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Digital Projection Projector HIGHlite Laser II 3D Series User Manual

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    							page 53
    Operating Guide
    USING THE PROJECTOR
    Geometry menu continued from previous page
    Keystone settings
    1 Projector to the left
    The projector is positioned 
    to the left of the screen.
    To correct, apply a positive 
    Horizontal Keystone 
    value using the RIGHT 
    arrow button.
    2 Projector to the right
    The projector is positioned 
    to the right of the screen.
    To correct, apply a negative 
    Horizontal Keystone 
    value using the LEFT arrow 
    button.
    3 Projector high
    The projector is positioned 
    above the screen at a 
    downward angle.
    To correct, apply a negative 
    Vertical Keystone value 
    using the DOWN arrow 
    button.
    4 Projector low
    The projector is positioned 
    below the screen at an 
    upward angle.
    To correct, apply a positive 
    Vertical Keystone value 
    using the UP arrow button.
    5 Projector straight
    The projector is directly 
    opposite the screen at a 
    right angle both horizontally 
    and vertically. 
    No correction is needed.
    Horizontal and vertical keystone corrections
    1
    4
    2
    53
    Notes
     Some settings may be unavailable 
    depending on other settings. For 
    more information, see  Possible 
    Combinations Of Settings  further 
    in this guide.  
    Digital Projection HIGHlite Laser II 3D Series 
    Rev A August 2016  
    						
    							page 54
    Operating Guide
    USING THE PROJECTOR
    Geometry menu continued from previous page
    4 Corners
    For each corner, apply horizontal and / or vertical correction as necessary to restore \
    the 
    rectangular shape of the image.
    Top Right Cor ner example
    In this illustration, the top right corner requires both horizontal and vertical correction.
    Top Right Cor ner correction
    Notes
     Corner corrections provide a simple 
    setup for awkward installations and 
    irregular shaped screens that may 
    distort the image. To apply a similar 
    (but less flexible) correction, while 
    preserving the original aspect ratio 
    of the image, use the 
    Keystone 
    menu.
      Some settings may be unavailable 
    depending on other settings. For 
    more information, see  Possible 
    Combinations Of Settings  further 
    in this guide.
    4 Corners
    Top Left Corner
    Top Right Corner
    Bottom RightCorner
    Reset
    Bottom
    LeftCorner u
    u
    u
    u
    Top
    Right Corner Adjustment
    u
    q
    t
    p
    TopRight Corner x
    Top Right Corner y 0
    0  
    Digital Projection HIGHlite Laser II 3D Series 
    Rev A August 2016  
    						
    							page 55
    Operating Guide
    USING THE PROJECTOR
    Geometry menu continued from previous page
    Rotation
    Use this feature for example to correct a mounting error causing the ima\
    ge not to be level 
    with the screen.
    Rotation example
    1 DMD™ area
    The DMD™ is not rotated. It still covers the area that would be occup\
    ied by the 
    image without correction.
    2 Rotated image
    The image is smaller than the surrounding DMD™ area. It is scaled in \
    order to 
    remain within the DMD™ area.
    3 Angle of rotation
    The angle equals a quarter of the Rotation setting.
    In this example the angle is 5°, therefore Rotation = 20.
    1
    2
    3
    Notes
     Some settings may be unavailable 
    depending on other settings. For 
    more information, see  Possible 
    Combinations Of Settings  further 
    in this guide.Rotation
    Rotation
    Reset0  
    Digital Projection HIGHlite Laser II 3D Series 
    Rev A August 2016  
    						
    							page 56
    Operating Guide
    USING THE PROJECTOR
    Geometry menu continued from previous page 
    Pincushion / Barrel
    Pincushion or barrel distortions are the result of poor or incorrect ten\
    sioning of the screen 
    or using a surface that is not flat.
    Use the Pincushion / Barrel control to compensate electronically for such distortions.
    You can also use this menu to make simple panoramic screen corrections wi\
    thout using 
    external processors.
    Pincushion / Barrel example
    The illustration shows pincushion and barrel correction applied both horizontally and vertically, in equal measures.
    Notes
     Some settings may be unavailable 
    depending on other settings. For 
    more information, see  Possible 
    Combinations Of Settings  further 
    in this guide.
    PincushionBarrel
    Pincushion /Barrel
    H Pin/Barrel
    Keystone
    Reset
    V
    Pin/ Barrel0
    0
    u  
    Digital Projection HIGHlite Laser II 3D Series 
    Rev A August 2016  
    						
