Christie Projector Mirage WU-L User Manual
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Section 3: Operation Mirage WU-L User Manual3-33020-100774-01 Rev. 2 (4-2012) • Baud Rate Determines the speed of communication to and from the projector on the RS-232 or RS-422 links. The maximum rate for the RS-232 is 115200; for RS-422 it is 19200. Set the baud rate to match that of your controlling device, such as your PC. See the documentation for the controlling device to determine the baud rate. In an existing network of projectors, if you discover that a projector has a different baud rate, use the pull-down list and select the correct baud rate using the ENTER key. Do not scroll this control with LEFT arrow key or RIGHT arrow key. Serial communication is always 8 data bits, no parity. • Serial Flow Control Determines whether software flow control is used when transmitting and receiving data on the serial port. • Serial Mode Select the serial data mode. The mode includes the number of bits, the parity and the number of stop bits. • Serial Protocol Select the protocol used on the serial communications port. Projector Address Displays the ID number assigned to the current projector. Enter a number up to 3 digits in length (such as “001”) to change the number. The projector address enables you to communicate with a single projector within a multiple-projector application, for example when making adjustments to several projectors to create a seamless image. See the PROJ key described in 3.1 Using the IR Remote. Network Routing NOTE: Not applicable for stand-alone projectors or simple serial networks with only one type of controller and linking. • Separate Select “Separate” (factory default) to keep RS-232, RS-422, and Ethernet messages on their respective paths instead of being broadcast to the other types of ports, see 2.6.1 Ethernet (Recommended), on page 2-12 and Mixed Serial Network (RS-232 and RS- 422), on page 2-15. • RS-232 and RS-422 Joined Messages originating from an RS-232 or RS-422 controller are relayed to all RS-232 or RS-422 ports. Ethernet communication are isolated on the Ethernet port. • RS-232 and Ethernet Joined Messages RS-232 and Ethernet ports are relayed to both RS-232 and Ethernet ports. RS-422 communica- tions is isolated. In the case of multiple Ethernet sessions over the single Ethernet connector, input on the RS-232 port is relayed to all Ethernet sessions; however, input from any Ethernet session is only relayed to the RS-232 ports. •All Joined All messages reach all ports, regardless of type. In the case of multiple Ethernet sessions, input on one Ethernet session are relayed to all other Ethernet sessions as well as to the RS-232 and RS-422 ports. Figure 3-13 Network Routing List
3-34Mirage WU-L User Manual020-100774-01 Rev. 2 (4-2012) Section 3: Operation Ethernet Settings Access: Main Menu > Configuration > Communication > Ethernet Settings. NOTE: Recommended for Network Administrators only. • IP Address Enter a valid and unique IP address for use on the network to which the projector is currently connected. This address will overwrite any previous IP address such as the projector factory-defined default. It takes approximately 10 seconds for the projector to respond at its new address. •TCP Port On some Ethernet networks, firewall restrictions may require that the port number of the projector be changed from its default of 3002. If so, enter a new valid port number here. It is highly recommended not to use a port # below 1000, as these ports are typically reserved for and used by common IP applications. • Subnet Mask Subnet Mask determines the subnet mask for the IP address and must be set manually. • Gateway This is the IP address of the gateway used to reach any non-local IP addresses; it must be set manually. •Host Name Set the hostname for the device. • Domain Name Set the domain for the device. • Mac Address Displays the MAC address of the projector (read-only). Broadcast Keys Use Broadcast Keys to relay all key presses received by the projector to all other projectors on the network. Front IR Enabled Check this option to enable the front IR sensor. Wired Keypad Enabled Check this option to use the wired keypad.
