Brother Innovis 4500 D Manual
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REVISING THE PATTERN Embroidery 179 5 REVISING THE PATTERN Changing the Pattern Position Use to move the pattern in the direction shown by the arrow. Press to center the pattern. aDistance from the center The pattern can also be moved by dragging it. If a USB mouse is connected, move the mouse to position the pointer on the desired pattern, and then select and drag the pattern. The pattern can also be dragged by selecting it directly in the screen with your finger or the touch pen. CAUTION When you have revised the pattern, check the display of available embroidery frames and use an appropriate frame. If you use an embroidery frame not displayed as available for use, the presser foot may strike the frame and possibly cause injury. a Memo Patterns cannot be moved in screens where does not appear. If in the Embroidery Edit screen is pressed to display an enlargement of the pattern, the pattern cannot be moved by dragging it. Press in the screen to move the pattern.
REVISING THE PATTERN 180 Aligning the Pattern and the Needle Example:Aligning the lower left side of a pattern and the needle a aa aMark the embroidery start position on the fabric, as shown. b bb bPress . ABC
REVISING THE PATTERN Embroidery 181 5 c cc cPress . a Start position → The needle position moves to the bottom left corner of the pattern (the embroidery frame moves so that the needle is positioned correctly). d dd dPress . e ee eUse to align the needle and the mark on the fabric, and begin embroidering the pattern. Changing the Size a aa aPress . b bb bSelect the direction in which to change the size. * Press to enlarge the pattern proportionately. * Press to shrink the pattern proportionately. * Press to stretch the pattern horizontally. * Press to compact the pattern horizontally. * Press to stretch the pattern vertically. * Press to compact the pattern vertically. * Press to return the pattern to its original appearance. a Size of the pattern c cc cPress to return to the original screen. a Memo Some patterns or characters can be enlarged more than others. Some patterns or characters can be enlarged to a greater degree if they are rotated 90 degrees. a
REVISING THE PATTERN 182 Rotating the Pattern a aa aPress . b bb bSelect the angle of rotation for the pattern. * Press to rotate the pattern 90 degrees to the left. * Press to rotate the pattern 90 degrees to the right. * Press to rotate the pattern 10 degrees to the left. * Press to rotate the pattern 10 degrees to the right. * Press to rotate the pattern 1 degree to the left. * Press to rotate the pattern 1 degree to the right. * Press to return the pattern to its original position. a Degree of rotation c cc cPress to return to the original screen. 0 ° a
REVISING THE PATTERN Embroidery 183 5 Creating a Horizontal Mirror Image Press so it appears as to create a horizontal mirror image of the selected pattern. Press again to return the pattern to normal. Changing the Density (Alphabet Character and Frame Patterns Only) The thread density for some alphabet character and frame patterns can be changed. A setting between 80% and 120% in 5% increments can be specified. a aa aPress .
REVISING THE PATTERN 184 b bb bChange the density. * Press to make the pattern less dense. * Press to make the pattern more dense. a Normal b Fine (stitches closer together) c Coarse (stitches farther apart) → The pattern density changes each time you press a button. c cc cPress to return to the pattern selection screen. Changing the Colors of Alphabet Character Patterns Combined alphabet character patterns can be sewn with each letter in a different color. If “MULTI COLOR” is set, the machine stops after each character is sewn so that the thread can be changed to a different color. a aa aPress so that it appears as . * Press the key again to return to the original setting. b bb bAfter a character is sewn, change the thread color, and then sew the next character. cab
USING THE MEMORY FUNCTION Embroidery 185 5 USING THE MEMORY FUNCTION Embroidery Data Precautions Observe the following precautions when using embroidery data other than that created and saved in this machine. Types of Embroidery Data that can be Used Only .pes,.pha,.phb,.phc, and .dst embroidery data files can be used with this machine. Using data other than that saved using our data design systems or sewing machines may cause the embroidery machine to malfunction. Types of USB Devices/Media that can be Used Stitch data can be saved to or recalled from USB media. Use media that meets the following specifications. USB Floppy disk drive USB Flash drive (USB Flash memory). Stitch data can be recalled only. USB CD-ROM, CD-R, CD-RW drives You can also use the following types of USB media with the USB Memory Card Reader/Writer. Secure Digital (SD) Card CompactFlash Memory Stick Smart Media Multi Media Card (MMC) XD-Picture Card CAUTION When using embroidery data other than our original patterns, the thread or needle may break when sewing with a stitch density that is too fine or when sewing three or more overlapping stitches. In that case, use one of our original data design systems to edit the embroidery data. Note Some USB media may not be usable with this machine. Please visit our website for more details. The access lamp will begin blinking after inserting USB Devices/Media, and it will take about 5 to 6 sec- onds to recognize the Devices/Media. (Time will differ depending on the USB Device/Media). Memo When a file folder is necessary to create, use a computer. Letters and numerals can be used in the file names. In addition, if the file name contains no more than eight characters, the entire file name will appear on the screen. If the file name is more than eight characters long, only the first six characters followed by “~” and a number appear as the file name.