    							page 57
    Operating Guide
    USING THE PROJECTOR
    Edge Blend menu
    Use this menu to blend together images from an array of two or more proj\
    ectors.
    The feature feathers the light output of the projector within the edges \
    that overlap with 
    other projectors in the array: as a result, the overlapping edges are ev\
    enly lit and easily 
    blend in with the rest of the image.
    • Edge Blend 
    Enable and disable Edge Blend
    • Align Pattern 
    Add markers to the image showing the edges of the blend area and making \
    the 
    overlaps more visible to help adjust the physical position of the projec\
    tors in the array.
    • Blend Width 
    Determine the width of the blended regions.
    • Black Level Uplift 
    Adjust black levels to compensate if the blended regions appear brighter\
     than the rest 
    of the image.
    • Reset 
    Reset all Edge Blend settings to their factory default values.
    Notes
     When Edge Blend is set to Off, 
    all other edge blend settings are 
    disabled.
      The picture in the blend region 
    needs to be delivered to all 
    overlapping projectors, which 
    may require a special setup of the 
    source.
     Some settings may be unavailable 
    depending on other settings. For 
    more information, see  Possible 
    Combinations Of Settings  further 
    in this guide.
    Edge Blend
    Align Pattern
    Blend Width
    Edge
    Blend
    Black LevelUplift
    Reset Off
    u
    On
    u  
    Digital Projection HIGHlite Laser II 3D Series 
    Rev A August 2016  
    						
    							page 58
    Operating Guide
    USING THE PROJECTOR
    Edge Blend menu continued from previous page
    Blend Width
    Use the LEFT  and RIGHT  arrow buttons to set the width of the blended regions:
    1 To p
    2 Bottom
    3 Left
    4 Right
    Notes
     Some settings may be unavailable 
    depending on other settings. For 
    more information, see  Possible 
    Combinations Of Settings  further 
    in this guide.
    3
    12
    4
    Blend Width
    Top
    Left
    Right
    Bottom0
    0
    0
    0  
    Digital Projection HIGHlite Laser II 3D Series 
    Rev A August 2016  
    						
    							page 59
    Operating Guide
    USING THE PROJECTOR
    Edge Blend menu continued from previous page
    Black Level Uplift
    Black in the blended regions appears less dark than in the rest of the i\
    mage. To 
    compensate fo this, use this menu to raise the black levels of the rest \
    of the image:
    • Set All to the required amount of black level correction. This will apply equal 
    correction to the black levels of all colors.
    • If necessary, use the individual color sliders (Red, Green and Blue) for fine 
    adjustment.
    You may experience artifacts at the edges where the blended region of one\
     projector 
    overlaps the pond of mirrors of its neighbor. In the example below, the blended image 
    comes from two projectors, 1 and 2. Both images have black level uplift applied; 
    as a result, artifacts 3 and 4 have emerged at the edges where the black level uplift 
    region of one projector overlaps the pond of mirrors of the other.
    To remove the artifacts, you need to slightly reduce the size of the blac\
    k level uplift region 
    of each projector so it does not overlap the pond of mirrors of the othe\
    r projector.
    • Depending on your array, use To p, Bottom, Left and/or Right to reduce the black 
    level uplift size. In the example below, use the Right slider of the projector on the 
    left 1 to remove the artifact on the right 4, and the Left slider of the projector 
    on the right 2 to remove the artifact on the left 3.
    Notes
     Enable Align Pattern from the 
    Edge Blend menu to see the black 
    level uplift area.
      Some settings may be unavailable 
    depending on other settings. For 
    more information, see  Possible 
    Combinations Of Settings  further 
    in this guide.
    Black LevelUplift
    Top
    Left
    Right
    Bottom0
    0
    0
    0
    All
    Green
    Blue
    Red
    0
    0
    0
    0
    12
    34  
    Digital Projection HIGHlite Laser II 3D Series 
    Rev A August 2016  
    						