Section 3: Operation Mirage WU-L User Manual3-35020-100774-01 Rev. 2 (4-2012) Geometry & Color From the Configuration menu, select the Geometry & Color submenu when you need to modify overall color performance and/or image geometry for all sources. • Test Pattern Choose the desired internal test pattern, or select OFF to turn off a test pattern. Alternatively, use the TEST key for cycling through test patterns. • Geometry Correction Keystoning is typically caused by tilting the projector in relation to the screen, so that the lens surface and screen are no longer parallel to each other. Use the projector menu options to make basic keystone adjustments appropriate for flat screens. For complex geometry correction, for example for spherical screen, see the TWIST User Manual (020-100143- xx). Settings to adjust keystone are in the Geometry Correction submenu. Brightness Uniformity, Edge Blending and Black Level Blending should be disabled before performing keystone adjustments. Vertical keystone is used to correct a keystoned image shape in which the top and bottom borders of the image are unequal in length, and both sides of the image are inclined toward the top or bottom edge, see Figure 3-14. Horizontal keystone is used to correct a keystoned image shape in which the left and right borders of the image are unequal in length, and the top and bottom are slanted to one of the sides. See Figure 3-15. Figure 3-14 - Vertical Keystone Figure 3-15 - Horizontal Keystone
3-36Mirage WU-L User Manual020-100774-01 Rev. 2 (4-2012) Section 3: Operation • 2D Keystone Cursor Offsets Use these settings to move the cursor in from the corner point when a projector is overshooting and the cursors for adjustment are not visible. Move the cursors in from the corners and make the keystone adjustments in the normal way. Adjusting an Image for Keystone Distortion 1. Enable keystone adjustments by selecting Keystone from the Geometry Correction drop- down list. NOTE: This will enable the controls for performing 1D or 2D keystone adjustments. 2. Select a Test Pattern. NOTE: The Grid test pattern is recommended. 3. Perform coarse keystone adjustment by using the Horizontal or Vertical Adjust setting. Use the LEFT and RIGHT arrow keys to make the adjustment. NOTES: 1) If Vertical Keystone adjustments have been made, starting to do any Horizontal Keystone adjustments will erase the Vertical settings, and vice versa. 2) The corner cursors are a guide as to how the image will be adjusted. The outside edge of a cursor will be the outside edge of the image. It may not be possible to exactly match the screen dimensions with the Horizontal and Vertical Keystone controls, but these settings can be refined when the 2D keystone settings are adjusted. 4. When adjustment of the corners is complete, select OK. NOTE: A message will be displayed indicating that the projector is “Processing request”. The settings are applied to the displayed image, and will take approximately 10 seconds. 5. After the Horizontal or Vertical adjustments have been made, selecting 2D Keystone adjustments will retain these settings. Fine adjustment can now be made by moving any single corner separately. 6. Use the arrow keys to move to the required corner. NOTE: The current corner will be displayed in red. 7. Press ENTER to select the corner. NOTE: The current corner will be displayed in green. 8. Use the arrow keys to move the selected corner to match the screen. 9. Press ENTER again, to save that position for the corner. 10. Repeat steps 6 to 9 to adjust all 4 corners until they match the screen. 11. Select OK to apply the new corner positions to the image. NOTE: A message will be displayed for approximately 10 seconds indicating that the projector is “Processing request”. Under certain combinations of extreme keystone co-ordinates and specific signal frequency, a keystoned image may result that is outside the bandwidth limitations of the projector. When attempting to apply the keystone settings, a message will pop up on the OSD, indicating that the bandwidth has been exceeded and the keystone cannot be applied. The cursor co-ordinates for keystone adjustment will remain at the failed keystone position. This will allow the user to make minor changes and attempt to reapply the corner settings. Either the co- ordinates must be adjusted, or the free run frequency must be changed to fall within the allowed bandwidth.
