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Brother Innovis 4500 D Manual

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    							REVISING THE PATTERN
    Embroidery
    179
    5
    REVISING THE PATTERN
    Changing the Pattern Position 
    Use   to move the pattern in the direction 
    shown by the arrow. 
    Press   to center the pattern. 
    aDistance from the center
    The pattern can also be moved by dragging it.
    If a USB mouse is connected, move the mouse to 
    position the pointer on the desired pattern, and 
    then select and drag the pattern. The pattern can 
    also be dragged by selecting it directly in the 
    screen with your finger or the touch pen.
     CAUTION
    When you have revised the pattern, check the display of available embroidery frames and use an 
    appropriate frame. If you use an embroidery frame not displayed as available for use, the presser foot may 
    strike the frame and possibly cause injury.
    a
    Memo
    Patterns cannot be moved in screens where 
     does not appear.
     If   in the Embroidery Edit screen is 
    pressed to display an enlargement of the 
    pattern, the pattern cannot be moved by 
    dragging it. Press   in the screen to 
    move the pattern. 
    						
    							REVISING THE PATTERN
    180
    Aligning the Pattern and the 
    Needle
    Example:Aligning the lower left side of a 
    pattern and the needle
    a
    aa aMark the embroidery start position on the 
    fabric, as shown. 
    b
    bb bPress .
    ABC 
    						
    							REVISING THE PATTERN
    Embroidery
    181
    5
    c
    cc cPress .
    a Start position
    → The needle position moves to the bottom left corner 
    of the pattern (the embroidery frame moves so that 
    the needle is positioned correctly). 
    d
    dd dPress .
    e
    ee
    eUse   to align the needle and the 
    mark on the fabric, and begin embroidering 
    the pattern.
    Changing the Size
    a
    aa aPress . 
    b
    bb
    bSelect the direction in which to change the 
    size.
    * Press   to enlarge the pattern proportionately. 
    * Press   to shrink the pattern proportionately. 
    * Press   to stretch the pattern horizontally. 
    * Press   to compact the pattern horizontally. 
    * Press   to stretch the pattern vertically. 
    * Press   to compact the pattern vertically. 
    * Press   to return the pattern to its original 
    appearance. 
    a Size of the pattern
    c
    cc cPress   to return to the original 
    screen. 
    a
    Memo
     Some patterns or characters can be 
    enlarged more than others.
     Some patterns or characters can be 
    enlarged to a greater degree if they are 
    rotated 90 degrees. 
    a 
    						
    							REVISING THE PATTERN
    182
    Rotating the Pattern
    a
    aa aPress . 
    b
    bb
    bSelect the angle of rotation for the pattern.
    * Press   to rotate the pattern 90 degrees to the 
    left. 
    * Press   to rotate the pattern 90 degrees to the  right. 
    * Press   to rotate the pattern 10 degrees to the  left. 
    * Press   to rotate the pattern 10 degrees to the  right. 
    * Press   to rotate the pattern 1 degree to the  left. 
    * Press   to rotate the pattern 1 degree to the  right. 
    * Press   to return the pattern to its original  position.
    a Degree of rotation
    c
    cc
    cPress   to return to the original 
    screen. 
    0 °
    a 
    						
    							REVISING THE PATTERN
    Embroidery
    183
    5
    Creating a Horizontal Mirror 
    Image 
    Press   so it appears as   to create a 
    horizontal mirror image of the selected pattern. 
    Press   again to return the pattern to normal. 
    Changing the Density 
    (Alphabet Character and Frame 
    Patterns Only) 
    The thread density for some alphabet character 
    and frame patterns can be changed.
    A setting between 80% and 120% in 5% 
    increments can be specified.
    a
    aa aPress .  
    						
