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Christie Projector Mirage WU-L User Manual

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    							Section 3: Operation
    Mirage WU-L User Manual3-63020-100774-01 Rev. 2 (4-2012)
    Connecting One Stereo 3D Sync Output 
    Connect the GPIO 3D Stereo Sync Cable output to your stereo 3D sync emitter or 3D passive filter system, 
    PZE device. The L/R switching of the device can then be synchronized according to the controlling signal of 
    choice—either the source input signal or the projector’s internally generated signal—as set in the projector’s 
    3D Settings menu.
    3.6.3 Active and Passive Stereo 3D Configurations
    Typical hardware configurations for active and passive Stereo 3D systems are shown in Figure 3-24 and 
    Figure 3-25. 
     Figure 3-24  Mirage WU-L: Typical Stereo 3D Configuration: With Active Glasses
     Figure 3-25  Mirage WU-L: Typical Stereo 3D Configuration: With Passive Glasses
    Appropriate Stereo 3D Source: Use stereo 3D application software with your 3D video source (usually a 
    workstation or PC). The source must also provide a separate stereo 3D synchronization signal that precisely 
    controls when left/right fields are visible through the viewer’s glasses. This separate signal is usually provided 
    using a VESA 3 pin stereo port. 
    L/R Synchronization SignalServer/PC with
    Stereo 3D-capable
    Graphics Card DVI or
    RGB 3, 4, or 5
    Wire
    IR Emitter
    Output
    3D Stereo
    Sync CableActive Glasses
    Active Filter
    Cell
    Ouput
    3D Stereo
    Sync CableServer/PC with
    Stereo 3D-capable
    Graphics CardPassive
    Polarizing
    GlassesDVI or
    RGB 3, 4, or 5
    Wire
    L/R Synchronization Signal 
    						
    							3-64Mirage WU-L User Manual020-100774-01 Rev. 2 (4-2012)
    Section 3: Operation
    IR Emitter/3D Passive Filter System: In response to an incoming sync signal, the emitter emits L/R infrared 
    signals to a receiver in active 3D shutter glasses, causing the L/R shutters to alternately open and close for 
    active stereo 3D applications. Likewise, a 3D passive filter system placed in front of the lens responds to an 
    incoming sync signal and alternately polarizes the L/R frames viewed with passive glasses for active stereo 3D 
    applications. Connecting one of the GPIO 3D Stereo Sync Cable outputs to an emitter/3D passive filter system 
    allows you to synchronize your stereo 3D display with the glasses.
    Glasses (Active/Passive): Active glasses differ in speed and performance. Consult the documentation for your 
    glasses and keep their specifications in mind when configuring your source signal. The input signal must be 
    optimized for the available shutter speed to prevent obvious “ghosting” of image content (known as cross-talk 
    in stereo 3D applications) and other more subtle color artifacts. Such problems indicate that the eyes are 
    detecting portions of the opposing frame due to an “out-of-sync” system, and can occur in either active or 
    passive stereo 3D configurations. Adjust the Dark Interval setting to reduce ghosting.
    In the 3D Settings menu, the correct “3D Stereo Sync Delay” setting should help to synchronize glasses with 
    the displayed images. NOTE: In a passive system, where glasses do not have shutters and instead depend on 
    the speed and accuracy of the 3D passive filter system, the signal must be synchronized to the projector via the 
    GPIO 3D Stereo Sync Cable. 
     4.2 3D SETTINGS
    Use the options in the 3D Settings menu to make the timing adjustments necessary for realistic simulation and 
    3D images..
    3D State: Informs you what state the projector is in: Off, Missing Secondary Signal, Not Frame Locked, 
    Secondary Frequency Mismatch, High Bandwidth Not Supported, Stereo Sync Not Detected, Stereo Sync 
    Invalid, and Invalid Frequency. NOTE: This is read only.