Section 3: Operation Mirage WU-L User Manual3-37020-100774-01 Rev. 2 (4-2012) The Func+Help key combination will immediately disable the Keystone, Brightness Uniformity, Edge Blending and Black Level Blending features. This is helpful when, in some extreme keystone configurations, some image corruption may appear and/or the menus may not be readable. Although Func + Help disables these features, it will not overwrite their settings. If keystone is simply enabled again, the same image corruption may occur. After pressing Func + Help , it is recommend to immediately “Reset Keystone Settings”, which will set all keystone co-ordinates to zero. Brightness Uniformity Brightness Uniformity provides further refinement of displays already matched for their primary colors and overall light output. Use the Brightness Uniformity menu options for basic adjustments so that no area appears brighter than another. In the Brightness Uniformity menu, enable the Brightness Uniformity Enable check box to access a multitude of adjustments for light output control in specific areas throughout the image. Your settings apply as long as the Brightness Uniformity Enable check box is enabled. While making adjustments, enable the Coarse Adjustment check box to apply Brightness Uniformity settings with a large granularity. Coarse Adjustment helps identify brightness changes and accelerates projector response time while adjusting settings. To disable the Brightness Uniformity function, delete the Brightness Uniformity Enable check mark. To correct brightness uniformity for a complex screen setup, see the TWIST User Manual (020-100143-xx). When used to refine screens already matched for their primary colors and overall light output, proper adjustment of Brightness Uniformity can create an exceptionally smooth screen in which: • No area of the screen appears brighter than another • Light output from one screen closely matches adjacent screens Although the Brightness Uniformity control can be used for a stand-alone projector, it is particularly useful for setting up and maintaining tiled images that form a cohesive display wall in which the color “cast” and light output appear uniform throughout each image as well as throughout the entire wall. The procedure provided here assumes a multiple-screen application. NOTE: For information about the Eye Motion Filter fields, see Noise Reduction on page 3-27.
3-38Mirage WU-L User Manual020-100774-01 Rev. 2 (4-2012) Section 3: Operation IMPORTANT: Read through the entire procedure before attempting to adjust the brightness uniformity controls. Adjust Brightness Uniformity 1. Adjust the primary colors as described in Adjust Projected White and Primary Colors for the Array on page 3-56 procedure, before attempting to work with brightness uniformity. This ensures that primary colors, color temperature, and maximized light output are all well matched from one screen to another. These matches are needed before you can achieve good brightness uniformity results. IMPORTANT! Double-check that all WHITES and LIGHT OUTPUT are well-matched. 2. Select the Brightness Uniformity check box. This will enable access to the uniformity controls and will apply the settings to your image. 3. Select the 13-Point test pattern for Full White for display. The 13-Point test pattern provides nine screen “zones” with 13 targets, see Figure 3-16. 4. Determine by eye or meter which areas need to be adjusted. For Best Results . Rather than examining the CENTER of each zone when assessing Brightness Uniformity adjustments focus on extreme EDGES as indicated in the illustration at right. 5. Enable Coarse Adjustment to quickly apply display changes without redrawing the whole image. 6. Use sliders to achieve relative uniformity in the necessary zone. 7. Disable Coarse Adjustment to accurately display changes as you make them. 8. Use sliders for fine adjustment as necessary in the required zones. 9. Adjust overall gain to ensure that overall light output remains well matched from one screen center to the next. Cancel Brightness Uniformity If you do not want to use or apply Brightness Uniformity settings, clear the Uniformity Enable check box at the top of the Brightness Uniformity menu. Edge Blending The Edge Blending submenu provides a range of basic controls for smoothing together the overlapping bright edges of multiple adjacent projected images to create a single larger “seamless” image. These controls, which primarily affect white levels, are typically used in conjunction with mechanical lens blinders (optional), which are installed on the front of the projector and which primarily affect black levels. Brightness uniformity adjustment, if desired, should be performed first. The Edge Blend or Grid test pattern is useful for the mechanical setup of the projectors. If necessary, adjust Black Level Blending first with the Black test pattern, then use the White test pattern to blend the white levels on the blend edges. The final step is to check the blended image with an external source.There is a centerline (both horizontal and vertical) in the Edge Blending test pattern. The intersection of these lines is the true center of the projector display area. Figure 3-16 13-Point Test Pattern
