Comdial Executech System 2000 Lcd Instructions Manual
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Three Party Internal Conference . . . II To set up a three party internal conference, l Establish first internal call. (Do not press hold.) * . l Press @g .( Internal call placed on hold auto- matically.) l Establish second internal call. (Do not press hold.) l Press a %: . Conference is established. To drop one conferee and remain active in conference with other conferee, l Stay on line when one party hangs up. NOTE: Conference transmission levels are not compensated and are dependent upon the quality of the external lines. 18
Message Waiting Control. , . The message waiting light at any telephone can be turned on by the central message desk (usually the attendant station) to alert the telephone user that a message awaits pick up. To turn on MW light, . Press @. l Dial (w) @ . l Dial extension number of station to be alerted. (The MW light of called station will flash.) To turn off MW light, l Press tTCM . 0 l Dial @) @) . l Dial extension number of station that was alerted. (The MW light of called station will turn off.) To turn off MW light while delivering message, l Press tTCM . 0 To retrieve message at an alerted station, o Observe display. Display: XXXX = Name of party that left message. l Lift handset. . Press @ @ . l Connection to message desk is automatic. 19
LCD MESSAGING .i, I ,I System supplied messages can be set at a station to be displayed on a calling LCD speakerphone. These messages will identify the current location of the normal telephone user and the expected return time. To turn on message, l Press ITCM . 0 Display: l Reference the message list. l Dial the desired message code number (0 through 9). NOTE: The default messages of “BACK AT” and “CALL” may be provided for use: l ff “BACK AT” is provided as message 1, then dial return time in twelve-hour format after dialing mes- sage access code 1. Display: l If “CALL” is provided as message 2, dial the number to be called after dialing message access code 2. Display: X = maximum of 11 digits. 20 Continued on next page . . .
LCD Messaging (continued). . . To turn off message, Press KM . 0 Dial a (@ 0 2 . ABC Station-To-Station Messaging.. . When a station-to-station call is attempted and the called station rings without answer, the calling station may choose to leave a message indication at the called station. If the called station has busy lamp appearance of the calling station, use of this messaging feature will activate the lamp. If the called station does not have busy lamp appearance of the calling station, use of this feature will result in immediate transfer, of the calling station, to the central message desk. The Central Message desk will take the message and light the message waiting lamp of the original called station. To activate messaging, l Make intercom call and hear ring-back tone. Display: “Station Name” of called station. 0 Dial a m, BLF light at called station turns on. NOTE: If called station does not have Busy Lamp Field ap- pearance of your station, pressing * 7 results in imme- diate transfer to a central message desk. Continued on next page . 27
Station-To-Station Messaging (continued) . . . To cancel messaging, Press ITCM . 0 Dial a a. , i, Dial extension number of station at which message call-back indication was left. Hang up. 22
Au todial Programming . , . Autodial numbers can be programmed at any softkey locations that do not have a line assigned to them. They can also be programmed as a secondary function at every DSS/BLF memory location. Typical autodial numbers are: frequently dialed telephone num- bers or extension numbers, or frequently used host system or key system feature codes. When programming an autodial number, first decide over which line the call must be made. Then, determine the digits which normally have to be manually dialed to reach the called party or feature. This line selection and digit sequence will be stored as an autodial for later one or two-key access. If line pre-selection is not programmed, the system will automatically pick the prime line assigned to the telephone (if enabled), or pick the last used line at that station and place the call over that selection. To program autodial numbers, l Press lTCM . 0 l Dial aaa * Display: l Press desired softkey. (Listen for fast tone bursts.) NOTE: If desired softkey is also assigned as DSS/BLF; press 0 SHFT plus sorlkey. Display: l Press specific line key, or keypad 1 - 4 for trunk groups, or tToM 0 to store circuit pre-selection. Continued on next page _ . . 23
Autodial Programming (continued) , . . l If no circuit pre-selection is desired, dial @. Display: l Dial the number sequence to be stored. (Up to sixteen digits can be stored. Valid digits include @ -@,(sc71and (#>.) l To store a pause if required, press HoL CL3 . l To store a hookflash if required, press 0 TAP , To store another number, l Press EL? . a Display: l Press next softkey. Display: l Make line pre-selection if desired. Display: 24
Autodial Programming (continued) . . . l Dial number for storage. l Repeat this procedure until all desired numbers are stored. To end autodial programming, l Press SPKR . 0 NOTE: Label designation strip with autodial assignments. 25
Station Speed Dial Programming e . . Station speed dial numbers stored by a station user will be ac- cessed by that station user, ONLY. The storage locations are keypad digits 0 through 9 on the station. Before attempting to program, decide on the following items: (1) The number or feature to be stored, (2) which storage location will be used (0 - 9) (3) the line that the call will go over (individual line or intercom). To program numbers, l Press @ (w, a @ . Display: l Dial a memory location (0 through 9). Display: l Select line, or keypad 1 - 4 for trunk groups. Options are: Specific line key Keypad 1 for Trunk Group 1 Keypad 2 for Trunk Group 2 Keypad 3 for Trunk Group 3 Keypad 4 for Trunk Group 4 Keypad 0 for prime line or last line used ITCM for feature access Continued on next page . . . 26
Station Speed Dial Programming (continued) . - . l Dial the number sequence to be stored. (Up to sixteen digits can be stored. Valid digits include m-m , (@ , and a.) l To store a pause if required, press “OL 0 . l To store a hookflash if required, press 0 TAP . l Example: Store a telephone number under location 0 * . The number is (804)555-2222. Program as follows: To store another number, 0 press i?Z . a Display: l Press next speed dial location. Display: Continued on next page . _ . . . . . 1 27