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Christie Projector Mirage S+/HD/WU User Manual

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    							 Section 3: Operation 
    Mirage S+/HD/WU, Matrix S+/HD/WU, Christie HD/DS+/DW, DLV User Manual  3-61 020-100001-07 Rev. 1 (11-2009) 
    Preliminary Calibration 
    As a final part of the manufacturing process, all primary colors in the projector are 
    precisely set to pre-established values to ensure that overall color performance is 
    optimized and is as accurate as possible. Upon installation at a site, however, lighting 
    and other environmental factors may slightly change how these colors appear on your 
    screen. While the change is negligible in most cases, you may prefer to recover the 
    originally intended color performance before trying to match colors from several 
    projectors. Or you may be renting a projector in which the colors were corrected for 
    use at its previous site, but are not ideal for yours. 
    The recommended first step in achieving such consistency is to use a color meter to 
    measure the native primary colors—red, green, blue, and white—as they appear at the 
    screen and record these as Color Primary Settings in the Service menu (password-
    protected) for each projector. On the basis of these new values, which are stored in 
    memory, each projector will then automatically calculate any necessary corrections to 
    reproduce the original factory colors under the current environmental conditions. This 
    essentially calibrates a projector to its surroundings, compensating for factors such as 
    screen type; lamp and/or ambient lighting that can alter the final color characteristics 
    on-screen, and will improve color accuracy and consistency in a group of projectors. It 
    ensures a good starting point for further customizing and matching; however, is not 
    critical for all installations. 
    To return to the factory-set color primaries, such as when a projector is moved to 
    different site, you must access the Service menu (password-protected). Select the 
    “Reset to Factory Defaults?” option in the Color Primaries submenu. Then repeat the 
    calibration process describe above, if desired, and continue with matching of colors. 
    Color Adjustment Procedure 
    Once the Color Primary Settings are calibrated for the site (see above), use the Color 
    Adjustments by X,Y or Color Saturation menu to further refine each projector’s 
    fundamental colors so that the hue and intensity of each color appears the same from 
    one display to another. Once matched, you will have created a single new shared 
    range of colors or “color gamut” that all of your projectors can produce. This 
    palette—named User 1, 2, 3 or 4—can be applied or disabled for a source at any time 
    throughout a bank of adjacent displays, simplifying both the setup and maintenance of 
    a “seamless” wall. 
    1. Set up and optimize all projector settings. You can ignore color temperature, since 
    you will be redefining color performance in this procedure, but do optimize each 
    projector in every other aspect. Closely align all screen edges. 
    2. Assign projector numbers to make communications easier. Use desired keypad. 
    3. Use the same lamp mode for all projectors, and do the following: 
     Set Select Color Adjustment to “Max Drives” 
     Display a full white test pattern 
     Adjust lamp power and Optical Aperture until adjacent white fields appear the 
    same brightness.  
    						
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    4. Display the Color Adjustments by X,Y menus for all projectors. Each menu shows 
    the x/y coordinates defining the “Max Drives” color gamut for this projector. Note 
    the values shown in one (any) of the displays. See Figure 3.14. Or use the “Copy 
    From” function to copy them into a “User” gamut in one projector.  
     
    Figure 3.14. Jot Down a Set of ”Max Drives” X/Y Values 
    5. In each projector, select a “User” color adjustment (1-4) to enable Color 
    Adjustments by X,Y changes. Then enter your recorded x/y values into each menu 
    (Figure 3.15). 
     
    Figure 3.15. Copy X/Y Values into All Projectors 
    6. In each projector, judge by eye and adjust x/y coordinates slightly in the following 
    manner:  
    						