Section 3: Operation Mirage WU-L User Manual3-39020-100774-01 Rev. 2 (4-2012) The Show Blending Overlap control enables or disables edge blending overlap. When enabled, this will make the size of the Edge Blending regions obvious. This control should only be used during setup. For information about advanced blending of complex configurations, for example with spherical screens, see the TWIST User Manual (020-100143-xx). In simple terms, a blend appears as a gradient strip along an edge of a projected image. It is darkest along the extreme edge of the image, and lightens nearer to the rest of the image (Figure 3-17). How Are Blends Used? In multiple-projector walls, complementary blends between neighboring images can compensate for the extra “brightness” or intensity where these edges overlap. By controlling blend width and other properties, you can achieve uniformity across the group of images. Visible overlaps disappear (Figure 3-18). For best results, use the same projector model and type throughout your display wall. In addition, avoid high-gain screens whenever possible; the optical performance of such screens demands minimal image offset, so projectors must be located very close to one another. Edge blending software controls are located in the Edge Blending submenu, which can be accessed using Configuration > Geometry & Color > Edge Blending. The Advanced Edge Blending option opens to the second page of the Edge Blending submenu. Edge Blending Menu Use edge blending controls to set the precise width, shape, and midpoint you need to blend overlapping edges together smoothly. NOTE: For information about advanced blending of complex configurations, for example with spherical screens, see the TWIST User Manual (020-100143-xx). Blend Width Determines how much area is used for blending along an overlapping edge. Slide bar values represent the number of pixels used for the blend. For example: • A setting of 8 creates a blended edge 8 pixels wide. • A setting of “0” signifies no blending. For best results in most applications, use a blend width of 12-25% (for example with a screen size of 1920 × 1200, 230-480 pixels). NOTE: Ranges: 0-960 horizontal, 0-600 vertical. Figure 3-17 Edge Blending Figure 3-18 Edge Blending Concept
3-40Mirage WU-L User Manual020-100774-01 Rev. 2 (4-2012) Section 3: Operation Show Blending Overlap Turns your defined blend width area to solid gray so that, if needed, simply overlapping the gray bars can seamlessly align 2 adjacent images. Clear the Show Blending Overlap check box to reactivate the blend effect. Other Functions For convenience, the Edge Blending submenu also includes related options for enabling a test pattern. Such functions duplicate those provided elsewhere in the menu system. Advanced Edge Blending Controls Use advanced edge blending controls to more finely control the blend curve. Blend Shape Determines the rate of roll-off across the blend width, i.e. how quickly the white levels across the blend change from light and dark. Increasing the Blend Shape setting accelerates the rate of change at both extremes so that less of the region appears mid-gray. Decreasing the Blend Shape setting slows the rate of change so that more of the region appears mid-gray. For most applications, this subtle control is best left close to 50. Blend Midpoint Determines the white level at the blend midpoint (the point equidistant between the beginning and end of the blend). Increasing the Blend Midpoint setting creates a blend that appears brighter than the rest of the image. Decreasing the Blend Midpoint setting creates a blend that is darker than the rest of the image. A setting of 50 means the midpoint is approximately 50% black; for best results in most applications, keep fairly close to this default. Edge Blending Procedure NOTES: 1) Before attempting to work with edge blending software functions, align the projectors/images by correctly overlapping the displays from your intended external source. 2) Match colors and the brightness uniformity. NOTICE: For a shared edge, all blend procedures and settings should be identical on both projectors. 1. Start with 2 projectors. Display full white field test pattern from both. 2. In the Edge Blending submenu, enable Edge Blending by selecting Standard for non-warped images. 3.Set Starting Points For Adjustment. a. Set all blend widths to 0. b. Go to Advanced Edge Blending and set all options to 50. 4.Set Blend Width . On one projector, increase the Blend Width for an overlapping edge (for example, if the projector image is on left, its right edge overlaps the adjacent image by adjusting Right Blend Width). Use the same setting on the second projector for this shared edge.