USING THE MEMORY FUNCTION 186 ■Computers and Operating Systems with the Following Specifications can be Used • Compatible models: IBM PC with a USB port as standard equipment IBM PC-compatible computer equipped with a USB port as standard equipment Compatible operating systems: Microsoft Windows 98SE/Me/2000/XP (Windows 98SE requires a driver. Download the driver from our Web site ( http://solutions.brother.com ). In addition, only Windows 98 Second Edition can use the driver.) ■Precautions on Using the Computer to Create and Save Data If the name of the embroidery data file/folder cannot be identified, for example, because the name contains special characters, the file/folder is not displayed. If this occurs, change the name of the file/folder. We recommend using the 26 letters of the alphabet (uppercase and lowercase), the numbers 0 through 9,”-”, and “_”. If embroidery data larger than 300 mm (H) × 180 mm (W) (approx.12 inches (H) × 7 inches (W)) is selected, a message is shown asking if you wish to rotate the pattern 90 degrees. Even after being rotated 90 degrees, embroidery data larger than 300 mm (H) × 180 mm (W) (approx. 12 inches (H) × 7 inches (W)) cannot be used. (All designs must be within the 300 mm (H) × 180 mm (W) (approx. 12 inches (H) × 7 inches (W)) design field size.) .pes files saved with the number of stitches or the number of colors exceeding the specified limits cannot be displayed. Use one of our original data design systems to edit the embroidery pattern so that it meets the specifications. Embroidery data stored in a folder created in USB media can be retrieved. Do not create folders in “Removable Disk” on a computer. If embroidery data is stored in a folder in “Removable Disk”, that embroidery data cannot be retrieved by the machine. Even if the embroidery unit is not attached, the machine will manage embroidery data. ■ Tajima (.dst) Embroidery Data .dst data is displayed in the pattern list screen by file name (the actual image cannot be displayed). Only the first eight characters of the file name can be displayed. Since Tajima (.dst) data does not contain specific thread color information, it is displayed with our default thread color sequence. Check the preview and change the thread colors as desired. ■Trademarks Secure Digital (SD) Card is a registered trademark or a trademark of SD Card Association. CompactFlash is a registered trademark or a trademark of Sandisk Corporation. Memory Stick is a registered trademark or a trademark of Sony Corporation. Smart Media is a registered trademark or a trademark of Toshiba Corporation. Multi Media Card (MMC) is a registered trademark or a trademark of Infineon Technologies AG. xD-Picture Card is a registered trademark or a trademark of Fuji Photo Film Co. Ltd. IBM is a registered trademark or a trademark of International Business Machines Corporation. Microsoft and Windows are registered trademarks or trademarks of Microsoft Corporation. Each company whose software title is mentioned in this manual has a Software License Agreement specific to its proprietary programs. All other brands and product names mentioned in this manual are registered trademarks of their respective companies. However, the explanations for markings such as ® and ™ are not clearly described within the text. CAUTION • When disconnecting the USB cable: Before disconnecting the USB cable, click the “Unplug or Eject Hardware” icon in the taskbar of Windows ® Me/2000 or the “Safely Remove Hardware” icon in the taskbar of Windows® XP. Then, when the removable disk can safely be removed, disconnect the USB cable from the computer and the machine. With Windows 98 SE, check that the Access lamp is not flashing before disconnecting the USB cable from the computer and the machine.
USING THE MEMORY FUNCTION Embroidery 187 5 Saving Embroidery Patterns in the Machine’s Memory You can save embroidery patterns that you have customized and will use often; for example, your name, patterns that have been rotated or had the size changed, patterns that have had the sewing position changed, etc. You can save up to 20 patterns. a aa aPress when the pattern you want to save is in the sewing screen. b bb bPress . * Press to return to the original screen without saving. → The “Saving” screen is displayed. When the pattern is saved, the display returns to the original screen automatically. If the Memory is Full If the screen below displays, either the maximum number of patterns have been saved or the pattern you want to save takes a lot of memory, and the machine cannot save it. If you delete a previously saved pattern, you can save the current pattern. a aa aPress . * Press to return to the original screen without saving. → The machine displays the patterns currently saved. Note Do not turn the main power to OFF while the “Saving ” screen is displayed. You will lose the pattern you are saving. Memo It takes a few seconds to save a pattern to the machine’ s memory. See page 191 for information on retrieving a saved pattern.
USING THE MEMORY FUNCTION 188 b bb bSelect the pattern you want to delete. c cc cPress . a Amount of memory used by the pattern to be deleted b Amount of memory needed to save the current pattern d dd dPress . * If you decide not to delete the pattern, press . → The “Saving” screen displays. When the pattern is saved, the display returns to the original screen automatically. a b Note Do not turn the main power to OFF while the “Saving ” screen is displayed. You will lose the pattern you are saving. Memo If there is enough memory available after deleting the pattern, the pattern you want to save will be saved automatically. If there is not enough memory available after deleting the pattern, repeat the steps above to delete another pattern from the machine ’s memory. It takes a few seconds to save a pattern. See page 191 for more information about retrieving saved patterns.