    3D Settings
    3D State
    Actual Frame Delay
    Edit Secondary Channel Settings 3D Mode
    Dark Interval
    3D Sync Input
    Invert 3D Input
    3D Sync Output
    3D Stereo Sync Delay
    3D Test Pattern
    Set Frame Delay
    Full Screen Eye-Motion Filter
    Eye-Motion Filter
    Main Input
    Secondary Input
    Display 3D Message Boxes Frame Locking 1.
    2.
    3.
    4.
    5.
    6.
    7.
    8.
    9.
    10.
    11.
    12.
    13.
    14.
    15.
    16.
    Valid
    0.148 Native 3D
    2.50
    Input A
    To Emitter
    5.92
    Frame Lock
    0.148
    70
    Dual Link DVI Input Card, Slot 1 Input 1
    Dual Link DVI Input Card, Slot 1 Input 1 
    						
    							Section 3: Operation
    Mirage WU-L User Manual3-65020-100774-01 Rev. 2 (4-2012)
    3D Mode: Select the mode of your 3D operation.
    •Off: 3D operation is disabled.
    •Native: All content is shown at a native frame rate of 96 - 120 Hz input and output.
    •Frame Doubled 3D: 3D Content from a single 48-60Hz signal (24/30Hz per eye) are displayed twice to 
    provide a 3D content to be viewed at 96-120Hz.
    •Dual Input 3D: Content from two independent 48-60Hz ‘passive’ frame locked sources are interleaved into 
    a native 96-120Hz native frame rate. This requires and optional input module and both signals must be from 
    the same signal type.
    Dark Interval: Artificially increases the amount of dark time between displayed frames for stereoscopic 3D 
    images. Higher settings provide more time for shutters in 3D glasses to open and close, ensuring that each eye 
    sees the full display intended for it. Symptoms of cross talk or color artifacts can indicate the need for 
    adjustment. The Dark Interval range of adjustment depends on the vertical frequency of your source-the higher 
    the frequency, the smaller the range. Default setting is 2.5mS.
    3D Sync Input: The 3D sync signal is generated by the 3D source to insure left/right eye content is 
    synchronized to the projector and you. The projector has the ability to physically connect to two different 
    sources. Ensure that the correct 3D sync input is selected (either Input A or Input B) with each 3D signal 
    source. If none/internal is selected the projector will generate the sync internally and content will be displayed; 
    however, there is a 50% chance that the content will be displayed with the left/right eyes swapped (from the 
    remote, press 
    FUNC 6-9 to swap the eyes). NOTE: This function is not used in Interleaved 3D mode. Each eye 
    receives a selected input and no 3D sync input is required.
    3D Sync Output: This option defines whether the 3D Sync is output and controls how it is processed. It is only 
    valid when an optional cable is used to connect stereo 3D signals to the projector via the GPIO port. When 
    there is no 3D signal, Sync Output should be Off. Typically only the last projector in the 3D Stereo cable 
    chain is connected to the emitter and should specify To Emitter. All other projectors should select To  N e x t  
    Input if other projectors are used in the chain.
     
    3D Stereo Sync Delay: Adjust the output 3D emitter delay (in milliseconds) to match the active glasses to the 
    L/R frames of the projector. Proper adjustment of this delay will eliminate cross talk and odd colors caused by 
    timing differences between the glasses and the projected image. Your specified delay is added after sync 
    locking. 
    3D Test Pattern: Enables a 3D test pattern for diagnostics. The scrolling diagonal lines indicate how well left 
    and right are synchronized. If ghosting is occurring the input may have to be switched or inverted. Adjustments 
    to the emitter delay can also help correct the synchronization. To verify that your 3D is setup correctly, a small 
    set of Ls will be visible when you close your right eye and a small set of Rs will be visible when you close 
    your left eye.
    Input A
    Input B
    None / Internal 1.
    2.
    3.To access the source connected
    to Input A on the 3D Stereo Sync Cable
    To access the source connected
    to Input B on the 3D Stereo Sync Cable
    3D Sync generated automatically
    Off
    To Emitter
    To Next Input 1.
