAT T KEY PAT T12 4 3 56 78 9 10 12 MEMORY / PATTERN 11 It is also possible to select the switcher (AV) system or camera (AW) system for the colors in which the function buttons are to light when memory operations (store, recall, delete) have been performed. Press the [CONFIG] button to light its indicator and display the CONFIG menu. Refer to “2-1-5. LCD menu area”. Turn [F1] to display the SHOT MEM sub menu. CONFIG 2 | LEDMode | | | SHOT MEM| AV| | | AW Turn [F2] to select the lighting method for the function buttons using the LEDMode item. AV: Switcher system (the buttons light in green). AW: Camera system (the buttons light in amber).

84 3. Basic operations 3-10-1. Memory registration and recall items Material selected Transition PatternMenu SHOT memory [SHOT MEM] PGM/A bus PST/B bus PinP1 bus PinP2 bus KEY Fill bus DSK1 Fill bus DSK2 Fill bus Fader amount (BKGD, KEY) Wipe direction PinP1 ON/OFF PinP2 ON/OFF DSK1 ON/OFF DSK2 ON/OFF BKGD patterns (MIX, WIPE) KEY patterns (MIX, WIPE) KEY CHR KEY PinP1 PinP2 DSK1 DSK2 TIME (BKGD) TIME (KEY) TIME (PinP1, 2) TIME (DSK1, 2) TIME (EFF DSLV) TIME (FTB) TIME (AUX) IMAG A IMAG B CBGD BKGD BKGD/WIPE memory [BKGD/WIPE MEM] PGM/A bus PST/B bus Fader amount Wipe direction BKGD patterns (MIX, WIPE) TIME (BKGD) BKGD PinP memory [PinP MEM] PinP1 bus PinP2 bus PinP1 ON/OFF PinP2 ON/OFF PinP1 PinP2 TIME (PInP1, 2) CAM memory [CAM MEM] The preset numbers, which have been stored in the pan-tilt head selected, can be stored, recalled or deleted.

85 3. Basic operations 3-10-2. Storing the settings in the memory (Store) The settings for the images and operations to be kept in the memory can be stored in the number keys (1 to 10). 123 456 789 10 XPT DSBL EFF DSLVWIPE SQ1 SQ2 SL2 SL1 3D1 3D2 PA G ESTOR DEL UNDO BKGD WIPEMEM RE CALL SHOT MEM PinP MEM CAM MEM BKGD PAT T KEY PAT T1 2 4 3 56 78 9 10 12 MEMORY / PATTERN 11 Using the unit, set the images or operations to be kept in the memory. Press one of the buttons — [SHOT MEM], [BKGD WIPE MEM], [PinP MEM] or [CAM MEM] — to select the corresponding memory whose settings are to be stored. The selected button lights in amber. Depending on the operation that was performed last, the [STOR] button, [RECALL] button or [DEL] button lights. Press the [STOR] button. The [STOR] button lights in red. Hold down (for about 2 seconds) the number key (1 to 10) in which the settings are to be stored. When the storing on the settings in the held-down button is completed, the pressed number key lights in green (or in amber with the AW system). Repeat the above steps to register other types of settings in other number keys. All the items of the selected type of the memory unit (SHOT memory, BKGD WIPE memory, PinP memory and CAM memory) are stored in one number key. Refer to “3-10-1. Memory registration and recall items”. The preset numbers stored in the pan-tilt heads are used for the [CAM MEM] button. The numbers stored by the number keys in the memory area serve as the preset numbers of the pan-tilt heads. No settings can be stored in the number key that is lighted in green (or in amber with the AW system) when the [STOR] button is pressed. First delete the memory settings in the number key, and then repeat the storage procedure. Be careful when registering settings using the [CAM MEM] button, as preset numbers stored in the pan-tilt heads are forcibly registered.