    							 Section 3: Operation 
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     To match reds, decrease 
    “Red X” until full field red 
    screens match. 
     To match greens, decrease 
    “Green Y” until full field 
    green screens match. 
     To match blues, increase 
    both “Blue X” and “Blue Y” 
    until full field blue screens 
    match. 
    NOTE: For speed, enable the “Auto Color Enable” checkbox. Each color coordinate 
    you select will then automatically trigger a full field display of the corresponding 
    color. 
    Alternatively, use the Color Saturation menu for these adjustments or to fine tune. 
    NOTE: For speed, enable the “Auto Color Enable” checkbox. Each color coordinate 
    you select will then automatically trigger a full field display of the corresponding 
    color. 
    These coordinate adjustments move the three color points closer together (see below) 
    to establish a “shared” gamut attainable by all projectors in your group. Adjust only as 
    necessary to ensure that the resulting color palette is as large as possible. When done, 
    you may need to adjust lamp power slightly. 
    7. All screens should now be color-matched. Apply this new “User” gamut to a 
    source at any time by selecting it in the “Select Color Adjustment” list accessed in 
    the Advanced Image Settings menu. 
    Using the Color Saturation Menu for Color Matching 
    You may prefer to use the 
    Color Saturation menu to 
    match colors across 
    multiple screens. In the 
    three Color Adjustment 
    submenus (Red, Green, 
    Blue—see right), set all 
    main values to 100 and 
    the secondary values to 0. 
    Then judge by eye and 
    adjust the slide bars as 
    needed. Note that 
    adjustments here define 
    new x/y coordinates in the 
    Color Adjustments by X,Y 
    menu. 
    For best results, use this 
    menu after doing the color 
    adjustment procedure. 
     
     
    Figure 3.16. Color Matching Using Color Saturation      
    Menu  
    						
    							Section 3: Operation  
    3-64  Mirage S+/HD/WU, Matrix S+/HD/WU, Christie HD/DS+/DW, DLV User Manual  020-100001-07 Rev. 1 (11-2009) 
     
    WHAT IS BRIGHTNESS UNIFORMITY? When used to refine screens already matched for 
    their primary colors (see Matching Colors in Multiple Screens, above) and overall 
    light output, proper adjustment of Brightness Uniformity can create an exceptionally 
    smooth screen in which: 
     No area of the screen appears more red, green or blue than another  
     No area of the screen appears brighter than another 
     Color and light output from one screen closely matches adjacent screens 
    Although the Brightness Uniformity control can be used for a stand-alone projector, it 
    is particularly useful for setting up and maintaining tiled images that form a cohesive 
    display wall in which the color “cast” and light output appear uniform throughout 
    each image as well as throughout the entire wall. The procedure provided here 
    assumes a multiple-screen application. 
     Before You Begin 
    Read through the entire procedure before attempting to adjust Brightness Uniformity 
    controls, and keep in mind the following checklist of prerequisites and guidelines:  
     ADJUST COLORS FIRST—Always adjust the primary colors as described in the 
    “Matching Colors in Multiple Screens” procedure (above) before attempting to 
    work with Brightness Uniformity. This ensures that primary colors, color 
    temperature, and maximized light output are all well matched from one screen to 
    another. These matches are needed before you can achieve good Brightness 
    Uniformity results. 
     RUN LAMP FOR 100 HOURS—Light output and Brightness Uniformity can vary 
    significantly during the first 100 hours of lamp use. For best results with new 
    lamps, either set up Brightness Uniformity after this period, or do an initial setup 
    and re-check at 100 hours. 
     SET LAMP POWER—Ensure that each “Lamp Power” setting is as high as possible 
    for your application while still maintaining a good overall match of light output 
    from screen-to-screen. By nature, achieving a uniform brightness will require a 
    slightly reduced overall brightness—this reduction will help ensure that you have 
    enough range of adjustment when examining brightness variables more closely 
    from screen-to-screen, and will help prevent premature “maxing out” when trying 
    to match to a certain color, zone or projector. 
     USE A “USER” COLOR TEMPERATURE—Always adjust Brightness Uniformity for 
    a User color temperature defined when you matched primary colors, and continue 
    to use it for all sources displayed on the wall. Your other color temperatures will 
    not necessarily be matched from screen-to-screen. 
     WHITE UNIFORMITY SLIDE BARS—White Uniformity slide bar values may not 
    reduce to “0”. Each slide bar adjusts overall light output in a specific screen zone, 
    but the value shown represents the current setting for green in this zone. When 
    other “hidden” values (red or blue) are lower than green, during adjustment in the 
    White Uniformity menu their values will reach “0” first, causing the slide bar to 
    stop earlier than expected. 
     JUDGE BY EYE OR USE A METER—Good brightness uniformity can be achieved 
    with either.    Achieving Brightness 
     Uniformit
    y 
      