    2.
    3.3D Sync Off Frame sync is doubled at the output 
    Sync is native computer rate at the output  
    						
    							3-66Mirage WU-L User Manual020-100774-01 Rev. 2 (4-2012)
    Section 3: Operation
    Frame Locking: Enable or disable Frame Lock. When set to Frame Lock, if possible 
    output image frames are locked to the input. When Locked, the output is always locked 
    to the primary input and never the secondary image, when using Dual input 3D. Free Run 
    sets the output to close to 60Hz for all sources. This control must be set to locked if a 3D-Stereo signal is used.
    Set Frame Delay: Delays the output signal timing relative to the input signal timing by a fraction of a frame, 
    and up to several frames. The minimum latency can vary based on the amount of scaling applied to the image. 
    When using keystone or warping, an additional latency is required, depending on the amount of warp. The 
    control is only available when the input signal is frame locked. In free run mode, or in cases where the signal 
    cannot be frame locked, the minimum latency defined by the scaling and keystone/warp is applied to the 
    signal.
    Actual Frame Delay: Displays the actual frame delay reading.
    Full Screen Eye-Motion Filter: Check this control to apply the Eye-Motion Filter to the entire screen, rather 
    than applying just to the edge blending regions. Helps with posterization effects, sometimes seen in color 
    ramps when viewing stereoscopic images.
    Eye-Motion Filter: Adjust this filter to reduce saccadic eye-motion artifacts, sometimes noticeable in edge 
    blending regions. Too much filtering may result in loss of detail. For best results, adjust this setting while 
    positioned at the nominal screen-viewing distance.
    Edit Secondary Channel Settings: When using Dual Input 3D, this allows you the option to independently 
    control primary and secondary channel settings, or to use the same setting for both links. By default, this 
    control is unchecked, meaning any settings applied to the primary input will also be applied to the secondary 
    input. In this case, the secondary channel settings cannot be set. When checked, the secondary channel settings 
    become editable.
    Main Input: Select an input from the drop-down list. Refer to 2.3 Connecting Sources, on page 2-8 for more 
    details.
    Display 3D Message Boxes: Enable/Disable message boxes that are triggered by 3D setup. NOTE: No 
    message box is shown in “Off” and “Valid” state.
    3.6.4 Example of 3D Multiple Display Setup
    The following instructions is an example of a multiple display setup or refer to Figure 26 Example of 3D 
    Multiple Display Setup.
    1. Setup the projector’s warp and blends.
    2. If necessary, shift or scale your image to fit the display.
    3. Set all projectors to the largest minimum Frame Delay value that the worst case projector in the array can 
    achieve.
    4. Enable 3D mode on all projectors. Using the remote >Main Menu>Image Settings>Advanced Image 
    Settings>3D Settings
    5. Set all projectors 3D Sync Output to “Next Projector” with the exception of the last projector; select “To  
    Emitter.”
    6. Connect the PC emitter sync to either Input A (or B) on the 3D dongle.
    7. Connect the output from the 3D dongle in the first projector to Input A (or B) on the next projector in the 
    array.
    8. Repeat the same procedure to all projectors except the last projector in the array. Route the Sync output 
    from the 3D dongle to the emitter. NOTE: For the last projector, route the sync input.
    Free Run
    Frame Lock 1.
    2. 
    						
    							Section 3: Operation
    Mirage WU-L User Manual3-67020-100774-01 Rev. 2 (4-2012)
    9. If your emitter has a reverse setting ensure it is set to the Off position.
    10. Set all projectors to 3D Sync Input A (or B) depending on your selection in steps 6 & 7.
    11. Apply the 3D test pattern to all projectors.
    12. Put on your 3D glasses.
    13. When 3D is setup correctly, a small set of L’s are visible by closing your right eye and a small set of Rs are 
    visible when closing your left eye. 