Section 3: Operation Mirage WU-L User Manual3-41020-100774-01 Rev. 2 (4-2012) 5. Re-adjust width (both projectors) until the overly bright band at the midpoint of the overlapping blends disappears or just changes to very light gray. For the shared edge, use the same Blend Width setting on each projector. NOTE: If the best blend appears to be between 2 settings, choose the wider setting for both projectors. 6. Check the blend and adjust as required: • To lighten the overall blend, increase the Blend Midpoint in both projectors. • To darken the overall blend, decrease the Blend Midpoint in both projectors. • To fine-tune the amount of mid-gray intensity (as opposed to black/white) in the blend, adjust Blend Shape in both projectors. 7. Repeat with remaining projectors/overlaps. 8. Check completed display wall with the desired external signal. 9. If necessary, adjust the mechanical alignment to maintain perfect pixel-on-pixel alignment over time. In applications where you are projecting only white or light images, the Blend Width may be slightly higher; set according to how much overlap you have between images. NOTE: Recommended overlap is 12.5%–25%. Array Color Target See Array Color Target on page 3-48. Projector Color Adjustment See Projector Color Adjustment on page 3-50. Black Level Blending Brightens the center regions to match adjacent blend regions when edge blending multiple projectors. The Black Level Blending submenu provides controls that allow you to adjust the black level hues of multiple adjacent projected images to create one large seamless display. NOTES: 1) Adjust edge blending before adjusting black levels. 2) Blinders are recommended for fixed installations. 3) Do not use black level blending if TWIST was used for the geometry. Black Level Blending Procedure NOTES: 1) Adjust edge blending before adjusting black levels. 2) The zones in Black Level Blending menu correspond to the Edge Blend zones. If a given Edge Blend zone width is set to 0 (i.e. no blend on that side), then the corresponding BLB zone is disabled. It only becomes accessible when that Edge Blend zone is active.
3-42Mirage WU-L User Manual020-100774-01 Rev. 2 (4-2012) Section 3: Operation 1. Start with 2 projectors. Select the black test pattern for both projectors from the Geometry & Color submenu. 2. In the Black Level Blending submenu, enable black blending. 3. Set the blend width. 4. Working with one projector at a time, use the center brightness slidebar to adjust the center brightnesss (brightness of the non-blended region) so that the center intensity matches that of the brightest blended region (the center of all images when blending a 2 x 2 display is the target area). 5. You can choose which of the next 4 options, Top, Bottom, Left, Right, to use depending on which edge of the projector you are working with has been edge blended. The blend width can be adjusted to line up properly but by default it corresponds to the edge blending setting determined for that edge. 6. The brightness and black hues of the blended region can be adjusted in more detail in case fine-tuning is needed (may be necessary only for blending a 2 x 2 projector display because of blending differences for the sides and center). NOTES: 1) The menu options vary depending on the edge blending parameters. 2) You may need to re-adjust the black level brightnesses following the overlap adjustments on each blended edge. 3) When adjusting 6 or more projectors, you need to ensure that the hue and brightness of each target area is matched at closely as possible. Manual RGB Adjustment These adjustments can turn on multiple RGB LEDs simultaneously, which uses more power and increases the possibility of overheating. The Manual RGB Adjustment menu lets you manually adjust the native projector color space by adjusting the LED power levels. The brightness of unsaturated colors can be significantly increased by turning on multiple RGB LEDs simultaneously. Interaction with ColorLOC When Bright/ColorLOC is OFF or in Fixed mode, these adjustments can be used to define the color gamut. In Cool or Bright mode, the projector automatically moderates the LED power level to maintain the color gamut selected through the Array Color Target menu. See How Color Settings Interact in a Mirage WU-L Array on page 3-61.