86 3. Basic operations 3-10-3. Recalling the operations stored in the memory (Recall) 123 456 789 10 XPT DSBL EFF DSLVWIPE SQ1 SQ2 SL2 SL1 3D1 3D2 PA G ESTOR DEL UNDO BKGD WIPEMEM RE CALL SHOT MEM PinP MEM CAM MEM BKGD PAT T KEY PAT T12 4 3 56 789 10 12 MEMORY / PATTERN 11 Recall Press one of the buttons — [SHOT MEM], [BKGD WIPE MEM], [PinP MEM] or [CAM MEM] — to select the corresponding memory whose operations are to be recalled. The selected button lights in amber. Depending on the operation that was performed last, the [STOR] button, [RECALL] button or [DEL] button lights. Press the [RECALL] button. The [RECALL] button lights in amber. The button of the number key containing the stored operations lights in green (or in amber with the AW system). However, it will not light if [CAM MEM] has been selected. Press the number key (1 to 10) whose stored operations are to be recalled. The items of the selected memory unit are targeted as the stored operations that will be recalled. Refer to “3-10-1. Memory registration and recall items”. When another number button is pressed, the memory items stored in the pressed button will be recalled. As soon as the stored operation that has been recalled is played, the [UNDO] button becomes operable, and it lights in amber. If the [UNDO] button is pressed while it is lighted, the status before the stored operation is played will be restored. When the [CAM MEM] button is selected, the [UNDO] button will have no effect so it will not light. The [CAM MEM] button uses the preset numbers stored in the pan-tilt heads. Bear in mind that if the preset details have been changed at the pan-tilt head after a preset number was stored using the [CAM MEM] button, it will be the changed details that will be recalled. To exit memory recall, press the [STOR] button or [SHOT MEM] button. XPT DSBL When number key No.11 [XPR DSBL] is pressed while a stored operation is playing, it will light in amber. When the [RECALL] button is now pressed, the selected materials of the PGM/A bus, PST/B bus, KEY bus, PinP1/2 bus and DSK1/2 bus will be excluded from the target for stored operations. The number key No. 11 [XPT DSBL] will not light when the [CAM MEM] button is selected, as the operations of the key are disabled.

87 3. Basic operations 3-10-4. Deleting the operations stored in the memory (Delete) 123 456 789 10 XPT DSBL EFF DSLVWIPE SQ1 SQ2 SL2 SL1 3D1 3D2 PA G ESTOR DEL UNDO BKGD WIPEMEM RE CALL SHOT MEM PinP MEM CAM MEM BKGD PAT T KEY PAT T1 2 4 3 56 78 9 10 12 MEMORY / PATTERN 11 Press one of the buttons — [SHOT MEM], [BKGD WIPE MEM], [PinP MEM] or [CAM MEM] — to select the corresponding memory whose operations are to be deleted. The selected button lights in amber. Depending on the operation that was performed last, the [STOR] button, [RECALL] button or [DEL] button lights. Press the [DEL] button. The [DEL] button lights in red. The button of the number key containing the stored operations lights in green (or in amber with the AW system). However, it will not light when [CAM MEM] is selected. Hold down (for about 2 seconds) the number key (1 to 10) used to delete the stored operations. The button of the pressed number key goes off. As soon as the stored operations are deleted, the [UNDO] button becomes operable and lights in amber. If the [UNDO] button is pressed while it is lighted, the status before the stored operation was deleted will be restored. The [CAM MEM] button deletes specified preset numbers registered in the pan-tilt heads. When the [CAM MEM] button is selected, the [UNDO] button will have no effect so it will not light. To exit memory delete, press the [DEL] button or [SHOT MEM] button.