    							page 60
    Operating Guide
    USING THE PROJECTOR
    3D menu
    Use this menu to enable, disable and set up 3D input, as follows:
    • 3D Format — Off, Auto, Side by Side (Half), Top and Bottom, Dual Pipe and 
    Frame Sequential.
    • Eye Swap — Normal and Rever se (set to Rever se if the left- and right-eye images 
    are displayed in the wrong order)
    • Dark Time — 0.65 ms, 1.3 ms and 1.95 ms. Set to reduce the effect of images 
    overlapping while the glasses are switching.
    3D Sync
    • Offset — use the LEFT  and RIGHT  arrow buttons to compensate for signal 
    processing delays in the projector.
    • Reference— Exter nal, Internal and Auto.
    Notes
     For further information about 
    supported 3D formats, see 3D 
    connections in the Connection 
    Guide .
     If 3D Format is set to Off, all other 
    3D settings will be unavailable.
      Some settings may be unavailable 
    depending on other settings. For 
    more information, see  Possible 
    Combinations Of Settings  further 
    in this guide.
     Frame Sequential is supported on 
    the HDMI, DVI-D and DisplayPort 
    inputs only.
      3D video is only possible on the 
    HDMI, HDBaseT, DisplayPort and 
    DVI inputs.
     The Frame Packing format is 
    automatically detected by the 
    projector.
     See also 3D types and Some 3D 
    settings explained further in this 
    guide.
    3D
    Eye Swap
    3D
    Format
    Dark Time Normal
    Auto
    1. 95 ms
    Reference
    Offset
    Internal
    100
    3D
    Sync  
    Digital Projection HIGHlite Laser II 3D Series 
    Rev A August 2016  
    						
    							page 61
    Operating Guide
    USING THE PROJECTOR
    3D menu continued from previous page 
    3D types
    In most situations you can use the Auto setting to have the projector automatically detect the 
    format. Otherwise, consider the notes below to help you set up the 3D in\
    put manually.
    The following 3D formats are supported:
    • Dual Pipe (LEFT and RIGHT) 
    The left and right eye images are delivered on two separate HDMI links, \
    which the projector 
    will interleave for 3D display.
    • Frame Packing 
    This format will be detected, re-synchronised, frame-multiplied and disp\
    layed at 96 Hz with 
    the left eye / right eye dominance automatically extracted from the vide\
    o data. You need to 
    optimize Dark Time and Sync Delay manually to suit your chosen switching glasses.
    • Top and Bottom 
    Sets the projector to reformat the video frames and map them to the disp\
    lay with the left 
    eye / right eye dominance automatically extracted from the video data. You need to optimize 
    Dark Time and Sync Delay manually to suit your chosen switching glasses.
    • Side by Side (Half): interlaced and progressive, 50 and 60Hz 
    The side-by-side image will be de-interlaced (if appropriate), resized and then sequentially 
    displayed at 100 or 120 Hz.  The left eye / right eye dominance will be automatically extracted 
    from the video data, however you will need to optimize Dark Time and Sync Delay manually 
    to suit your chosen switching glasses.
    Dark Time and Sync Delay need to be set only once, to optimize the image for the glasses in 
    use.
    L
    R
    Frame Packing
    L
    R
    Top-and-Bottom
    L R
    Side-by-Side (Half)
    L
    R
    Dual Pipe
    HDMI 1
    HDMI 2
    Notes  
    Digital Projection HIGHlite Laser II 3D Series 
    Rev A August 2016  
    						
    							page 62
    Operating Guide
    USING THE PROJECTOR
    3D menu continued from previous page
    Some 3D settings explained
    Dark Time
    Ghosting can be caused by the left and right images 
    overlapping during the time that the ZScreen or 3D 
    glasses are switching. Dark Time allows you to 
    minimize this effect.
    Eye Swap
    The outgoing 3D frames are in pairs - the dominant 
    frame being presented first. You can determine which 
    frame should be the dominant one.
    By convention the default setting is Left.
    Sync Delay
    The sync signal from the 3D server will be in phase with 
    the frames generated by its graphics card. However, 
    to compensate for processing delays in the projector, 
    Sync Delay introduces a delay to the sync output 
    signal sent to the ZScreen or 3D glasses.
    Fully onFully off Left
    Right
    Dark  time Dark 
    time Dark 
    time
    Dominance Left
    Dominance Right
    LEFT 1 RIGHT 1 LEFT 2RIGHT 2 LEFT 3RIGHT 3
    LEFT 3
    RIGHT 1 LEFT 1RIGHT 2 LEFT 2RIGHT 3
    Incoming 
    video
    Incoming 
    sync signal
    Video signal with 
    processing delays (and   dark time adjustment)
    Sync output signal 
    after delay adjustment
    Notes
      In order to achieve maximum light 
    output and a smooth grayscale, 
    whilst eliminating ghosting, 
    the following procedure is 
    recommended:
    1.  Set Dark Time to a value 
    appropriate to the glasses or 
    ZScreen, say 1.3 ms or 1.95 ms.
    2.  Adjust Sync Offset time to eliminate 
    ghosting and achieve a smooth 
    grayscale.
    3.  Repeat steps 1 and 2 until the best 
    result is obtained.  
    Digital Projection HIGHlite Laser II 3D Series 
    Rev A August 2016  
    						
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