    14. If necessary, adjust the dark interval settings until the test pattern sees the least amount of ghosting for each 
    projector.
    15. Adjust the 3D Sync Delay on the last projector in your array to match the optimal sampling point for the 
    glasses being used. NOTE: The default auto setup value is typically good for all glasses.
    16. Turn off the 3D test pattern on each projector. Your 3D content should look optimal. 
    						
    							3-68Mirage WU-L User Manual020-100774-01 Rev. 2 (4-2012)
    Section 3: Operation
    Figure 26  Example of 3D Multiple Display Setup
    Setup 1
    Stereo 
    Sync
    D/A
    Setup 2
    Setup 3
    Source 
    Signal
    PCPC
    Stereo 
    Sync
    Source 
    Signal
    Source 
    SignalEmitter
    Distribution Amp
    EmitterEmitter
    Setup 1Stereo Sync is split using a distribution amplifier
    Each projector sees the same Stereo Sync
    Any projector can send Output Sync to the EmitterSetup 2Stereo Sync from the source is only sent to the 
    first projector in the system
    Each projector provides the same sync signal to the next
    The last projector in the system sends output to the EmitterSetup 3
    NOTEInternal sync is generated based on the source timing
    Each projector is setup as a stand alone unit so the Inverted/
    Non-Inverted setting may vary between projectors
    Any projector can output to the Emitter
    .
     Using Internal Sync is not recommended unless
    absolutely necessary or a quick test setup is desired since 
    the system may require adjustment of left/right frames 
    every time the projector is powered on or switches inputs.
    :
    3D SETUP
       3D Sync Output
    5.
    Off
    4.Invert 3D Input3.
    Input A
    3D Sync Input
       3D Sync Output
    5.
    Off
    4.Invert 3D Input3.
    Input A
    3D Sync Input
       3D Sync Output
    5.
    Off
    4.Invert 3D Input3.
    Input A
    3D Sync Input
       3D Sync Output
    5.
    To  E m i t t e r
    4.Invert 3D Input3.
    Input A
    3D Sync Input
       3D Sync Output
    5.
    To Next Input
    4.Invert 3D Input3.
    Input A
    3D Sync Input
       3D Sync Output
    5.
    To  E m i t t e r
    4.Invert 3D Input3.
    Input A
    3D Sync Input
       3D Sync Output
    5.
    None
    4.Invert 3D Input3.
    None / Internal
    3D Sync Input
       3D Sync Output
    5.
    To  E m i t t e r
    4.Invert 3D Input3.
    None / Internal
    3D Sync Input
       3D Sync Output
    5.
    To  E m i t t e r
    4.Invert 3D Input3.
    Input A
    3D Sync Input
       3D Sync Output
    5.
    To Next Input
    4.Invert 3D Input3.
    Input A
    3D Sync Input
       3D Sync Output
    5.
    To Next Input
    4.Invert 3D Input3.
    Input A
    3D Sync Input 
    						
    							Mirage WU-L User Manual4-1020-100774-01 Rev. 2 (4-2012)
    4 Menu Tree 
    						
    							Contents
    Mirage WU-L User Manual4-3020-100774-01 Rev. 2 (4-2012)4.1 MENU TREE
    Main Menu
    1. Size & Position
    2. Image Settings
    3, Channel Setup
    4. Configuration
    5. Reserved
    6. Status
    7. Secondary Input & 
    Switching
    8. Language
    9. Test PatternSize & Position
    1. Resize Presets
    2. Size
    3. Vertical Stretch
    4. Pixel Track
    5. Pixel Phase
    6. H-Position
    7. V-Position
    8. Keep Aspect on Auto Setup
    9. BlankingBlanking       
    Active Input Window
    1. Top Blank
    2. Bottom Blank
    3. Left Blank
    4. Right Blank
    Channel Setup
    This is a list of all of the 
    channels that have been 
    defined for this projector.