    							REVISING THE PATTERN
    184
    b
    bb bChange the density.
    * Press   to make the pattern less dense. 
    * Press   to make the pattern more dense. 
    a Normal 
    b Fine (stitches closer together)
    c Coarse (stitches farther apart)
    → The pattern density changes each time you press a 
    button. 
    c
    cc cPress   to return to the pattern 
    selection screen. 
    Changing the Colors of Alphabet 
    Character Patterns 
    Combined alphabet character patterns can be 
    sewn with each letter in a different color. If 
    “MULTI COLOR” is set, the machine stops after 
    each character is sewn so that the thread can be 
    changed to a different color.
    a
    aa aPress   so that it appears as  . 
    * Press the key again to return to the original setting. 
    b
    bb
    bAfter a character is sewn, change the thread 
    color, and then sew the next character.
    cab 
    						
    							USING THE MEMORY FUNCTION
    Embroidery
    185
    5
    USING THE MEMORY FUNCTION
    Embroidery Data Precautions
    Observe the following precautions when using embroidery data other than that created and saved in this 
    machine.
    Types of Embroidery Data that can be Used
     Only .pes,.pha,.phb,.phc, and .dst embroidery data files can be used with this machine. Using data other 
    than that saved using our data design systems or sewing machines may cause the embroidery machine to 
    malfunction.
    Types of USB Devices/Media that can be Used
    Stitch data can be saved to or recalled from USB media. Use media that meets the following specifications.
     USB Floppy disk drive
     USB Flash drive (USB Flash memory).
    Stitch data can be recalled only.
     USB CD-ROM, CD-R, CD-RW drives
    You can also use the following types of USB media with the USB Memory Card Reader/Writer.
     Secure Digital (SD) Card
     CompactFlash
     Memory Stick
     Smart Media
     Multi Media Card (MMC)
    XD-Picture Card
     CAUTION
     When using embroidery data other than our original patterns, the thread or needle may break when 
    sewing with a stitch density that is too fine or when sewing three or more overlapping stitches. In that 
    case, use one of our original data design systems to edit the embroidery data.
    Note
    Some USB media may not be usable with this machine. Please visit our website for more details. 
     The access lamp will begin blinking after inserting USB Devices/Media, and it will take about 5 to 6 sec-
    onds to recognize the Devices/Media. (Time will differ depending on the USB Device/Media).
    Memo
    When a file folder is necessary to create, use a computer.
     Letters and numerals can be used in the file names. In addition, if the file name contains no more than 
    eight characters, the entire file name will appear on the screen.
    If the file name is more than eight characters long, only the first six characters followed by  “~”  and a 
    number appear as the file name. 
    						