    						
    							 Section 3: Operation 
    Mirage S+/HD/WU, Matrix S+/HD/WU, Christie HD/DS+/DW, DLV User Manual  3-65 020-100001-07 Rev. 1 (11-2009) 
    Step 1: General Setup 
    1a) Adjust primary colors (see Matching Colors in Multiple Screens) to ensure 
    matched overall color temperatures and light output between screens.  
     IMPORTANT  
    Double-check that all WHITES and LIGHT OUTPUT are well-matched. 
    1b) 
    Enable the Brightness 
    Uniformity checkbox. 
    This will enable 
    access to the 
    uniformity controls 
    and will apply the 
    settings to your image. 
     
    1c) Select the 13-Point test pattern for display. 
    This pattern provides nine screen “zones” 
    with 13 targets.  
    FOR BEST RESULTS: Rather than 
    examining the CENTER of each zone when 
    assessing Brightness Uniformity adjustments 
    focus on extreme EDGES as indicated in the 
    illustration at right. 
    1d) In either Color Adjustments menu, select a 
    “User” color. Then: 
     If you have created a “User 1” color gamut (recommended) for a well-
    matched wall, continue to Step 1e. 
     If you prefer maximum brightness rather than a particular color 
    temperature, select “Max Drives”.
     
    IMPORTANT: Do not change User 1 Color Adjustment in color-matched 
    applications! 
     
    1e) In the White Uniformity 
    menu, set the “Overall” 
    output level to 50.0 and all 
    remaining slide bars to 0.0. 
    This decreases the light 
    output just enough 
    throughout the screen so that 
    any color level can then be 
    increased later as necessary 
    for matching light output 
    from zone-to-zone. Do not 
    exceed 50.0 for “Overall”—a higher level will likely interfere with achieving 
    brightness uniformity and is not recommended. 
     
     
     
      
    						
    							Section 3: Operation  
    3-66  Mirage S+/HD/WU, Matrix S+/HD/WU, Christie HD/DS+/DW, DLV User Manual  020-100001-07 Rev. 1 (11-2009) 
    Ensure that overall light output remains well matched from one screen center to 
    the next. Where necessary, increase or decrease Lamp Power slightly to 
    recover center matches. 
    Step 2: Adjust Color (level of red/green/blue) in Eight Zones 
    NOTES: 1) At this point, ignore the brightness of individual zones. 2) Always ignore 
    menu colors. 
    2a) On each screen, compare the color temperatures in the eight target zones (four 
    edges and four corners) to that of the color temperature of the center. Compare 
    using a white field only, and take note of any areas that do not match the 
    center. Also decide if any screen exhibits a more obvious color shift than other 
    screens—begin with this screen in Step 
    2b.  
    2b) Return to the Brightness Uniformity menu. Beginning with the screen that exhibits 
    the most obvious color shift(s), for each edge that exhibits a noticeably different 
    color temperature from the center, select the corresponding Uniformity adjustment 
    menu—Left, Right, Top or Bottom. For example, if any part of the left side is too 
    blue, too red or too green, go to the Left Uniformity menu and adjust the colors 
    (i.e., change their light output) until all portions of the left side closely match the 
    center color temperature. Adjust an edge first (focusing on its center), and then 
    adjust its corners. See Figure 3.17. 
     
    Figure 3.17. Match Zones to Center Color Temperature 
    Repeat the color adjustment of sides and corners for each edge of the screen that does 
    not yet match the center (note that each corner is adjustable in either of its two 
    adjacent “side” menus). When done, all areas of a given screen should match. Repeat 
    Steps 
    2a & 2b for all remaining screens. 
    Step 3: Adjust Light Output in Eight Zones 
    3a) For each screen, compare the light output of each edge and corner to that of the 
    center. If any of the areas differ, use the White Uniformity menu to match edges 
    and corners to the center as described below (see Figure 3.18). Begin with the 
    screen exhibiting the most obvious variations in light output. 
     Adjust edge White Uniformity first—note that each edge adjustment also 
    affects the rest of the screen slightly. Keep all edges just slightly lower 
    than the center light output rather than matching light output precisely. 
    Otherwise, it may not be possible to brighten the corners (typically the 
    dimmest areas of the screen) enough. I.e., the best uniformity is a 
    compromise between the brightest and darkest areas of the screen.  
    						
