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Panasonic Matrix Switcher Wj Sx550c Operating Instructions

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    							65
    4
    SECTION 4
    SOFTWARE
    SETUP 
    						
    							66
    4
    SETUP MENU
    The Setup Menu provides a way for controlling functions
    that are not available by a direct operation. Access to the
    Setup Menu is limited to operators with the proper opera-
    tor’s level.
    Access to the Setup Menu
    1. System Log-in
    Refer to Log-in on page 97 for details.
    2. Select the desired monitor for viewing the Setup Menu.
    Refer to Monitor Selection on page 100.
    3. Select the Set Up Menu (A6) on the LCD display by
    pressing the Direction buttons (A B D C).
    4. Press the Function F1button to allow access to the
    Setup Programming Menu (Set Up Menu).
    The menu now appears on the active monitor.
    Note:The Setup Menu is initially set to the default val-
    ues.
    It can be programmed to limit access to certain
    operator levels.
    If the Setup Menu does not appear on the active
    monitor and “PROHIBITED” appears on the LCD
    display, press the MON (ESC)key to return to the
    previous Set Up Menu display.
    The following buttons and keys are valid In the Setup
    Menu:
    Function buttons
    F1:Selects the next page.
    F2:Selects the previous page.
    F3:Deletes or initializes the setting where the cursor is
    positioned.
    F4:Opens the Pop Up Window.
    Executes the setting or selection.
    Escapes from the programming mode or
    menu.
    Performs various functions, depending on
    the selected menu
    CAM
    SET
    MON
    ESC
    DEC
    -1CAMINC
    +1CAM
    Access to the Printer Menu:
    1. Press the Direction (C) button to access the menu on
    the LCD display as shown below.
    2. Press the Function F1button to open the Pop Up
    Window, and then select the desired print out mode by
    moving the Joystick Controller.
    Press the CAM (SET)key to start printing out the
    selected setup data.
    Press the MON (ESC)key to stop printing.
    To Clear all data from a table:
    1. Press the Function F2button to open the Pop Up
    Window.
    Select “Yes” by moving the Joystick Controller, and
    then pressing the CAM (SET)key to delete all data
    from the selected programmed table.
    F1 F2F3F4
    Set Up Menu
    Print Clear
    F1 F2F3F4
    Set Up Menu
     On
    F1 F2F3F4
    Set Up Menu
    Next  Pre  Del PopUp 
    						
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    4
    Setup Programming Menu
    As shown below, the Setup Menu has six main submenus: Program, Operator, Camera Title, Alarm Recall, Status and System.
    Three of these, Program, Operator and System, are further divided into additional submenus.
    Setup
    Program Program Sequence  Page 69
    Tour Sequence  Page 70
    Group Sequence  Page 71
    Timer Event Schedule  Page 73
    Special Day Schedule  Page 74
    Alarm Alarm Mode Select  Page 76
    Set Up Alarm Mode 1  Page 77
    Set Up Alarm Mode 2  Page 78
    Set Up Alarm Mode 3  Page 79
    Timer Alarm Schedule  Page 81
    Operator Level Table  Page 82
    Operator Registration  Page 83
    Camera Title Page 84
    Alarm Recall Page 85
    Status Page 85
    System Controller 
    Page 86
    EXT Timing Select  Page 87
    Compensation/VD2 Page 88
    RS-485 Site Communication  Page 89
    Communication Speed  Page 90
    Clock Page 91
    Auto Cleaning 
    Page 92 
    						
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    4
    Setup Menu
    After having selected [Setup Menu On] on the LCD display, the interactive online Setup Menu allows access six main items as
    shown below.
    To Select an item from the Set Up Menu:
    1. Move the cursor to the desired item by moving the Joystick Controller.
    2. To execute the selection, press the CAM (SET)key. The selected item appears on the monitor.
    3. To escape from the menu without changing any settings, press the MON (ESC)key.
    Program (PROG.) Menu
    Select Program on the Setup Menu by moving the Joystick Controller, then press the CAM (SET)key to display the Program
    (PROG.) Menu as shown below.
    To select an item from the Program (PROG.) Menu:
    1. Move the cursor to the desired item by moving the Joystick Controller.
    2. To execute the selection, press the CAM (SET)key. The selected item appears on the monitor.
    3. To return to the Setup Menu, press the MON (ESC)key.
    SteUp
    Program
    Operator
    Camera
    AlarmTitle
    Recall
    Status
    System
    Auto Cleaning
    F1:-- F2:-- F3:-- F4:--
    Up
    Program
    Tour
    Group
    Timer
    Alarm
    F1:-- F2:-- F3:-- F4:--Set PROG.
    Sequence
    Sequence
    SequenceAlarm Mode forOFF Set Up
    Alarm Mode forOFF Set Up 
    						