    							USING THE MEMORY FUNCTION
    186
    ■Computers and Operating Systems with  the Following Specifications can be 
    Used
    • Compatible models:
    IBM PC with a USB port as standard equipment
    IBM PC-compatible computer equipped with a USB port as standard equipment
     Compatible operating systems: Microsoft Windows 98SE/Me/2000/XP
    (Windows 98SE requires a driver. Download the driver from our Web site ( http://solutions.brother.com ). In 
    addition, only Windows 98 Second Edition can use the driver.)
    ■Precautions on Using the Computer to Create and Save Data
     If the name of the embroidery data file/folder cannot be identified, for example, because the name contains 
    special characters, the file/folder is not displayed. If this occurs, change the name of the file/folder. We 
    recommend using the 26 letters of the alphabet (uppercase and lowercase), the numbers 0 through 9,”-”, and 
    “_”.
     If embroidery data larger than 300 mm (H) × 180 mm (W) (approx.12 inches (H) × 7 inches (W)) is selected, a  message is shown asking if you wish to rotate the pattern 90 degrees.
    Even after being rotated 90 degrees, embroidery data larger than 300 mm (H)  × 180 mm (W) (approx. 
    12 inches (H) ×  7 inches (W)) cannot be used. (All designs must be within the 300 mm (H)  × 180 mm (W) 
    (approx. 12 inches (H)  × 7 inches (W)) design field size.)
     .pes files saved with the number of stitches or the number of colors exceeding the specified limits cannot be  displayed. Use one of our original data design systems to edit the embroidery pattern so that it meets the 
    specifications.
     Embroidery data stored in a folder created in USB media can be retrieved.
     Do not create folders in “Removable Disk” on a computer. If embroidery data is stored in a folder in  “Removable Disk”, that embroidery data cannot be retrieved by the machine.
     Even if the embroidery unit is not attached, the machine will manage embroidery data.
    ■ Tajima (.dst) Embroidery Data
     .dst data is displayed in the pattern list screen by file name (the actual image cannot be displayed). Only the 
    first eight characters of the file name can be displayed.
     Since Tajima (.dst) data does not contain specific thread color information, it is displayed with our default  thread color sequence. Check the preview and change the thread colors as desired.
    ■Trademarks
     Secure Digital (SD) Card is a registered trademark or a trademark of SD Card Association.
     CompactFlash is a registered trademark or a trademark of Sandisk Corporation.
     Memory Stick is a registered trademark or a trademark of Sony Corporation.
     Smart Media is a registered trademark or a trademark of Toshiba Corporation.
     Multi Media Card (MMC) is a registered trademark or a trademark of Infineon Technologies AG.
     xD-Picture Card is a registered trademark or a trademark of Fuji Photo Film Co. Ltd.
     IBM is a registered trademark or a trademark of International Business Machines Corporation.
     Microsoft and Windows are registered trademarks or trademarks of Microsoft Corporation.
    Each company whose software title is mentioned in this manual has a Software License Agreement specific to its 
    proprietary programs.
    All other brands and product names mentioned in this manual are registered trademarks of their respective 
    companies. However, the explanations for markings such as 
    ® and ™ are not clearly described within the text.
     CAUTION
    • When disconnecting the USB cable:
    Before disconnecting the USB cable, click the “Unplug or Eject Hardware” icon in the taskbar of 
    Windows
    ® Me/2000 or the “Safely Remove Hardware” icon in the taskbar of Windows® XP. Then, when 
    the removable disk can safely be removed, disconnect the USB cable from the computer and the machine.
    With Windows 98 SE, check that the Access lamp is not flashing before disconnecting the USB cable from 
    the computer and the machine. 
    						
    							USING THE MEMORY FUNCTION
    Embroidery
    187
    5
    Saving Embroidery Patterns in 
    the Machine’s Memory
    You can save embroidery patterns that you have 
    customized and will use often; for example, your 
    name, patterns that have been rotated or had the 
    size changed, patterns that have had the sewing 
    position changed, etc. You can save up to 20 
    patterns. 
    a
    aa aPress   when the pattern you want to 
    save is in the sewing screen. 
    b
    bb bPress . 
    * Press   to return to the original screen 
    without saving.
    → The “Saving” screen is displayed. When the pattern 
    is saved, the display returns to the original screen 
    automatically.
    If the Memory is Full
    If the screen below displays, either the maximum 
    number of patterns have been saved or the pattern 
    you want to save takes a lot of memory, and the 
    machine cannot save it. If you delete a previously 
    saved pattern, you can save the current pattern. 
    a
    aa aPress . 
    * Press   to return to the original screen 
    without saving.
    → The machine displays the patterns currently saved. 
    Note
    Do not turn the main power to OFF while the 
    “Saving ” screen is displayed. You will lose 
    the pattern you are saving. 
    Memo
     It takes a few seconds to save a pattern to 
    the machine’ s memory. 
     See page 191 for information on retrieving a 
    saved pattern.  
    						
    							USING THE MEMORY FUNCTION
    188
    b
    bb bSelect the pattern you want to delete. 
    c
    cc
    cPress . 
    a Amount of memory used by the pattern to be 
    deleted
    b Amount of memory needed to save the current 
    pattern
    d
    dd dPress .
    * If you decide not to delete the pattern, press 
    . 
    → The “Saving” screen displays. When the pattern is 
    saved, the display returns to the original screen 
    automatically.
    a
    b
    Note
    Do not turn the main power to OFF while the 
    “Saving ” screen is displayed. You will lose 
    the pattern you are saving. 
    Memo
     If there is enough memory available after 
    deleting the pattern, the pattern you want to 
    save will be saved automatically. If there is 
    not enough memory available after deleting 
    the pattern, repeat the steps above to delete 
    another pattern from the machine ’s memory.
     It takes a few seconds to save a pattern. 
     See page 191 for more information about 
    retrieving saved patterns.  
    						
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