88 3. Basic operations 3-10-5. Effect dissolve Switching from the current image to the image or operation stored in the SHOT memory can be performed smoothly. For the items targeted by effect dissolve, refer to the SHOT memory items in “3-10-1. Memory registration and recall items”. Press the [SHOT MEM] button, and then press the [RECALL] button. Press number key No.12 [EFF DSLV] to enable effect dissolve. When the function is enabled, the number key No.12 [EFF DSLV] lights in amber. Press the number key (1 to 10) containing the stored operation. The switching from the current image to the stored operation recalled by pressing the number key is performed smoothly. The time taken for the change is set on the EFF DSLV sub menu of the TIME menu. Refer to “2-1-5. LCD menu area”. TIME 8 | TransTime | Unit | EFF DSLV| 1s| 0f| Sec| 0~13S 0~999f Frame Pressed number keys blink in green (or in amber with the AW system) while the operation switching is under way. When the operation switching has been completed, the pressed number key lights in amber (or in green with the AW system). When number key No.12 [EFF DSLV] is pressed at any point during the operation switching, the switching is canceled, and switching is initiated to the operation of the number key that was selected at that instant. During the operation switching, the operation of the fader lever is canceled. During the operation switching, other stored operations cannot be recalled. When initiating PinP1/2 and DSK1/2 transitions, the switching process is not stored in the memory. The number key No.12 [EFF DSLV] will not light when the [CAM MEM] button is selected, as the operations of the key are disabled.

89 3. Basic operations 3-11. Frame memories Still images can be stored in the unit’s four internal frame memories for use. The still images are transferred to the frame memories through the AUX bus and an SD memory card. Conversely, the images in the frame memories can be transferred to an SD memory card. Images in the frame memories can be used as bus images by assigning FMEM1 to FMEM4 using the crosspoint assignment function. Data for images stored in the frame memory can be retained even when the power is turned off, by saving them in the flash memory area built into the mainframe. 3-11-1. Transferring images from the AUX bus Press the [FMEM] button to light its indicator and display the FMEM menu. Refer to “2-1-5. LCD menu area”. Turn [F1] to display the AUX sub menu. FMEM 1 | FMEM | Select | Review | Exec↓ AUX | FMEM1| AUX1| Off| FMEM1~4 AUX1~4 On Turn [F2] to select the frame memory in which to store the image using the FMEM item. Turn [F3] to select the AUX bus from which to transfer the images using the Select item. Turn [F4] to select on or off for the review display setting using the Review item. On: After the image has been imported, the images in the frame memory (FMEM1 to FMEM4) selected for the AUX bus are displayed (for 2 seconds). Even during review display, the next image can be imported. Off: No review display. Press the [F5] switch (Exec) to import the still images to the frame memory. The still images can also be imported using the user buttons. “StrFM1” to “StrFM4” have been allocated to the user buttons ( See “5-3-1. Setting the user buttons”.), and when one of these buttons is pressed, it will light for an instant, and the still image is then imported. PGM FMEM1 FMEM2AUX PGM INPUT1 INPUT2 INPUT3 INPUT4 INPUT5 INPUT6 FMEM1 FMEM2 AUX PGM FMEM2 AUX PGM INPUT1 INPUT2 INPUT3 INPUT4 INPUT5 INPUT6 FMEM1 FMEM2 AUX 123 456 USER Importing to FMEM1 Review display Imported still image

90 3. Basic operations 3-11-2. Saving Images in Flash Memory Data for images stored in the frame memory can be retained even when the power is turned off, by saving them in the flash memory area built into the mainframe. Whether to automatically save the image data stored in the frame memory when the data is transferred from the AUX bus or to manually save them must be set. Care must be taken when selecting manual saving, as image data stored in the frame memory will be lost if the power to the mainframe is turned off before the saving operation is completed. Light the [FMEM] button by pressing it, and display the FMEM menu. Refer to “2-1-5. LCD menu area”. Turn [F1] to display the Memory sub menu. FMEM 2 | Mode | Select | | Exec↓ Memory | AUTO| ALL| | ManualFMEM1~4 Turn [F2] to select the saving method in the Mode item. AUTO: Automatic saving Manual: Manual saving Turn [F3] to select the frame memory for saving data in the flash memory area in the Select item. Selecting [ALL] will save data in all frame memory areas, from FMEM1 to FMEM4. Press the [F5] switch (Exec) to save data in the flash memory area. The [F5] switch becomes enabled when “Manual” is selected in the Mode item.