    							69
    4
    Program Sequence (P-SEQ)
    This table is used to program or edit a Program Sequence.
    A Program Sequence is a series of 64 steps assigned to a particular monitor.
    Each step has a camera number assigned to it.
    The Program Sequence number refers to the actual monitor that a sequence is assigned to.
    In the table below, the sequence is assigned to monitor #1.
    This table also has an Auto Skip function, which, when selected on, will automatically skip any step if there is no video signal
    present at that step. The duration in time of each step is determined by the Dwell Time setting.
    To program or edit a Program Sequence, do the following:
    1. Move the cursor to  position 3 by moving the Joystick controller.
    Enter the desired sequence number (1-16) by pressing the Numeric keys, and then press the CAM (SET)key to execute
    the selection.
    2. Move the cursor to position 4 by moving the Joystick controller.
    Press the Function F4button to open the Pop Up Window.
    Select Auto Skip On or Off by moving the Joystick Controller, and then press the CAM (SET)key to execute the selection.
    3. Move the cursor to position 5 by moving the Joystick Controller.
    Enter the desired Dwell Time (1-30) by pressing the Numeric keys.
    4. Move the cursor to position 6 by moving the Joystick Controller.
    Enter the desired camera number (1-128) for each step by pressing the Numeric keys.
    5. When satisfied with all of the above steps, press the MON (ESC)key to escape from the programming mode.
    The cursor returns to position 3.
    6. Repeat the above procedures to program the other monitor program sequences.
    Set Up
    F1:-- F2:-- F3:DEL F4:PopPROG. P-SEQ
    Program Sequence M01
    Auto Skip
    Step01off
    Dwell
    01 CAM 10 27 43 21 60 33 09 18 25 42 39 03 22 50 41
    53 CAM 20 12 07 00
    CAM
    CAM020304050607080910111213141516
    Step17181920212223242526272829303132
    Step33343536373839404142434445464748
    Step49505152535455565758596061626364
    Up 02sec
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    Tour Sequence (T-SEQ)
    This table is used to program or edit a Tour Sequence.
    There are 32 Tour Sequences available, each with 64 steps.
    Each step has a camera number (CAM), an associated Pan/Tilt preset position (PRE), a dwell time (DWELL), and AUX 1 and
    AUX 2 control assigned to it.
    No monitor number is assignable in the Tour Sequence. The sequence  will run on any monitor that the user can control.
    To program or edit a Tour Sequence, do the following:
    Caution:Before programming or editing a Tour Sequence, the Alarm Mode must be in the Off mode first. Follow Alarm Mode
    Select procedures on page 76.
    1. Move the cursor to position 3 by moving the Joystick Controller. Enter the desired tour sequence number (1-32) by press-
    ing the Numeric keys, and then pressing the CAM (SET)key to execute the selection.
    2. Move the cursor to position 4 by moving the Joystick Controller. Press the Function F4button to open the Pop Up Window.
    Select Auto Skip On or Off by moving the Joystick Controller, and then press the CAM (SET)key to execute the selection.
    3. Move the cursor to position 5 by moving the Joystick Controller. Enter the desired camera number (1-128) for each step by
    pressing the Numeric keys.
    4. Move the cursor to position 6 by moving the Joystick Controller. Enter the associated Pan/Tilt preset position number (if
    applicable) by pressing the Numeric keys.
    5. Move the cursor to position 7 by moving the Joystick Controller. Enter the desired Dwell Time (1-30) by pressing the
    Numeric keys.
    6. Move the cursor to position 8 or 9 by moving the Joystick Controller.
    Press the Function F4button to open the Pop Up Window.
    Select AUX On or Off by moving the Joystick Controller, and then press the CAM (SET)key to execute the selection.
    7. Press the function F1button to select the next page or press the Function F2button to select the previous page.
    Repeat the above procedures until a tour sequence is completely assembled.
    8. When satisfied with all of the above steps, press the MON (ESC)key to escape from the programming mode.
    The cursor returns to position 3.