    Channel Edit:
    Card Type
    H-Frequency
    V-Frequency
    Interlaced
    Sync Source
    1. Name
    2. Channel
    3. Slot
    4. Input
    5. In Menu
    6. Auto Select
    7. Locked
    8. Previous Channel
    9. Next Channel
    Select Channel Operation
    Edit Channel
    Copy Channel
    Delete Channel
    Delete Unlocked Only
    Delete All ChannelsPress 
    on a channel
    See Pages 4-4, 4-5 and 
    4-6 for Configuration
    Image Settings
    1. Contrast
    2. Brightness
    3. Reserved
    4. Color Space
    5. Video options
    6. Input levels
    7. Advanced Image Settings
    Video options
    1. Enable Decoder AGC
    2. Video Standard
    3. Input Video Black
    4. Color
    5. Tint
    6. Filter
    7. Sampling Mode
    8. Film Mode Detect
    9. Chroma/Luma Delay
    10. Adaptive Contrast
    11. Split Screen
    12. RGB Quantization Range
    Input Levels
    1. Auto Input Level
    2. Red Blacklevel
    3. Red Input Drive
    4. Green Blacklevel
    5. Green Input Drive
    6. Blue Blacklevel
    7. Blue Input Drive
    8. Auto Color Enable
    9. Clamp Location
    10. Input Peak Detector
    11. Color Enable
    Advanced Image Settings
    1. Gamma Settings
    2. Detail Settings
    3. Noise Reduction Settings
    4. Color Settings
    5. Reserved
    6. 3D Settings
    7. Reserved
    Gamma Settings
    1. Gamma Correction
    2. Gamma
    3. Gamma Function
    4. Gamma Slope
    Detail Settings
    1. Detail
    2. Texture Enhancement
    3. Detail Threshold
    4. Detail Overshoot
    5. Split Screen
    Noise Reduction Settings
    1. Noise Reduction
    2. Block Artifact Reduction
    3. Mosquito Noise Reduction
    4. Split Screen
    5. Full Screen Eye-Motion Filter
    6. Eye-Motion Filter
    Color Settings
    1. Select Color Adjustment
    2. Color Temperature
    Secondary Input Switching
    1. Main Input
    2. Secondary Input
    3. Swap Main and PIP images
    4. PIP Enable
    5. PIP Window Options
    6. Secondary Size & Position
    7. Secondary Image Settings
    8. Fade Time
    9. Frame Locking
    10. Auto Input Searching
    11. HDMI Output Loop Source
    12. Standby Active Loop-through
    Secondary Size & Position
    1. Resize Presets
    2. Size
    3. Vertical Stretch
    4. Pixel Track
    5. Pixel Phase
    6. H-Position
    7. V-Position
    8. Keep Aspect on Auto Setup
    9. Secondary Blanking
    Secondary Blanking
    Active Input Window
    1. Top Blank
    2. Bottom Blank
    3. Left Blank
    4. Right Blank
    Secondary Image Settings
    1. Contrast
    2. Brightness
    3.Reserved
    4. Color Space
    5. Secondary Video Options
    6. Secondary Input levels
    7. Secondary Advanced Image 
    Settings
    Secondary Video Options
    1. Enable Decoder AGC
    2. Video Standard
    3. Input Video Black
    4. Color
    5. Tint
    6. Filter
    7. Sampling Mode
    8. Film Mode Detect
    9. Chroma/Luma Delay
    10. Adaptive Contrast
    11.Reserved
    12. RGB Quantization Range
    Advanced Image Settings
    1. Secondary Gamma Settings
    2. Secondary Detail Settings
    3. Secondary Noise Reduction 
    Settings
    4. Secondary Color Settings
    5. Reserved
    6. Reserved
    Secondary Gamma Settings
    1. Gamma Correction
    2. Gamma
    3. Gamma Function
    4. Gamma Slope
    Secondary Detail Settings