    							 Section 3: Operation 
    Mirage S+/HD/WU, Matrix S+/HD/WU, Christie HD/DS+/DW, DLV User Manual  3-67 020-100001-07 Rev. 1 (11-2009) 
     Adjust corner White Uniformity last—each corner adjustment affects only 
    this quadrant.  
     Repeat for each screen.  
     
    Figure 3.18. Match Zones to Center Light Output 
    Step 4: Readjust Color Temperature (level of red/green/blue) in Eight 
    Zones 
    4a) Return to Steps 2a & 2b and, if necessary, fine-tune the zones so that they all 
    still exhibit a single color temperature. 
    Cancelling Brightness Uniformity 
    If you do not want to use or apply Brightness Uniformity settings, delete the 
    checkmark from the “Uniformity Enable” checkbox at the top of the Brightness 
    Uniformity menu. 
    Christie Edge Blending is an innovative set of software functions that can quickly and 
    easily blend white levels along the edges of multiple adjacent projected images to 
    create a single seamless larger image. 
    What is a Blend? 
    In simple terms, a blend appears as a gradient strip 
    along an edge of a projected image. It is darkest along 
    the extreme edge of the image, and lightens nearer to 
    the rest of the image (see right). 
     
     
    How Are Blends Used? 
    In multiple-projector walls, complementary blends between neighboring images can 
    compensate for the extra “brightness” or intensity where these edges overlap. By 
    controlling blend width and other properties, you can achieve uniformity across the 
    group of images. Visible overlaps will disappear:   Ed
    ge Blending  
    						
    							Section 3: Operation  
    3-68  Mirage S+/HD/WU, Matrix S+/HD/WU, Christie HD/DS+/DW, DLV User Manual  020-100001-07 Rev. 1 (11-2009) 
     
    Figure 3.19. Edge Blending Concept 
    For best results, use the same projector model and type throughout your display wall. 
    In addition, avoid high-gain screens whenever possible—the optical performance of 
    such screens demands minimal image offset, thus projectors must be located very 
    close to one another. 
    Edge blending software controls are located in the two-page Edge Blending 
    submenu—access via Configuration menu, then go to the Geometry and Color menu 
    and select Edge Blending. The More option opens the second page of the Edge 
    Blending submenu. 
    Main Functions 
    Use Edge Blending controls to set the precise width, shape and midpoint you need to 
    blend overlapping edges together smoothly. 
     
    Blend Width determines how much area is used for blending along an overlapping 
    edge. Slide bar values represent the number of eight-pixel steps used for the 
    blend. For example, a setting of “eight” creates a blended edge 24 pixels wide. A 
    setting of “0” signifies no blending. For best results in most applications, use a 
    blend width of 16-48 steps (128-384 pixels). 
    Ranges: 0-80 horizontal, 0-60 vertical. 
     
    Blend Shape determines the rate of 
    roll-off across the blend width, i.e. 
    how quickly the white levels across 
    the blend change from light and dark. 
    Increasing the Blend Shape setting 
    accelerates the rate of change at both 
    extremes so that less of the region 
    appears mid-gray (see Figure 3.20). 
    Decreasing the Blend Shape setting 
    slows the rate of change so that more 
    of the region appears mid-gray. For 
    most applications, this subtle control is 
    best left close to 50.  
     