    9. Repeat the above procedures to program the other Tour Sequences.
    Set Up
    F1:Next F2:Pre F3:DEL F4:PopPROG. T-SEQ
    Tour Sequence 01
    Step01
    10 CAM 15 09 00
    020304050607080910111213141516
    Up 20 64
    PRE
    ..On ..Off
    Page Page
    AutoOn
    AUX2Page 1of2
    Skip
    DWELLAUX103 0011 0904 00 00 00 00 00 00 00 00 00 00 00
    01 02 05 00 00 00 00 00 00 00 00 00 00 00
    Step17
    00 CAM 00 00 00181920212223242526272829303132
    PREDWELLAUX100 0000 00 00 00 00 00 00 00 00 00 00 00
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 AUX2
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    4
    Group Sequence (G-SEQ)
    This table is used to program or edit a Group Sequence.
    A Group Sequence consists of up to 64 steps. In each step, a maximum of 16 cameras can be assigned to 16 monitors, each
    with preset position (if applicable) and AUX 1 and AUX 2 control.
    There are 8 Group Sequences available in this system.
    To program or edit a Group Sequence, do the following:
    Caution:Before programming or editing a Group Sequence, the Alarm Mode must be in the Off mode first. Follow Alarm Mode
    Select procedures on page 76.
    1. Move the cursor to position 3 by moving the Joystick Controller. Enter the desired Group Sequence number (1-8) by
    pressing the Numeric keys, and then press the CAM (SET)key to execute the selection.
    2. Confirm that the desired step number is indicated.
    If not, move the cursor to position 4 by moving the Joystick controller, then enter the desired step number (1-64) by press-
    ing the Numeric keys.
    3. Move the cursor to position 5 by moving the Joystick Controller.
    Enter the desired Dwell Time (1-30) by pressing the Numeric keys.
    4. Move the cursor to position 6 by moving the Joystick Controller.
    Enter the desired camera number (1-128) by pressing the Numeric keys.
    5. Move the cursor to position 7 by moving the Joystick Controller.
    Enter the associated pan / tilt preset position number (if applicable) by pressing the Numeric keys.
    6. Move the cursor to position 8 or 9 by moving the Joystick Controller.
    Press the Function F4button to open the Pop Up Window.
    Select AUX On or Off by moving the Joystick Controller, and then press the CAM (SET)key to execute the selection.
    7. Press the Function F1button to select the next step.
    Repeat the above procedures until the Group Sequence is completely assembled.
    8. To select the previous step, press the Function F2button.
    9. When satisfied with all of the above steps, press the MON (ESC)key to escape from the programming mode.
    The cursor returns to position 3.
    10. Repeat the above procedures to program the other Group Sequences.
    Set Up
    F1:Next F2:Pre F3:DEL F4:PopPROG. G-SEQ
    Group Sequence 1
    MONI01
    10 CAM 15 09 20
    020304050607080910111213141516
    Up 02 20
    PRE
    AUX1
    ..On
    ..Off
    Step Step
    Step01 02secDwell
    AUX2
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    4
    Timer Menu
    As shown below, the Timer Menu allows access to two items, Event and Special Day Schedule.
    With these two items, it is possible to enable or disable Tour and Group Sequences on selected monitors based on time of
    day, day of the week, and user-definable special days.
    To select an item from the Timer Menu:
    1. Move the cursor to the desired item by moving the Joystick Controller.
    2. To execute the selection, press the CAM (SET)key. The selected item appears on the monitor.
    3. To return to the Program Menu, press the MON (ESC)key.
    Event Menu
    Selecting the Event Menu allows access to the twelve items in the figure shown below.
    To select an item from the Event Menu:
    1. Move the cursor the desired item by moving the Joystick Controller.
    2. To execute the selection, press the CAM (SET)key. The selected item appears on the monitor.
    3. To return to the Timer Menu, press the MON (ESC)key.
    Set Up
    Event
    Special
    F1:-- F2:-- F3:-- F4:--Day SchedulePROG. Timer
    SundayUp
    F1:-- F2:-- F3:-- F4:--
    PROG.Timer Event
    Monday
    Tuesday
    Wednesday
    Thursday
    Friday
    Saturday
    Special Day1
    Special Day2
    Special Day3
    Special Day4
    Special Day5 Set 
    						