    1. Detail
    2. Texture Enhancement
    3. Detail Threshold
    4. Detail Overshoot
    5.Reserved
    PIP Noise Reduction Settings
    1. Noise Reduction
    2. Block Artifact Reduction
    3. Mosquito Noise Reduction
    4.Reserved
    5. Full Screen Eye-Motion Filter
    6. Eye-Motion Filter
    Secondary Color Settings
    1. Select Color Adjustment
    2. Color Temperature
    Secondary Input Levels
    1. Auto Input Level
    2. Red Blacklevel
    3. Red Input Drive
    4. Green Blacklevel
    5. Green Input Drive
    6. Blue Blacklevel
    7. Blue Input Drive
    8. Auto Color Enable
    9. Clamp Location
    10. Input Peak Detector
    11.  Color Enable
    PIP Window Options
    1. PIP Position Presets
    2. PIP Window Size
    3. PIP H-Position
    4. PIP V-Position
    5. PIP Border Width
    6. PIP Border Color
    3D Settings
    3D State
    1. 3D Mode
    2. Dark Interval
    3. 3D Sync Interval
    4. Invert 3D Input
    5. 3D Sync Output
    6. 3D Stereo Sync Delay
    7. 3D Test Pattern
    8. Frame Locking
    9. Set Frame Delay
    10. Actual Frame Delay
    11. Full Screen Eye-Motion Filter
    12. Eye-Motion Filter
    13. Edit Secondary Channel Settings
    14. Main Input
    15. Secondary Input
    16. Display 3D Message Boxes 
    						
    							Contents4-4Mirage WU-L User Manual
    020-100774-01 Rev. 2 (4-2012)
    4.1.1 MENU TREE CONTINUED - CONFIGURATION
    Main Menu
    1. Size and Position
    2. Image Settings
    3, Channel Setup
    4. Configuration
    5. Reserved
    6. Status
    7. Secondary Input & 
    Switching
    8. Language
    9. Test PatternConfiguration
    1. Language
    2. Output Options
    3. Reserved
    4. Power Management
    5. Date & Time
    6. Menu Preferences
    7. Communications
    8. Geometry & Color
    9. Diagnostics & Calibration
    10. Service
    11. Option Card Settings
    12. Reserved
    13. ArrayLOC 
    14. InfraRGB 
    Menu Preferences
    1. Large Menu Font
    2. Menu Location
    3. Horizontal Shift
    4. Vertical Shift
    5. Display Automatic Error Boxes
    6. Display User Message Boxes
    7. Display 3D Message Boxes
    8. Display Error Messages
    9. Splash Screen Setup
    10. OSD Transparency
    11. Menu Type
    12. Splash Screen
    13. Cascading MenusDate & Time
    1. Date
    2. Time
    Output Options
    1. Screen Image Orientation
    2. Reserved
    3. Reserved 
    4. Frame Locking
    5. Set Frame Delay
    6. Actual Frame Delay
    7. Free Run Frequency
    8. Reserved
    9. HDMI Output Loop Source
    Power Management
    1. Reserved
    2. Reserved
    3. Reserved
    4. Auto Power Up
    5. Auto Shutdown Enable
    6. Turn Off Image After (min)
    7. Enter Standby After (min)
    8. EM Stealth Mode
    9. Fan Assist
    Communications
    1. Serial (RS-232 IN) Options
    2. Serial (RS-232 OUT) Options
    3. Serial (RS-422) Options
    4. Projector Address
    5. Network Routing
    6. Ethernet Settings
    7. Broadcast Keys
    8. Front IR Enabled
    9. Reserved
    10. Wired Keypad Enabled
    11. Reserved
    Ethernet Settings
    1. IP Address
    2. TCP Port
    3. Subnet Mask
    4. Gateway
    5. Host name
    6. Domain name
    MAC Address
    Serial (RS-232 IN) Options
    1. Baud Rate (RS-232 IN)
    2. Serial Flow Control (RS-232 IN)
    3. Serial Mode (RS-232 IN)