    Figure 3.20. “Shape” Examples  
    						
    							 Section 3: Operation 
    Mirage S+/HD/WU, Matrix S+/HD/WU, Christie HD/DS+/DW, DLV User Manual  3-69 020-100001-07 Rev. 1 (11-2009) 
     Blend Midpoint determines the white 
    level at the blend midpoint (the point 
    equidistant between the beginning and 
    end of the blend). Increasing the Blend 
    Midpoint setting creates a blend that 
    appears brighter than the rest of the 
    image. Decreasing the Blend Midpoint 
    setting creates a blend that is darker than 
    the rest of the image. A setting of 50 
    means the midpoint is approximately 
    50% black—for best results in most 
    applications, keep fairly close to this 
    default.  
     
    Show Blending Overlap turns your 
    defined blend width area to solid gray so 
    that, if needed, simply overlapping the 
    gray bars can seamlessly align two 
    adjacent images. Toggle the Show 
    Blending Overlap off to reactivate the 
    blend effect.  
    NOTE: Blending Overlap appears as 
    Reserved when Christie TWIST is 
    installed. 
    Other Functions  
    For convenience, the Edge Blending 
    submenu also includes related options for 
    enabling a specific color and/or test pattern, 
    or for working with colors or the lamp. Such 
    functions duplicate those provided elsewhere 
    in the menu system. 
     
    Edge Blending Procedure 
    NOTE: Before attempting to work with edge blending software functions, you must 1) 
    physically align the projectors/images by correctly overlapping the displays from your 
    intended external source, and 2) Match colors and Brightness Uniformity. 
    IMPORTANT: For a shared edge, all Blend procedures and settings should be 
    identical on BOTH projectors. 
     
    1. Start with two projectors. Display full white field test pattern from both. 
    2. In the Edge Blending submenu, enable Edge Blending by entering a checkmark in 
    the top checkbox. 
    3. 
    SET STARTING POINTS FOR ADJUSTMENT: 
     Set all blend widths to 0. 
     Go to “More” and set everything in the Edge Blending (2) menu to 50. 
     
    Figure 3.21. “Midpoint” Examples 
     
      
    						
    							Section 3: Operation  
    3-70  Mirage S+/HD/WU, Matrix S+/HD/WU, Christie HD/DS+/DW, DLV User Manual  020-100001-07 Rev. 1 (11-2009) 
     
    Figure 3.22. Set Starting Points for Each Projector 
    4. SET BLEND WIDTH: On one projector, increase the Blend Width for an overlapping 
    edge (for example, if the projector’s image is on left, its right edge overlaps the 
    adjacent image—adjust Right Blend Width). Use the same setting on the second 
    projector for this shared edge. 
    5. Re-adjust width (both projectors) until the overly bright band at the midpoint of the 
    overlapping blends disappears or just changes to very light gray. For the shared 
    edge, use the same Blend Width setting on each projector. If the “best blend” 
    appears to be between two settings, choose the wider setting for both projectors. 
    6. 
    CHECK BLEND: If the blended region appears too dark or light in relation to the rest 
    of the image: 
     Increase Blend Midpoint in both projectors to “lighten” the overall blend, 
    decrease to “darken” the overall blend. 
     Adjust Blend Shape in both projectors to fine-tune change the amount of mid-
    gray intensity (as opposed to black/white) in the blend. 
    7. Repeat with remaining projectors / overlaps. 
    8. Check completed display wall with the desired external signal. 
    9. Adjust mechanical alignment if necessary to maintain perfect pixel-on-pixel 
    alignment over time. 
    In applications where you are projecting only white or light images, the Blend Width 
    may be slightly higher—set according to how much overlap you have between 
    images. Use the following as a guide (examples show overlapping width only—values 
    for overlapping height will differ): 
     Recommended overlap is 12.5% - 25% 
     
    Similar to Edge Blending, Black Level Blending allows you to adjust the black level 
    hues of multiple adjacent projected images to create one large seamless display. Edge 
    blending must be enabled in order to use the Black Level Blending features. 
    The use of Black Level Blending feature and the use of Christie TWIST module are 
    mutually exclusive. On WU models, Keystone is only available when Christie TWIST 
    is in use. If Christie TWIST is installed and Black Level Blending is desired: 
     
    1. Disable use of warps or 2D Keystone. 
    2. Enable edge blending; if not enabled. 
    3. Enable Black Level Blending. 
    4. Power down the projector then power up again.         Black Level Blendin
    g     
    						
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