    							73
    4
    Timer Event Schedule
    This table is used to enable and disable Tour and Group Sequences according to the time of day and day of the week.
    There are 45 events available in one day.
    To program or edit a Timer Event Schedule, do the following:
    1. Move the cursor to position 5 by moving the Joystick Controller, and then press the CAM (SET)key to execute the selec-
    tion.
    2. Move the cursor to position 6, 7, 8 and 9 by moving the Joystick Controller.
    Enter the desired hours (24-hour military time) or minutes by pressing the Numeric keys.
    3. Move the cursor to position 11 by moving the Joystick Controller.
    Press the Function F4button to open the Pop Up Window.
    Select the desired sequence type by moving the Joystick Controller, and then enter the sequence number by pressing the
    Numeric keys.
    Press the CAM (SET)key to execute the selection.
    Note:The table (position 11) can only display nine monitors selection table.
    4. Move the cursor to position 12 by moving the Joystick Controller.
    By pressing the CAM (SET)key repeatedly, access to higher number monitors is possible.
    5. Move the cursor to position 10 by moving the Joystick Controller.
    By pressing the CAM (SET)key repeatedly, access to lower number monitors is possible.
    6. When satisfied with the programming of events on this page, press the Function F1button to select the next page.
    Repeat the above procedures until all events are programmed.
    Note:There is a total of 45 events available for a day and each page holds 15 events, so there is a total of 3 pages avail-
    able for each day.
    7. Press the Function F2button to go back to the previous page.
    8. When satisfied with all events, press the MON (ESC)key to escape from the programming mode.
    The programmed events are automatically placed in chronological order and the cursor returns to position 5.
    9. Similarly, repeat the above procedures to program other days.
    Notes:
    • When programming a timer event that extends into the next day, divide the timer event into two separate events and
    program both events separately.
    For example,
    Day Start Stop
    Monday 23:00 24:00
    Tuesday 0:00 7:00
    • A timer activated sequence will be continued until the next automatic or manual operation is performed.
    Set Up
    Timer
    F1:Next F2:Pre F3:DEL F4:PopEvent SchedulePROG. TimerEvent
    Start
    00:00
    Up
    SUN.
    01:00
    Stop
    T01 T01
    00:30 09:00
    10:00 10:10
    10:10 10:50
    11:00 11:30
    11:00 11:40
    11:30 11:50
    11:50 12:00
    12:00 12:30
    12:30 13:31
    13:30 14:30
    15:00 16:00
    16:00 17:00
    17:00 17:30
    17:30 19:00T17
    G1G1G1G1 T36
    T01 T32
    G3G3
    T08
    T11
    T52
    Page PageT..Tour G..GroupPage 1of3
    T43 T21
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    Special Day Schedule
    Before programming this table, confirm that the Timer Event Schedule (Special Day 1-5) is programmed completely.
    This table allows for up to 48 days to be defined as special days.
    In the Timer Event Schedule, there are 5 tables where the special days 1 through 5 are programmed for sequences.
    In this table, 48 specific, user defined, days of the year are assigned to one of those 5 special days.
    To program or edit a Special Day Schedule, do the following:
    1. Move the cursor to position 4 by moving the Joystick Controller, then press the CAM (SET)key to execute the selection.
    2. Move the cursor to position 5 by moving the Joystick Controller.
    Press the Function F4button to open the Pop Up Window.
    Select the desired special day (S1-S5) by moving the Joystick Controller, and then press the CAM (SET)key to execute
    the selection.
    3. Move the cursor to position 6 by moving the Joystick Controller.
    Press the Function F4button to open the Pop Up Window. Select the desired month by moving the Joystick Controller, and
    then press the CAM (SET)key to execute the selection.
    4. Move the cursor to position 7 by moving the Joystick Controller.
    Enter the desired date by pressing the Numeric keys.
    5. Move the cursor to position 8 by moving the Joystick Controller.
    Enter the desired year (last two digits) by pressing the Numeric keys.
    Note:Valid dates are between the year 2000 and the year 2093.
    Enter “00” for the year 2000.
    6. After completing all schedules, press the MON (ESC)key to escape from the programming mode.
    The cursor returns to position 4.
    Note:When programming the above table be sure that month, date and year are all entered. Otherwise, if an item is not
    entered, the schedule will be activated as shown below.
    Set Up
    Special
    F1:-- F2:-- F3:DEL F4:PopDay SchedulePROG. TimerSPE.
    SPEY
    S1 MAY. 5 00
    S5 JUN. 9 00
    S2 OCT. 10 00
    S3 JAN. 1 00SPEDMY
    S4 AUG. 9 00
    S4 AUG. 00
    S4 AUG. 11 00
    S4 AUG. 00SPEDMY
    10
    12
    S4 AUG. 13 00
    S4 AUG. 14 00
    S4 AUG. 15 00
    S4 AUG. 16 00
    S4 AUG. 17 00
    UpD M
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    SPE M D Y Activate
    S1 DEC. 24−Dec. 24th of every year
    S2−−00 Everyday of 2000
    Also, if there is an overlap of dates in the schedule, like the one shown here, the upper left most item is given precedence.
    In this example S1 is activated. 
    						
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