    4. Serial Protocol (RS-232 IN)
    Serial (RS-232 OUT) Options
    1. Baud Rate (RS-232 OUT)
    2. Serial Flow Control (RS-232 OUT)
    3. Serial Mode (RS-232 OUT)
    4. Serial Protocol (RS-232 OUT)
    Serial (RS-422) Options
    1. Baud Rate (RS-422)
    2. Serial Flow Control (RS-422)
    3. Serial Mode (RS-422)
    4. Serial Protocol (RS-422)
    Option Card Settings
    1. Video Decoder Input card
    2. Dual HD/SDI Input Card
    3. Twin HDMI Input Card
    4. Analog BNC Input CardVideo Decoder Input card
    1. Grouped-Inputs Mode
    2. Connector 1 Grounding 
    3. Connector 2 Grounding 
    4. Connector 3 Grounding 
    5. Connector 4 Grounding 
    6. Connector 5 Grounding 
    7. Connector 6 Grounding Dual HD/SDI Input card
    1. Dual Link Mode 
    Twin HDMI Input card
    1. EDID Timings For Input 1
    2. Tx Mode for Output 1
    3. EDID Timings For Input 2
    4. Tx Mode for Output 2
    Menu will be filled with types 
    that match cards plugged in
    Service
    1. Reserved
    2. Reserved
    3. Color Primary Settings
    4. Reserved
    5. Reserved
    6. Replace Backplane 
    7. Remote Access Level
    8. Restore Factory Defaults
    9. Erase Data Files
    10. Delete All Real Time Events
    11. Status
    12. Default Color Adjustment
    13. Reserved
    14. Color Management
    15. ArrayLOC Service
    Requires the 
    service 
    password to 
    enter this 
    menu
    Color Primary Settings
    1. Red X
    2. Red Y
    3. Green X
    4. Green Y
    5. Blue X
    6. Blue Y
    7. White X
    8. White Y
    9. Reserved
    10. Auto Color Enable
    11. Color Enable
    12. Reset to Factory Color Primaries?
    13. Reserved
    14. Reserved
    Remote Access Level
    1. Remote Access Level (Ethernet)
    2. Remote Access Level (RS-232 IN)
    3. Remote Access Level (RS-232 OUT)
    4. Remote Access Level (RS-422)
    Diagnostics & Calibration
    1. Test Pattern
    2. Grey Level
    3. Freeze Image
    4. Color Enable
    5. Input Peak Detector
    6. Input Level Detector
    7. Level Detector Threshold
    8. Aspect Ratio Overlay
    9. Test Pattern Color Swap
    10. Calibrate LiteLoc
    11. Freeze Image During Auto Setup
    12. Advanced Diagnostics
    13. Led Strobe Adjust
    Analog BNC Input card
    1. Connector Grounding
    2. Red Odd Pixel Offset
    3. Green Odd Pixel Offset
    4. Blue Odd Pixel Offset
    5. Red Odd Pixel Gain
    6. Green Odd Pixel Gain
    7. Blue Odd Pixel Gain
    8. Odd Pixel Phase Offset
    9. Pixel Phase
    10. Input Level Detector
    11. Level Detector Threshold
    12. Auto Color Enable
    13. Color Enable
    See Page 4-5 for:
    8. Geometry & Color
    Dual Link DVI Input card
    1. EDID Timings for Input 1 
    2. EDID Timings for Input 2
    Advanced Diagnostics
    1. Output Peak Detector
    2. Output Level Detector
    3. Level Detector Threshold
    4. Light Engine Test Pattern
    See Page 4-6 for:
    13. ArrayLOC
    See Page 4-5 for:
    14. Color 
    Management
    ArrayLOC Service
    1. Bright/ColorLOC Mode
    2. Synchronize to This Projector
    3. ArrayLOC Group
    4. Broadcast Interval
    5. Adjustment Interval
    6. Reserved
    7. Duty Cycle Mode
    8. Reserved
    See Page 4-6 for:
    14. InfraRGB 
    						
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